CORNER DOOR
U- SHAPED ROOM, 5-MAN CLEAR
c. As a rule, if the successive rooms can be accessed from the hallway then they should always be cleared from the hallway in, not leap frogging from room to room. What is wrong with the leapfrogging technique is that you will most likely end up well forward of the point element that is in the hallway. Pos-sibly being isolated from the assault force.
d. The proper way to assault successive rooms that access to the hallway is as follows:
(1) As you and your teammate enter Room 2 from Room 1 and realize that you are in successive rooms, announce over the radio and out loud "SUCCESSIVE ROOMS".
(2) Immediately challenge the door that leads to the hallway in order to stop shooters from the hall-way from assaulting the room that you are currently occupying, which is Room 2.
(3) After challenging and receiving the reply, open the door leading to hallway in Room 2 and mark it with a green chemlight.
(4) Complete the fundamentals in the Room 2.
(5) After the fundamentals have been completed, one shooter will move back into the initial room, Room 1, and complete the fundamentals for that room. The other shooter that entered the adjoining room will maintain a barricade position on the doorway between Room 1 & 2. He will provide cover on the op-posing adjoining room door, the door that leads to Room 3.
(6) A room entry team will make entry into Room 3 from the hallway. This two man team will be faced with a adjoining room door on both sides of the room, one door leading back into Room 2 and one door that leads into Room 4. The shooters will complete the first three fundamentals and will then chal-lenge Room 2 and contain the room and the door to their left, which enters Room 4.
(7) The shooters should receive a reply of the challenge from the shooter who is barricaded in the Room 2. Once this is done, that door between Rooms 2 & 3 is opened and marked. The shooter who was barricaded in Room 2 can now mark his doorway and depart back into the hallway from Room 1.
(8) Now, the shooters who are containing Room 3 can now finish the fundamentals in Room 3, still providing cover on the doorway that leads into Room 4. Once done, both shooters move back into the hallway. One shooter continues with the flow, while the second shooter provides security on the doorway leading to Room 4.
(9) Room 4 is entered into from the hallway. The same procedures are applied that we have just discussed until the end of the successive room scenario.
ROOM 2
hallway. In this scenario, you have no choice but to clear the rooms from within rooms. If it is obvious that you are in successive rooms, to get more shooters to assist, sound off with "CLEAR". All shooters should now flow through the rooms.(2) In the scenario of leapfrogging from room to room, the initial entry team will make entry and conduct the first three fundamentals. Once clear the two shooters will sound off with "CLEAR". The stack flows through, stacking on the initial shooter that is stacked on the danger area.
(3) The first two shooters in this stack make entry into the next room and conduct the first three fundamentals.
(4) The remaining original shooter in the initial room calls for "SUPPORT", getting a extra shooter from the rear of the stack. These two shooters will complete the remaining fundamentals in that initial room.
(5) Once the second room has been completed of the first three fundamentals, one of the shooters in that room sounds off with "CLEAR", the stack flows through and the same procedures will continue as discussed, with each room being cleared in a like manner. Remember, first three fundamentals are com-plete, announce "CLEAR", stack flows through, complete remaining fundamentals.
15. SMALL ROOMS: Small rooms are considered rooms that because of their size, will not fit two shooters. Almost all small room doors will be outward opening, ie, bathroom doors, closets, etc.
a. The first shooter assumes a kneeling position, angled off of the door knob side of the door.
b. The second shooter stacks on the hinge side of the door.
c. The standing shooter grabs the door knob, looks and nods to the kneeling shooter. He then opens the door toward himself. The kneeling shooter clears the space from the knee, supported by the standing shooter.
d. Remember, you can not stand up until directed to do so by a teammate.
e. While conducting a normal room entry, and you enter a small room that will not fit you and your partner, sound off with "SMALL ROOM". This will signal to your teammate not to attempt to enter the room.
16. NON-FLASHBANG TACTICS:
a. Non-Flashbang tactics are those tactics used to gain entry into an enclosure without the use of flashbangs to initiate entry. Instead of using the explosion of the flashbang to initiate entry, you will use physical action to initiate entry.
b. Although you can incorporate flashbangs and non-flashbang tactics inside of the Crisis Site, you ab-solutely must not intermingle the two tactics, as this could induce confusion between shooters. Do not bump a shooter with a live flashbang in your hand.
c. Physical Action, (BUMP & GO). The number 2 man, instead of deploying a flashbang, will bump the shooter in front of him with his knee. To bump, the rear shooter raises his outboard knee and strikes the forward shooter in the buttocks/hamstring area. The bump should be firm, not hard enough to injure the forward shooter, and not so soft that the forward shooter is unsure of what action to take.
d. Both shooters step off to initiate room entry.
e. The shooter conducting the bump should do so with the outboard knee, as this will facilitate the natu-ral stepping motion to initiate room entry. By bumping with the inboard knee, the shooter will be off bal-ance when stepping off and will be delayed slightly when making room entry.
f. The shooter conducting the bump takes a full step into the bump, following through. Again, if the shooter bumps and then re-plants his outboard foot before stepping off, he will be slightly delayed making room entry, which places the lead shooter in the room temporarily by himself.
g. The second method of gaining entry is when you encounter a closed, inward opening door. The shooter on the door knob side reaches and grabs the door knob. Both shooters then look at each other and nod, (ensuring that each shooter is ready to make entry), and on the down stroke of the nod, both shooters announce "TOGETHER" as the door knob shooter opens the door. On "TOGETHER," the shooter stacked on the hinge side of the door steps off, making room entry.
h. For a Outward opening closed door, both shooters stack on the door knob side. The number 2 er reaches around the lead shooter, opens the door with his outboard hand and then bumps the lead shoot-er, who then steps off, initiating room entry.