First, just to confirm, 1) does your library expressly collect digital games?
2) To the best of your knowledge, how long has your library been collecting games?
3) What is your library's primary reason for collecting digital games? (Circulation, attracting new patrons, archiving?)
4) Do you collect educational games?
5) Does your library have any significant secondary, tertiary, etc. reasons for collecting digital games? What would you say these are? Do you consider these reasons to also be significant?
6) How would you rate the importance of public’s ability to search and access your collection?
7) What criteria does your institution use when selecting games? (Patron requests, newness, awards, print publications, web sites) How are these criteria weighted?
8) Does your library circulate digital games at all, or are they collected purely as cultural artifacts? If they circulate, then are they circulated in-house only, or allowed to leave the premises? If they circulate, what is the loan period or periods?
9) (If there are multiple loan periods, inquire as to reason why.)
10)What is your library’s annual budget for collecting digital games? Do you know about what percentage of the collection budget that figure comprises?
11)What digital games systems does your library possess? (PS3, X-Box 360, Wii, PSP, PC, Mac) How many of each? (Follow up on anything unusual, like a collection that focuses on games for hand-held consoles.)
12)What special preservation methods are you employing with digital games (if any)? 13)You have multiple formats for many of your popular games. Would you consider this a
form of preservation?
14)How long are you trying to preserve individual games for?
15)It’s been said that some digital games collections are “self-weeding,” which is to say by the time a game wears out it is no longer popular. Do you find that this is true?
16)What particular difficulties and barriers to preservation do you associate with games in your library?
Have you noticed any particular problems or concerns in any of the following areas: 17)Copyright?
18)Format obsolescence? 19)Data corruption over time? 20)Benign neglect?
21)Is there a game or games you would identify as your library’s most popular today? This isn’t necessarily the same as the item with the greatest total circulation, as a game’s popularity can wane over time. I’m more just wondering what games leap to mind.
22)Do you archive or collect documentation related to games, such as instructional documents, machinima, wikis, maps, or design notes? This can be for internal or external use.
23)Have you collected any unpublished games, source code for games, or other ephemera associated with digital games?
24)Do you consider any of the games in your collection rare? Which ones?
25)How do you feel about the loss/extinction of individual digital games? The loss of digital games as a group?
26) What is your collection missing? Whether it’s an item, a gaming system, funding, or something less substantial, what do you not have but want?
27) Is there anything you’d like to add to this interview?
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