Rochester Institute of Technology
RIT Scholar Works
Theses
Thesis/Dissertation Collections
10-31-1997
Dreamscapes
Ingrid Mesa
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Recommended Citation
Rochester Institute
of
Technology
A
Thesis
submitted
to the
Faculty
of
the
College
of
Imaging
Arts
and
Sciences in candidacy
for
the
degree
of
Master
of
Fine Arts.
title:
Dreamscapes
by:
Ingrid Mesa
"4
dream is
theshadowofsomething
real"
Special
thanks to:Su
Akyuz
Malcolm Spaull
Jim Ver
Hague
Tim
Wood
table
of
contents
Introduction
Research
dream
studyhistory-dream interpretation
theoriesProcedure
inspirations
5
conceptualization
7
production
8
interpretation
1
0
assembly
16
Results
problems encountered
outcome
1 7
Conclusions
19
Appendix
Adobe AfterEffects
Adobe Premiere
Adobe
Photoshop
Macromedia SoundEdit 16
21
introduction
The
main purpose ofthis
thesis
is
to
experiment,
investigate
andincorporate
different
vehicles ofvisualcommunications,making
them
worktogether.The
challengeis
to
work withthe
digital
videomedium,
to
create a videousing
the
appropriatecomputer equipment and
combining
visualand sound effects which will complement
and work
to
gether. The
soundis going
tobe
manipulatedin
such away
that
willreflect and enhance
the
2D
visualimagery.
This
imagery
will alsobe
manipulatedand animated
using
computer softwarein
order
to
convey
a message.Once
the
soundand
the
imagery
arefinalized, they
willbe
assembled
into
aQuickTime
movie andtransferred
into
aVHS
tape.The
final
movie willbe
alooped
versiontransferred
to aVHS tape
that will run throughthe
length
ofthe
show.The
purposeis
to
place a viewerinto
anisolated
situation,
into
adream-like
environment,
which will stimulatehis/her
auditory
andvisual senses.The topic
chosenfor
the
video resultedfrom
the
inspiration
ofdream
imagery
andsymbolism.
The
goal willbe
to
convertvirtual
dream images into
a surrealdream
like
visual reality."A dream isanarrative, and often a highly-condensedone,spanningawesome amount
ofmaterial
by
means ofitsownspecializedsymbolic
shorthand"
research
Bizarre
imagery
and symbolismhave driven
the
popularity
ofdream study
throughouthistory.
Dream interpretation
theories
have
changed over
the
years and across cultures.Ancient dream interpretation had
severalmystical
assumptions,
such ascarrying
mes sagesfrom
gods,
foretelling
future
events orcontaining
good or evil messages.It
wasn't untilthe
4th
century BC
whenPlato
andhis
pupilAristotle
brought forth
a
less
mysticaldream interpretation
theory
arguing
that
dreams
were generated exclusively
from
the
sensory.European
philosophersJohann
Gottlieb
Fichte
andJohann Friedrich
Herbart
startedto
associatedreams
withpsychology
in the
19th
century.Their
studies and philosophies
led
neurologist,
Sigmund Freud
(1856
1939),
tostudy
the
mind,from
whichhe
recognizedthe
importance
ofthe
role of
dreams in providing
accessto
latent
thoughts.
This
resultedin
the
development
of
his
"unconscious
mind"dream interpre
tation theory.
This
theory
stating
that
dreams
arethe
gateway
to the
unconsciousmind
has been
the
base
offuture
dream
interpretation
theories.Freud
believed
that
dreams
were an expression of repressedideas, desires,
andimpulses mostly
of asexual nature
that the ID
holds,
whichlater
emerge
to the
EGO,
wherethey
aretrans
formed
into
less
traumatizing
and moremanageable
dream images
and symbols.Carl
Jung
(1875
1961),
aSwiss
psychologist,
spent most ofhis
professionallife
studying
his
patient'sdreams,
hallucina
tions
anddelusions
themes
in
his psy
chotherapy
practices.He
concluded thatthey
allderived from
a common theme.Departing
from
Freud's
theory
of themunconscious
mind,
Jung
achievedthe the
ory
ofthe
"collective
unconscious."The
collective unconscious
is
a"genetic
myth-producing level
ofthe
mind commonto
all men and women, and
serving
asthe
well-spring
of psychological life."(6,
p.30)
Jung's
theory
statesthat the
mind gathersa great number of
symbols,
which mankindhas
collectedin its
dreams
across culturesthroughout
history. He
callsthese
mythological
andhistorical images
"archetypes."
Archetypes
are"the profoundly resonating
images
and themesthat
inform
the
world'smyths and religious and symbolic
systems,
as well as
populating
our mostuniversally
meaningful dreams."
(6,
p.13)
Although
Freud
andJung
workedin
the
development
ofthe
dream interpretation
theories,
theirideas
werevery different.
Jung's
inclinations towards astrology,
mysticism,
and occultismissues
disapproved
Freud's
great emphasis onthe
underlying
sexual content of
dream
symbology.This
lack
of agreement resultedin
Jung's
conclusion that
"grand
dreams" were adoor
way
to
a mystical worldinstead
of codedmessages
referring
to
specificdesires.
Freud
andJung
werethe
founders
ofthe
two greatest theories of
dream interpre
tation,
that peoplehave
followed
through
time
and even referto
in
the present; the
unconscious mind and
the
collective unconscious.
Both
theorieshave been
combinedunderstand-ing
the
variouslevels
ofthe
mind andthe
key
to
interpreting
dreams.
These
levels
anddivisions
are:The
consciousmind,
"EGO"
or
"I",
is
the mind's rational and self-awareness aspect.The
preconscious contains material suchas
facts,
memories,
ideas
andmotives,
which are open
to the
mind.The
personal unconscious whichFreud
referred
to
asthe
ID,
"is
the
primitiveinstinctive
side of ourselves controlledby
the
ego urges,half
forgotten
memories,traumas
andemotions."
(6,
p.23)
The
collective unconsciousis
a genetically
inherited level
ofthe
mind.It
is
a mental reservoir ofideas,
symbols, themes andarchetypes,
that
form
the material ofthe
world's myths,legends
and religious systems.These
stages ofthe
mind are reflectedin
threedifferent
levels
ofdreaming:
LEVEL
1
is
the most superficiallevel
anddeals
withdata from
the preconscious.LEVEL
2
usesmainly
symboliclanguage
specificto the
dreamer
whichis
storedin
the
personal unconscious.LEVEL
3
alsoknown
as"grand
dreams,"procedure
inspirations
Symbology
is
the
language
usedby
dreams
to
interpret
anidea,
amemory,
amood,
or aninsight.
Dreaming
represents a personallanguage
between
the unconscious and
the
conscious.We
canlearn
the typical
meanings ofmany dream
symbols,
but
there
neverwillbe
the assuranceof
the
understanding
ofthe
connectionsbetween
them.
The
dream
symbols usedin
this thesiswere:eyes: as windows of
the
dreamer's
spirituality
andinner
selfsky
and clouds: representmystery
keys:
open and choose a certain path"symbolsconstitute a universalidiom"
a
"8
a.
o
k
a.
the
full
moon: symbolizesfeminism
andeternity
clocks: as
the
human
heart,
showthe
emotional
side ofthe
dreamer's
conscious mindH7
i f\
opening doors:
invite
othersinto
your3
0
the
forest:
being
a place of uncertainty,full
of secretsto
be discovered
elements of
the
universe: reachto
high
er states of consciousnessbridges:
symbolizetransitions
in
life
Colors
"are
often onethe
mostrevealing
aspects of
dream
imagery."(6,
p.144)
The
symbolism of color
is
akey
elementin
the
interpretation
ofdreams
asit is
relatedto the
natural world.The
colors that prevailed were:
"violet,
a combination oftheprimaries red andblue,
has
anespecially
mystical,
enig
matic quality,
suggesting
at one andthe
sametime
a union and a tensionbetween
the
dual
creative sourcesbehind
the
universe."
(6,
p.144)
blue,
ahighly
spiritualcolor,
suggeststhe
infinity
ofthe
sky
white symbolizes
purity
conceptualization
The longest
phase ofthis
thesis wasthe
conceptualization stage which emergedfrom
the
researchdone
ondream interpre
tation and symbology, as well as
from
the
collection of personal
dreams,
which guided me to
look for
the
visual materialto
be
used.Several
storyboardsillustrating
different
arrangementsof
my dreams
were pursued.3
"O
0
L.
approach as
it invited
the
viewerto
ajour
ney
through the three
different
levels
ofdreaming
by
constantly opening
doors
that
drew
onedeeper into
adreamscape.
m a
g
e ry
The
collection of physical materialincluded
reviewing
various photoCD's,
my
own photography
work and picturesfound
in
books. Other
visual sources were video clipsfound
in
various motion pictures as well aseducational
films.
o u n
d
The
originalinspiration
for
the sound camefrom
listening
to New
Age music,
whichis
very
soothing,
with rhythmical variations anddream-like
effects.The final
selection ofthe
music changedfrom its
originalintent,
for
I
decided
to
layer
and combinedigital
music,
varioussounds, rhythms,
and natural sound effects.These
alteredthe
pace and mood ofthe
dreamscape.
production
The flat
art was scanned at72
dpi using
a
flatbed
scanner.These
stillimages
werecleaned,
theirsizes,
directions,
shapes and colorswere manipulatedtofit
the
requiredlayout using Adobe
Photoshop.
The
video clips used weredigitized using
Adobe Premiere
as320
by
240 QuickTime
movies at
15 frames
per second.These
rawQuickTime
movies were cleanedup
andsometimes manipulated
in
Premiere
by
changing
their speed anddirection.
Premiere's
Color
Balance,
Brightness
andContrast,
Hue
andSaturation,
andLevels
filters
camein
handy
whentrying
to
distort
L. 3
!j 5
The
original soundfiles
weredigitized
and cleanedup
in
the
computerusing
Macromedia SoundEdit
16.
These
weresaved as
AIFF
files.
The finalized
soundfiles
wereimported into Adobe
Premiere,
whichwas
the
software package usedto
synchronize and
layer
these
files
according
to
thevideo's
imagery
and mood.Layering
thesound was
very
critical,
for it
allowed meto
emphasize
the
moodI
originally
intended
to
create."thecontentofourdreams has
traditionally been
thought torevealahigherspiritual
order."
(. 3
"8
a.
O L.
a,
interpretation
The
final
version ofthe
movie wasintended
to
be
looped,
sinceit is
ajourney
to the
unconscious mind via
dreaming.
The
first
stages are meantto
create a senseof
curiosity
and anticipation to capturethe
viewer's
interest.
This
was made possibleby
manipulating
a soundfile
that
complemented a
black
and whitetexture
whichsimulates a
heart
beat.
As
the
image
rotates an eye
slowly
disappears
into
atunnel-like effect.
This
tunnel-like
effectwas created
by
superimposing
two
very
different
cloud photographsthat
rotatedin
oppositedirections
atdifferent
ratesand revolutions.
3
~e
o k
a.
The
first
key
that
one seesis
aninvitation
to
enterthe
dreamscape
asit
rotatesinto
the
full
moon.The
rhythm of the musicpicks
up
anticipating
the
ticking
of anapproaching
clock.The
clockimage
providesthe
dreamer
withthesense of time.
3
o
k
a.
The
flying
door
guidesthe
viewerinto
adeeper level
ofthe
unconscious, represented
by
a purpleforest. The
windsound addscuriosity
to the
scene.The
flying
stars arethe
key
that
lets
usknow
that we arein
alevel
ofdreaming
that
is
almost archetypal.The
wind soundcomplements
the
motion ofthe
stars asit
draws
youdeeper into
the
dreamscape.
0; k
3
%
The
drastic
transitionfrom
the
image
ofthe
closed
door
to
acolorful almost surrealsky,
adds
ambiguity
to the
dreamer,
it
almost seemsto
pull oneback into
the
dream.
The image
ofthe
eye andthe
clockhands
moving backwards
makesthe
viewerfeel
trapped
in
the
dream. This
dreamscape
is
emphasized withthe
ticking
sound ofthe clock.
3 -c
k c k
a,
The
bridge
symbolizesthe
final
transition
into
the
highest
ordeepest level
ofthe
unconscious.
With
the
racing
clock,
one getsthe
feeling
of speed anduncertainty
of where oneis
headed.
During
these
scenesthe
rhythm ofthe
music changesfrom
a softer mood to afaster beat
without eliminating
the
wind sound.r^
This
level
ofdreaming
is
composed ofarchetypes.
In this
frame,
the
moon notonly
reflectsthe
feminism
ofthe
dreamer,
but it
also representsthe
greatness ofthe
universe.
The
soundlevel
builds
up
and suddenly
drops,
altering
the
previous mood.k 3
a
r
The
singlekey
andthe
soundreturning
to
the
originalmood,
bring
the
viewerback
to the
dream.
They
encouragehim/her
to
continue
traveling
withinthe
dreamscape
as onelast door
opens.The image
ofthe
opening
andclosing
eyesas part of
the
forest,
suggestthe
awakening
ofthe
dreamer.
assembly
Once
the
stillimages
werefinalized
in
Adobe
Photoshop,
they
wereimported
into Adobe
AfterEffects,
wherethey
wereanimated
by
using
the
variouseffects,
fil
ters,
and uniquefeatures
offeredby
this
software.
The
most commonfilters
used wereGaussian
Blur,
Motion
Blur, Perspective,
andLens
Flare,
asthey
providedthe
dream-like
effect
that
I
wantedto
portray.Among
the effectsthat
werefrequently
used are sizemanipulation,
rotation andthe
opacity
controls.
The
final
movie was renderedin
AfterEffects
at30
FPS,
full
size(640
by
480)
and video compression
in 30
to
50
secondlong
pieces.The
final
AfterEffects
QuickTime
movieswerearrangedin
Adobe
Premiere
wherethey
were assembled withthe
use oftransitions.Once
the individual
QuickTime
movies werearranged
in
away
that
made sense,the
sound
files
wereimported.
Premiere
allowed me
to
manipulatethe
speed ofthe
soundfiles
evenfurther
to
synchronizethem with
the
imagery.
The
soundfiles
were
layered in
Premiere
creating
new andinteresting
sound effects that embellished and complementedthefinal
piece.Once
the
final
QuickTime
movie wasfinalized it
wastransferred
to videotape
using
Media
100.
A
final
self-containedQuickTime
movie wasimported into Media
100
and rendered andtransferred to
tape.result
This
thesis
has been
alearning
processfrom
beginning
to
end.The
researchdone
ondream interpretation
theories
andsym-bology
have
been
criticalin
the
develop
ment of
the
storyboard.Freudian
andJungian
dream interpretation
theories
anddream
symbolism,
were essential
in
the
finalization
ofthe storyboard,
which was combinedboth
imagery
and eventsfound
in
my
owndreams,
as well asthe
studiesI
did in dream
imagery
andinterpretation.
Collecting
my
owndreams
wasalso a valu ablelearning
experience.As
a result ofcollecting
these
dreams
andtranslating
them to
visualimages,
I
was ableto
understand and picture surreal
images better
aswell as
sensing
ofhow
to
interpret dream
like images.
Working
withthe
digital
medium was avery important factor
I
learned
while producing
this
thesis.Among
those
factors,
I
learned
to
useAfterEffects
which was themain software package that carried me
through
the
completion ofthethesis.
Difficulties
encountered werelow
storagememory
andrendering time,
whichtookan average of2
hours
ofrendering
time
per second ofdigital data.
By
experimenting
andtesting
the
different
compressions,
I
learned
that
animation compression givesthe
best image quality but
the
file
sizes aretoo
large
to
handle. Video
compression worksfine,
giving
a much more manage ablefile
sizebut in my
projectit
posterizedsome of
the
very
subtleimages. I
had
to
choose
between
file
size orimage
quality.Due to the
nature ofmy
thesis
andthe
topic
I
chose,
I
could getaway
withthe
posterization whereasI
wouldn'thave had
enough storagecapability
to
be
ableto
transfer the
whole project.The
music played avery important
partin
the
decision making
stages ofthe
thesis.Rough
half
sizeQuickTime
movies at12
frames
per second were assembledusing
Macromedia
SoundEdit
16
in
orderto
help
me picturethe
sequence ofthe
final
piece."Dreams aretheroyalroadto theunconscious"
Sigmund Freud
conclusions
As
a visualcommunicator,
I
feel
that
it
is very
important
to
work withdifferent
graphic media
that
willbroaden
andenhance one's creative vision.
Using
my
skills and
knowledge
I
experimented withthe
digital
video mediumin
orderto
effectively
communicate adreamscape.
The
outcome ofthis thesis
wasvery
successful,
asI
improved
and experiencedthe
digital
videofield
by dealing
with newhardware
and software.The
chosentopic
allowed me
to
be visually informative
by
creating
anintriguing,
innovative,
and surreal video whichfulfilled
my
originalintentions.
Communicating
my
thesis
in
an effectiveway
sothe
audience wouldfeel
engaged, wasakey
element ofthe
project.I
tookthe
initiative
ofsetting up
aninstallation
dur
ing
the
showthat
enhancedthe
video.Using
these
"non-digital"resources compli
mented
my
originalintentions.
The
outcome ofthis thesis
wasvery fulfill
ing. The
installation
wasdefinitively
abig
aspect of
its
success.Once
allthe TV
monitors
wereinstalled
andthe
sound was setup
in
a whiteisolated
environment,
allmy
original
intentions
became
a reality.Seeing
the
reactionthat
dreamscapes had
onthe
viewers
during
the night ofthe thesis
show wasthe
mostsatisfactory
experience.My
projecthad
such an enormous effect onsome people
that
they
weretotally
engaged
in
thedream
and would notleave
the
room.For
othersit
was afeeling
ofrelief and peace, and
in
onecase,
the
motion and rotation of elements
in
the
video
had
an effect on someone'sdreams.
On
a more personallevel,
this
thesis changedthe
way
I
feel
aboutdreams,
especially my
own.As
a result of allthe
researchand
studying I
did
ondream symbology
andinterpretation,
I
have become
more aware ofthe
images
I
seein my
personaldreams.
Collecting,
analyzing,
interpreting
andillus
trating
my dreams led
meto
realizehow
perceptive and vulnerableI
really
amto
everyday
objects and situations.These
have
a great effect on me and
I
sawit
reflectedin my dreams.
I
truly
enjoyedthis
learning
and creative experiencebecause it helped
mein
my
professional
and personal growth."Wesee,
hear,
smell,andtastemanythingswithoutnoticingthematthe time..."
Carl
Jung
appendix
The
following
software packages were usedin
the
development
ofthis thesis
Adobe
AfterEffects
3.0
AfterEffects
is
a videoediting
softwarethat
has become
afundamental
tool
in
digital
post-production
for
film,
broadcast
videoand multimedia.
It
has
that
capabilitiesto
produce sophisticated animations and pro
fessional-quality
film
and video composites.Adobe's
AfterEffects
primary
function
is
motion-based effects.It
allowsthe userto
superimpose
moving
and stillPICT
images,
text,
and videoclips,
combining
theminto
asingle
layer.
It
is
the
perfect optionfor
image
editing.AfterEffects
also givesthe
option of
rendering
QuickTime
movies,
which can
be
digitally
outputto
film,
videotape,
orCD-ROM.
Among
its
greatestfeatures,
is
the
compatibility
with otherAdobe
products.Photoshop
andIllustrator
files
canbe
imported into AfterEffects
withoutlosing
their
information
and settings.It
alsosupports
Photoshop filters,
which makesthis
software package even more powerfuland useful.
Adobe
Premiere 4.2
Premiere
is
a powerfuldesktop
videoand
audio-editing
software applicationwhich complements
AfterEffects.
Adobe
Premiere
offershigher quality video-cap
ture
and nonlinearediting
capabilities,
aswell as
better
sound support.One
ofPremiere's
best
qualitiesis
the
capability
to
changethe
speed andduration
ofQuickTime
movies.Another
toolthat
Premiere
offersis
the
Transitions
channel,
which allows the user
to
smoothly
combinee
a, a,
e
footage.
Finally
Premiere
provides audiolayers
which supportAIFF
andQuickTime
sound
files.
This innovative
feature
allowsthe
userto
collage and synchronizediffer
ent sounds.
Adobe
Photoshop
4.0
Photoshop
is
the
leading
toolfor creating
digital
imagery. Version 4.0
providesthe
users with greater creative support such as
Actions,
Adjustment
Layers,
Free
Transform
and
Custom Gradients among
others.Adobe
Photoshop
continuesto
be
the
lead
ing
software packagein image editing
and manipulation.Macromedia
SoundEdit 16
version2
SoundEdit 16
allowsto
record, edit,enhance,
mix,
play back
and storemulti-track
highest
quality, whichis
16-bit,
44kHz
soundtracks.
Its
features
include
theability
of multi-track
mixing
andediting
in
aQuickTime
format
for
better
synchronization.
SoundEdit
16 has
the
capability
of converting
these soundfiles
into
different
file
formats
tobe
compatible with other multi media applications.bibliography
o o
k
s1.
Adobe Systems
Incorporated,
Adobe AfterEffects 3.0
User
Guide.
USA:
Adobe
Systems
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