Construct Eyeless Sight Gunfighter
Arcane Vortex – This model
can immediately negate any spell that targets it or a model within 3˝ of it by spending 1 soul token before the RNG of the spell is measured. The negated spell does not take effect, but its COST remains spent.
Crypt of Souls – At the start of each of your Control Phases, this
model gains d3 soul tokens if it does not have any. This model gains one soul token for each living model destroyed in its command range. This model can have up to five soul tokens at a time. During its activation, this model can spend soul tokens to boost attack or damage rolls at one token per boost.
Soul Sacrifice – If this model is in a friendly Faction warlock’s
control area, the warlock can remove 1 soul token from this model to gain a fury point. Each warlock can do this only once per turn and only during its activation.
Soulstorm – While this model has one or more soul tokens,
enemy models entering or ending their activations within 2˝ of it immediately suffer 1 damage point.
speCtraL fury
Magical WeaponDeathly Domination – When this weapon boxes a living or
Undead non-warcaster, non-warlock enemy warrior model, you can immediately spend one soul token to take control of the model and make a full advance with the enemy model followed by a normal melee attack, then the boxed model is removed from play. The boxed model cannot be targeted by free strikes during this movement.
Rapid Fire [d3] – When you decide to make initial attacks with
this weapon at the beginning of this model’s combat action, roll a d3. The total rolled is the number of initial attacks this model can make with this weapon during the combat action, ignoring ROF.
Though they lie divided across the many swamps and bogs of western Immoren, the gatorman tribes have always shared the worship of Kossk and the belief in absorbing an enemy’s power through ritual consumption of their flesh. While most gatormen conduct these ritualistic feasts in small ceremonies, a few of the larger and more powerful tribes have constructed massive edifices dedicated to ritual sacrifice. These sacral vaults are specifically constructed to harness and store the energies of blood and death, literally housing the souls of those killed in its vicinity to power the dark rituals of the attending bokor.
When Kossk feasts on our sacrifice, the god’s strength becomes ours.
—Bokor Kallok
4 10 — 5 9 20 10
SACRAl vAulT
SPD STR MAT RAT DEF ARM CMD
Each sacral vault is a monument to the worship of Kossk and a fearsome example of the power that can be harnessed through deathly energies. When awoken by a bokor, a supernatural windstorm whips about the vault, carrying the forms of disembodied spirits. This ethereal wind swirls violently as the spirits attempt to break the bonds of the cage that holds them. Their spiritual frenzy allows these ghostly bodies to rip at the physical world, making the surrounding area particularly dangerous to those who have not appeased Kossk. At the direction of the bokor, these spirits can be sent forth to unleash their eternal frustration upon enemies far from the vault itself.
For victims, a gruesome death at the hands of the vault’s occupants—their flesh rent to bloody rags by howling spirits, but their soul passing on to Urcaen—is in truth the best outcome to be hoped for, granted to only a few. For most, a far worse fate awaits them as the vault itself ensnares their souls. Their bodies are used against their comrades at the behest of the vault’s master before their souls are ultimately ripped from them and locked into the inescapable prison of the unholy tomb, there to await the call of their new master. Such is the hunger of the sacral vault that it does not distinguish between friend and foe; all living souls are inexorably drawn to its cold embrace. For the gatormen, however, such a fate is viewed with reverence.
The most powerful sacral vaults are built of stone ruins unearthed from the swamps and long steeped in death and decay. The Blindwater region contains many aged fragments of Orgoth construction or older ruins from the days of the Molgur. These slabs are already inscribed in the profane texts of these civilizations and serve as perfect conduits for the power of death as they are set one atop the other to create a towering edifice. The bokurs consecrate these structures in blood and pile them with bones and candles made from the tallow of their victims, creating a haven for the spirits of the restless dead.
The rise of the Blindwater Congregation under Bloody Barnabas has greatly increased the demand for and the use of sacral vaults. Unification has brought together both more building material and more mystic talent than ever before. The sacral vaults now being constructed were designed with mobility in mind so that their formidable strength might be used against Barnabas’ enemies. Not only does this allow the gatormen to employ these holy structures in battle, but Barnabas also believes that the ability to gather multiple sacral vaults together at the height of his greatest battle will be critical to his successful transcendence to godhood.
DAMAGE 20
FiElD AllOWANCE 2
POiNT COST 9
huGE bASE
saCral Vault
miNiON gatOrmaN BattLe eNgiNe
SPECTRAl FuRY
RNG ROF AOE POW