Chapter 13
Experimental Design
What I will know and be able to do
Use the four principles of experiment design to design a
completely randomized experiment and compare
responses of different groups.
Assignment:
Read Chapter 13!!
Definitions:
1)
Observational study
- observe outcomes
without imposing any treatment
I’ve developed a new rabbit food, Hippity Hop.
Rabbit Food
Makes fur
soft &
shiny!
Increases
energy!
100% of daily
vitamins &
Can I just make these claims?
What must I do to make these claims?
Who (what) should I test this on?
What do I test?
NO
Do an experiment
Rabbits
3)
Experimental unit
– the single individual
(person, animal, plant, etc.) to which the
different treatments are assigned
4)
Factor
– is the explanatory variable
6)
Response variable
– what you measure
7)
Treatment
– a specific experimental condition
I plan to test my new rabbit food.
What are my experimental units?
What is my factor?
What is the response variable?
Rabbits
Type of food
Hippity Hop
I’ll use my pet
rabbit, Lucky!
Since Lucky’s coat is shinier & he has
8)
Control group
– a group that is used to compare
the factor against; can be a placebo or the “old” or
current item
9)
Placebo
– a “dummy” treatment that can have no
Old Food Hippity Hop
Now I’ll use Lucky & my
friend’s rabbit, Flash.
Lucky gets Hippity Hop
food & Flash gets the
old rabbit food.
Old Food Hippity Hop
The first five rabbits
that I catch will get
Hippity Hop food and
the remaining five will
get the old food.
Old Food Hippity Hop
Number the rabbits from 1 –
10.
Place the numbers in a hat.
1 2 3 4 5 6 7 8 9 10
The first five numbers pulled
from the hat will be the
rabbits that get Hippity Hop
food.
I
evaluated the rabbits & found that the rabbits
eating Hippity Hop are better than the old food!
The remaining rabbits get
the old food.
10)
blinding
- method used so that units do not
know which treatment they are getting
11)
double blind
- neither the units nor the
Rabbit Food
Hippity Hop
Rabbit Food
makes fur soft
and shiny, &
increases
energy for
ALL
types of
rabbits!
Principles of Experimental Design
•
Control
of effects of extraneous variables on the
response – by comparing treatment groups to a control
group (placebo or “old”)
•
Replication
of the experiment on many subjects to
quantify the natural variation in the experiment
•
Randomization
–
the use of chance to assign subjects
The ONLY
way to show cause
& effect is with a
well-designed,
Example 1:
A farm-product manufacturer wants to determine if the
yield of a crop is different when the soil is treated with three different
types of fertilizers. Fifteen similar plots of land are planted with the
same type of seed but are fertilized differently. At the end of the
growing season, the mean yield from the sample plots is compared.
Experimental units?
Factors?
Levels?
Response variable?
How many treatments?
Plots of land
Type of fertilizer
Fertilizer types A, B, & C
Yield of crop
Example 2
: A consumer group wants to test cake pans to
see which works the best (bakes evenly). It will test
aluminum, glass, and plastic pans in both gas and electric
ovens.
Experiment units?
Factors?
Levels?
Response variable?
Number of treatments?
Two factors - type of pan & type of oven
Type of pan has 3 levels (aluminum, glass, & plastic & type of oven has 2 levels (electric & gas)
How evenly the cake bakes
6
Example 3
:
A farm-product manufacturer wants to determine if
the yield of a crop is different when the soil is treated with three
different types of fertilizers. Fifteen similar plots of land are planted
with the same type of seed but are fertilized differently. At the end
of the growing season, the mean yield from the sample plots is
compared.
Why is the same type of seed used on all 15 plots?
What are other potential extraneous variables?
Does this experiment have a placebo? Explain
It is part of the controls in the experiment.
Type of soil, amount of water, etc.
Experiment Designs
•
Completely randomized – all experimental units are
allocated at random among all treatments
Treatment group 1 Treatment group 2 Treatment group 3 explanatory
variable
Treatment C
Treatment B
Completely randomized design
Randomly assign
experimental units to
treatments
Treatment A
•
Randomized block
– units are blocked into groups
(homogeneous) and then randomly assigned to
treatments
Ran d o m ass ig n m en t Group1 Group2 Treatment 1 Treatment 2 Treatment 3 Treatment 3 Treatment 2 Treatment 1 explanatory response varaible varaibleTreatment B
Randomized block design
Randomly assign
experimental units to
treatments
Treatment A
Put into homogeneous
groups
•
match up experimental units according to similar
characteristics & randomly assign one to one treatment &
the other automatically gets the 2nd treatment
•
have each unit do both treatments in random order
•
the assignment of treatments is
dependent
Matched pairs
–
Pair experimental
units according to
specific
characteristics.
Next, randomly assign
one unit from a pair to
Treatment A. The
other unit gets
Treatment B.
Treatment A Treatment B
This is one way to do a matched
pairs design – another way is to have
the individual unit do both
12)
Confounding variable
– the effect of the
confounding variable on the response cannot
be separated from the effects of the
Suppose we wish to test a new deodorant
against one currently on the market.
• Ask for 4 male & 4 female volunteers
• Randomly assign to treatments – no confounding between
gender & deodorant
• Block by gender & randomly assign – no confounding
• Block by gender – give females new deodorant & males get
current – NOW have
Treatment B
Treatment & group are confounded
Treatment ATreatment A Treatment B
One group is
assigned to
treatment A & the
other group to
treatment B.
Confounding
does
NOT
Example 5:
An article from
USA Today
reports the number of
victims of violent crimes per 1000 people. 51 victims have
never been married, 42 are divorced or separated, 13 are
married, and 8 are widowed.
Is this an experiment? Why or why not?
What is a potential confounding variable?
Age – younger people are more at risk to be victims of violent crimes
Example 6:
Four new word-processing programs are to be
compared by measuring the speed with which standard tasks can be
completed. One hundred volunteers are randomly assigned to one of
the four programs and their speeds are measured.
Is this an experiment? Why or why not?
What type of design is this?
Factors? Levels?
Response variable?
Yes, a treatment is imposed. Completely randomized one factor: word-processing program with 4 levels
Example 6
: Four new word-processing programs are to be
compared by measuring the speed with which standard tasks
can be completed. One hundred volunteers are randomly
designed to one of the four programs and their speeds are
measured.
Is there a potential confounding variable?
Can this design be improved?
Explain.
NO, completely randomized designs have no confounding
You could do a block
design where each person uses each program in
Example 7
:
Suppose that the manufacturer wants to test a new fertilizer
against the current one on the market. Ten 2-acre plots of land scattered
throughout the county are used. Each plot is subdivided into two subplots,
one of which is treated with the current fertilizer, and the other with the
new fertilizer. Wheat is planted and the crop yields are measured.
What type of design is this? Why
use this method?
When does randomization occur?
Matched - pairs design
Randomization
reduces bias by spreading any
uncontrolled confounding variables evenly throughout the
treatment groups.
Variability
is controlled by sample size. Larger
samples produce statistics with less variability.
Blocking
also helps reduce variability.
Is there another way
to reduce variability?
High bias & low variability
Low bias & low variability Low bias & high variability
Designing an experiment
The 4 Principles of Experimental Design
• Control: Make sure that all other conditions (besides experimental factors) are the same for all subjects (to isolate the effects)
• Randomize: Treatments are randomly assigned to subjects so that the
experiment does not favor one group over the other.
• Replicate: The experiment should be repeated on a large number of
subjects (or in different groups within the population)
• Block: Use to reduce the effects of identifiable attributes of the subjects that cannot be controlled (variation) – this recognizes differences
Designing an experiment
• State what you want to know. (Know whether Hippity Hop makes rabbits healthier…”)
• Specify the response variable. (Evaluate the softness of fur and weight of each rabbit)
• Specify the factors, the levels and the treatments (Factor is the food, 2 levels – original and Hippity Hop, which means there are 2 treatments)
• Specify the experimental units (Rabbits)
• Observe the principles of the design:
• Control any sources of variability that you can
• Randomly assign experimental units to treatments – block if necessary
• Replicate the results