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RETURN OF THE CHAMPIONS

In document The Complete Guide to Umbar (Page 31-41)

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his is a list of some important people seen in the past of the Tower of Seaward. They are mainly those whose deeds still affect us here in Seaward today.

Adrazor - The Lord of Seaward before Lord Andrah. Also known as Captain Lucasto,

Adrazor was one of the greatest Corsairs the world ever knew. A feared man of House Hassad, a strong ruler, this man was feared by the other Lords of Umbar, and his charm ensured him the absolute trust of the Seaward personnel. After ruling his own time, he decided to retire to Caldur with his wife, Gaelle. Despite his resignation, Adrazor is remembered in Seaward as a Lord of Power and charisma, and his dream still lives on in the new ruler.

Daerith - The Champion of Adrazor. Daerith the Dreadblade served Lord Adrazor as his Tower Captain. He has recently returned to Umbar, rousing both cheers and anger. Pentalion - Regent Pentalion, named by Lord Adrazor upon his departure, leaving the Tower under Pentalion's regency until Daerith would claim the throne. Daerith disappeared with his Lord, leaving Pentalion into power. Pentalion almost became a Lord, but was later imprisoned and accused of treachery because of reluctancy to coordinate the troops with the Lords at war against Gondor. He was imprisoned along with the Tower Captain Khazamr. Unlike Khazamr, Pentalion did not survive the imprisonment but was assassinated by a mysterious assassin named 'Red Hand'.

Andrah - The previous Lord of Seaward. Andrah was but a Tower Lieutenant when she returned from the war in Gondor. Since Khazamr and Pentalion were both accused of treachery, she remained the highest officer on duty. Andrah was made the new Regent of Seaward and later, when she had created amiable relations to the Lords of Umbar, she

declared herself a Lord. Her regime ended suddenly one night, when a Nazgul of Mordor took her away as a punishment for her crime against the Dark Religion.

Arali - The former Tower Captain of Lord Khazamr. She was made a Tower Captain during the Gondorian invasion. She served Lord Khazamr with loyalty, but for an unknown reason,

she lately resigned from her post. Arali presently serves as the Tower Lieutenant of the Flame Tower.

....Seaguard The Army and Navy

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he two military branches have been separated in Seaward again because of an evolution that occurred during the construction of the new Fleet. The branches are not combined in one versatile Seaguard anymore.

Similarly, all battles are being divided into two categories: At sea and on land. The general outline is that if the Corsairs of Seaward will be taken into a land battle, all the land officers are considered to be higher than their naval equivalent. On the other hand, if the Raiders carry soldiers for support, or for some other reason the Seaward soldiers are involved in Corsair activity, the seaside officers become more important.

Generally, if an operation is in such a big scale that a combined sea-land assault or defence is used, the Lord himself is almost always present to lead the battle. In such cases, though, land officers are considered to be more important than the naval officers, due to the simple fact that the targets are located on land.

The Tower of Seaward is a true Corsair Tower. Therefore, the Umbar Constitution is at a conflict against the Tower's interest in lifting the Fleet Master above the Tower Captain when it comes to political and legal rights and position, as well as the inheritage of Lordship. While officially the post of a Tower Captain is still held higher, it is true that within the Seaward Tower, the Fleet Master is the true second-in-power.

(Click on a position for a more detailed description, and to see who holds it. For simplicity's sake, all positions are referred to as 'he' though there's no prohibition against a female holding any of these positions.)

Tower Captain Fleet Master

| |

Lieutenant Ship Captains

| |

Seargent First Mates

| |

Corporal Boatswains

| |

Seaguard Corsairs

See Corsairs for additional information.

Game note: You can get a list of ST personnel by using +towerwho while on ST grounds.

Tower Captain: (OPEN)

The Captain runs the military structure of the Tower. Per the lead or instruction of the Tower Lord, the Captain organizes and executes all military actions of the Tower

army. In addition, the Captain serves as the liason between the troops and the Lord.

The Captain acts as the highest level of law enforcement over the Tower forces but may be overruled by the Tower Lord. All grievances, and anything else that a soldier or officer thinks the TL should be informed on, are brought to the Captain. The Captain also functions as the chief judicial officer for military personnel, often serving as an advisor on all tower affairs.

Lieutenant: (OPEN)

The Lieutenant is the second in command to the Tower Captain, overseeing more of the day-to-day tasks and training of the Seaguard. The Lieutenant is sometimes in charge of diplomatic missions (not necessarily being a diplomat in the mission). He also helps coordinate between the army and the navy.

seargent: (OPEN)

The Seargent is in charge of the weapons and weapons training. It's his (or her) responsibility to keep a sharp inventory of Seaward's arms. Nothing leaves the armoury without his knowledge.

Corporal: Ramadil, Corporal of the City Guard of Seaward.

The Corporal's duties include maintaining an up-to-date roster of the Seaguard, making sure that new recruits are properly oriented- showing them where they, eat, sleep, and bathe, explaining when they get paid, about leave, etc.

The Seaguard: (See also Corsairs) (OPEN)

The Seaguard, as Seaward's main land force is known, is the body of the military.

They are highly trained men and women, equally skilled in land and sea combat.

Tower Fleet Master: At the moment, there is no Fleet Master of Seaward, but Daerith Dreadblade is the Marine Commander

The Fleet Master is the highest naval officer in the Tower. He runs the Seaward Navy, and oversees the disposition of its ships, men and equipment. He has the right to lead any naval offensive, but can hand off to a Captain (no one below a Captain may lead an offensive). All hirings, terminations and transfers should be authorised by him, although he often delegates this to his Ship Captains. The Fleet Master acts as the highest level of law enforcement over the Tower's naval forces but may be overruled by the Tower Lord. He also is in charge of all disciplinary actions to be taken.

Ship Captains: Khazamr, of the Raider Torath, Harbour Master Vrael, of the Suleiman Each Captain has full command of his or her ship, and has final say over all actions taken aboard it when at sea, unless the Fleet Master or Tower Lord is aboard. At harbour in Umbar, he is answerable to each of them. He is expected to maintain discipline and efficiency within his crew. He also oversees new personnel, and either hires/terminates or presents them to the Fleet Master, at the preference of his superior.

First Mates: Thera, of the Raider Suleiman.

The First Mate is the right hand of his Captain. He often is the one in charge of dispensing discipline and maintaining order. He is also in charge of keeping crew morale high, and staving off any possibility of mutiny. He has the right to lead a boarding action, if the Captain does not request it.

Boatswains: (OPEN)

The Boatswain is in charge of keeping the ship running efficiently, and making sure it has been provisioned properly. He also oversees the disposition of all booty taken, the inventorying of it and the safe return of it to harbour.

Corsairs of the Torath: Daerith, Korbel Corsairs of the Suleiman:Matrim, Thera

Corsairs make up the fighting force of the ship. Even mercantile ships owned by the Tower have a force of at least half a dozen, to help protect its goods. The warships can have upwards of fifty men to skirmish and take merchant ships, or fight against

another ship of the line.

....Corsairs

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the key to a military triumph over Gondor are the Corsairs. They used to be the true spirit of Umbar. "Corsairs" is the name the Haradim are known with in Gondor and lands beyond, and it is unfortunate that the men and women of Seaward are the last of the true Corsairs of Umbar. With pride they serve, and now that the great Fleet of Seaward has been rebuilt, there is again hope in the horizon - hope of making all the lands up North to kneel before the power of the azur blue of Seaward. No dress codes or strict, disciplined trainings are needed to keep the loyalty of Seaward Corsairs. A Corsair of Seaward is a Corsair at heart, and that means that he will serve his Tower and Home with all that he can.

There are two kinds of Corsairs; the aligned Corsairs and the unaligned ones. The difference at sea is little, but on land, the two are easily distinguished.

When a person joins the Navy of Seaward as an aligned Corsair, he will swear loyalty to the Tower of Seaward and to the Captain of his ship, and after this he will be christened in a ceremonial drinking party. Being aligned means that the Corsair is one with the Tower of Seaward; he will follow the Tower's will on land, serve the Tower and its Lord the best he can, and never betray another Seawarder. In return, the might of Seaward is on his side, offering protection against the opportunism and anarchy within Umbar... Not to mention the equipment and money granted to them by the Tower Lord over the time.

The unaligned Corsairs are pirates and sailors hired for single expeditions. Once they join a crew for an expedition, they oblige themselves to follow the Captain of the ship with utmost obedience. In return, they are offered an equal status with an aligned Corsair of Seaward. The pay will be the same, the discipline will be the same, and the workload will be exactly the same. The contract of an unaligned Corsair is based on trust that lies on one's honour; the

Captains do trust their unaligned Corsairs as if they were true Seawarders, no matter what the relationship is between the Corsair's Tower and Seaward. The Corsairs of Seaward raid for their own people and the glory of Seaward and Umbar; any pure-hearted men are free to join them on their quest for glory and fortune.

See Corsair Pay for details on Corsair salaries.

....Personnel

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hese are the people who make up Seaward Tower and keep it running. We are always looking for men and women to fill positions within the Tower. If you're interested in

becoming part of Seaward Tower, please +mail one of the people below. (Click on a position for a more detailed description, and to see who holds it. For simplicity's sake, most of the positions are referred to as 'he' though there's no prohibition against a female holding any of these positions.)

Tower Lord |

| |

Steward Lord's Advisor | |

Mistress/ Lawspeaker - Lorekeeper Master of Keys |

| Scholars &

--- Students / | \ \---|

Gardeners Household Head Groom Pages &

Servants | Messengers Stable Hands

See Salaries for details on how to earn your keep.

Game note: You can get a list of ST personnel by using +towerwho while on ST grounds.

....Personnel

T

hese are the people who make up Seaward Tower and keep it running. We are always looking for men and women to fill positions within the Tower. If you're interested in

becoming part of Seaward Tower, please +mail one of the people below. (Click on a position for a more detailed description, and to see who holds it. For simplicity's sake, most of the positions are referred to as 'he' though there's no prohibition against a female holding any of these positions.)

Tower Lord |

| |

Steward Lord's Advisor | |

Mistress/ Lawspeaker - Lorekeeper Master of Keys |

| Scholars &

--- Students / | \ \---|

Gardeners Household Head Groom Pages &

Servants | Messengers Stable Hands

See Salaries for details on how to earn your keep.

Game note: You can get a list of ST personnel by using +towerwho while on ST grounds.

Steward: (OPEN)

The Steward is the Second in Command of all of Seaward, acting as the head of the Tower when the Lord is away, overseeing political interactions, the running of the household inside and out, and to a minor degree, the Seaguard. In addition, the Steward serves as the liason between the non-military personnel and the Lord, and performs any additional duties the Lord sees fit to assign.

Lord's Advisor: (OPEN)

He is the only member of the Seaward household personnel who does not answer to the Steward, unless the TL is away. He acts strictly as an advisor and isn't really part of the chain of command, though the Lorekeeper and any scholars or students within the Tower fall under the Advisor's jurisdiction.

Mistress/Master of Keys: (OPEN)

This person is responsible for the day to day running of the Tower. The Master of Keys oversees all of the indoor and outdoor staff, including all servants, pages, gardeners, and grooms. All grievances, and anything else that a servant thinks the TL should be informed on, are brought to the MOK.

Lawspeaker: (OPEN)

The highest authority when it comes to laws and cultural customs in politics, policies and activities. The Lawspeaker is an advisor and informant, and even though answers to the Lord's Advisor, his particular role is to provide the Lord himself with aid and interpretation of the complex laws and manners of Umbar.

Lorekeeper: (OPEN)

The chief archivist of the tower, in charge of the history of the Tower, as well as keeping the genealogies of the Lords. It is the Lorekeeper's duty to be able to identify by heraldic signs the other houses, and know something of their ancestries as well.

The Lorekeeper only answers to the Lord's Advisor or to the TL. Often, students and scholars will study under her tutelage.

Scholars & Students: (OPEN)

These are youths of Umbar who have chosen to align themselves with Seaward while pursuing their studies. They may occasionally be called upon to do services such as research by the Lorekeeper, Lord's Advisor, or Steward. Or perhaps, even by the Lord.

Head Groom: (OPEN)

He is in charge of the stables, ensuring that the horses are well cared for, groomed, fed, doctored, and ready to go when needed. The Head Groom answers to the Master of Keys.

Stable Hands: (OPEN)

These are the people actively caring for the horses, cleaning out the stables, and feeding the animals. The stable hands answer first to the Head Groom, but also to the MOK.

Gardeners: (OPEN)

Quite simply, the gardeners maintain the grounds, planting, pruning, sweeping, and raking year round. These people answer directly to the Master of Keys.

Household Servants: (OPEN)

Everyone from maids to butlers to cooks. These people answer directly to the Master of Keys.

Pages & Messengers: (OPEN)

These are usually the youngest working members of the Seaward household, charged with such errands as shopping for the cooks or delivering messages. These servants equally answer to the Steward and Advisor on down.

Occasionally, there will be people within Seaward who don't quite fit into any of the roles listed above. They may be guests or relatives of Seaward personnel, and would fall under the jurisdiction of the Steward. These people are listed below.

Tsu'gul ·=· Ka'ishim Haradrim, Woman of Many Things Seth ·=· Informant

....Politics

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f any of the Towers of Umbar can be named reclusive, then it is Seaward. Great bitterness has been created in the Lord of Seaward by the former general inacceptance of his position

and some vulgar violations of Umbar Constitution aimed at him. As a result, Seaward can hardly be called friendly towards any other Tower.

The gates of Seaward are locked from foreigners. Only Seaward personnel are allowed to enter the Tower Grounds. Any other discovered in the Tower Grounds is to be beheaded immediately on the block that is even now in the middle of the Seaward's courtyard. No trial, no mercy. Only with a personal permission from Lord Khazamr himself may a foreigner walk on the grounds of Seaward.

The Tower members are not punished because of friendships or other relations towards the other Towers' members, but it is known that their loyalty to the Tower of Seaward naturally puts them under the suspicions of the rest of Umbar.

The coldness and separation of the Tower is only defensive; Seaward has not committed any acts in order to attack their own kin. Seaward wants to be left alone, to work on its true meaning: The war against Gondor. As the name Seaward says, the Tower of Seaward is a Corsair Tower. While obviously weaker than the rest of the Towers -not to mention the armies of the Swan-Knights of Gondor- in battles fought on hard land, Seaward Tower rules the Seas of the world. The flagship Torath, the jewel of the Umbarean Navy, is a sight that is never forgotten in the lands of the pale-skinned men.

See also Goals.

Seaward Tower - The Tower of Seaward is the last of the Corsair Towers. While other Towers may possess Corsair Fleets, they do next to nothing in order to maintain the main cause of their existence: Raiding. We are the last of the Corsairs. We are the true Haradrim and Umbareans. It is up to us to go on with the battle against Gondor. And we shall one day triumph, for the great Lords of Seaward have made the Tower strong, dedicated and glorious.

Farside Tower - After being shut for about a year because of the order of Lord Aiendur, Farside was re-opened by Lord Khazamr of Seaward himself. Even today, many of those who dwell there have once born the blue-green of Seaward. The Lady of Farside, Arali, was personally chosen by Lord Khazamr, and, despite several rumours of intense friction between the Corsair Lord and the Farside Lady, she has at least kept the Tower together with

considerable honour. Farside being the only potential ally of Seaward, Lady Arali is known to have an exceptional permission from the Lord of Seaward to enter the Tower grounds

unopposed, as long as she brings no armed host of any kind with her.

Black Tower - The Black Tower has always been a Tower of religious fanatics who believe

Black Tower - The Black Tower has always been a Tower of religious fanatics who believe

In document The Complete Guide to Umbar (Page 31-41)

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