I designed “Surface Battle Group” because I enjoyed books like “The Hunt for Red October” and “Flight of the Intruder” and the subsequent movies. I searched in vain for a set of rules that was not mired in needless detail or so oversimplified that decision making and tactics were removed. The time scale and surface scale were chosen to fit play on a ping-pong or billiard table, and to have the ships actually maneuver with respect to each other.
In the process of developing these rules I played a good many naval rule sets from all eras looking for the points in the game mechanics that gave the best feel of command. Rules that are so detailed that the player is performing too many tasks several layers below the level of command play too slow for my taste. The crews are supposed to know their jobs and the high tech stuff should function transparently relative to the commander’s viewpoint.
I decided to scale down the ordnance and rates of fire by a factor of four to speed up the conclusion of the game. After the early play tests, the 1 for 1 ammunition scale didn’t produce any significant results until one side ran the other out of missiles and forced a gunnery duel. By limiting the ammunition I eliminated several turns of inconclusive exchange of missile fire along with multitudes of die rolls. I biased the rounding off of ammunition supply in favor of the offense simply to make offensive fire more effective.
Unlike many 20th and 21st century naval games I wanted a randomized range of damage inflicted by a hit rather than an absolute number. I just don’t believe the results of such a complex event are that easy to predict. As a result you roll dice for the amount of damage you do to account for variation of hit location. Large damage rolls drive special damage. Unique damage charts for each ship class are not needed.
The other thing I found lacking in modern era rules was the effect of crew quality. All of the mechanical and electrical systems on board a ship need maintenance, preparation and trained crews in order to function. A good crew will maintain its equipment better and have more reliable, better calibrated and more accurate systems than a poor crew. Also they will perform the damage control function with greater efficiency. Modifiers to the die rolls reflect this opinion. Morale failures represent a crew’s lack of preparedness and/or disbelief in their ability to cope with the problem rather than actual panic.
I wanted to focus on the cruisers, destroyers and frigates that operated away from the carrier group as the title suggests. Submarines are very intense and exciting but the physics involved in the detection and counter detection at various depths simply
overwhelms play. As such subs are simplified a great deal. ASW helicopters also have been simplified. They all have one generic speed, one generic ECM value and one generic fuel load.
The use of a 5-minute per turn time scale solved a couple of issues. It provided a large enough increment of time to allow the ships to make more than trivial changes in position. It reduced the amount of technical detail required for the air units. Air units will have much more movement available than the ships. Only approximate air speeds are needed in terms of positions marked on the playing surface. These rules were intended
SURFACE BATTLE GROUP v3.0
I decided on using an initiative system for offensive fire to drive the tactics and pace of play. This is where “the game” is in these rules. The overall commander will have to determine which ships will form the defensive umbrella and which ships will be the offensive platforms. He/She will try to locally overload zones to deplete enemy SAM’s and get the SSM’s through. He/She will maneuver the group into or away from gunnery range as needed. To win, typically your side must be the first to inflict significant
damage to the enemy fleet. Enjoy yourselves and Good Luck!
General notes for v3.0
First let me thank the players of SBG for all of the questions and input. Version 3.0 contains much of what you asked about. Each rule section has been affected in some way. Questions on stealth and detection for both subs and aircraft have been integrated with an eye toward maintaining the proper “feel” without slowing down play. The new defensive missile fire resolution system for large encounters also quickens play.
Note that I have not defined what a “large” engagement is in terms of this game. While the number of vessels involved is obviously important to defining size, so is the skill level and experience of the players. The GM will have to make that call.
After running SBG at conventions and at the homes of friends, I’ve developed some “player favorite” scenarios. I’ve tried to include scenarios that involve specific rules to highlight how to apply them in the game. The littoral combat situations required some specific exceptions to some of the general rules along with a stretching of some laws of physics. Enjoy!
COPYRIGHTS AND IMPORTANT STUFF LIKE THAT: First let me give credit where
credit is due. Christopher Jones did all of the terrific artwork on the thumbnail/cover as well as the air units, ship and submarine counters; they are splendid.
I am claiming protection under provisions of international copyright law. Downloaded copies have been made traceable.
Questions? Contact me via e-mail at [email protected] Tom Dziegielewski
SURFACE BATTLE GROUP v3.0
Ship Name:______________________ Ship Class: Albany (CG)
Hull Pts.: 25 DCC: 2 Crew:____________
Engine Str.: 2 Max. Spd.: 8”/3” Radar: A
ECM Str.: 1 ECM mod.: -3 Sonar: A
TCM Str.: 0 TCM mod.: 0
Wpn. Dir. Mount(s) Load Rng ( Acc ) Dmg [DP gun mod]
(8) (8) A or D (P) Mk11 (rof:1) 10 Std msls 15’ ( 7+) 1/6D6 [ -2 ] A or D (S) Mk11 (rof:1) 10 Std msls A or D A or D __________________________________________________________________________________________________ A or D (P) 5”/38single (rof:1) plenty 1.75’ ( 13+ ) 1/3D6 A or D (S) 5”/38single (rof:1) ( 19+ ) v. msl. & str. A/C
( 13+ ) v. other A/C
__________________________________________________________________________________________________ (PB) TT (rof:1) 1 Mk46 ASW torp 2 turns @ 9“ ( 8+) 1/3D6 (SB) TT (rof:1) 1 Mk46 ASW torp
__________________________________________________________________________________________________ A or D (F) Mk12 launcher (rof:1) 12 Talos 16’ ( 13+ ) 1/2D6 [ -1 ]
A or D (A) Mk12 launcher (rof:1) 12 Talos
__________________________________________________________________________________________________ Helo pad aft; no hangar
SURFACE BATTLE GROUP v3.0
Ship Name:______________________ Ship Class: Arleigh Burke (DDG)
Hull Pts.: 12 DCC: 1 Crew:____________
Engine Str.: 2 Max. Spd.: 7.5”/3” Radar: A
ECM Str.: 2 ECM mod.: -6 &Spl. Sonar: P
TCM Str.: 1 TCM mod.: -3
Wpn. Dir. Mount(s) Load Rng ( Acc ) Dmg [DP gun mod]
(7) (9)
A or D (F&A) Mk41 VLS (rof:7) 9 T’hawk, 62’ ( 7+ ) 2D6+2 [ 0 ]
4 Std 15’ ( 7+ ) 1/6D6 [ -2 ]
1 ASROC/Mk 50 ASW torp 5’ +2 turns @ 13” ( 7+ ) 1/3D6 [ n/a ] A or D (F&A) Mk41 VLS (rof:7) 5 T’hawk
2 Std
1 ASROC/Mk 50 ASW torp A or D
__________________________________________________________________________________________________ A (PB&Q) Mk141(rof:1) 1 Harpoon 17’ ( 7+ ) 1D6 [ 0 ]
(SB&Q) Mk141(rof:1) 1 Harpoon
__________________________________________________________________________________________________ (PB) TT (rof:1) 1 Mk 46 NEARTIP ASW torp 2 turns @ 9“ ( 7+) 1/3D6
3 turns @ 6” (SB) TT (rof:1) 1 Mk 46 NEARTIP ASW torp
__________________________________________________________________________________________________ A or D (F) 5”/54 single (rof:1) plenty 2.25’ ( 11+ ) 1/2D6
( 19+ ) v. msl. & str. A/C ( 13+ ) v. other A/C
__________________________________________________________________________________________________ D (F) Phalanx CIWS (rof:1) 1 burst 1” ( 13+ ) v msl & str A/C D (A) Phalanx CIWS (rof:1) 1 burst ( 7+ ) v other a/c
__________________________________________________________________________________________________ Helo pad aft; no hangar; may re-arm & re-fuel helos
SURFACE BATTLE GROUP v3.0
Ship Name:______________________ Ship Class: Belknap (CG)
Hull Pts.: 12 DCC: 2 Crew:____________
Engine Str.: 2 Max. Spd.: 8”/3” Radar: B
ECM Str.: 2 ECM mod.: -6 Sonar: A
TCM Str.: 0 TCM mod.: 0
Wpn. Dir. Mount(s) Load Rng ( Acc ) Dmg [DP gun mod] (6) (9)
A or D (F) Mk10 (rof:1) 10 standard 15’ ( 7+ ) 1/6D6 [ -2 ]
A or D
5 ASROC/MK50 5’ +2 turns @ 13” ( 7+ ) 1/3D6 [ n/a ASW torps
]_____________________________________________________________________ ___________________________ A (PB) Mk141 (rof:1) 1 Harpoon 17’ ( 7+ ) 1D6 [ 0 ]
1 - target (SQ) Mk141 (rof:1) 1 Harpoon
___________________________________________________________________________________________________ (PB) TT (rof:1) 1 Mk 46 NEARTIP ASW torp 2 turns @ 9“ ( 7+) 1/3D6
3 turns @ 6” (SB) TT (rof:1) 1 Mk 46 NEARTIP ASW torp
___________________________________________________________________________________________________ D (P) Phalanx 1 burst 1” ( 13+ ) v msl & str A/C D (S) Phalanx 1 burst ( 7+ ) v other a/c
_________________________________________________________________________________________ A or D (A) 5”/54 single plenty 2.25’ ( 11+ ) 1/2D6
( 19+ ) v. msl. & str. A/C ( 13+ ) v. other A/C
_________________________________________________________________________________________ 1* - SH-2F helo 1 Mk 46 NEARTIP torp 2 turns @ 9“ ( 7+) 1/3D6
3 turns @ 6”
*except on Belknap which has a pad only
ASW Helicopters carry 1 torpedo (at scale) and have an ECM value of -2 and move up to 2.5 feet/turn. Dipping sonar can only be used when the helicopter is stationary. Helos have 24 turns of fuel.
SURFACE BATTLE GROUP v3.0
Ship Name:______________________ Ship Class: Boston (CG)
Hull Pts.: 25 DCC: 3 Crew:____________
Engine Str.: 3 Max. Spd.: 8”/2” Radar: A
ECM Str.: 1 ECM mod.: -3 Sonar: none
TCM Str.: 0 TCM mod.: 0
Wpn. Dir. Mount(s) Load Rng ( Acc ) Dmg [DP gun mod] (6) (13)
A or D (A) Mk5 lnchr (rof:1) 18 Terrier 6’ ( 11+ ) 1/6D6 [ -2 ] A or D (A) Mk5 lnchr (rof:1)
__________________________________________________________________________________________________ A (F) 8” triple (rof:1) plenty 3.75’ ( 14+ ) 1D6
(F) 8” triple (rof:1)
__________________________________________________________________________________________________ A or D (F) 5”/38 twin (rof:1) plenty 1.75’ ( 13+ ) 1/3D6
(P+PB) 5”/38 twin (rof:1) ( 19+ ) v. msl. & str. A/C (P+PQ) 5”/38 twin (rof:1) ( 13+ ) v. other A/C (S+SB) 5”/38 twin (rof:1)
(S+SQ) 5”/38 twin (rof:1)
__________________________________________________________________________________________________ A or D (P) 76mm twin (rof:1) plenty 1’ ( 14+ ) 1/6D6
(P) 76mm twin (rof:1) ( 19+ ) v. msl. & str. A/C ( 13+ ) v. other A/C A or D (S) 76mm twin (rof:1)
SURFACE BATTLE GROUP v3.0
Ship Name:______________________ Ship Class: California (CG)
Hull Pts.: 16 DCC: 2 Crew:____________
Engine Str.: 2 Max. Spd.: 8.5”/3” Radar: A
ECM Str.: 2 ECM mod.: -6 Sonar: A
TCM Str.: 0 TCM mod.: 0
Wpn. Dir. Mount(s) Load Rng ( Acc ) Dmg [DP gun mod] (9) (13)
A or D (F) 5”/54 single (rof:1) plenty 2.25’ ( 11+ ) 1/2D6 (A) 5”/54 single (rof:1) plenty ( 19+ ) v msl & str a/c
( 13+ ) v other a/c
_______________________________________________________________________________________ Mk16 (rof:1) 2 ASROC/Mk 50 5’ +2 turns @ 12” ( 7+ ) 1/3D6
ASW torps
_______________________________________________________________________________________ (P) TT (rof:1) 1 Mk 46 NEARTIP ASW torp 2 turns @ 9“ ( 7+) 1/3D6
3 turns @ 6” (S) TT (rof:1) 1 Mk 46 NEARTIP ASW torp
_______________________________________________________________________________________ A (P) Mk141(rof:1) 1 Harpoon 17’ ( 7+ ) 1D6 [ 0 ]
1 - target (S) Mk141(rof:1) 1 Harpoon
_______________________________________________________________________________________ D (P) Phalanx CIWS 1 burst 1” ( 13+ ) v msl & str A/C D (S) Phalanx CIWS 1 burst ( 7+ ) v ASW A/C
_______________________________________________________________________________________ A / D (F) Mk13 (rof:1) 10 Standard 15’ ( 7+ ) 1/6D6 [ -2 ]
A / D (A) Mk13 (rof:1) 10 Standard
A / D
A / D { these Wpn. Dir’s. may also direct the 5” guns}
_________________________________________________________________________________________________ A (P) Mk44ABL (rof:1) 1 Tomahawk 62’ ( 7+ ) 2D6+2 [ 0 ]
(S) Mk44ABL (rof:1) 1 Tomahawk
_______________________________________________________________________________________ Helo Pad, may re-arm and refuel a helo, no hangar
SURFACE BATTLE GROUP v3.0
Ship Name:______________________ Ship Class: Charles F. Adams (DDG)
Hull Pts.: 6 DCC: 1 Crew:____________
Engine Str.: 2 Max. Spd.: 7.5”/3” Radar: A
ECM Str.: 2 ECM mod.: -6 Sonar: A
TCM Str.: 1 TCM mod.: -3
Wpn. Dir. Mount(s) Load Rng ( Acc ) Dmg [DP gun mod]
(5) (6)
A (M) Mk16 (rof:1) 2 ASROC/Mk50 5’ +2 turns @ 12” ( 7+ ) 1/3D6 [ n/a ] ASW torps
__________________________________________________________________________________________________ A or D (A) Mk11(rof:1) 2 Harpoon 17’ ( 7+ ) 1D6 [ 0 ]
A or D 9 Standard 15’ ( 7+ ) 1/6D6 [ -2 ]
__________________________________________________________________________________________________ (PB) TT (rof:1) 1 Mk 46 NEARTIP ASW torp 2 turns @ 9“ ( 7+) 1/3D6
3 turns @ 6” (SB) TT (rof:1) 1 Mk 46 NEARTIP ASW torp
________________________________________________________________________________________ A or D (F) 5”/54 single (rof:1) plenty 2.25’ ( 11+ ) 1/2D6
A or D (A) 5”/54 single (rof:1) plenty ( 19+ ) v. msl. & str. A/C ( 13+ ) v. ASW A/C
________________________________________________________________________________________ Helo pad aft; no hangar, may re-arm helos
SURFACE BATTLE GROUP v3.0
Ship Name:______________________ Ship Class: Des Moines (CA)
Hull Pts.: 31 DCC: 4 Crew:____________
Engine Str.: 3 Max. Spd.: 8”/3” Radar: A
ECM Str.: 1 ECM mod.: -3 Sonar: none
TCM Str.: 0 TCM mod.: 0
Wpn. Dir. Mount(s) Load Rng ( Acc ) Dmg [DP gun mod] (12) (19)
A or D (F) 5”/38 twin (rof:1) plenty 1.75’ ( 13+ ) 1/3D6 (P) 5”/38 twin (rof:1) ( 19+ ) v. msl. & str. A/C (S) 5”/38 twin (rof:1) ( 13+ ) v. ASW A/C
A or D (A) 5”/38 twin (rof:1) (P) 5”/38 twin (rof:1) (S) 5”/38 twin (rof:1)
__________________________________________________________________________________________________ A or D (P) 76mm twin (rof:1) plenty 1’ ( 14+ ) 1/6D6
(P) 76mm twin (rof:1) ( 19+ ) v. msl. & str. A/C A or D (P) 76mm twin (rof:1) ( 13+ ) v. ASW A/C
(P) 76mm twin (rof:1) A or D (S) 76mm twin (rof:1) (S) 76mm twin (rof:1) A or D (S) 76mm twin (rof:1) (S) 76mm twin (rof:1) _________________________________________________________________________________________________ A or D (F) 76mm twin (rof:1) plenty 1’ ( 14+ ) 1/6D6
A or D (A) 76mm twin (rof:1) ( 19+ ) v. msl. & str. A/C ( 13+ ) v. ASW A/C A or D
A or D
__________________________________________________________________________________________________ A (F) 8” triple (rof:1) plenty 3.75’ ( 14+ ) 1D6
(F) 8” triple (rof:1) A (A) 8” triple (rof:1)
__________________________________________________________________________________________________ Helo pad aft
SURFACE BATTLE GROUP v3.0
Ship Name:______________________ Ship Class: Freedom(LCS-1)
Hull Pts.: 4 DCC: 1 Crew:____________
Engine Str.: 2 Max. Spd.: 11”/4” Radar: A
ECM Str.: 2 ECM mod.: -6 Sonar: A
TCM Str.: 0 TCM mod.: 0
Wpn. Dir. Mount(s) Load Rng ( Acc ) Dmg [ DP gun mod ]
(4) (9)
A or D (P) PAM Mk47 (rof:3) 3 NETfire PAM 5’ ( 7+) 1/3D6 [-2] __________________________________________________________________________________________________ A or D (F) 110mm single (rof:1) plenty 2’ ( 12+ ) 1/6D6
( 19+ ) v. msl. & str. A/C ( 13+ ) v. ASW A/C
__________________________________________________________________________________________________ (local control) (P) 0.50 cal MG (rof:1) plenty 3“ ( 17+) 1/6D6
(S) 0.50 cal MG (rof:1) ( 18+) v. msl & str A/C ( 17+ ) v. other. A/C ________________________________________________________________________________________
A (P) Torp Tube (rof:1) 2MK50 ASW torps 2 turns @ 13“ ( 7+) 1/3D6 A (S) Torp Tube (rof:1) 2MK50 ASW torps
__________________________________________________________________________________________________ 2 – SH-60R/S helo 1 Mk 50 ASW torp 2 turns @ 13“ ( 7+) 1/3D6 1 - MQ-8 UAV helo 1 Hellfire Missile 1.5’ ( 4+) 1/6D6 [ -1 ]
ASW Helicopters carry 1 torpedo (at scale) and have an ECM value of -2 and move up to 2.5 feet/turn. Dipping sonar can only be used when the helicopter is stationary. Helos have 24 turns of fuel. The MQ-8 has the same movement and endurance as the ASW helicopter. The MQ-8 has the same movement, ECM value and endurance as the ASW helicopter. The MQ-8 can also visually spot: 9+@ 10’ and 5+@ 2’
SURFACE BATTLE GROUP v3.0
Ship Name:______________________ Ship Class: Independence(LCS-2)
Hull Pts.: 4 DCC: 1 Crew:____________
Engine Str.: 2 Max. Spd.: 11”/4” Radar: A
ECM Str.: 2 ECM mod.: -6 Sonar: A
TCM Str.: 0 TCM mod.: 0
Wpn. Dir. Mount(s) Load Rng ( Acc ) Dmg [ DP gun mod ]
(2) (9)
A or D (P) PAM Mk47 (rof:3) 3 NETfire PAM 5’ ( 7+) 1/6D6 [ -2 ] __________________________________________________________________________________________________ A or D (F) 110mm single (rof:1) plenty 2’ ( 12+ ) 1/6D6
( 19+ ) v. msl. & str. A/C ( 13+ ) v. ASW A/C
__________________________________________________________________________________________________ (local control) (PF) 0.50 cal MG (rof:1) plenty 3“ ( 17+) 1/6D6
(SF) 0.50 cal MG (rof:1) ( 19+) v. msl & str A/C (PA) 0.50 cal MG (rof:1) ( 17+ ) v. other A/C (SA) 0.50 cal MG (rof:1)
__________________________________________________________________________________________________ 2 – SH-60R/S helo 1 Mk 46 NEARTIP ASW torp 2 turns @ 9“ ( 7+) 1/3D6
or 3 turns @ 6” 1 - MQ-8 UAV helo 1 Hellfire Missile 1.5’ ( 4+) 1/6D6 [ -1 ]
ASW Helicopters carry 1 torpedo (at scale) and have an ECM value of -2 and move up to 2.5 feet/turn. Dipping sonar can only be used when the helicopter is stationary. Helos have 24 turns of fuel. The MQ-8 has the same movement, ECM value and endurance as the ASW helicopter. The MQ-8 can also visually spot: 9+@ 10’ and 5+@ 2’
The Tri-maran hull is more maneuverable at speed and has different turning costs. Turns of 60 degrees or less are free. Turns of >60 degrees but <150 degrees cost 25% of the marked speed. Turns of 150 degrees or more cost 50% of the marked speed.
SURFACE BATTLE GROUP v3.0
Ship Name:______________________ Ship Class: I - Los Angeles (SSN)
Hull Pts.:(1)4 DCC: 1 Crew: Good
Engine Str.: 1 Max. Spd.:(8”)4”/2” Radar: B
ECM Str.: 0 ECM mod.: 0 Sonar: P
TCM Str.: 1 TCM mod.: -4
EMP resistance mod when submerged: -7
Wpn. Dir. Mount(s) Load Rng ( Acc ) Dmg [DP gun mod] (1) (3)
P&S/B)TT(rof:2) 4 Mk 48 torps 7 turns @ 10” ( 6+ ) 2D6 DP/wire ADCAP 3 turns @ 15”
1 Tomahawk 62’ ( 7+ ) 2D6+2 [ 0 ] 2 Harpoon 17’ (7+ ) 1D6 [ 0 ]
______________________________________________________________________________________________________ A Mk45 VLS (rof:3) 3 Tomahawk 62’ ( 7+ ) 2D6+2 [ 0 ]
SURFACE BATTLE GROUP v3.0
Ship Name:______________________ Ship Class: Iowa (BB)
Hull Pts.: 84 DCC: 4 Crew:____________
Engine Str.: 4 Max. Spd.: 8”/2” Radar: A
ECM Str.: 2 ECM mod.: -6 Sonar: none
TCM Str.: none TCM mod.: none
Wpn. Dir. Mount(s) Load Rng ( Acc ) Dmg [DP gun mod] (12) (29)
A (F) 16” triple (rof:1) 30 shots 5’ ( 15+ ) 3D6+6
A (F) 16” triple (rof:1) 30 shots
(A) 16” triple (rof:1) 30 shots
________________________________________________________________________________________________________ A or D (PF) 5”/38 twin (rof:1) plenty 1.75’ ( 13+ ) 1/3D6 A or D (SF) 5”/38 twin (rof:1) plenty
A or D (PM) 5”/38 twin (rof:1) plenty A or D (SM) 5”/38 twin (rof:1) plenty (PA) 5”/38 twin (rof:1) plenty (SA) 5”/38 twin (rof:1) plenty
______________________________________________________________________________________________ D (PF) Phalanx CIWS (rof:1) 1 burst 1” ( 13+ ) v msl & str A/C D (SF) Phalanx CIWS (rof:1) 1 burst ( 7+ ) v other A/C
D (PA) Phalanx CIWS (rof:1) 1 burst D (SA) Phalanx CIWS (rof:1) 1 burst
______________________________________________________________________________________________ A (M) Mk44ABL (rof:1) 1 Tomahawk 62’ ( 7+ ) 2D6+2 [ 0 ] 1-target (M) Mk44ABL (rof:1) 1 Tomahawk
4 - shots max (M) Mk44ABL (rof:1) 1 Tomahawk per turn (M) Mk44ABL (rof:1) 1 Tomahawk (M) Mk44ABL (rof:1) 1 Tomahawk (M) Mk44ABL (rof:1) 1 Tomahawk (M) Mk44ABL (rof:1) 1 Tomahawk (M) Mk44ABL (rof:1) 1 Tomahawk
______________________________________________________________________________________________ A (P) Mk141Harpoon (rof:1) 1 Harpoon 17’ ( 7+ ) 1D6 [ 0 ] 1 - target (P) Mk141Harpoon (rof:1) 1 Harpoon
2 – shots max (S) Mk141Harpoon (rof:1) 1 Harpoon per turn (S) Mk141Harpoon (rof:1) 1 Harpoon
______________________________________________________________________________________________ (A) 4-SH - 60B Helo 1 Mk46 NEARTIP (each/any helo) 2 turns @ 9” (7+) 1/3D6
or 3 turns @ 6” ASW torp OR 1 Penguin ASM (each/any helo) 4’ ( 9+ ) 1/2D6 [ 0 ______________________________________________________________________________________________ Aft 16” triple mount will destroy any helo’s left on deck if fired
ASW Helicopters carry 1 torpedo (at scale) and have an ECM value of -2 and move up to 2.5 feet/turn. Dipping sonar can only be used when the helicopter is stationary. Helos have 24 turns of fuel.
SURFACE BATTLE GROUP v3.0
Ship Name:______________________ Ship Class: I - Spruance (DD)
Hull Pts.: 11 DCC: 1 Crew:___________
Engine Str.: 2 Max. Spd.: 8”/3” Radar: A
ECM Str.: 2 ECM mod.: -6 Sonar: P
TCM Str.: 2 TCM mod.: -6
Wpn. Dir. Mount(s) Load Rng ( Acc) Dmg [DP gun mod] (6) (12)
A (F&A) Mk41VLS (rof:7) 13-Tomahawk 62’ ( 7+ ) 2D6+2 [ 0 ]
2-ASROC/MK50 5’ +2 turns @ 13” ( 7+ ) 1/3D6 [ n/a ] ASW torps
_______________________________________________________________________________________________________ A or D Mk29 Launcher (rof:4) 2-RIM-7M 3.5’ ( 12+ ) 1/6D6 [ -2 ]
_______________________________________________________________________________________________________ (P) TT (rof:1) 3 Mk46 NEARTIP torps 2 turns @ 9” ( 7+ ) 1/3D6
or 3 turns @ 6“ ASW (S) TT (rof:1) 3 Mk46 NEARTIP torps
_______________________________________________________________________________________________________ A (P) Mk141 (rof:1) 1 Harpoon 17’ ( 7+ ) 1D6 [ 0 ]
1 - target (S) Mk141 (rof:1) 1 Harpoon
_______________________________________________________________________________________________________ A or D (F) 5”/54 single (rof:1) plenty 2.25’ ( 11+ ) 1/2D6
(A) 5”/54 single (rof:1) plenty ( 19+ ) v msl & str A/C ( 13+ ) v other A/C
_____________________________________________________________________________________________ D (P) Phalanx CIWS (rof:1) 1 burst 1” ( 13+ ) v msl & str A/C
D (S) Phalanx CIWS (rof:1) 1 burst ( 7+ ) v ASW A/C
_____________________________________________________________________________________________ (A) 2-SH - 60B Helo 1 Mk46 NEARTIP ASW torp 2 turns @ 9” ( 7+ ) 1/3D6
or 3 turns @ 6” OR 1 Penguin ASM 4’ ( 9+ ) 1/2D6 [ 0 ]
ASW Helicopters carry 1 torpedo (at scale) and have an ECM value of -2 and move up to 2.5 feet/turn. Dipping sonar can only be used when the helicopter is stationary. Helos have 24 turns of fuel.
SURFACE BATTLE GROUP v3.0
Ship Name:______________________ Ship Class: Knox (FF)
Hull Pts.: 6 DCC: 1 Crew:____________
Engine Str.: 1 Max. Spd.: 7”/4” Radar: B
ECM Str.: 1 ECM mod.: -3 Sonar: P
TCM Str.: 2 TCM mod.: -6
Wpn. Dir. Mount(s) Load Rng ( Acc ) Dmg [DP gun mod]
(4) (8)
A or D (F) 5” /54single (rof:1) plenty 2.25’ ( 11+ ) 1/2D6 ( 19+ ) v. msl. & str. A/C ( 13+ ) v. ASW A/C
_________________________________________________________________________________________ D (A) Phalanx CIWS 1 burst 1” ( 13+ ) v msl & str A/C
( 7+ ) v other a/c
_________________________________________________________________________________________ (P) TT (rof:1) 1 Mk 46 NEARTIP ASW torp 2 turns@ 9“ ( 7+) 1/3D6
or 3 turns@6” (S) TT (rof:1) 1 Mk 46 NEARTIP ASW torp
_________________________________________________________________________________________ A (P) Mk141 (rof:1) 1 Harpoon 17’ ( 7+ ) 1D6 [ 0 ]
1 - target (S) Mk141 (rof:1) 1 Harpoon
_________________________________________________________________________________________ A (F) Mk16 (rof:1) 4 ASROC 5’ +2 turns @ 13” ( 7+ ) 1/3D6 [ n/a ]
/Mk 50 ASW torps
_________________________________________________________________________________________ (A) SH - 2F Helo 1 Mk 46 NEARTIP ASW torp 2 turns @ 9“ ( 7+) 1/3D6
or 3 turns @ 6”
ASW Helicopters carry 1 torpedo (at scale) and have an ECM value of -2 and move up to 2.5 feet/turn. Dipping sonar can only be used when the helicopter is stationary. Helos have 24 turns of fuel.
SURFACE BATTLE GROUP v3.0
Ship Name:______________________ Ship Class: O. H. Perry (FFG)
Hull Pts.: 5 DCC: 1 Crew:____________
Engine Str.: 1 Max. Spd.: 7”/4” Radar: A
ECM Str.: 1 ECM mod.: -3 Sonar: P
TCM Str.: 2 TCM mod.: -6
Wpn. Dir. Mount(s) Load Rng ( Acc ) Dmg [DP gun mod] (2) (7)
A or D (M)OTO 76mm (rof:1) plenty 1’ ( 12+ ) 1/3D6 {no local control} ( 19+ ) v. msl. & str. A/C {360 deg. Field of Fire} ( 13+ ) v. ASW A/C (F) Mk13 (rof:1) 9 Standard 15’ ( 7+ ) 1/6D6 [ -2 ]
1 Harpoon 17’ ( 7+ ) 1D6 [ 0 ]
___________________________________________________________________________________________________ (PF) TT (rof:1) 3 Mk46 NEARTIP ASW torps 2 turns @ 9“ ( 7+) 1/3D6
or 3 turns @ 6” (SF) TT (rof:1) 3 Mk46 NEARTIP ASW torps
___________________________________________________________________________________________________ D Phalanx CIWS (rof:1) 1 burst 1” ( 13+ ) v msl & str A/C
( 7+ ) v other a/c
_________________________________________________________________________________________ (A) 2 SH - 60B Helo 1 Mk46 NEARTIP torp 2 turns @ 9“ ( 7+) 1/3D6
for each/either helo or 3 turns @ 6” or 1 Penguin ASM 4’ ( 9+ ) 1/2D6 [ 0 ]
for each/either helo
ASW Helicopters carry 1 torpedo (at scale) and have an ECM value of -2 and move up to 2.5 feet/turn. Dipping sonar can only be used when the helicopter is stationary. Helos have 24 turns of fuel.
SURFACE BATTLE GROUP v3.0
Ship Name:______________________ Ship Class: Pegasus (PHM)
Hull Pts.: 1 DCC: 1 Crew:____________
Engine Str.: 1 Max. Spd.: 12”/4” Radar: B
ECM Str.: 0 ECM mod.: 0 Sonar: none
TCM Str.: 0 TCM mod.: 0
Wpn. Dir. Mount(s) Load Rng ( Acc ) Dmg [DP gun mod] (2) (3)
A Mk141 Harpoon (rof:1) 1 Harpoon 17’ ( 7+ ) 1D6 [ 0 ] 1 - target Mk141 Harpoon (rof:1) 1 Harpoon
___________________________________________________________________________________ A or D (F) 76mm (rof:1) plenty 1’ ( 15+ ) 1/6D6
( 19+ ) v. msl. & str. a/c ( 13+ ) v. other a/c
SURFACE BATTLE GROUP v3.0
Ship Name:______________________ Ship Class: Sea Wolf (SSN)
Hull Pts.:(1)4 DCC: 1 Crew: Good
Engine Str.: 1 Max. Spd.:(7”)5”/2” Radar: B
ECM Str.: 0 ECM mod.: 0 Sonar: P
TCM Str.: 1 TCM mod.: -4
EMP resistance mod when submerged: -6
Wpn. Dir. Mount(s) Load Rng ( Acc ) Dmg [DP gun mod] (1) (1)
A P&S/B)TT(rof:2) 9 Mk 48 torps 7 turns @ 10” ( 6+ ) 2D6 DP/wire ADCAP 3 turns @ 15”
2 Tomahawk 62’ ( 7+ ) 2D6+2 [ 0 ] 2 Harpoon 17’ (7+ ) 1D6 [ 0 ]
Extra extra quiet design. Attempts to locate by type P sonar get an additional -2 modifier. Exceptional targeting sonar grants a +1 modifier when firing torpedoes. Anti-cavitation design means that there is no detection modifier up to a speed of 5 inches per turn. At speeds of over 5 inches per turn gives a bonus to the searching platform of +1.
SURFACE BATTLE GROUP v3.0
Ship Name:______________________ Ship Class: Tarawa (LHA)
Hull Pts.: 39 DCC: 2 Crew:___________
Engine Str.: 2 Max. Spd.: 6”/2” Radar: A
ECM Str.: 2 ECM mod.: -6 Sonar: none
TCM Str.: 2 TCM mod.: -6
Wpn. Dir. Mount(s) Load Rng ( Acc) Dmg [DP gun mod] (3) (12)
A or D (PB) 5”/54 single (rof:1) plenty 2.25’ ( 11+ ) 1/3D6 (SB) 5”/54 single (rof:1) plenty ( 19+ ) v. msl. & str. A/C
( 13+ ) v. ASW A/C
________________________________________________________________________________________ Local (P) 20mm single (rof:1) plenty 3” ( 15+ ) 1/6D6
(P) 20mm single (rof:1) ( 19+ ) v. msl. & str. A/C (P) 20mm single (rof:1) ( 13+ ) v. ASW A/C
(S) 20mm single (rof:1) plenty (S) 20mm single (rof:1)
(S) 20mm single (rof:1)
________________________________________________________________________________________ D (P) Phalanx CIWS (rof:1) 1 burst 1” ( 13+ ) v msl & str A/C D (S) Phalanx CIWS (rof:1) 1 burst ( 7+ ) v ASW A/C
________________________________________________________________________________________ 19 - CH-53D Helos or
26 - CH-46D/E Helos or
1 - Harrier AV-8B if 4 helos are removed AIM-9L, AMRAAM, Mk82-500# bombs, 25mm rotary,
GBU-10 , Maverick (see aircraft forms) ________________________________________________________________________________________
ASW Helicopters carry 1 torpedo (at scale) and have an ECM value of -2 and move up to 2.5 feet/turn. Dipping sonar can only be used when the helicopter is stationary. Helos have 24 turns of fuel.
SURFACE BATTLE GROUP v3.0
Ship Name:______________________
Ship Class: Ticonderoga (CG) {penant 52 and onward}
Hull Pts.:13 DCC: 2 Crew:____________
Engine Str.: 2 Max. Spd.: 8”/3” Radar: A
ECM Str.: 2 ECM mod.: -6 Sonar: P
TCM Str.: 1 TCM mod.: -3
Wpn. Dir. Mount(s) Load Rng ( Acc ) Dmg [DP gun mod] (8) (12)
A or D (F) Mk41VLS (rof:7) 15 Standard 15’ ( 7+ ) 1/6D6 [ -2 ]
A or D
A or D (A) Mk41VLS (rof:7) 15 Standard
A or D
_________________________________________________________________________________________________________ A or D (F)5”/54 single (rof:1) plenty 2.25’ ( 11+ ) 1/2D6
(A)5”/54 single (rof:1) plenty ( 19+ ) v. msl. & str. a/c ( 13+ ) v. other a/c
_________________________________________________________________________________________________________ D (P) Phalanx CIWS 1 burst 1” ( 13+ ) v msl & str a/c
D (S) Phalanx CIWS 1 burst ( 7+ ) v other a/c
_________________________________________________________________________________________________________ (P)TT (rof:1) 3 Mk46 NEARTIP torps 2 turns @ 9“ ( 7+) 1/3D6
ASW {1 turn to reload} or 3 turns @ 6”
(S)TT (rof:1) 3 Mk46 NEARTIP torps ASW {1 turn to reload}
_________________________________________________________________________________________________________ A (P) Mk141 Harpoon 1 Harpoon 17’ ( 7+ ) 1D6 [ 0 ]
(S) Mk141 Harpoon 1 Harpoon
_________________________________________________________________________________________________________ (A) 2-SH-2F Helos 1 Mk46 NEARTIP ASW torp 2 turns @ 9“ ( 7+) 1/3D6
or 3 turns @ 6”
ASW Helicopters carry 1 torpedo (at scale) and have an ECM value of -2 and move up to 2.5 feet/turn. Dipping sonar can only be used when the helicopter is stationary. Helos have 24 turns of fuel.
SURFACE BATTLE GROUP v3.0
Ship Name:______________________ Ship Class: Truxtun (CGN)
Hull Pts.: 16 DCC: 1 Crew:____________
Engine Str.: 2 Max. Spd.: 7.5”/3” Radar: A
ECM Str.: 2 ECM mod.: -6 Sonar: A
TCM Str.: 0 TCM mod.: 0
Wpn. Dir. Mount(s) Load Rng ( Acc ) Dmg [DP gun mod]
(6) (9)
A or D (F) 5”/54 single (rof:1) plenty 2.25’ ( 11+ ) 1/2D6 __________________________________________________________________________________________________
A (PB) Mk141(rof:1) 1 Harpoon 17’ ( 7+ ) 1D6 [ 0 ] 1 - target (SQ) Mk141(rof:1) 1 Harpoon
__________________________________________________________________________________________________ (PB) TT (rof:1) 1 Mk46 ASW torp 2 turns @ 9“ ( 7+) 1/3D6 (SB) TT (rof:1) 1 Mk46 ASW torp
__________________________________________________________________________________________________ A or D (A) MK10 (rof:1) 10 Std msl 15’ ( 7+ ) 1/6D6 [ -2 ]
A or D
5 ASROC 5’ +2 turns @ 13” ( 7+ ) 1/3D6 [ n/a ] /Mk 50 ASWtorps
__________________________________________________________________________________________________ D (PB+P) Phalanx CIWS (rof:1) 1 burst 1” ( 13+ ) v msl & str A/C D (SB+S) Phalanx CIWS (rof:1) 1 burst ( 7+ ) v other a/c
__________________________________________________________________________________________________ (A) SH-2 Helo 1Mk46 NEARTIP 2 turns @ 9“ ( 7+) 1/3D6
ASW torp or 3 turns @ 6”
ASW Helicopters carry 1 torpedo (at scale) and have an ECM value of -2 and move up to 2.5 feet/turn. Dipping sonar can only be used when the helicopter is stationary. Helos have 24 turns of fuel.
SURFACE BATTLE GROUP v3.0
Ship Name:_________________
Ship Class: Amazon-Type21 (FFG) U.K.
Hull Pts.: 6 DCC: 1 Crew:____________
Engine Str.: 1 Max. Spd.: 7.5”/4” Radar: A
ECM Str.: 2 ECM mod.: -6 Sonar: A
TCM Str.: 1 TCM mod.: -3
Wpn. Dir. Mount(s) Load Rng ( Acc ) Dmg [DP gun mod] (2) (7)
A or D (F) 114 single plenty 1.75’ ( 12+ ) 1/6D6 ( 19+ ) v. msl. & str. A/C ( 13+ ) v. ASW A/C _______________________________________________________________________________________
Local (P) 20mm single plenty 3” ( 15+ ) 1/6D6 Local (S) 20mm single plenty ( 19+ ) v msl & str a/c
( 13+ ) v other a/c
_______________________________________________________________________________________ A or D (A) Seacat Launcher (rof:2) 5 Sea Cat msls 1’ ( 15+ ) 1/6D6 [ 0 ]
_______________________________________________________________________________________ (PB/SB) TT (rof:1) 1 Stingray ASW torp 2 turns @ 11” ( 7+ ) 1/3D6 _______________________________________________________________________________________
A (B) MM38 Exocet lnchr (rof:1) 1 MM38 msl 6’ ( 7+ ) 2/3D6 [ -1 ]
_______________________________________________________________________________________ (A) 1 Lynx helo 1 Stingray ASW torp 2 turns @ 11” ( 7+ ) 1/3D6
ASW Helicopters carry 1 torpedo (at scale) and have an ECM value of -2 and move up to 2.5 feet/turn. Dipping sonar can only be used when the helicopter is stationary. Helos have 24 turns of fuel.
SURFACE BATTLE GROUP v3.0
Ship Name:__________
Ship Class: Sir Bedivere (LST) U.K.
Hull Pts.: 6 DCC: 1 Crew:____________
Engine Str.: 1 Max. Spd.: 4”/4” Radar: B
ECM Str.: 0 ECM mod.: 0 Sonar: none
TCM Str.: 0 TCM mod.: 0
Wpn. Dir. Mount(s) Load Rng ( Acc ) Dmg [DP gun mod] (0) (2)
Local (P) 40mm single plenty 3” ( 15+ ) 1/6D6 (S) 40mm single ( 19+ ) v msl & str a/c
( 13+ ) v other a/c
___________________________________________________________________________________________ (A) Helo pad, no hanger
SURFACE BATTLE GROUP v3.0
Ship Name:__________
Ship Class: Bristol (DDG) U.K.
Hull Pts.: 11 DCC: 1 Crew:____________
Engine Str.: 2 Max. Spd.: 7”/3” Radar: A
ECM Str.: 2 ECM mod.: -6 Sonar: P
TCM Str.: 0 TCM mod.: 0
Wpn. Dir. Mount(s) Load Rng ( Acc ) Dmg [DP gun mod] (3) (9)
A or D (F) Sea Dart Lnchr (rof:1) Sea Dart msl 10’ ( 11+ ) 1/6D6 [ -2 ] _______________________________________________________________________________________
A or D (F) 114mm single(rof:1) plenty 1.75’ ( 12+ ) 1/6D6 ( 19+ ) v msl & str a/c ( 13+ ) v. ASW A/C _______________________________________________________________________________________
Local (P) 20mm single(rof:1) plenty 3” ( 15+ ) 1/6D6 (P) 20mm single(rof:1) ( 19+ ) v msl & str a/c (S) 20mm single(rof:1) ( 13+ ) v other a/c (S) 20mm single(rof:1)
(P) 30mm twin(rof:1) plenty 3” ( 16+ ) 1/6D6 (S) 30mm twin(rof:1) ( 19+ ) v msl & str a/c
( 13+ ) v other a/c
_______________________________________________________________________________________ A (A) MK10 Limbo DC(rof:2) DC Salvoes 1” ( 19+ ) 2/3D6
SURFACE BATTLE GROUP v3.0
Ship Name:__________
Ship Class: Broadsword (FFG) U.K. {Type 22, Batch 1}
Hull Pts.: 6 DCC: 1 Crew:____________
Engine Str.: 1 Max. Spd.: 7.5”/4” Radar: A
ECM Str.: 2 ECM mod.: -6 Sonar: A
TCM Str.: 0 TCM mod.: 0
Wpn. Dir. Mount(s) Load Rng ( Acc ) Dmg [DP gun mod] (2) (8)
D (F) Sea Wolf Lnchr (rof:1) Sea Wolf msl 1’ ( 7+ ) kill a/c [n/a] _______________________________________________________________________________________
Local (P) 20mm single plenty 3” ( 15+ ) 1/6D6 (S) 20mm single ( 19+ ) v msl & str a/c
( 13+ ) v other a/c (P) 30mm twin(rof:1) plenty 3” ( 16+ ) 1/6D6 (S) 30mm twin(rof:1) ( 19+ ) v msl & str a/c
( 13+ ) v other a/c
_______________________________________________________________________________________ A (B) MM38 Exocet(rof:2) 1 missile 6’ ( 7+ ) 2/3D6 [ -1 ] _______________________________________________________________________________________
(A) 324mm TT (rof:1) Stingray ASW torp 2 turns @ 11” ( 7+ ) 1/3D6 _______________________________________________________________________________________
(A) 1 Lynx helo 1 Stingray ASW torp 2 turns @ 11” ( 7+ ) 1/3D6 or 1 Sea Skua msl 2’ ( 7+ ) 1/6D6 [ 0 ]
ASW Helicopters carry 1 torpedo (at scale) and have an ECM value of -2 and move up to 2.5 feet/turn. Dipping sonar can only be used when the helicopter is stationary. Helos have 24 turns of fuel.
SURFACE BATTLE GROUP v3.0
Ship Name:__________
Ship Class: Churchill (SSN) U.K.
Hull Pts.: (1)4 DCC: 1 Crew:____________
Engine Str.: 1 Max. Spd.: (7”)4”/4” Radar: A
ECM Str.: 0 ECM mod.: 0 Sonar: A
TCM Str.: 1 TCM mod.: -4
EMP resistance mod when submerged: -6
Wpn. Dir. Mount(s) Load Rng ( Acc ) Dmg [DP gun mod] (1) (1)
A (F) 533mm TT(rof:2) Mk24 (mod1) torps 8 turns @ 6” ( 7+ ) 2D6+1 DP wire guided ASW only or 3 turns @ 8”
Mk8 torps surface only 1 turn @ 9” ( 15+ ) 2D6+1 non-homing
SURFACE BATTLE GROUP v3.0
Ship Name:__________
Ship Class: County (DDG) U.K.
Hull Pts.: 10 DCC: 1 Crew:____________
Engine Str.: 1 Max. Spd.: 8”/4” Radar: A
ECM Str.: 2 ECM mod.: -6 Sonar: A
TCM Str.: 1 TCM mod.: -3
Wpn. Dir. Mount(s) Load Rng ( Acc ) Dmg [DP gun mod] (6) (11)
A or D (F) 114 twin plenty 1.75’ ( 11+ ) 1/3D6 ( 19+ ) v. msl. & str. A/C ( 13+ ) v. ASW A/C _______________________________________________________________________________________
Local (P) 20mm single plenty 3” ( 15+ ) 1/6D6 (S) 20mm single ( 19+ ) v msl & str a/c
( 13+ ) v other a/c
_______________________________________________________________________________________ A (PB) MM38 Exocet(rof:2) 1 missile 6’ ( 7+ ) 2/3D6 [ -1 ] A (SB) MM38 Exocet(rof:2) 1 missile
_______________________________________________________________________________________ A or D (P) Sea Cat 1 Sea Cat 1’ ( 15+ ) 1/6D6 [ 0 ] A or D (S) Sea Cat 1 Sea Cat
_______________________________________________________________________________________ (PB) TT (rof:1) 1 Stingray ASW torp 2 turns @ 11” ( 7+ ) 1/3D6 (SB) TT (rof:1) 1 Stingray ASW torp
_______________________________________________________________________________________ A or D (A) Seaslug (rof:2) 8 Seaslug 6’ ( 13+ ) 2/3D6 [ -1 ]
________________________________________________________________________________________________ (A) 1 Lynx helo 1 Stingray ASW torp 2 turns @ 11” ( 7+ ) 1/3D6
ASW Helicopters carry 1 torpedo (at scale) and have an ECM value of -2 and move up to 2.5 feet/turn. Dipping sonar can only be used when the helicopter is stationary. Helos have 24 turns of fuel.
SURFACE BATTLE GROUP v3.0
Ship Name:__________
Ship Class: Endurance (Ice Patrol Ship) U.K.
Hull Pts.: 7 DCC: 1 Crew:____________
Engine Str.: 1 Max. Spd.: 3.5”/4” Radar: A
ECM Str.: 0 ECM mod.: 0 Sonar: A
TCM Str.: 0 TCM mod.: 0
Wpn. Dir. Mount(s) Load Rng ( Acc ) Dmg [DP gun mod] (0) (3)
Local (P) 20mm single plenty 3” ( 15+ ) 1/6D6 (S) 20mm single ( 19+ ) v msl & str a/c
( 13+ ) v other a/c
_______________________________________________________________________________________ (A) 2 Lynx helo 1 Mk46 NEARTIP ASW torp 2 turns @ 9” ( 7+ ) 1/3D6
or 3 turns @ 6” or 1 Sea Skua msl 2’ ( 7+ ) 1/6D6 [ 0 ]
ASW Helicopters carry 1 torpedo (at scale) and have an ECM value of -2 and move up to 2.5 feet/turn. Dipping sonar can only be used when the helicopter is stationary. Helos have 24 turns of fuel.
SURFACE BATTLE GROUP v3.0
Ship Name:______________________ Ship Class: Fearless (LPD) UK
Hull Pts.: 20 DCC: 1 Crew:____________
Engine Str.: 2 Max. Spd.: 5”/3” Radar: B
ECM Str.: 0 ECM mod.: 0 Sonar: none
TCM Str.: 0 TCM mod.: 0
Wpn. Dir. Mount(s) Load Rng ( Acc ) Dmg [DP gun mod] (1) (5)
A or D (F) Sea Cat Lnchr(rof:2) Sea Cat msls 1’ ( 15+ ) 1/6D6 [ 0 ] (M) Sea Cat Lnchr(rof:2) Sea Cat msls
_______________________________________________________________________________________ Local (P) 40mm single plenty 3” ( 15+ ) 1/6d6
(S) 40mm single ( 19+ ) v msl & str a/c ( 13+ ) v other a/c
_______________________________________________________________________________________ (A) Helo deck, no hanger
SURFACE BATTLE GROUP v3.0
Ship Name:______________________ Ship Class: Hermes (CVH) UK
Hull Pts.: 37 DCC: 3 Crew:____________
Engine Str.: 3 Max. Spd.: 7”/3” Radar: A
ECM Str.: 2 ECM mod.: -6 Sonar: P
TCM Str.: 0 TCM mod.: 0
Wpn. Dir. Mount(s) Load Rng ( Acc ) Dmg [DP gun mod] (2) (20)
A or D (P) Sea Cat Lnchr(rof:2) Sea Cat msl 1’ ( 15+ ) 1/6D6 [ 0 ] A or D (S) Sea Cat Lnchr(rof:2) Sea Cat msl
_______________________________________________________________________________________ Local (P) 40mm single plenty 3” ( 15+ ) 1/6d6