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(1)

Media enriched classroom

scenarios

An approach to evolve schools by empowering teachers

(2)

Using new technologies in

schools …

Constructivist approaches

Involve the learner into the design of learning objects

Let learners build their own knowledge

Let learners share their knowledge and learning

(3)

What about the teacher?

Different initiatives from the government (e.g. Schulen ans Netz) over the past years

Aim: introduce computers into schools to improve learning and teaching

Schools got funding to buy new technology and set up computerised learning scenarios

Internet access for every school!

At least one teacher of the school has to become an IT expert

Direction in the curriculum that teachers of every topic have to do a number of lessons with the computer

But: No help for teachers to set up expedient computerised learning scenarios

(4)

2nd Pisa-Study (OECD, 2004)

Pupils in Germany have high level computer skills

Almost every child has access to a computer (home,

friends, relatives, …)

Pupils are used to play with the computer

Majority of pupils at age 15 in Germany never

experienced computers as tools for everyday learning purpose

Reason:

Insufficient use of computers in schools

(5)

Solution?

Every pupil should have at least access to his/her own

handheld computer. Loads of computer devices and easy access are prerequisites for successful use

(Soloway et al., 2001)

Taking account of the availability of other resources at

school, the mere availability of computers does not translate into higher student performance [. . . ]

(6)

Teacher perspective

“More time needed to prepare the task without increase

of student’s performance when moving a conventional task to the computer”

“My teaching style is on a high level, I do not see any

impact in using computers”

“Why should I use the computer when it does not

exactly provide what I need but costs a lot of effort?”

“No idea what to do beside of internet recherché”

“Our primary school has now a 30.000 € computer

(7)

Problem

Loads of commercial software for school, but

Not flexible enough

Only build for one special task

No pedagogical expertise

Software with pedagogical expertise done by

enthusiastic teachers, but

Not very technological advanced

Only build for special needs of one teacher

Computer hardware often sold without an individual

(8)

Our approach

Empower teachers to design computer-supported,

collaborative learning scenarios

Combine expertise of teachers, researchers and

developers (participatory design)

Do not try to change well suited pedagogic methods

Do not force teachers to change their way of teaching

when using the computer

(9)

3 examples

NIMIS (1998-2000), EU funded ESE project

Computer-integrated primary school classroom

SEED (2001-2004), EU project

Changing mindset of educational decision makers and teachers using best practice examples

LMMP (2006-2007/8?)

multi-media learning plattform for pupils with learning disabilities / mental handicap

(10)

The NIMIS Approach

Roomware approachFinger/pen-based input devicesNo traditional computers visible

(11)
(12)

Seamless transition to

computerised environment / no media breaks

Pen and paper metaphor

Mind tools as tools for

creative expression of ideas

Curricular relevance

Teachers participation and responsibility for learning and teaching method

Integrated data management (School Intranet vs. Internet)

(13)

SEED: Developing visual

languages for different toppics

COLLIDE Software

Synchronous information exchange between learners

and teachers

Private and shared workspaces

Collaborative modelling using a mix of different visual

languages without loosing domain specific functionality

(e.g. system dynamics, hand writing and discussion)

(14)

Scenarios developed in SEED

Modelling with System Dynamics

Biology

(e.g. epidemic growth)

Geography

(e.g. usage of resources or development of coffee plantation)

Studies of Elementary Probability

(e.g. lotteries, dices, birthday problem)

Cooperative Drama Analysis

(15)
(16)
(17)
(18)

Media Integration/Transitions

The “ruler” Episode

(19)

LMMP – software for children with

learning disabilities

As flexible as possible to create individualised task for different needs of the pupils

Easy accessible even for teachers without computer experience

Integration into traditional classroom scenarios

Realisation: Inclusion of a large community of teachers for mentaly handicapped pupils via a Wiki, where teachers can

Download latest software

Contribute to the software manual

Report bugs

Fill out evaluation forms

(20)
(21)

Software is just one part of the

story

(22)
(23)

Thank you!

[email protected]

www.lmmp-bw.de/wiki

References

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