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UNIT CODE: ICT213302

In document TR - Visual Graphic Design NC III (Page 38-42)

UNIT DESCRIPTOR: This unit covers the knowledge, skills and attitude required to develop vector graphics based on a client brief using graphic applications.

This unit covers the knowledge and skills for creating illustrations, logos, maps, graphs and other objects required in the design brief. This will be applied across a range of roles in a variety of contexts with some complexity in the extent and choice of options available.

ELEMENT PERFORMANCE CRITERIA

Italicized terms are elaborated in the Range of Variables

1. Prepare the work

environment

1.1 Details of the brief are reviewed according to identified preference setting requirements

1.2 Monitor is calibrated using an ICC profile to ensure closest possible color match

1.3 Palettes are arranged to suit job and personal preferences 1.4 View magnification is set for ease of working with the graphics 2. Produce objects 2.1 Ruler units are set and grid is displayed to ensure artwork

meets design specifications

2.2 Tools are used to produce objects and required attributes are entered and shapes manipulated, continuing until graphic framework is finalized

2.3 Lines and curves are adjusted and edited to fit design specifications

2.4 Objects are painted, transposed and strokes and effects are scaled according to the design brief

2.5 Colors are created, edited and saved to the color palette and saturation of color is adjusted

2.6 Color and appearance attributes are selected and copied as required

2.7 Gradients fills, mesh and patterns are used to paint and blend as required by the layout and design brief

2.8 Complex shapes are created by combining shapes into compounds and if required compounds are edited

3. Alter objects 3.1 Objects are grouped or individually selected, moved, scaled or rotated using a variety of methods

3.2 Objects are reflected, sheared and distorted according to the design brief

3.3 Three dimensional objects are formed and edited and gradient color added to create depth

3.4 The perspective of the objects is adjusted as required 3.5 Transformations are repeated according to the design brief 3.6 Smooth color blends are created between objects and blends

are modified as required to meet the design brief

ELEMENT PERFORMANCE CRITERIA

Italicized terms are elaborated in the Range of Variables

4. Add type as a

graphic element 4.1 Required type is added to type containers and type attributes and formatting are set to reflect the design brief

4.2 Type is wrapped or placed along a path to complement the graphic

4.3 Type is converted to type outlines or letterforms and shapes are modified

5. Set appearance attributes and styles

5.1 Properties of the graphic are set and meet the design brief 5.2 Effects are added to a graphic and edited to make the

appearance more suitable according to the design brief 5.3 Appearances required for further use are saved as styles 6. Set up layers 6.1 Objects are organized in layers and stacking order is

controlled

6.2 Layers are locked and/or nested and grouped according to the design brief

6.3 Styles are added or removed from layers when layer consistency is or is not required

7. Finalize artwork 7.1 The appropriate format for saving the graphic is identified given the various elements in the graphic

7.2 Artwork is checked to ensure correct layout file and that there are no non-printable elements

7.3 PDF or other export options are fixed to the best settings for the final media and the file is then exported and saved

RANGE OF VARIABLES

VARIABLE RANGE

1. Graphic applications May include the following:

1.1 Adobe Illustrator 1.2 CorelDraw

1.3 Gimp

1.4 In Design 1.5 QuarkXpress 2. Manipulated May include:

2.1 Shapes are rotated

2.2 position and sizes changed 2.3 shapes sent to back or forward 2.4 scaled and copied.

3 Colors May include the following:

3.1 process colors 3.2 Spot colors

3.3 Registration colors 3.4 PMS

4 Edited May include the following:

4.1 Transparency 4.2 Gradients 4.3 Strokes

4.4 custom colors using CMYK sliders.

5 Objects May include the following:

5.1 Predefined shapes 5.2 drawn objects 5.3 curved segments 5.4 lines.

6 Formatting May include the following:

6.1 Font 6.2 Leading

6.3 paragraph alignment

6.4 character size 6.5 columns of type 6.6 text flow.

7 Appearance

attributes May include the following:

7.1 Fills 7.2 Strokes 7.3 Effects 7.4 columns

7.5 blending modes 7.6 transparency 7.7 ruler guides 8 Elements May include the following:

8.1 Layers 8.2 Anti-aliases 8.3 blending 8.4 feathering

EVIDENCE GUIDE 1. Critical aspects of

competency

Assessment must show that the candidate:

1.1 Developed vector graphics based on client brief using a high-end application.

1.2 Demonstrated an ability to find and use information relevant to the task from a variety of information sources.

2. Underpinning knowledge

2.1 image formats

2.2 correct application selection 2.3 manipulation of objects 2.4 color modes

2.5 attributes of appearance 2.6 effects

2.7 filters

2.8 text and formatting 2.9 interpreting a brief.

3. Underpinning skills 3.1 Artistic and creative skills 3.2 Communication skills 3.3 Interpersonal skills 3.4 Listening skills

3.5 Computer application skills

3.6 Tasking management skills to provide quality service in less time.

4. Method of assessment The assessor must select two of the following to objectively assess the candidate

4.1 Observation and Oral Questioning;

4.2 Actual demonstration with oral questioning 4.3 Third party report

4.4 Portfolio 5. Resources required

for assessment

The following must be provided:

5.1 Industry standard computer type and current software application

5.2 Design briefs 6. Context of

assessment

6.1 Competency may be assessed on the job, off the job or a combination of these. Off the job assessment must be undertaken in a closely simulated workplace environment.

UNIT TITLE: CREATE RASTER GRAPHICS USING A GRAPHICS

In document TR - Visual Graphic Design NC III (Page 38-42)

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