Exercise 4 View Element
7 View Creation: Quick View & 3D Format
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CHAPTER 7
7 View Creation: Quick View & 3D Format
The following Chapter will describe the process by which a View may be created from the 3D Model by efficiently identifying and selecting 3D elements to populate the View Drawlist.
Quick View Creation 7.1
The Model Explorer can be used in conjunction with the 3D View to populate, navigate and interrogate design elements. Quick view creation allows the creation of a View directly from the Model Explorer via a right-click context menu.
The Quick View creation method may be prompted by clicking the Quick button within the View group of the Home tab.
On Sheet creation the Quick button within the View group is not available. The button is activated on first use of the Model Explorer for View population and remains active thereafter.The workflow, through the limited number of steps, is quick and simple; aided by the application of a default scale, direction and representation format.
Quick View Creation – A Worked Example 7.1.1
Navigate to previously created Sheet DRWG-FRACTIONATING_COLUMN-C1101/S1 and ensure the Sheet is the Current Owner; either by selection in the Active Properties form or by double left-clicking the Sheet in the Draw Canvas.
Navigate to the Tools tab and click the Model Explorer button in the Explorers group to display the Model Explorer.
The Model Explorer has similar functionality as found in the AVEVA E3D Model module – the explorer allows the user to navigate the design database, add elements to the 3D View and query element attributes.
Using the Model Explorer, navigate to the Zone ZONE-EQUIPMENT-AREA01.
Using the right-click context menu, select the menu option Quick View Creation.
In the Draw Canvas the Contextual Editor updates to prompt the user to locate the first corner of the proposed View.
Position the cursor at the explicit position X 610mm, Y 530mm and click the left mouse button.
The Contextual Editor updates to prompt the user to locate the opposite corner of the View.
Position the cursor at the relative position X 410mm, Y 270mm and click the left mouse button.
The position may be entered directly into the Context Editor. Navigation between fields and locking on entry is by <tab> key selection. A field may also be locked and unlocked via <space> key selection.The created View, now shown as the Current Owner, is displayed complete with Drawlist contents and portrayed with a default scale, direction and representation format.
Selecting the created View by clicking on the view frame or view content prompts the View: Format 2D tab.
Note that the following default View properties are automatically applied as part of the Quick View method.
The default Representation Styles are set as the first available Representation and Hatching Rule within the defined User Defaults Representation Libraries.
The View is orientated Plan North (or Down) by default and to a scale appropriate to the defined View size (in this instance 1:75).
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With the first View created, navigation between View and Sheet and the definition of the Current Owner may be demonstrated.
In addition to the previously described methods of Current Owner selection the Draw Power Wheel may be used.
Noting the created View is the Current Owner, invoke the Draw Power Wheel by clicking the right-click button and select the Navigator tile.
The Navigator may be used to select the Current Owner.
From the Navigator select the Sheet tile DRWG-FRACTIONATING_COLUMN-C1101/S1.
The Draw Canvas adjusts to the extents of the Sheet and the Sheet becomes the Current Owner.
Navigate to the Tools tab and click the Model Explorer button in the Explorers group to remove the Model Explorer.
Perform a Save Work using the <Ctrl> key and the Draw Power Wheel.
The 3D View 7.2
The 3D View window in AVEVA E3D Draw allows the user to assemble, examine and manipulate design elements prior to establishing the view content as a 2D drawing.
Accessing the 3D View - View Creation 7.2.1
A View may be created through the population of design elements selected from the Model Explorer. The View contents may be graphically navigated and modified using the embedded 3D View within the Draw Canvas and the associated View: Format 3D tab.
The process to create a View from the Model environment is initiated by clicking the Design button within the View group of the Home tab.
The workflow begins with the definition of the View size. On clicking the Design button, the Contextual Editor updates to prompt the location of the first corner of the proposed View. On locating a position in the Draw Canvas, the Contextual Editor updates to prompt the specification of the opposite corner.
Alternatively, on the first prompt, the user may click the Down Arrow button to display the Contextual Editor menu and the Centre tile option may be selected.
This updates the Contextual Editor to prompt the user to specify the centre point of the View.
On selecting the centre point location, the Contextual Editor updates to prompt the user to specify the width and height of the View through mouse manipulation or direct position entry to the Contextual Editor positon fields.
Dynamic feedback is given in the Draw Canvas to indicate the proposed View.
The position may be entered directly into the Contextual Editor. Navigation between fields and locking on entry is by <tab> key selection. A field may also be locked and unlocked via <space> key selection.AVEVA Everything3D™(1.1) Draw TM-1830
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Whichever method is used to set the dimensions of the view window, the prompt will display Modify view or
<Finish>. If not open, the Model Explorer is displayed and may be used in conjunction with the embedded 3D View to populate, navigate and interrogate design elements. The User Interface updates to display the context View: Format 3D tab.
Accessing the 3D View - View Modification 7.2.2
The 3D View may also be utilised to manipulate and modify an existing Sheet View. As with the workflow for View creation by the 3D View, the Model Explorer and functionality within the context View: Format 3D tab may be used to alter the contents of the View.
To prompt the embedded 3D View and associated context View: Format 3D tab, the user must first select the required View by selection of the View frame or View content.
Selection is indicated by the updating of the Properties Grid and View: Format 2D tab, plus the appearance of the View grips.
To transform the View to the 3D View window the Edit in 3D button is clicked from the Modify group of the View: Format 2D tab.
The identified View transforms to present the 3D View within the Draw Canvas.
In turn, the user interface updates to display the context View: Format 3D tab and the Model Explorer is automatically displayed for Drawlist modification.
3D View Representation 7.2.3
The AVEVA E3D Draw application allows the user to control a range of parameters relating to the 3D view.
The representation and display settings of the 3D View may be controlled using the forms prompted by the 3D Representation and Current View buttons within the Defaults group of the Tools tab.
For example, the View Settings form displayed on clicking the Current 3D View button allows the user to control aspects relating to the display of graphics and the lighting controls used in the model. For instance, clicking the Outlines checkbox from the Effects area alters the representation of model items.
By default, Panel elements have a translucent representation. The edges of these elements can be manipulated in a similar way using the Outline Translucent Elements checkbox.The Shadows checkbox controls the shading applied to model elements based on the position of other elements and a fixed light source. By default shadows are turned on.
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Subject to performance specifications of the hardware used, manipulation of the graphical model may be faster when shadows are turned off.Users can control the lighting characteristics applied to individual views. The Lighting frame holds two slider controls that adjust the brightness and reflection levels. These parameters can be controlled by moving the slider control with the left mouse button, or by typing in a suitable value (between 0 and 1) in the appropriate textbox.
Settings made in the View Settings form are persistent for the session. The default settings, for all values within the form, can be reset by selecting the Reset to Defaults button at the base of the form.
Refer to TM-1801 AVEVA Everything3D™ Foundations for complete guidance on the use of the described 3D Representation and Current 3D View forms.3D View Manipulation 7.2.4
Both the keyboard and mouse can be used to manipulate the 3D View.
Left Mouse Button left-mouse button and pressing the <Ctrl> key.
Middle Mouse Button
Clicking the middle mouse button/wheel centres the 3D View at the cursor point.
The middle button allows the user to increase and decrease the zoom of the 3D View area. A rotation of the mouse wheel away from and towards will zoom in and out respectively to the centre of the 3D View.
Clicking and holding the middle mouse button/wheel allows the mouse to be used to pan, rotate or zoom depending on the condition selected within the Navigate group of the View: Format 3D tab.
Refer to Section 7.4.2 Navigate for information on the Navigate group. Right Mouse Button
Clicking the right mouse button accesses a 3D View context menu.
When the cursor is within the 3D View space the context menu and available options relate to the View direction and centre.
Where the cursor has selected an element in the 3D View the context menu and available options relate to the selection and removal of elements.
Keyboard
The <arrow> keys may be used within the 3D View to rotate the contents in the direction of the arrow.
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View: Format 3D Tab 7.3
The View: Format 3D tab is a context tab associated with the 3D View. The View: 3D Format tab allows the user to populate and modify Drawing Sheets through a combination of graphical interaction with the 3D View and presented functionality within the tab.
Manage Group 7.3.1
In combination with the Model Explorer, the Manage group allows the direct management of the View Drawlist through the population of the 3D View content list.
Clicking the View Contents button in the Manage group displays the View Content form. The form displays the contents of the View that will form the Drawlist.
An entry can be removed from the View Content list by right-clicking the entry and selecting the Remove Selected option.
The Add Element and Remove Element buttons add and remove element(s) to/from the 3D View and View Content list. The element added or removed is usually the current element, unless there is active multiple selections (in which case the entire selection is added or removed).
As an extension to the Manage group functionality, the View Content list may be populated through the direct selection of an element in the Model Explorer before dragging and dropping into the 3D View.
In addition, the Model Explorer right-click context menu allows the addition of elements within the volume of, or by connection to, the Current Element. Conversely, the Model Explorer and 3D view right-click context menus also allow the removal of elements via the Remove menu options.
Navigate 7.3.2
The Navigate group contains a selection of options that may be utilised to manipulate and position the contents of the 3D View.
Refer to Section 7.3.4 3D View Manipulation for further information on movement within the 3D View.The options within the Navigate group are as follows:
Pan & Rotate Used to set the condition of the middle mouse button to either a pan or rotate movement.
Zoom Used to set the condition for the middle mouse button to a zoom movement.
Limits CE Used to adjust the scale of the View to instantly correspond to the volume of the selected element(s).
Zoom to Selection Used to instantly zoom into the element selected in the Model Explorer.
Go to Drawlist Used to instantly zoom to the limits of all the elements in the Drawlist
Centre on Selection Used to instantly centre the View on the element selected in the Model Explorer.
Parallel & Perspective Allow the User to define the View mode.
Eye & Model The options allow the model to be moved about the user’s viewpoint or for the user’s viewpoint to be moved about the model.
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Scale 7.3.3
The Scale group allows the definition of the scale for the created View.
Three types of scale are available from the options list: Metric, Architectural, and Engineering.
Metric: this option allows the User to apply a numeric unit-less scale to the Drawlist e.g. 1/10, 1/100, and 1/500.
Architectural: this is an imperial unit option that expresses scales in terms of inches to the foot and is generally used for buildings and structures.
Engineering: this is an imperial unit option that expresses scales in terms of inches to the tens of feet and is generally used for larger scales.
The Scale of the View is defined by direct entry to the Scale textbox or by selection of a default scale from the Scale options list.
Any change to the Scale is immediately reflected by the View altering in size within the Draw Canvas.
The use of the Auto scale option is not required for the construction of a view from 3D methods due to the automatic scaling of the view on creation/population. In both instances the automatic scale is used as a guide in selecting the nearest or most suitable default scale.
Refer to Section 6.3 View Manipulation – Grips on the use of a View grip to graphically alter the scale of the View.Direction 7.3.4
The Direction group allows the definition and validation (where the View is manipulated by other means) of the View direction and orientation.
The View Orientation segmented button and options list allows the selection of a pre-defined direction to control the orientation of the View and the contents.
The adjacent input textbox provides visual feedback of orientation and allows the input of non-conventional directions, for example n23e35d.
The Graphics Angle field controls the angle of the design graphics within the View. A positive angle results in an anti-clockwise rotation. The View direction remains the same.
Define Limits 7.3.5
The Define Limits group allows the definition of limits defined Views.
Limits defined Views are used to draw the contents of a specified volume of the model. The Limits are defined in project co-ordinates and are represented by the size of the View frame at the selected scale.
The Limits from Drawlist button sets the 3D limits of the View to a volume that will enclose all the items in the view drawlist.
The Limits Volume is indicated within the 3D View by a shaded cube.
The Limit co-ordinates area of the group is activated on clicking the Limits from Drawlist button and is initially populated with the limits of the current drawlist.
The required View limits can be set by defining the orientation and directly entering explicit project co-ordinates into the six co-ordinate textboxes within the Define Limits group.
Note the limits can be input as plus or minus in all directions. When negative values are entered the corresponding cardinal direction will be switched, e.g. East to West.AVEVA Everything3D™(1.1) Draw TM-1830
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Alternatively, the required View limits can be defined graphically by manipulation of the Limits volume box.
The volume is defined by the extent of the drawlist limits. Each side of the Limits volume has a drag arrow that may be utilised to positon the volume edges at the required position.
For example, altering the View direction to East, the proposed 2D View is indicated by the limits volume outline.
The View frame can include Matchlines with text showing the co-ordinates of the View limits. See Section 7.4.7 Display for further information on the application of Matchlines.Checking the checkbox adjacent to the limit position will create a section plane.
The section is created from the plane of the view limit face defined by the given position.
Refer to Chapter 10 Section Planes for further information on the use of the Format 3D tab for Section plane definition.The Clear Limits button removes the 3D limits defined for the View.
Remember 7.3.6
The Remember group may be utilised to Freeze and Restore the 3D View during view population and manipulation.
The Freeze button is used to store the current properties of the 3D View e.g. current view direction, scale, rotation and orientation.
The Restore button is used to reinstate the current view direction, scale, rotation and orientation of the 3D View to those saved when the Freeze button was last used.
The Freeze and Restore buttons can be employed, for example, to further modify the View contents subsequent to defining the View limits, position, direction and scale.
The View is defined as shown here and the Freeze button is clicked to store the 3D View properties.
The View is manipulated to allow navigation of the View contents and removal of element(s) from the 3D View.
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The Restore button is clicked to restore the 3D View to the pre-orientated position and scale but minus the elements that have been removed from the View.
Display 7.3.7
The Display group contains Draw functions that influence the final depiction of the View in the Draw Canvas.
The Matchlines toggle button is activated on defining limits for the proposed View.
Clicking the Matchlines button ensures the created View frame includes Matchlines with text showing the co-ordinates of the View limits.
As introduced in the previous Chapter, the View and Matchlines specifically can be controlled in appearance by a Visual Style.