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game was resumed. Also one last time the participants were informed as if they felt any health issue they could leave without finishing the study. Lights around the eye tracker were turned off to be able to create a better eye tracing reading data. The participant played all the assigned 90 games. Moreover, the games were continued nearly 20 minutes up to the participant’s skills.

7.4 After the Study

After the game, the participant received questions about general thoughts regarding the game. Moreover, the participant asked which was the hardest and the easiest game modes in the played game. The process took one hour and a half hours nearly, dependent on the eye tracker calibration process and the participant’s skills.

8 Results

8.1 Participant’s comments related to the study

We ask several questions shown in the Chapter 10 to the participants at the end of the study. First, we asked about general comments related to the game which the participants played. We also asked the participants which game mode was the hardest to play and also the easiest to play.

One participant commented as; at the game mode ’number’ the participant had to look every each bubble to be able to distinguish which number was the smallest one at the current state of the game. The participant told this comparison process was hard to accomplish. At the game mode ’color’ the participant already knew the smallest bubble colored with the yellow, and he directly searches the yellow bubble. He told us it was even unnecessary to read the numbers inside the bubbles in this game mode. At the game mode ’size’ the participant was able to find the correct sequence by looking at the sizes only, but in the end, the bubble sizes getting smaller, and it was getting harder to compare by the sizes of the bubbles. At the end of the games, he started to read the numbers which the bubbles were contained. As the easiest game, the participant’s choice was the game mode ’color’ and the hardest was the game mode ’number’.

One participant commented as; at the game mode ’number’ the participant said the numbers generated between the 1 and 30, but due to this small scale, it was hard to compare the numbers. He commented that if we increase the scale such as 1-99 it would make decrease the comparison effort between the numbers. He had no other comments on the game modes. As the easiest game, his choice was the game mode ’size’ and the hardest was the game mode ’number’.

One participant commented as; at the game mode ’color’ the participant said the game mode was easy to perform. Without focusing on the bubbles numbers, he was able to see the overview of the sequence of the correct order of the bubbles. Most of the time he was directly selecting the right bubble without reading the numbers inside.

As the easiest game, the participant’s choice was the game mode ’color’ and the hardest was the game mode ’number’.

One participant commented as; at all game modes, the size of the bubbles was too small. The participant said it would be better if he were playing the game with bigger bubbles. He also told that he was clicking on the bubbles the mouse pointer can be changed to represent the clicks in a better manner.

As the easiest game, the participant’s choice was the game mode ’color’ and the hardest was the game mode ’number’.

One participant commented as; At the game mode ’number’ the participant had to look each bubble to be able to distinguish which number was the smallest one at the current state of the game. At the

game mode ’size’ the participant compared only the bubbles which close as the same size but the participant was having a hard time only using the size information he also read the numbers inside to give the last decision on which bubble to click.

As the easiest game, the participant’s choice was the game mode ’color’ and the hardest was the game mode ’number’.

One participant commented as; At the game mode ’number’ the participant had to look each bubble, and it was effort consuming process for him. At the game mode ’color’ the participant also had a hard time to decide with the colors. The participant needed to read every bubbles’ number to be able to decide the correct bubble. He has only used colors with choosing the smallest one which was the yellow bubble in the beginning. At the game mode ’size’ the participant said the sizes reflect the sequences better than any other game modes.

As the easiest game, the participant’s choice was the game mode ’size’ and the hardest was the game mode ’number’.

With respect to the given comments, we understood that we were able to create a different behavior on different tasks which something that we want to achieve. Some of the participants had better performance at the game mode ’color’ and others had at the game mode ’size’. But as a common conclusion, the game mode ’number’ was the hardest to decide the correct sequence.

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