Rochester Institute of Technology
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Theses
Thesis/Dissertation Collections
1984
Video boundaries
James E. Lyle
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Recommended Citation
VIDEO BOUNDARIES
by
James E. Lyle
Submitted
in
Partial Fulfillment of the
Requirements for the Degree
MASTER OF FINE ARTS
MFA PHOTOGRAPHY PROGRAM
SCHOOL OF PHOTOGRAPHIC ARTS AND SCIENCES
ROCHESTER INSTITUTE OF TECHNOLOGY
ROCHESTER
,
NEW YORK
July
,
1984
SCHOOL OF PHOTOGRAPHIC ARTS AND SCIENCES
ROCHESTER INSTITUTE OF TECHNOLOGY
ROCHESTER
,
NEW YORK
July
,
1984
Malcolm Spaull, Chairp
.
~t;Son
.7
Assistant Professor
'
/
School of Photographic Arts and Sciences
Charles Werberig
Associate Professor
PERMISSION PAGE
I, James Earle Lyle, prefer to be contacted each time a request for
reproduction of my thesis,
"Video Boundaries,
IIis made.
I can be
contacted through the following address:
James E. Lyle
109 Millbrook Terrace
Forest, Virginia
24551
Date
~
;;;'1.rYsignature
_
I·~
r
J.//...
To my parents,
who provided
the
intellectual
andfinancial
PREFACE
. . . can
technology
be
brought
to
the
viewer of artin
away
that
provides more accessto
art andless
fear
oftechnology?
Can
the
artist work withtechnology
whichis
constantly
onestep
beyond
his
complete control andunderstanding?
Where
orhow
does
the
artist conquerthe
technology
in
orderto
create withit?
Or do
artists create at all?Do
they
merely
manipulate environsthrough
knowledge
and perceptions othersdo
not share?The fear
of art
has
paralleledthe
fear
of sciencethroughout
history....
Control
(of
technology)
lies
in
the
understanding
ofthe
current capabilities andpushing
these
tools
to
their
limit
. . .risking
that
control andturning
it
over
to
the
viewerfrees
the
viewerfrom
technological
intimidation
and opensthe
possibility
ofseeing
truly
radical
ideas
....from my
notebook(ca.
1983)
The
aboveentry
sumsup
the
purposes and concerns whichled
to
the
completion ofVideo Boundaries
.During
a period of oneyear;
the
actual methods usedto
realizethe
project wentthrough
many
forms
.The
initial
concept was a simple voice activateddevice
, onethat
would respondto
the
presence of soundby
activating
atape.
Such
devices
are common ondictaphones
andtwo
way
radios whenit
is
inconvenient
for
the
userto
pressbuttons.
The
final
conceptwas one where a computer would recognize specific words spoken
by
the
viewer and respond with an action and a spokenword,
thus
giving
a viewerthe
ability
to
communicate withthe
piece.The
result of
this
communication would establish an active environmentfor
the
viewer and elevatethe
level
ofinvolvement
from
viewerto
participant.
To
achieve such an environment a series of component pieceshad
to
be
developed.
These
piecesincluded
the
originaltape,
the
computer,
the
voice recognitionhardware
andsoftware,
the
instruc
tional
software,
the
VTR
interface
andinterface
software,
the
installation,
the
verbal and writteninstructions
given atthe
installa
tion.
Completion
ofthis
projectis
the
result of aid receivedin many
forms
from
many
sources.In
particularI
must acknowledgemy
thesis
board
for
their
advice andguidance,
the
Film
andVideo
Department
for
accessto
their
facilities,
Ben
Penner
andTom
Ciesielka
for
the
initial
technical
input,
Duane Hanson for
assistancein
facilities
access,
Jim
Reilly
andBob
Murray
for
software andhardware
assistance,
andthe
Department
ofPhotographic
Sciences
for
use oftheir
equipment.Financial
assistance was receivedfrom
Complementary
Education,
the
School
ofPhotographic
Arts
andSciences,
andthe
Master
ofFine
Arts
program.This
assistanceensured
the
completion ofthe
project as planned andis
greatly
appreciated.
Special
thanks
must goto
Dave
Pultarak
who accomplished
the
feat
ofinterfacing
the
computer withthe
VTR.
This
task
involved
countlesshours
ofDave's
personaltime
whichhe
sokindly
contributedto
this
project.Finally,
I
mustthank
Ron
Gregory
for
the
sharedideas
andfriendship
which make projectssuch as
this
one worththe
effort.TABLE
OF
CONTENTS
Page
PREFACE
ii
I
.THE VIDEO
TAPE
1
II
.THE
COMPUTER
AND VOICE
RECOGNITION
4
III
.SOFTWARE
12
IV.
INFLUENCES
14
V
.THE
INSTALLATION
17
VI
.CONCLUSION
20
SELECTED
BIBLIOGRAPHY
25
APPENDIX 1
.Thesis Proposal
27
APPENDIX 2
.Printout
ofVBOND
31
APPENDIX
3
.Contents
ofVideo Tape
36
THE VIDEO TAPE
The
formal
proposalfor
Video Boundaries
suggested a series ofshort
tapes
which would explorethe
inherent
nature of video andtelevision.
This
proposal was alteredradically
within afew
monthswith
the
idea
ofinvolving
voice controlfeatures.
However,
the
concern
for
creating
animportant
shorttape
that
would evoke astrong
responsefrom
the
viewerremained,
asdid
the
concernfor
astructural approach.
The
ground work waslaid
with avery
spontaneous
tape
I
madein
the
spring
of1982,
later
titled
"Stone
Women
."
The
tape
was shotin
somewhat of afree
associationmanner on
the
river campus ofthe
University
ofRochester.
The
subject was a
group
of worn andbroken
statueslocated
onthe
northeast corner of
Wilson
Library.
The
rather weathered stonefemale
figures,
carvedin
a classicstyle,
provided a stark staticcontrast
to
arapidly
moving
video camera.Editing
wasdone
in
analmost random pattern
by dubbing
half
ofthe
tape
ontothe
mastertape,
recuing
the
mastertape
to
the
head
andfinally
rolling
the
second
half
ofthe
original and mastersimultaneously,
insert editing
the
original"on
the
fly
."
The
soundtrack
consisted ofnaturally
occurring
sound andthe
sounds ofmy
ownbreathing,
each on aseparate
track,
each recordedsynchronously
withthe
video.The
tape
was ratherquickly
andintuitively
made.My
impulse
became
a central concernfor
this
thesis.
I
began
to
shoot otherstatic objects
to
exploreideas
generatedby
"Stone
Women."Shoot
ing
andediting
remainedintuitive.
Gradually
consistent relationships
began
to
emerge:the
whiteness ofthe
statues againstthe
blue
of
the
sky,
the
feel
createdby
editing
onimpulse,
the
lack
ofthe
barriers
usually
createdby
the
complexity
ofthe
moving
image
media.
These
remained withme,
and a searchbegan
to
find
a newlocation
with aquantity
of statuesto
work with.The
location
was revealedby
chancethrough
afriend
who wastraveling
Route
104
frequently
andhad
noticed a signfor
the
Shrine
of
Fatima
just
outside ofLewiston,
New
York.
An
exploratory
trip
proved
the
shrineto
be
ideal.
Scores
of marble statues of saintsand
madonnas,
almostlife
size,
stoodin
neat rows overprobably
two
acres of open
land.
The
religious nature ofthis
subject expandedthe
range of possible objective correlationsin
the
project.Belief
systems and
their
relationship
to
television
were nowissues
whichthe
viewer ofthe
tape
wouldhave
to
confront.I
visitedthe
shrinefor
severalmonths,
shooting
withthe
intent
to
editthe
final
tape
in
a similarbut
more selective mannerthan
"Stone
Women."As
the
shooting
progressed,
however,
I
became
more and more
interested
in
the
feel
and pace ofthe
rawtape.
When
I
expressedthis
interest
to
my
thesis
chairmanMalcolm
Spaull
he
suggestedto
shootthe
tape
for
Video Boundaries
completely
"in
camera."
It
wasthe
obviouschoice;
with uneditedtape
as abase
to
the
installation
the
viewer would assumethe
role ofeditor,
notseven and a
half
minutetape
shotin
one afternoon.(See
tape
included
withthis
report.)
Perhaps
it
is
unfairto
callthis
tape
unedited,
since each shotis
influenced
by
pasttaping
ofthe
same subjects.The
sequencing
of
the
shots andpacing
had
been
decided
for
the
most partin
advance while
viewing
other rawtape.
Nevertheless,
all ofthe
shots are
influenced
by
the
spirit ofthe
moment,
conversations ofvisitors
to
the
shrine,
randomsounds,
the
time
ofday,
andthe
quality
ofthe
light,
and several parts ofthe
tape
were "mistakes."The
tape
wascarefully
consideredbefore shooting but spontaneously
shot once at
the
shrine.This
description
seemsvery
appropriatefor
the
project asit
alsodescribes
live
television,
where a programmay
be
plannedextensively
in
advance yetthe
unpredictableinevitably
happens
.This
similarity
withlive
television
was astrong
motivating
force
conceptually,
asI
have
long
been
interested in
the
unique
ability
of videoto
be
"live
. "In
November,
1982,
I
decided
the
tape
filled
all ofmy
requirements
for
the
project.This
ended one major phase ofVideo
Bound-aries.
However,
newideas
and opportunitieshad
arrived earlierin
September
andby
November
numerous problems relatedto
them
THE
COMPUTER AND
VOICE RECOGNITION
As
ofAugust
1982
I
had
never used a computer.A discussion
that
month withBen
Penner,
engineerfor
the
Film
andVideo
Department,
brought
to
my
attentionthe
possibilities providedby
small computers and
their
peripheraldevices.
The
discussion
had
begun
overthe
feasibility
ofmodifying
one ofthe
department's
editing
videotape
recorders(hereafter
VTR)
to
allow certainswitches
to
be
opened and closedby
a sound or voiceactuating
device.
Such
devices
are common on smalltape
recorders usedfor
dictation,
i.e.
they
began
to
record when a soundis
detected
andstop
whenthere
is
silence.Ben
quickly
suggestedthat
I
researchthe
possibility
ofusing
a voice recognitiondevice
of whichhe
had
recently
become
aware.The
suggestion seemed perfect.All
otherideas
for
my
thesis
projectsuddenly
seemed secondary.Such
adevice
would allowthe
viewers ofthe
tape
to talk to the
tape,
evencommand
it
to
perform,
withoutpressing buttons
orneeding
to
learn
much
technically.
They
wouldbe
ableto
communicate withthe
medium
through
human
speech.The decision
to
use such adevice
was solidifiedby
an articlein
the
September,
1982
issue
ofByte
magazine.This
issue
contained"^William
Murray,
"The
Cognivox
VIO-1003:
Voice
Recognition
and
Output
for
the
Apple
II,"an
in-depth
review of asimple,
inexpensive
voice recognitiondevice,
Cognivox,
designed
as a peripheralto
Apple
II
computers.Its
capabilities were
limited,
but
cost andavailability
ofboth
the
device
and
Apple
computers madeit
the
obvious choice.In October
I
soldmy
Rolleiflex--sentimentally
my
favorite
camera--and purchasedCognivox,
a computer peripheralfor
whichI
did
not own a computer;
I
was committedto
making
the
project work.Cognivox
andOther
Voice Recognition Systems
In
the
pastten
years several systemsfor
recognizing
singlewords or short phrases
have
been
devised
for
computers.One
ofthe
simplest and easiestto
produceis
the
type
representedby
Cognivox.
Basically,
Cognivox
is
a voicedigitizer.
Such
adevice
uses a microphone
to
pickup
the
sound waves of a spoken word.The
microphoneturns
the
sound wavesinto
an analogous signal ofelectrical voltage.
This
signalis
then
convertedinto
a numericalrepresentation
by
the
recognitiondevice.
These
numbers canthen
be
stored or manipulatedby
the
computer.Devices
ofthis
type
canonly
recognize words spokenby
one user at atime
andthat
usermust "train"
the
device
to
his
orher
voicebefore
any
recognitioncan
take
place.The
"training"
process
is
relatively
simple andquick.
The
user says each ofthe
words or phrases which areto
be
recognized
into
the
microphone.This
is
repeated severaltimes
(three
for
Cognivox)
.Each
time
a wordis
saidits
numericalpattern
is
recorded and synthesized withthe
other patternsfor that
in
memory
as akey
for
recognition.After
"training,"when
the
user activates
the
voice recognizerfor
recognition,
the
device
receives all sounds picked
up
by
the
microphone,
comparesthem
to
the
patterns storedin
memory,
and recognizesthe
word asthe
pattern which most
closely
resemblesthe
one received.If
no matchis
found,
no actionis taken.
There
aremany
flaws
withthis
system.First,
there
is
alimited vocabulary
(thirty-two
words or short phrasesfor Cognivox).
If
the
system picksup
sounds which are not a part ofthe
vocabulary,
recognitionis
still attempted andfrequently
anincorrect
recognition
is
made.Therefore,
stray
sounds and words outside ofthe
vocabulary
mustbe
screenedfrom
the
microphone.Secondly,
there
mustbe
a period of silencebetween
eachvocabulary
wordto
prevent confusion.
This
time
is
short,
(0.150
specifically
for
Cognivox)
but
in
normal speech wordsfrequently
slurtogether
orare separated
by
extremely
short pauses.Thus,
for
successfulrecognition
the
wordsin
the
vocabulary
needto
be
spokenclearly
and separately.
This
disadvantage
for
normal speech proves notto
be
asinconvenient,
however,
in
projectslike
this
one wherethe
vocabulary
is
spoken ascommands,
which arenaturally
spoken asindividual
wordsto
emphasizetheir
authority.Third,
this
systemrequires
every
userto
"train"the
device
to
the
user's voice andvocabulary--a
time
consuming
procedure.Nonetheless,
this
systemwas chosen
for
its
overwhelming
advantages.It
is
the
mostwidely
available;
it
is
inexpensive;
onceproperly
"trained,"
successful
There
are other voice and speech recognition systemsin
use,
though
most existonly
in
prototypeforms.
Some
ofthese
systemshave
extremely
high
recognition ratesfor
any
voice withoutany
"training."
However,
the
complexity
ofthese
systems requiressophisticated software and
large
mainframe computers.Most
ofthe
research
in this
areais
associated with artificialintelligence
researchand
is
considered one ofthe
most complex problemsin
computer2
science
today.
Despite
these
difficulties,
the
situationis
rapidly
changing.
There
are now predictionsthat
accurate speech recognition
systemsmay be
onthe
marketin
three
to
five
years.The
claimis
these
systems will print outdictation
given at normal speech rate.The
competitionto
be
the
first
onthe
marketis
fierce among Amer
ican
andJapanese
office machine manufacturers.The
resultis
costsare
being
projected at underfive
thousand
dollars--comparablewith
advanced electronic
typewriters
obsoleting
almostevery
other3
speech recognition methodcurrently
being
used.The
state ofthe
art of speech recognitionis
atthe
threshold
ofa major
breakthrough.
Direct
communication with machinesmay
be
common place
before
the
turn
ofthe
century.Yet,
this
accomplishment stands
to
be
the
most anticlimactictechnical
achievementin
history.
Curiously
many
participantsin
this
thesis
project were2W.A.
Lea,
ed.,
Trends
in Speech Recognition
(Englewood
Cliff,
N.J.:
Prentice-Hall,
1980).
3Gail
Collins,
"Racing
Towards
Voice-Activated
Typewriter,"Rochester
(N.Y.)
Democrat
andChronicle
27
November
1983,
pp.IF
surprised
that
speech recognition was sodifficult.
Many
felt
that
most
large
computers could "listen"to
speechif
they
were equippedwith
"ears".
Hollywood's
dreams
for
sciencefiction
films
were allquite possible
for
the
average person.As
aresult,
the
averageparticipant was not at all
impressed
withthe
current capabilities ofthe
technology
and wasin
fact
curious asto
why
the
systemdid
notperform more complex recognition.
This
realization onthe
part ofthe
participantbecame
an effective part ofthe
piece.Many
peopleexperienced
for
the
first
time
the
limits
oftechnology.
Something
they
previously
perceived asboundless
.The
Computer
andInterface
By
choosing
to
useCognivox
for
Video
Boundaries,
a commitment
to
use anApple II
computerhad been
made sinceCognivox
wascompatible
only
withApple
II's.
This
it
seemed wouldbe
a convenient
choicebecause
ofthe
number ofApple
computers onthe
Roches
ter
Institute
ofTechnology
campus.It
was soonlearned
that
the
quantity
had
little
to
do
with general availability.This
problem wascompounded whenever
it
was explainedthat
a peripheraldevice
wasto
be
pluggedin
andthat
testing
wouldbe
done in
orderto
build
aninterface.
Nevertheless,
arrangements were madethrough
severaldepartments
for
occasional use of anApple
anddevelopment
ofthe
software and
interface
began.
Two
majorissues
had
to
be
addressedto
begin.
First,
it
wasnecessary
to
teach
myselfhow
to
usecomputers,
the
Apple
II
background
was neededto
design
andbuild
the
interface.
The
first
step
wasbegun
using
the
Apple
tutorial
handbook
andthe
Apple
computers available
in
Wallace Memorial
Library.
The
second provedmore
difficult.
Due
to
the
limited
nature offunds
for
the
project,
the
first
attempts wereto
find
a studentto
assist withthe
engineering.
In
October
afriend
recommended an electricalengineering
student who seemed well qualified
for
the
job.
Over
the
nextseveral
months,
however,
this
choice almost proveddisastrous
to
the
entire project.
The
student chosensimply
could notdevote
the
time
necessary
to
completing
the
project.In
January
he
left
the
projectwith
virtually
no results.The
engineering
situation wasback
to
square one.
Yet,
the
time
had
notbeen
totally
wasted.By
January,
I
had
become
proficientin
Applesoft,
the
Apple
version ofBASIC,
andhad
learned
the
basics
ofintegrated
circuit schematicdiagrams
.It
was alsoin
January
that
I
began
a newjob
whichled
to
connectionsthat
introduced
meto
Dave
Pultarak,
a recentgraduate of
the
electricalengineering
program atRochester Institute
of
Technology
and engineer atEastman
Kodak,
Co.
After
meeting
Dave
anddiscussing
the
project,
he
agreedto
tackle
the
problem.Logistics
quickly
became
the
overwhelming
difficulty.
Each
time
Dave
wasfree
to
work,
arrangementshad
to
be
madefor
acomputer,
VTR,
and an oscilloscope.Each
had
to
be
obtained
through
a separate special agreement andthe
redtape
had
to
be
completed eachtime
we wantedto
work.Frequently
entire10
a piece of
equipment,
especially
the
computer.Weekly
meetingsproved
the
mostexpedient,
consequently,
the
work went slowly.Our
first
problem wasto
determine
the
methodSony
Corp.
usedfor
remote control ofthe
modelVO 5850 VTR
editor.This
particularmodel was chosen
because
it
wasthe
only editing VTR
ownedby
the
Film
andVideo
Department
whichhad
a remote control port whichaccessed all
editing
features
ofthe
editor.Most
controlsthrough
this
port were quite simple.The
line
washeld
high
(+5
volts);
apulse
low
(0
volts)
wouldthen
toggle
the
control.For
example,
if
the
VTR is playing
and youbriefly
groundedthe
remote control portpin
for
pause,
the
VTR
would pause.Ground
the
same pin againand
the
pause would releasereturning
the
VTR
to
play.In
otherwords,
grounding
a pin actsthe
same aspressing
the
controlbuttons
onthe
VTR.
There
were some exceptionsto
this
rule.Eight
controls,
necessary
to
the
project,
were combined onto onepin.
Instead
ofthe
simple control methoddescribed
above whereeach
function
has
one wire(i.e.
paralleldata
transmission)
severalfunctions
were combined onto one wire(i.e.
serialdata
transmis
sion).
This
combining
offunctions
is
done
by
anintegrated
circuitcalled a parallel
to
serial converter.Some
information
onhow
the
Sony
serialdata
system worked wasincluded
in
the
maintenancemanual
for
the
VO
5850,
but
exactfigures
were not availablefor
the
clock and strobe rates which govern
the
rate and sequence ofthe
information
being
transmitted.The
output ofthe
Apple II
was evenmore of a mystery.
Apple
is
very
sketchy
withtechnical
informa
11
supplied
only
"pin
out"diagrams,
voltages,
andTTL
drive loads
for
each
line.
To
build
aninterface
ofany
type
the
basic
objectis
to
take
aspecific numerical value out of
the
computer and useit
as a codewhich will correspond
to
someactivity
outsidethe
computer.The
problem
is
making
surethe
interface knows
whenthe
correct codeis
ready
to
be
pickedup
from
the
computer andthen
taking
that
codeand
converting
it
into
some usefulbit
ofinformation.
This
soundslike
a simple matter oftiming.
It
is
a matter oftiming,
andis
notas simple as
it
might appear.In
orderfor
electronicdevices
to
useintegrated
circuitsthey
usually
musthave
some sort of electronic clockto
synchronizetheir
functions
.In
computersthese
clocks runextremely
fast
andtheir
electronic pulses can
be
timed
only
onthe
best
oscilloscopes.With
each pulse of
the
clock,
onebit
ofdata
canbe
transmitted.
There
fore,
the
eightfunctions
ofthe
VTR
that
were controlledby
the
serial
data
line
couldbe
operatedby
the
computerby
sending
one"command
bit"to
the
VTR every
clock cycle.Again
the
problem wasto
have
the
data ready
onthe
appropriate clock cycle.After
weeks oftesting,
Dave
developed
a system which operatedall
the
functions
onthe
serialdata
line.
This
system was a simplemanual control
device
which proved we couldremotely
operatethe
VTR.
This
circuit wasthen
adaptedto
be
triggered
by
the
Apple
output
lines
onthe
#3
Input/Output
port.Further
timing
ofthe
system was adjusted
by
the
software,
which willbe
discussed
in the
12
SOFTWARE
The
softwarefor
Video
Boundaries
canbe
divided
into
three
parts:
(1)
The
machinelanguage
programto
controlCognivox,
(2)
the
BASIC
programto
guidethe
user and controlthe
machinelanguage
programs,
and(3)
the
machinelanguage
program whichcontrols
the
interface.
The
first
program,
calledVOX4,
is
the
operating
systemfor
Cognivox.
This
program was writtenby
Voice
tek
for
their
device
and was usedin
this
project with no alterations.The
secondprogram,
VBOND,
instructs
the
user onhow
the
system
works,
coordinatesthe
use ofVOX4
andthe
interface
program
(titled
VID
OP8),
displays
the
options availableto
the
user,
and receives and
interprets
input
from
the
userboth
from
voice andkeypad.
This
programis
adaptedfrom
information
providedby
4
Voicetek
in
the
owner's manualfor
Cognivox.
It
was importantto
keep
this
program as short and simple as possiblebecause
ofthe
large
amount ofmemory
dedicated
by
VOX4
to
Cognivox'
s voice
response
feature.
Therefore,
text
washeld
to
a minimum.Also,
agreat
deal
oftext
wouldhave
interfered
withthe
project as a wholedue
to
the
time
requiredto
readthe
text.
This
certainly
wouldhave
reducedthe
spontaneity
ofthe
participant.A
copy
ofthe
program
is listed in
appendix2.
13
The
third
program,
VID
OP8,
is
really
a series ofvery
shortmachine
language
subroutines which place a code number onthe
data
lines
ofthe
interface.
Each
numbertriggers
a specificVTR function
through
the
interface.
For
example,
if
the
number01
is
placedin
the
register ofthe
Apple
centralprocessing
unit(CPU),
it
appearson
the
data
lines
as00000001.
When
the
data
lines
arein
this
configuration and
the
addressfor
the
interface
is
called,
the
inter
face
picksup
the
number,
decodes
it,
and sendsthe
appropriatecontrol
line
low.
This
routineis
held
in
placeby
adelay loop
to
allow
the
VTR
to
pickup
the
signal and cycleinto
the
selectedfunction,
in
this
casethe
function
play.The
routinethen
jumps
back
to
the
BASIC
programVBOND.
The
initial
program was14
INFLUENCES
About
the
first
ofMay
most all ofthe
component parts ofthe
project were complete.
May
19,
1983
was setfor
installing
the
project and arrangements were made
to
use an area onthe
third
floor
ofthe
School
ofPhotographic
Arts
andSciences
atRochester
Institute
ofTechnology.
The
site was chosenfor its high
volume oftraffic
andavailability
of naturallight
for
the
video camera.The
weekend chosen was graduation weekend
for
Rochester
Institute
ofTechnology
andI
hoped
that
this
wouldincrease
the
chances ofhaving
avariety
oftypes
ofparticipants,
asthere
wouldbe
alarge
number of visitors on campus.
With
all ofthe
arrangements madethe
projectbegan
to
comeback
into
perspectivefor
me.It
had been
well over a year sincemy
initial
thesis
proposal and afull
nine months sincethe
idea
for
the
installation
became
the
focus
ofthe
thesis.
This
in
itself
is
notunusual
for
any
major projectbut
the
last
five
months ofthe
projecthad
become
almostpurely
abattle
withtechnology.
I
questionedmyself often as
to
whetherI
was an art or computer student.It
took
a special effortto
standback
and seethe
pieces objectively.When
I
neededit
most,
I
waslucky
enoughto
receive a greatboost
to
my
morale;
I
metWoody
Vasulka.
We
wereboth
attending
the
Society
for
Photographic
Education
national conventionin
Philadel
15
exhibitions and video
festivals.
Woody's
workalso
deals
withovercoming
technical
problems
andfrequently
involves
inventing
totally
new ways ofconstructing
the
videoimage.
He
has
spentyears
developing
some ofhis
equipment and
is
a man whohas
struggled
throughout
his
career withthe
problems createdby
using
high
technology
as an artistic medium.In
my
conversation withhim,
I
began
to
understandwhy
someartists,
including
myself,
felt
adrive
to
manipulatethe
latest
technology.
Video,
computers,
and satellites arecommonly
acceptedas part of
life,
but
their
workings remaincompletely
intangible
to
the
average person.This
ignorance
is
perpetuatedby
the
commercial users of
these
media.Hollywood has
trained
its
audiencesto
accept all
it
presents atface
value,
to
passively
receive whatit
produces without
becoming
involved.
Woody's
work seemsto
be
adirect
personal reaction againstthis
force
feeding
by
the
mediagiants.
He
explainedto
mehis
obsessionto
directly
controlthe
technical
media so as notto
be limited
by
Hollywood's
predeterminedproper use of
the
available mediums.His
constant admonishmentwas,
"don't be
Hollywood."
The
similarity
of our concerns provided a much needed personalperspective of
my
work.I
nolonger
questionedthe
legitimacy
oftechnically
conquering
the
problemsthe
project presented.In
fact,
I
felt
an obligationto
usethe
technical talents
I
had
to
broaden
the
public's awareness of alternate
forms
of video and computer use.The
time
spentbetween
this
conversationin
March
andthe
installation in
16
designing
software.However,
the
aesthetic goal was worththe
effort.
On
May
15,
1983
the
interface
software wasfinished
andthe
17
THE
INSTALLATION
On
Thursday,
May
19,
1983
all ofthe
equipmentfor
Video
Boundaries
wasbrought
together
onthe
third
floor
ofthe
photography
buHding
atRochester
Institute
ofTechnology.
Once
assembled
the
installation
was arrangedin
the
following
manner.The
computer,
VTR's,
videocamera,
monitors,
and microphoneswere placed on a
table
near alarge
window.Video
out ofthe
camera was
looped
through
a1/2
inch
Sony
SLO 330
VTR
into
the
3/4
inch
VO 5850
VTR.
The
microphone waslooped
through
in
the
same manner.
The
computerinterface
connectedinto
the
remotecontrol port of
the
VO 5850.
Cognivox
attachedto
the
computerthrough
the
gameI/O.
A
separate microphone was connectedto
Cognivox.
Monitors
were connectedto
the
VTR
outputs andthe
computer,
and an additional monitor with sound was placed outsidethe
areafor
spectatorsto
seethe
workin
progress.Interested
people could pickup
a shortinstruction
sheet whilewaiting
for
their
turn
to
participate.When
they
were seatedin
the
installation
each waspersonally
instructed
onthe
basics
ofhow
the
installation
worked,
the
computer wastrained
to
their
voice,
andif
the
participantwished,
a practicetape
was usedto
demonstrate
the
possibilities of
the
equipment.Then
the
mastertape
for
the
day
was
inserted
in
the
3/4 inch VTR
andthe
participant wasfree
to
act18
master
tape
wasbegun,
a secondtape
was usedto
record continuously
from
the
camera onthe
1/2
inch
VTR.
This
provided a recordof
the
participant's actionsduring
times
the
3/4 inch
VTR
was notrecording
.The
participanthad
the
optionto
play,
pause,
stop,
fast
forward,
or rewindthe
tape
merely
by
saying
the
function
into
the
microphone connected
to
Cognivox.
With
these
commands,
the
participant could control
the
part ofthe
tape
being
viewed.To
begin
to
editin
the
camera or microphonethe
command start putthe
VTR
in the editing
mode.Commanding
edit wouldthen
editboth
the
camera and
the
microphoneinto
the
tape.
The
participantthen
could
apply
whatever visual or auralinformation
he
or she wished.Additional
options were provided withthe
commands video andsound.
These
commands would edit video or soundalone,
respectively.
Each
ofthe
editing
functions
couldbe
terminated
by
simply
repeating
the
command;
thus,
any
combination of video and audioedits could
be
accomplished.After
each participanthad
finished,
the
tape
wassimply
rewound
to
the
beginning
andreused,
withthat
participant's contributions,
for
the
next participant.As
each subsequent personengaged
in
the
process a newlayer
ofcomplexity
was addedto
the
tape.
Regardless
ofthe
nature ofthe
response each participantexpanded
the
possibilities whichhad
to
be
consideredby
the
next.Those
participants sophisticatedin
the
arts,
film,
or video perhapsmade
the
mostvisually
exciting
contributionsto
the
tape,
certainly
19
less
experienced participants were perhapsthe
mostimportant.
These
people cameto
the
installation
withonly
commercialtelevision
and
film
as a reference.The
experience ofhaving
apreviously
passive medium
suddenly giving
them the
opportunity
of action was astartling
event.This
awarenessis very
evidentin the
tape
andis
asignificant contribution.
As
a result ofthe
diversity
ofparticipants,
the
gamut ofpossibilities was run.
The
medium of videotape
was exposed.Some
people
panicked,
some wereclever,
some cameback
morethan once,
some
brought
props.The
tapes
and gadgetslost
importance
andthe
situation created
became
the
art.This
wasthe
primary
goal ofthe
piece.
None
ofthe
component parts ofVideo Boundaries
wereimportant,
not eventhe
tape.
Instead,
it
wasthe
situation createdby bringing
the
partstogether
andmaking
them
availableto
others.It
wascertainly
the
riskiest pieceI
had
attempted atthat
point--nine months of continuous work
for
athree
day
installation.
At
the
end of
the
first
day,
however,
I
was satisfied.The
nexttwo
days
resultedin
interesting
variationsfrom
the
first
day's
tape.
Participants
became
challengedby
what othershad
done
before
them
and some sense of competitiondeveloped
attimes.
This
competitiveness wasusually
broken
up
though,
through
the
more
innocent
of participantsproviding
alighter
hearted
approach.Thus,
for
three
days
the
project remained one which was opento
public participation, without
becoming
overly
rarifiedby
the
artistic20
CONCLUSION
A
sizable period oftime
passedbetween
the
closing
ofthe
installation
andthe
writing
ofthis
chapter.The
events ofthese
months and
simply
the
time
itself
has
allowedfor
a substantialamount of
thought
and self criticism.During
this
time,
naturally,
I
frequently
questionedwhy
I
had
tackled
such a project.Was
it
worth a year's effort and
financial
sacrificeto
produce athesis
project which existed
for
only
afew
days?
Was
it
important
to
do
what
I
wasdoing?
Importance
is
atopic
I
canonly
discuss
in
terms
ofwhy
I
chose
this
project over others andwhy
the
work wasimportant
to
me.
Historical
and criticaljudgements
mustbe
left
to
others.Yet,
it
is
interesting
that
"why
is
it
important?"is
a question sofrequently
asked of artists.Usually
the
question canbe interpreted
as personal.
The
inquirer
actually
meaning,
"why
shouldI
spendmy
time
trying
to
understand your work?"In
response,
the
artistcan guide
the
viewer with some explanation of whatinspired
orprovoked
the
work orwhy
the
artistfinds
the
workinteresting.
With
Video
Boundaries
the
case seemedto
be
different.
The
question of
importance
frequently
had
adouble
intention.
First
the
inquirer
usually
wantedto
know
what practical purposethe technol
ogy
provided.Secondly
there
wasthe
concern withthe
importance
21
somewhat of a reflection of
the
site chosenfor
the
installation
andthe
naturaltechnical
curiosity
ofthe
studentbody.
In
responseto
the
technical
importance
ofthe
projectI
couldand can
only say that there is
little
if any
practicality
to
the
devices
built
for
this
project,
outside ofmaking
the
project work.But
practicality
aside,
there
is
animportant
message providedby
the
machines
to
artists and others whodo
notdeal
withhigh
technology
on a
day
to
day
basis.
Do
notlet
the
currenttechnology
baffle
oroverwhelm you.
It
is
possibleto
controlthese
devices
anddevelop
your own
way
ofusing
everything
from
computersto
electronicimaging.
These
are all man made machines which canbe
manipulatedby
others.To
let
these
devices
governthe
way
you usethem
is
to
let
their
creators govern you.The
devices
themselves
have
nomystical
capabilities;
they
arethere
astools
free
for
anyoneto
use.This
message carries overto
help
answerthe
second part ofthe
inquiry.
Because
the
mainthrust
ofVideo
Boundaries,
its
primary importance if
youwill,
wasto
invite
the
viewerto
become
anactive part of a medium
that
mostfrequently
requiresonly
passiveattention.
This
activity
was of anindependent
nature.That
is
there
were no required ortimed
responses expected ofthe
viewer,
as
in
interactive
instructional
presentations.Instead
the
viewer waspresented with all of
the
methods ofparticipating
withthe
piecebefore
beginning
and wasfree
to
do
as she orhe
pleased.This
participation
then
became
a part ofthe
piece.It
was saved andserved
to
stimulate others ratherthan
be
ignored,
the
next par22
this
technical
display
had
an organic result which grew andbranched
continuously.
Imperfections
andirregularities
became
essential
to
the
aesthetic--parts
to
be
appreciated withinthe
whole ratherthan
scorned asfailures.
These features
ofVideo Boundaries
made
the
project stretchthe
realm oftechnology
withinthe
minds ofthose
viewers and participants whodeal
only
passively
withthese
devices.
For
those
moretechnically
concernedit may have demon
stratedthat
providing
precisely
controlledinformation
through
carefully
constructedinteractive
programs,
may
be
efficient,
but
certainly
such methods reducethe
chance of creativeinput from
the
viewer.
Eliciting
creativeinput
wasthe
challenge ofthis
projectfrom
the
start.Questions
of who shouldparticipate,
rules,
andlimita
tions
were a3Udebated.
Initially,
it
was proposedto
limit
the
participants
to
those
invited
from
relatedfields
in
media and art.The
results wouldhave
been
much more predictable.However,
asthe
precisetechnical
side ofthe
projectbecame
more and moretime
consuming,
predictability
became
less
andless
important.
By
the
end of
March,
it
wasdecided
that
the
installation
shouldbe
opento
the
public.This
provedto
be
the
mostpersonally
satisfying
deci
sion of
the
entire process.At
the
installation
I
wasforced
to
giveup
control ofthe
piece andturn
overthe
responsibility
to
the
viewer.
The
viewer wasthen
challengedto
continuethe
piece,
to
become
a participant.My
role as artisthad
shifted.No longer
wasI
a maker of an object or even an event--the participanthad
23
brought
together
many
pieces.Some,
like
the
tape,
were personalwhile
others,
such asthe
computer,
were straight out ofthe
box.
The
installation
became
an art montage of performance with eachpiece
varying
in
significance.Yet,
unliketraditional
montage noneof
the
pieces were permanent or static.With
every
new participantthe
possibilitieschanged,
the
pieces shifted and evendisappeared.
Fluidity
and growthformed
the
center ofVideo Boundaries.
Such
elements arestrikingly
missing
when one viewsthe
tapes
constructed
during
the
project.These
tapes
arefinal.
They
arenot
being
viewed withthe
possibility
ofchanging
them
as wasthe
case
during
the
installation.
Included
withthis
report are copies ofthe
tapes
at amidday
pointto
compare withthe
final
tapes
andillustrate
the
process ofthe
installation,
but
these
obviously do
notcapture
the
complete growth ofthe
tape.
Also
included
aretapes
taken
directly
from
the
camera.These
showthe
participantin both
the
"on
camera"and
"off
camera"moments and should add
insight
to
the
waysthe
piece grew.Still,
these
tapes
shouldbe
viewedonly
as
documents
to
further
recordthe
installation;
none ofthe
tapes
represent a
final
product.The
three
days
ofproducing
the
tapes
were
certainly
the
center of concernfor
this
piece.The
current ageis
one of rapidinformation
exchange.Artists,
even
the
mostpolitical,
can not affordto
be
didactic
in
their
approach.
To radically influence
arapidly
informed
public,
art mustbe
opento
dialogue.
It
musthave
the
capability
to
respond againand again
to
constantly
reinformed viewers.To
consistently
chal24
modern viewer of art
is
trained
to
quickly
adapt and accept.Only
through
situations whichdirectly
confrontthe
viewers andintegrally
involve
them
in
the
piece can an artist avert passive acceptance orrejection of
the
concepts ofthe
work.Integral
involvement
is
possibly
a good catch phraseto
attachto
my
approach.The
idea
of "interactive"has
been
wornthin
through
unimaginative usein
training
programs as well asfrequent
misuse of
the
term
itself.
Often
interactive
programsmerely
acceptmultiple choice
type
responsesfrom
the
viewer and respondin
aspecific preselected way.
The
vieweris
no moreinvolved
withthe
piece
than
if
the
choice wereto
look
atthe
piece orignore
it.
Integral
involvement
places abrush,
achisel,
a penin
the
viewer'shand
andinvites
a markto
be
placed onthe
artist's original.It
provides complete and
free
accessto
respondactively
to
the
ideas
athand,
withoutfear
ofthere
being
harsh judgement
appliedfrom any
source.
The
importance
is
notfound
in
the
final
marksleft
by
these
activated viewers.
It
is
found only in
the
moment oftruly
confronting
the
work whichthe
artisthas
provided.If
this
momentis
ahuman
one,
one which respectsthe
intelligence
andcreativity
ofthe
25
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Introductory
Readings,
Second Edition.
New
York:
Oxford
26
Murray,
Dr.
William.
"The
Cognivox
VIO-1003."BYTE,
September
1982,
pp.231-238.
Paik,
Nam
June.
Videa
'N'Videology
1959-1973.
Syracuse,
N.Y.:
Everson Museum
ofArt,
1973.
Rosebush,
Judson,
ed.Frank
Gillette:
Video Process
andMeta
Process
(catalogue).
Syracuse,
N.Y.:
Everson
Museum
ofArt,
1973.
Schneider,
Ira
andBeryl
Korot,
eds.Video Art:
An Anthology.
New York:
Harcourt Brace
Jovanovich, Inc.,
1976.
Turabian,
Kate
L.
A Manual
for
Writers
ofTerm
Papers, Theses,
andDissertations
.4th
ed.Chicago:
University
ofChicago,
1973.
User Manual:
Cognivox VIO-1003.
Goleta,
California:
Voicetek,
1980.
Weiss,
Peg,
ed.Peter Campus
(catalogue).
Syracuse,
N.Y.:
Everson
27
APPENDIX
1
28
Purpose
This
thesis
willdevelop
and explorethe
qualities of video whichmake
it
a unique medium.Background
When
compared with moretraditional
artist'smedia,
videois
arelatively
unexplored area.The
entiretradition
ofthis
mediumexists well within
the
memory
ofmy
own generation.Thus,
the
background
for
this
thesis
comesfrom
a conglomerate of personalexperience,
social norms and scholastic research.Added
to
this
experience
is
an extensiveinvolvement
in
the
last ten
yearsin
three
areas of art outside of video:
literature,
music and photography.Of
particularinterest
in
these
fields
is
the
growth of modernism outof
the
romanticism ofthe
nineteenth century.James
Joyce,
Arnold
Schoenberg
andMan
Ray
are examples of artistswho,
through
their
struggle with
this
dramatic
changein
the
outlook ofthe
world,
redefined
the
boundaries
oftheir
respectivefields
.Video
lacks
ahistory
as an artform.
In
fact,
videois
so newthat
no major shifthas
occurredin
the
arts sinceits
birth.
As
aresult,
video still needs an artisticbase from
which video artists candevelop
new and perhapsrevolutionary
works.Woody
andSteina
Vasulka,
Peter
Campus
andNam
June
Paik
are some ofthe
currentartists who
have
begun
to
shape a video syntax.Their
work will29
Procedure
This
thesis
willbe
realizedin
two
major phases.One
phasewill
be
a videotape
consisting
of a sequence of short works.These
works will reflect
the
theme
described
above and willbe
developed
in
an additive
manner,
eachbuilding
onthe
ideas
andtheories
derived
from
the
preceding
work.Concurrently,
a second phase willdevelop
a
worldng
theory
into
a writtenform
which willfulfill
the
requirement of
the
written report.The
first
step
in
accomplishing
this
thesis
willbe
to
viewrelated past work
in
both film
and video.A
special emphasis willbe
given
to
studying
structural cinema andits
theories.
After
clearly
establishing
the
nature ofpreceding
work,
execution ofthe
tape
willbegin.
Structure
will notrely
on a narrativeform;
instead,
inter
relationships of
sound,
images
andthe
mediumitself
will provide aform
on whichto
shapeideas.
Pre-production
willinvolve
scripting, equipmentfabrication
andmodification, and
facilities
coordination.The
possibilities ofaltering
both
the
video and audio tracksthrough
the
use of unusual ormodified equipment will
be
investigated.Production
will consist of actualtaping
sessions.They
will notbe
limited
to
any
one style ortype
(i.e.
realtime
orhighly
edited);
however,
most willbe
portable video productionsusing
a small crewof one or
two.
Subject
matter willbe
open,
but
the
individual
works will
be
unitedby
the
theme
proposedin
the
opening
of
this
30
Post-production
presents some ofthe
greatest
challengesin this
type
of project.This
step
begins
afterthe
material
has
been
gathered
ontape
andis
the
stage at whichthis
proposedthesis
willbe
realized.Post-production
willinclude
editing
of sound andvideo,
electronic
alterations
or additionsto
the
video andprocessing
of
the
sound viatape
recorders andsynthesizers.
The
exact