Effects-Starbu
"Zyzak Is King"
-On Location With An
Adventure Game Fantasy
Guide to CINEMAGIC
r-
~=~~:
Back Issues, page 26
~
SPECIAL FEATURE
Animation With
Your Home Com
0;;",0000.,
S
1.
95
9"
CONTENTS
Editor
's
4
On Location
18
Bench
_ _ _
_
Microcomp uter
6
Animation
_
A special feature on how to create dazzling animation with your home computer.
By
James Leatham.Filmmakers
'
1 2
Forum
A regular department devoted to readers' comments and cor· respondence about fantasy filmmaking.
Cinemagic
Market-Place
_ _
13
Classified advertising and announcements.
Easy
Effects
_
15
Make your own cross-star fitter and create super starburst flares.
By
JlIck Imes, Jr.ClNEMAGIC goes on lOC8tion for the making of an adventure game fantasy film, Zyzakls King. By John Cleyton.
Stop-motion
Studio
Armatures for Less, CINEMAGIC veteran Ken Walker builds an
armature for a model AlloslIurus from a design by Kenneth Brilliant.
By John Dods.
Producers'
Bulletin
Issue
#23
Latest news of our readers' productions.
CINEMAGIC
Back Issue
Guide
_
26
At last, a comprehensive guide to every subject ever covered in the pages of ClNEMAGIC.
Success
30
Story
_ _
_
(
A CINEMAGIC success story: Mark Sullivan rises from basement film· maker to Hollywood SFX artist with his fantastic short film, Highrise. By John Dods.
Issue "'23 Publishers
Norman Jacobs/Kerry O'Quinn
Associate Publisher
Rita Eisenstein
Circulation Director
Richard Browne
Assl'tant Publisher
Milburn Smith
Editor David Hutchison
Art Director
W.R. Mohlilley
Managing Editor John Clayton Assodate Art Director
Neil Holmes Senior Designer Denise Lewis Designers Daniel Abello Sook Han Editorial Contributors John Dods Jo!Imes Lelltham Hugh Stegman
Mark Sullivan
Spedal Projects linda Loias Damon SlIntostefano Production Assistants Ed Bergenza Richerd Cebek Elizabeth DeJesus Eileen Dempsey Norma Garda Shawn Hodes Chris Kwlath Andrea Passes Flnandal Manager Joan BlIetz Founder of CINEMAGIC Don Oohler Published by
STARLOG PRESS, INC.
475 Park Ave. South
New York. NY 10016 "'d~tl .. I"9lnIOfmallon, Rit.o El:l<'",ltln
(212) 689·283(1
0\11IIII ... ~ ~ I..tIIIom'J IIdlnIqUI aI produonglncnd-1III-...IaIo ... I ... ~I ... I .... IUIIiKI aI . . ~_1IIrY s.-on ... __ ., .... .
...
.,....--
...
..,.... ...
IIoooeI ,, __ al ... 1..tINm'I~AP.e._ ~ ... IIIs ... iIIIiI_ ... ~monIIIIf__
1okriW_pIIIIII..,.
...
~ r-pIIIIII..,. JcmDlVllrl ... ~ IlIIp from 0cIu;III ~ ' ' ' ' ' ~ who,... U$ out .. a pindI4 ONEMAG/C"23
Editor's
BENCH
Guest Editorial:
Lucky You!
W
hen I wa,a kid. I would have killed to find a magazine like CINEMAGIc' I wanted to meke movie, more then enything else. and there wes no publication to tell me how to do mlnleture sets. titles and cobwebs-no publication to put me in touch with other filmmekers In my area-no publication to teach me about ,cripu end sloryboards.Above all. there wa, no publication that sponsored e contest where I could strut my sluff. There was no Short Film Search.
Lucky you-you have e wonderful opportunity to learn from this magazine lind then to put your learning Into practice by making II ntm (or tape) that might be a prize winner.
By the time you read this we will hllve just staged the 5th Anniversary awards night for Ihe Short Film Search Uointly sponsored by the School of Visual Arts~ and It was a glit· tering event. Our Lincoln Center lIuditorlum was packed to overflowing with both profes· sionals and students.. We screened all the winning films to a cheering audience. and we • presented trophies and specitll prizes to the thrilled winners.
II was II mllglcal night! Look for II complete report In the next issue.
If you were flol there. you aIR ,UII gel In on the fun when some of the winning films are shown on Nighl flIght. Friday and Saturday. November 25th lind 26th. beginning at
11:00 PM Eastern (8:00 PM Pacific) on USA cable Network. Nlghl flight Is a four·hour.
fllst·paced. youthful variety shOll/lind Is the hIghest· rated cable series in the wortd. The exposure for our winning filmmakers will be sensatlonll1.
And if viewers respond positively. Nighl flight will schedule regular CINEMAGIC segments for the future. and we'lI supply them with past winners from the Short Film Search as well as other original films.
But that's not all-we are making deflnlle plans to televi,e the entire awards night In 1984-the 61h yellr for this non·proflt event. We'll show the world what kind of electrlcl· ty Is generated when fans tlnd c:elebrlties come together to discover. and honor. young
talent on the WlIy up. We'lI show 'em the ffitlgicl
As II result. next year's winners will heve II national ~howcase for their work that will give them an incredible career boost.
If you lire an aspiring producer. director. writer. actor. cinemlilographer. special ef· fects creator or Interested in any branch of movies or TV. you owe It to yourself 10 start-righf flow-TODAY-planning and organizing a film production for next yeer's contest.
Don', try to ffitlke Gone With The Wind. Just do a lillie film thllt shows how clever and creative you are. Make It the best work you're capable of-In concept and in execution. This is your chance; 90 {oril!
Then. milybe. just maybe. you'lI be Judged as one of the best films-and you'lI have your work ,hown to an impommt audienc:e: ilt a big New York theater-and maybe one of
the professionals In the audienc:e: wilt see it and SlIy. "Hey. that kid has tlilent!" Sounds corny. but it could happen!
Still. you'lI never know unless you put out the effort. Breaks like thllt don't hilppen to people who sit around and WlIit for the phone to ring. Get up off your butt lind stop daydreaming!
When! was II kid, I would have killed to find a contest like this-an opportunity to show off my talent. If the Short Film Search had existed when I wes In school. I might be directing films todey.
Of course. that would mean that I neY(!r would have become II magazine publisher. lind the CINEM .... GIC Short Film Sellrch wouldn't el<ist.1 guess ftom your point or view It's II good thing there was no magazine like this for me. lucky you!
!l;erry O'Qulnn/Publisher
CINEMI\.QlC Is publloMd bl.monthly by STAALOO PRESS. IriC. 47' P .. k A.' ... Soulh. Mew Yo.k. MY 10016 This 1.
1._
·23
(VoI .. me 4. No.'~ ISSN ~JOOO. C .... lonl II CI 1983 by ST ... RLOO PRESS. INC .... II rilJh ... earnd. R~lnl Of rep'odOCIIon of..,. malerllllln .... 1 01' In .. hole ... 11'IOIJI wrlUm permloolon lrom the pubI~ II IIrlctlylor· blclden. ONEI'VIOIC ~I no .efI>OIUIbilltylor uruoIkited manllKriplJ;. pilot ... norothermalerMl. but 111.Mlllna OlIbmItt.ols .. e~le<Iby.oeII_-'lWnfIedm~.tMy1//II!"<:orUIck,~IOn(!.l/rI«flICrry.r ... ""'.ProducU _ l i e d •• e ...
_")1
endorted br CtNEl'\AGIC. ilnd.ray _lew.,..praoed In edI,orlool C'OPY ....'*
necessarUy thole of ONEI'VIGIC. SubKtIp\lorl rMH: .9.911 r.. """')'HI (lilt 1 _ ) ",U_cd In 'he U.s . c..-IOn(!"""'Ito. lor~ ~ $14.<18 Itt U.s. I""," only. n_ 8ub.-c1pllo".: ... directly 10 ClNEMGlC. do
ST ARLOO PRESS. riC. 47~P .. k ... v ... South ... Yor'Ir.. rff 1 001& NotlfiQr.lonof eM"", or _ _ 01",, __ .1. aend 10c:JNEI'VIOIC. S .. lNocrIpc ... Depc. P.O. So. 142. Mt. MI>ITIs.1L 610S4.0142. I'ott ... t,." Send form J~79lo
ClNEMIIOIC. P.O B<>-o: 142. M, Morris. II.... ~ IC»-! AppIk ... 10 rnollo«onddullspendlng tI New York. NY
.nd" ...
WORLDS OF IMAGINA
TION
From
'IlI$$
Travel through
a
universe
of
wonder,
laug
h
s
and chills with these
marvelous
STARLOG
magazines!
STARLOG-The most popular science
fiction magazine in our
solar system, bringing
you all
the late
st
in SF
film,
television
and fact!
FANGORIA-The magazine
of
motion
picture
thrills, chills
and
horror
,
for all you
brave
souls
with
a
taste for
terror!
ClNEMAGIC-I
f
yo
u
are a young
film-m
ake
r intere
s
ted in
scie
n
ce
fiction
,
specia
l
effects and
the magic
of
the
cinema,
this i
s
your
magazine!
Explore the outer reaches of fun
&
imagination!
Look for these exciting
publications
at your local newsstand-or subscribe
today!
a _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ __ __ _ _ __ _ _ _ _
Mail to: STARlQG PRESS, 475 Park Avenue South, New York, New York, 10016
_
S
TAR LOG
S)7 49
(12 IssuesiWMj Foreign $3649 _ FANCQRJA $1 'i 98
(8 Is~uE"~fY{,iH) Forf'lgn \21 98 _ CiNEMAGIC
$9.98
(6 issues/year) Foreisn: $12.96Enclosed:
NAME
ADDRESS
CITY_
STATE
_ _
_
- - ZIPMICROCOMPUTER
ANIMATION
Create
dazzling
co
mput
er
animation
with
a
personal microcomputer
By JAMES S. LEATHAM
James Leatham with his ApJ)le II plus home comj)lltet. The lOP is off 10 keep the comptJter from owr·heating. Tile camera set·up and secorMf moRIa aAlln the closet,
M
ost ter people associate animation" with Disney"compu's , TRON, the briefing room scene inSlar Wars and the Voyager Saturn films.You CINEMAGIC readers have sharp eyes
for new and unusual special effects and often want to find some way to incorpor -ate them Into your own films. Computer
animl!!IIion effects are no exception. Sometimes even the set Is a special ef· fect, A common example Is the computer
display on a spacecraft's instrument
panel. For the film Asteroid (see CINEMAGIC -16) I used my Apple II
microcomputer and trick photography to make the "Paradox" logo, titles. credits
and various instrument readouts. Most of
what I've done is use a computer to "fake"
computer displays! Those displays a re ac·
tuelly feef'projected images on the sets suggesting a computer readoul A real computer end CRT (TV set or video
monitor) wouldn't work liS well as rear
-6 ONEMAG/C-23
projection for several reesons. For one thing. the TV Image is hard to photograph under movie lights-the picture is dim and operates ata different frame rate then
the camera. The other problem is the computer. Any microcomputer can tell you the square root of 12 before you let go of the keyboard. but if you want to do enything complicated. like enimetlon or picture displays. it needs time.
Time lapse photography can compress
hours of computet time into mere
seconds. We've all seen time lapse films of flowers bursting magically Into bloom in seconds. the same principle can be us· ed to "speed up" the length or time a com· puter needs to create eech frame of enimation for the camera.
Further more, the computer can take over the operation of the camera, automat lcally open i ng the sh utter for ex· posure each time an image has been ful· Iy created on the computer's screen. After
drawing an image. a radar screen for ex· ample, the computer can operete the <:amera's shutter release, then start work·
Ing on the nf!)tl frame
Shooting this way will also eliminate the "roll bar" or flicker that Is normally associated with video Images that have been filmed. Holding the camera's shut·
ter open for a second or more "unnickers"
the I V Image and allows the use of fine gr8in Kodachrome flIm and color filters.
To understand how this works. let's call afilm framea "frame" and a video frame
e "field." Unless the camera's shutter opens when the video field begins and
doses when It ends. either more or less than one complete video field will be film·
ed, If one complete field and an incom·
plete field are photographed during one frame, part of the frame will be 100%
brighter. If this situation continues. the
photographed video screen will appear to
Professionals go to great lengths to synchronize their camera's shutter very
precisely to avoid flicker. But most amateur Super.8 movie cameras do not have adjustable shutters. But by using comparatively long exposures, we can make the flicker effect completely unno· ticeable.
If 100 complete fields and one in· complete field are photographed In II several second exposure, part of the frame will only be
1
% brighter than the
r~st, The flicker Is now Imperceptible. So by using an exposure of a few seconds you don't have to synchronIze the shutter to the video signal.
If the camera will allow the shutter to
stay open for a minute or more, the com·
puter can add color, without using a col·
or TV-even if the computer can't display in color. Placing a green filter on the
camera to film our radar screen example will make the display look moreauthen· tic. But you don't want a World War II radar
screen in a 21 st century space battle. so
use more colors. Enemy blips can appear
in red and the good guys in blue. for example.
The computer can position a red filter in front of the lens, draw the enemy blips, then erase them before changing filters and drawing the rest. Although it's more
complie&ted than usIng a color computer and TV. the choice of colors, exposure conlroland increased resolution is worth the effort.
The favorite trick of the computer animator is to have the computer control the entire system. The program that draws the images to be photographed
also controls the camera's shutter and moves color filters In front of thecamera's lens. This way you plan what is to be film·
ed and the computer does the work,
HOWl DOlT
I always wanted a computer. so I was
one of the first to purchase an Apple II.
Fo
r
years it had the best graphics and it has many features that make it a natural for computer animation.
It can display text (letters, numbers.
etc.). graphics or graphics with subtitles.
The computer's operation can be inde· pendent of the image being displayed. It
can draw while showing text, print text
while showing graphics or show one pic-ture while drawing another.
Erasing one screen lind using the other can act as a second camera shutter. The blank screen can be displayed while the
computer is busy drawing a picture, when the color filters are being changed and when the camera is in the proces.s of opening or dosing its shutter. Electric -powered Super·8 cameras can open and close their shutters far faster than a motor driven 16mm Bolex can. A "wait for me to finish" sigMl is required forthemorelse errors will occur.
The computer Is wired so that when it's
in the graphics mode it produces 8 TV
signal that shows the onbff state of a large
chunk of its memory. (An Apple II has 8192 bytes.) When the computer draws anything. iI's actually storing numbers.
My most complicated program tricks
the computer into drawing several p ic-tures at once outside the display memory area, then moving the "numbers" to where the cameTll can
see
them, expoSing each image through a different filter.The Apple II is also easy to interface
(hook up to other things). In addition to
The camera set-up. The motor In the ioreground in chain-drive 10 the 45rpm record is driven by an output signal and controls !he camera's $huner motor. An
Input signal (cued by the stickers on the rerord) tells !he computer 'NtIen the
camera Is finisMd opening or closing lis shutter. Other disk Is tile filter wh~L
ArIolher view shows !he monitor thatlhe camera shoots. Tile camera is turned
~ lor p/lotography purposes. The little rellective StickelS on the large tiller
wh~1 (a cut-out33rpm record) trigger an Input s1gnallhal a filter
Is
In place,turning ott the output signal driving the motor and holding the wheel in place.
A 16mm sequence mal seems 10 have deplh.ln color, it Is aU green.
four potentiometer inputs. the game pad· die connector can send four and re<:eive
three onloff signals. The output signals
control the camera's shutter (on - open,
off _ dose) and the color filter drive motor. The input sign/!lls tell the
com-puter when the camera has finished open·
ing or closing the shutter and when the
color filters are in position. The signals havr: to be bufferr:d (amplified) to be ablr: to light an LED (light r:mitting diode)or
can lead directly to other TTL (tran· sistor/transistor logie, not "through the
lens") circuits. Buffered signals can
operate relays to control the camera and filter motors. A SSR (solid statr: relay) is an LED facing a photo electric switch. Not
only does it keep house current a safe distance from the computer's circuits. it
waits until the AC voltage crosses zero
beforr: turning on or off. This minimizes electronic noise that may confuse the computer.
Conne<:ting the camera to the compu·
ter is another problem. For my Super-B
camera a small relay connected to the
B ClNEMAGIC "23
remote socket opened the shutter, and an LED in front of the photocell dosed It. (My
camera was In the single·frame and time exposure mode for this to work.) The whole set·up must be in a completely dark room or else the ambient room light will cause the photocell to dose the shut· ter. This is also necessary to prevent am·
blent light from creating reflections on
the monitor screen. A few ICs(integrated
circuits) handled the relay and LED tim·
ing inste/!ld of having the computer con·
trol each separately. Because many com·
puter sequences take over 12 hours to
film, lalso had tobuilda9·volt DC power
supply for the camera.
The 16mm version usesa smal14.rpm
AC motor to turn the handcrank spindle.
An improbable arrangement of phono·
graph records, reflective stickers. photo· detectors. LEOs /!Ind several les start and
stop the motor at the points where the
shutter is fully open or completely closed.
In each case, a 4-rpm motor turned a
color filter wheel. I used an ordinary
12·inch LP record (that I didn't want to
play anymore~ cut eight two·and-a-half· inch holes In it and t/!lped three-inch square gelatine filters over the holes. I us·
ed six filters: red, green, blue(the additlvr: primaries), and cyan, yellow and magen-ta (the subtractive primaries). One hole was used as "noWter," and the eighth hole was not used. Reflective stickers were
placed on the circumference of the wheel, so that when a filter was in position, the
"color" photodetector saw a sticker. A sticker at a slightly different radius from the rest representr:d "reset." When the "no·color" photodetector sees this stick-er, one of the open holes is in front of the
lens. The computer positions any filter in
front of the camera's lens by turning the
wheel motor on and off, To select green
(color
-3)
the computer turns on the wheel motor and waits for the "no·color"signal. Once it gets it, it counts "color" signals until the number it has matches the color number It wants. then it turns off
the motor, Tosavetime, the programsal·
ways select the colors in sequence. Although it sounds complicated, the
section of the program that selects filters 15 fairly simple. The main reason I chose
this method is that it requires only one
output and two input lines.
While I lim discussing the
computer·controlled motors, let me ex·
plain why I avoided using "stepper
motors." Stepper motors are made to be
computer controlled. (There Is at least
one In every disk drive and printer.) They
work like a compass surrounded by elec· tromagnets. The sequences the magnets
are turned on and off in determines which direction it will turn. The computer can lIIi1kt: tht: !!Iulur yo fd!>t or slow just by
changing the speed the magnets are turn·
ed off and on. I didn't want to use stepper
mot~rs because: the computer has to be
directly involved with each fraction of a
revolution; they require four control lines;
they are expensive; they <:Ire hard to Inter·
face to the computer and I didn't need
them for the job.
THE PROGRAMS
The photographs should make the
equipment looksimple.lt is. thecompli.
ClIted part is the computer and the pro·
grams in the computer. The program tells
the computer what todo and how to do it.
The computer will follow these instruc·
tions to the best of Its ability, no matter
how stupid they are.
I program in Basic, the Illnguage that
comes with the computer. Recently I
changed to a faster version called
CCSOFT. This language does everything
the Apple Basic does, but it's faster, because it uses an "Arithmetic Processor
Unit." It's a calcuilltor that plugs Into the
computer and performs tough math func·
tions like division. When Basic isn't fast
enough, [ use "mllchine language." This
is the langullge the computer's CPU{Cen·
tral Processing Unit) understands. Its
much fasterthlln BASIC, but much harder
to write. The machine language program
is controlled by the Basic program. After
the Basic program sets things up. the machine language program does its job
then returns control to the Basic pro·
gram. The BlIsic progrllm then h<:lndles
the photography of the result and pro·
ceeds to the next frame.
The two twin peak lInimatlon displays
(colors Bessel figures) have II program
which uses
BaSic
,
machine language, andthe APU to perform 300,000 ClIlculations
in one minute. That's five to 15 times
faster then BlIsic alone. It took lIlong time
to get the machine language section to
work properly. A very long time. But
now
thllt it is working, it's easy to change the
Basic program that controls It.
THE
LIMITATIONS
The Apple II can't match the resolution
of the system used to make TRON. The 280 dots wide by 192 dots high display is
about a quarter of what was used for the
Voyager films. Further, each pixel (dot)
ClIn only be completely on or entirely off.
I hllve to rely on varying the exposure
times lind multiple exposures to give
graduations of intensity.
The other problem is ClIused by the way
tht: picture is formed. On arcade games
like Slar CasUe a straight line can be
drawn between any two points. The Apple
II can only draw lines by turning on the
pixels that are lIrranged like the squares
on graph paper. Take a sheet of graph
paper, select any two squares a few inches
apart and using a ruler draw a line be·
tween them. Now fill in every square that
the line touched, Except for special cases,
the line is jllgged, "sta irsteppy··, because
A 16mm sequeI\C8 of two very colorful. collapsible Bessel figures. A 16mm version, originally SUpef·a PfOQflIms can be run countless times.
you can't split pixels.
Sometimes this effect can be minimiz, ed because of a quirk in the method the computer uses to calculate lines. By draw-Ing from point A to point B and then from point B to point A, the computer may make the line wider and the staircaSing
less noticeable,
Because the picture is a series of
numbers In the computer's memory, the plcturecan besoved on a diskond return-ed to the computer's memory at anytime,
To speed up the end credits for Asteroid,
I stored the images on a disk, had the computer recall the Image outside the displayoreo, and move the picture a sec'
tlon at II time to where the camera could s~ it. This process replaced the previous imtlge beingdispltlyed resulting in an in,
terestlng "venetian blind wipe", because
of the odd way the Apple's display memory is arranged,
THE EQ(J(PMEN
T
Select your camera with care, Sound
cameras may not offer both single frame and time exposure features, A through, the, lens viewfinder will allow proper framing and focusing,
Be sure
it can focuson the nine or twelve,inch monitor, A camera with an electric remote release will make it easy to interface with the
computer, (The Eumig 881 PMA is a
silent Super-8camera with these features. and it accepts sound film cartridges.)
Some computers come with a monitor,
Usually it's possible to connect a second monitor, You should h~ one monitor for the operator, and another in a light proof enclosure with the camer", Many video
monitors for computer use are tinted green, You may have to hunt around or
special order a monitor with white phos
-phors. (Try the monitors used for closed
circuit TV. but be sure it haSilin odjustable
focus.)
I use an Apple microcomputer because
of its features. Other computers moy be
cheaper. but may not be suitable for your
needs, There is no limit to thellmountof
money you can spend on peripherals(ac·
cessories). Don't buy stuff you don't need and can't afford.
rve recently purchased an Apple lie. J had to make minor changes to my equip,
ment and programs, but now I have a new
computer with thecapability(but not yet
the ability) to double the horizontal resolution to 560 pixels.
THE ADVANTAGES
If you need copies of your computer· animated films and don't want an expen· sive second generation dupe, Just tell the
computer to do it again, The programs
can be run several times to get the right exposure, color and speed,
Because I do the programming and the
computer does the filming, films can be
made cmytime, That's what Steve Parady meant in the Asteroid article. I don't have to take a nllp during the animation pro
-«$$, it just works out that way.
FortheAsleroid end credits. J made one wldt: screen version for SF convention
showings and a narrower version for
videotllpe. The same program was used
for each, but to make the narrower version
I used II screwdriver to chllnge the moni·
tor's width control. Try /hal with rub·on
letters!
If you are fascinated with this technl·
qut: of microcomputer animation. but
need further information lIbout the
specifics involved, send a SAS.£. with
your questions lind I'll try to get back to
you liS quickly as I can. Send inquiries to:
James Leatham, RD 2, Box 198, Laroe
II. -NlrIOl'II'I'I;KjeOptoca,
P,,'ut< COfIwUCIO'l
w...
.... tn;I,"'(!'$ A B RooW>q
Mole E~ronoc ~ [1'Iec1, FOq;and MI$l
E"ecr~
,,7 _ B<1S< C .. "OOfl ... """"
toon C"'ymatoon l(aleo;lO
scooe Efleels ProlJle
SantoS/ephano
CINEMAGIC BACK ISSUES
I1 ... MflImg Manlt..-I. TIl-eo..r.. 101 ... 1Ion MOoIIt.
--""-.
ElfCucnoc: ~ ElIto;tt....
-• ' .--CINEMAGIC/!i'II. _ NogI'iI. BuIld jOIIIOMI Cobweb sPrw-_ High
Sd'aooI~.
c...
~_; EIecI!oNc
SpecW EfIIc#; FI0l'II UgnII _ll9hI.t.Nrrllloon
-.21 -CustOm ~~: e*=,tQnic SPAI:; DC S,._ :
c._ •. - . , 3ho<1, " - " Rutt-BuiIckJp MIIhod: c...ong.~~. Doot><nh WIn _ • I22_Mlnilf ... ~; EIIo::tronic SPFX: ~ ~_;T1III'~ ~--;
IMkO'Ig
er-n
Mu.up; ~: o..id CM::i.---,
I
CINEMAGIe clO O'o..ln" Studio •• Inc:.I
41S P.,k ... " •. Soulh. N_ Von.. NY 1001'I
I
oro. Add POII'III .nd h8ndllng In .... $1.1410. two: $11.60 lOt Ih._0 yO\ll oro..-. 12S..IO 00 lor 10fI
I
lou., U 40 tor""I
.
52 11) II)< ... : M""" 109''',I
I
Chick .... 11-13I ... d.,i.ed.00 . 0 '11-$3.00 "2-13.00I
I
__
12-$3.00 ::: 1t13-Sl.00I
I
u 13-$3.00 C '''-$3.00I
I
iJ .4-S3.00 .5 1300 0.., ,'5-13"6-$3..00 00I
I
I
....
16=:13:00 0 .11-$3.00I
U .7-$3.00 0 "8-$3.00I
I
CJ '8-13.00 C '19-S3.00I
I
L IIt-S3.00 '20-S3.00I
I
'10-13.00~
:=~
I
I
NAMEI
I
I
I
AOORESS :I
CITY SrAn ZIP1.. ___________
1
Filmmakers'
EORUM
A regular department devoted to re.der.' comment. about filmmaking. their problema and solutions.
Miniature Planets
· .. For those of you who need realistic plllm!ts for your next splice adventure. here 1511 cheep
ond very realistic way of cfl~lItjng them. First. If you have seen pictures of the Earth tllken
from space you will notice Ihlll
It seems to give off lin intense
Inner glow. To reeTellle thi, ef·
fect, buy II globe light fixture
cover. Ughtlng stores carry them
in varying sites from one Inch In
diameter to 20 Inches lind the
cost range Is between llboul $1
to $25. Airbrush IIlIghl coating of paint on Ihe globe In the pal· tern you wish the planet to be.
Next, insert II light bulb through
the opening lind you will 1m-medllllely see the great results.
If you want the planet to rotate
simply mount the globe on a
lazy susan. /4.lso If there are an) readers in the Santa Barbara
area who are interested in or
make science fiction and horror
films please write me and
maybe we can collaborate on a
project or exchange informa· tlon and ideas.
Kurt Hanson 1621 Castillo- I
Santa Barbara, Ca. 9310 I
Tasty Spawns
• •. The cake in the above photo
may have a familiar appe/mlnce 10 CINEM/4.GIC readers. It's a
deadly spawn cake made by
Canadian makeupertlst
Merlene Stoller. with some
asslslance from her friend Kim
Vegllante and a feil amount of kibitzing from myself (Ihey
made me carve most of the teethl)
The occtrsion was mekeup ar·
tist (The Deadly Spawn) /4.rnold
Garglulo's birthday. Believe It or not, the cake was completely edible (teeth were made of white chocolate and candy corn) and
quite tasty! /4.rnold·s birthday
coincided with the premiere of
The Deadly Spawn, so we hed to do something.
A.I Magllochettl
150Thompson St. Hamden, CT 06518
· .. &c Arnold GOlrgluto':J
makeup work In CINEMAG/C
-17, "Secrets o{Graplt1c Gore";
CINEMAGIC -20, "Masks Thai Move"; and In FANGORIA -22,
12 ONEMAGfC"23
"A New FfJ.ceo( Frigltt". See AI Magliochelll's work In the Pro/lle
In CINfMAG/C "18 and Itls art/· cle about {rontJlgltllbllckllgltt
animation In ONEMAG/C -/9.
Also see CINEMAG/C -18 for
John Dods's lIrtlele on Ihe mak·
Ing 0{ tlte spawns /hunse/oes.
Norwescon Film
Contest
. NORWESCON 7, Seattle's own regional science fiction convention (held March 22·25,1984) Is having Its second an·
nualemateur film contest. En·
tries should be 8mm silent, Super·8 silent or sound (lor 2 track). 16mm optical sound or VHS video. Films should not be
more than 30 minutes In length.
Entries should be sent In a reuseble ctrrton (marked distinctly on the box. film can lind leader) lind be insured, If
possible. /4. It filmmakers not at·
tendIng the convention must
paye s5 entry fee to cover casu. NORWESCON and film
contest personnel are not
responsible for lost. stolen, or
dameged properties. No entries
from last year's contest may participate. If you would like
more information about the
conlest or to enter your film
{deadline March l,l984)senda S./4..S.E. to the address below.
NWClFllm Contest
P.O. Box 24207
Seattle, WA 98124
Contact Fllmmaker-sl
... You can contllct film.makers whose work interests you or who happen to live In
your area, simply by writing
to Ihem at the addresses
listed with Ihelr letters.
CINEM/4.GIC encourages
filmmakers 10 contllCl. each
other and posslbly col· laborate on projects. For more names and addreS5es,
see Producers' Bulletin Botrrd page 24.
New Jersey Film
Casting
••• 1 am making a fentasy filmwith some friends and we could use some help from Interested filmmmakers In the New Jersey,
New York metropolltlln area. The name of the film Is BeIWIl!!
/he Huntress, and [t will be shot in Super·8, featuring prosthetic
makeup that makes Ihe cherac· ters look hllif human. half lion.
We need actors end people to
work on selsand help film. If you live In the area and are In· terested, please contact me. The film will be aboul 45 mInutes long and Is the first
story In a trilogy. One location will be a locel castte.
ArlhurCox
115 LewIs St. Patterson, NJ 0750 1
(20 I) 523·651 I
Flushing
Film Club
••• 1 am a fllmmaker who lives
in the Flushing, Bayside erea of
Queens. New York. I do makeup effects trnd make movies. Besides myself. I htrve only one friend who helps me on my film
projects.. If there trre any other
filmmakers in the Queens aree
of New York City woo would like to gel. Irwolved In a colltrboratlve filmmaking effort. please write
to me al the address below. Chivalry Productions cb Vincent Schlcchl
29·27 168th St.
Avshlng. NY 11358
CINEMAGIC
Writer's Guide
... The CINEMAGIC Writer's Guide Is now available. If youhave on article In mind for
ClNEMAGIC lind would like 10 know what we Cltpect to see from
our writers, $end II self·addressed.
stllmped envelope (business -10
size) 10 the IIddress below.
C1NEMAOIC Writer's Guide 47.5 Park Ave. So.
New York, NY 10016
Rust Effects
... 1 hllve found an easy wily toquickly give props a "I:;orroded"
look with IlIke "rust", All you
need Is plastic: model glue, tee btlgs lind rust-colored paint. First, with a brush or your
fingers, spre8d an even COlit of model glue on Ihe surface where you wanl the "rust", Before It
dries. sprinkle the crushed tell lellve' you find inside" tell bog onlO the glue. Lei it sit until the
glue herdens. then brush rust· colored ~int over the tell. Leave some ofthe tea unpainted
to give the "rust" a varied color. ThIs "rust" can be peeled off of
painted and unpainted metal surfaces without leaving a trace as long as your use only pllIstk model glue and not epolCys or
resIns. Steve 8ydal 2912 Jaffe Rd. Wilmington. DE 19808 Address ~
COfTeSPOIldenc:
to; ONEMAGIC-FUmmakm' Forum. clo O'QLdnn SiudJos, Inc.,475 Parle Ave. So., New York, NY 10016
Due 10 the enotmOU$ volume 0{
mail recelued. the dar regrets lnditJIdua/ replies are /mpo$sIble.
CineMagic
MARKETPLACE
For as lilll. as $15.00 you can reach .11 our speelal effect, IMII. CATEGORY: PlEASE BE SURE TO INDICATE THE CATEGORY YOI.I
DEADliNE: CINEMAGIC f2,4 inouroffice by November 23rd. WANT TO BE LISTED UNDER.
CINEMAGIC '25 In our office by January 18th.
BASIC RATE: $5.00 per
"ne.
UmiI-45 dlerKlefe per line. Minimum PAYMENT: Cash, chedc Of moneyorder mutt IICaIrT1j)IIny lid order.three ~nea. Punc:tualiGn.symboil end spa«Ie coum CIS (checb peyable to StatIog Press. Inc..)
chVtlaer.. Sm.11 OiSOIay 1Id1-140.00 percolumn Inch
(camera·r . . dy ON~YII! MAil TO: CINEMAGIC, c/o Starlog
Pre.
Inc.First line only-'M>rd(1 oIyourchoiCe(underilne them) 475 Perl( Avenue South
will be printed In CAPS.' -_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ New'tbrk, N.Y. l001e. HEADLINE:
PlASTIC MODEL KITS: I deal In ~ figures, alC. from TV, movies. comics, etc. Send SAsE !of list.
John F. Green, 1821 W. Jacarend8 PI .• Fullanon. CA
""'"
BLUEPRINTS: Oeiailed stz. OOfTIPIUIson d"IarI Of\5p11C8going vesseb--KUNGON 07. AOMUlAN 06,
s!al'Shlp Cf&ss Space Cn.Iiser and more. Info Of\
weight, crew, power. etc.. Send 53.00 plus $1.00 lor sNppIng to:
STAAlQG MAGAZINE
475 Parll Avenue South. New YorI<. NY 10016
ANIMATION MOOELS-lOo Quality .1 low prien.
Send. SASE lor cataloQ to: 'WaUaoe Jones. Roula"
Bole 393 Julian. N.C. 27283.
STOP MonON MODELS' Custom IIlmalUres end components' Sculplureand foam casllngMl"Vltes. Send for Information & prices. Ken Brilliant, 24 Sa ....
ford Rd .• East Brunswick, NJ 08816
IUgnelk Sound Striping. finest ~ striping Webening Iamooatoon $upef·8'8mm6t p&r 11, 61t
p&r 11 WIth balance stripe Rush Service
MAGNESTRtPE.
m
AyaJQg AVB . PassaIC. NJ07055. (201) 733·4633.
Filmmakers
'
RUM
Reader
's
Page
... My "lime Is Carl E. Horner
lind I hove been reading
CINEMAGIC since: II became /I
STARLOG publication. And [
think it Is lin elleellen! publica. tlon to "grow·up·· with. The af' Ucles thot focus on the talented. young filmmakers are of special Interest to me, lind Just the other
day the rellllzDtlon hit me thllt r
could be one of those young men who lire fefllured In the ~ges of CINEMAGIC.
No. I'm not losing my mind.
(At iel:lst I don't think sol) The
following Is ellsl of some ormy lIchievements liS III young film·
maker.
I am the first student ever (at the lIge of 17) to receive a scholarship for cinematography
from Point Perk College lind Pittsburg Filmmakers. Inc.
Michael Gornick, Olrector of Phologfllphy for George Romero, has viewed my film,
Obelisk. Mr. Gornick liked
Obelisk lind set up 8 viewing of It for Rick Dltllone, or Anlvision r",me.IRlck C"tllone talks about
the technique of replacement
"nlmation. "M",klng Stop-Motion Models Tldk." In CINEMAGIC -11.11 am now Rick's IIpprentice.
I WIlS offered a job by HlIrwlck
IPrzyborski Productions. based on my work in Obelisk. HlIrtwlck
IPrzyborskl Productions Is a pro-duction house thllt does mlljor natlonlll commercials. Induslrllli
films. lind many other things. Obe/15k is '" Super-8 film with II
running time of 16 minutes thllt
An automalic delense sr.;tem seen In Obelisk. Incloded ill the sells a miniature lake. ThIs phokl
was
taken part-way IhI"OUgh the construction 01 the miniatull! sel 14 ONCMAGIC #23took one·and·lI·half years to make. with II budget of $3.000.
111m ClJrrently finishing my first 16mm production, entliJed My WIlf. I hope to enter It in the Student Film Competition spon· sored by the Aaldemy of Motion Picture Arts lind Sc::lences.
I am elso a professlonlll model and IIctor. I h!We done local and national commercials. fashion modeling, lind Industrial print work. There has been some in·
terest In me for feature nlm
work. There's more, but I won't bore you. Rick Catilone sug· gested I send you a brief outline
i
of::~:d~::~~~
career.I'
I
Box 124
I
411 Beaver St., ,o.\a(s, PA 16046
A
IoreOround
minlatllre 01 the WhiteHouse,
rioged lor miniature explosions and a IOOYing spaceship, lora scene
in Obelisk. It was rather effectrve In Ihe film.•
I
I
i
Starbursts
Make
your
o
wn
cross
·
s
lar filt
e
r
and
c
r
ea
l
e s
triking
starbursl effects
A
"star point" effect lSI! gTeat way toadd yisual energy to an ordinary shot. Unlike many other kinds of optical effects, the star point(alsocalled II staT bUTst) is easily done lit the time of the original photography using II special filter. A profeuional"staf filter" is basical·
lya sheet of optically flat glass or plastic
engraved with 8 pattern of tiny lines. The spacings between the lines and the grid pattern determine what kind of star point will be formed. The "E·Z Effects Star
Filter" is based on the same idea and can introduce you to the "sparkle" effect. As shown in the photo, the results ~n be quite dramatic with bright streamers and rays shooting from every highlight. The star filter is most effective on glass, chrome, and other shiny, highly refle<:tlve surfaces.
Before you meke the filter itself, you need to make a paper filter holder and the filter lens mount to attach the filter to the camera. The methods for constructing these two items are shown in the follow-ing steps.
THE FILTER HOLDER
Step 1: Purcheseen AmbicoAdepter Ring matched to your camera lens filter thread size. This plastic ring, available at most camera stores, greatly simplifies the mounting of the ster filter. It will elso be used on all other E·Z Effects Filters in ruture issues. It costs about $2.50. TheFIGURE 1
A
B
y JACK
I
MES.
JR
.
FIGURE 200
00
*
0
c
FIGURE 3A
FIGURE 4STAR POINTS PATTERN
D
c
SANDING ANGLES
} i
A sttlny pinwheel makes a good subject for the starburst effe<:t. Poinllight sources are good subje<:lS.
A
B
c
16 ONEMAGIC#23
Ambico ring is available in standard millimeter lenssizesof49 to 72 mm. The
correct size foryour camera can be deter· mined by checking the normal filter size, checking your camera Instructions. or simply taking yourcamera to the camera
Slore to be fitted. See figure #1.
Step 2: Trace the ring onto a large in
-dex card. Ordinary construction paper will serve, but the index card Is more durable. To make a proper tracing, first
draw a center line (or fold the card in half and then unfold). The ring itself should likewise be marked with a soft pencil line on the flange to aid in positioning the ring. Align the ring's guide line over the
line seen on the index card as shown in
figure 2A With a pencil trace both the in·
neT and outer edges of the ring.
Step 3: Make a second tracing on the other half of the index card. This tracing uses the same procedure and center line as described in Step 2. The finished trac· ing should look similar to figure 2·B.
Step 4: Cut out the tracing. Make sure you do not cut the dashed line indicated
in figure 2·C. The inner circle areas are
also cut out and discarded.
Step 5: Fold the cut-out in half along the dashed center line. The two half sec· tionsshould overlap perfectly as shown in
Figure 2·0. This completes the paper
filter holder.
THE FILTER SHEET
Step 1: Cut out a 4 x 5 inch sheet of clel!lr l!lcetate (obtained from a plastic
"photo" protector or overhead projector transparency sheet). This sheet is shown
in Figure 3·A.
Step 2: Usea medium grit sandpaper
or emery paper (200·400 grade) to light· Iy stroke the surface of the plastic sheet.
Onlyoneor two strokes in one direction across the entire sheet are needed to
engrave dozens of fine parallel lines. Don't press the sandpaper to heavily or
this will cause a "frosting" or white arel!l that will ruin the star effect. The stroke ac
-tion and result can be seen in figure 3·B and 3·C. Only one side of the plastic needs the sanding action.
THE STAR PATTERNS
The sanding stroke angle determines
the direction and number of star points.
4. 6, and 8 point patterns are shown in figure 4. Each stroke should be made lightly and in a continous motion Ineach direction required for a given point pattern.
CUTTING THE SHEET
Step 1: Slip the finished pl!ltternsheet between the two halves of the paper filter holder as shown in figure 5·A. Carefully trim the excess acetate around the holder with scissors to produce the filter seen In fjgure 5·8. Secure the filter sheet in place
A Shiny tool is Shown here withOut tile cross-star filter startMJrst effect. The same I0OI with the CIOSS'Star filter i'l place /of me dazzling startMJrsl effect.
FIGURE 6
F
R
I I
by folding short strips of adhesive tape around the paper holder. The finished filter is shown In figure
5·C
and should bemarked with the type of pattern, 4·polnt,
4-star, or 4·5, etc.
MOUNTING THE FILTER
Step 1: Screw the Ambicoadapter ring onto the camera lens. The plastiC flange
forms the f~cing to hold the filter In pro·
per position. as shown in figure 6.
Step 2: Place the star filter against the Ambico ring flange and anchor it into
position with two ordino!lry paper clips. The filter is now ready to be used in photography.
PHOTOGRAPHY
All star filters including the E-Z Effects Star Filter, are intended for use with
FIGURE 7
bright, ne~r pin. point tight sources or shiny reflected highlights. The best roilY and streamer effects are obtained by
shooting at light sources in a scene. The
more direct the light source (or reflection) to the lens, the stronger the ray effects.
You can qu ickl y estimate your fi Iter"s pat
-tern over the film frame by first looking through the camera's viewfinder (and
through the filter) at a single studio light or flashlight about 10 feet away from the camera.
The angle of the star point rays should be decided upon before the filter Is
clipped into place, since adjusting the
lens focus may cause the fi Iter ring to ~Iso
rotate on many cameras. An intentional
"pinwheel"' effect can be done by simply
rotating the filter unattached to the Am· biro ring.
,
.
..
.
,
~~...
, \ , .'.'
.
..
"
•
•
,I . . ..
'
.
.
,
..
The subject being photographe~
should be relatively bright and contrasty,
with extremely sharp highlights and deep
shadow areas for the maximum star burst
effect. Too much flat or overall scene
lighting tends to wash out the star streamers. Use your imagination to
create dazzling starburst effects. Good
filming! (J(
MATERIALS
Sheet of clear acetate, 8 x 10 inchesIndex card, 5 II 8 Inches
Ambiro Adapter Ring, mated to
camera lens Two paperclips Adhesive Tape
Sandpaper(or Emery paper~ medium
grit (200·400 grade)
On
LOCAT
ION
Z
YZ8k is King, a "dungeons anddragons fantasy" film made by
filmmaker Hugh Stegman as a
pro-jectat USC film School, has been making
the rounds and has met with audience
ap-proval everywhere that it has been shown.
The film centers around a group of young
adults who get together to play dungeons
and dragons war games on a computer.
Each player assumes an identity and
By JOHN CLAYTON
must battie the other players by rolling
dice and feeding the information into a
computer, Thecomputer determines the
outcome by interpreting information fed
into it and printing the results of the roll
onto its
scree
n
.
The
compe
titi
on
gets
pretty intense and, as is known to happen
in some games thi!lt people take
serious-ly. rivalries and tempers flare.
Each roll of the dice is punctuated by a
cut to a fantasy sequence of the action of
each player's turn being played out. We
see two young men arguing around a
computer and a satanic· looking game board with bizarre occult pieces, and then
we see one of them in armor fighting a
wolfman. The production values in the
film are very high and the effects in the
fantasy sequences are very slick and con·
vincing. Zyzakis King took second prize
The BaJrog creature is a cable-controlled articulated mask. operated 'rom out of
the lrame 01 two effects lectmicians. It was designed and made by Steve Koch.
Zyzak'S IWman (Char18f1e Stevens) watches in hOrror as tile devious BaJrog sets hlmsell on fire and tries to pull Zyzak into the flames with his whip.
\
t
in the 16mm category at lest year's
CINEMAGIC!SVA Short Film Search.
"ZyzakwlIsa USC student production."
Stegman begins. "I wrote the script, did
almost all of the preproduction and
directed. The way you get II student film
m8de at USC is to go in with the
preproduction work completed. The
s<:hool put up $5,000 to produce the film.
It wound up costing about twice that
much
(roughly S IO,OOO)tocomplete. The
rest of the money came out of the pockets
of people in the crew.
"J was very fortunate to have a number of
very talented people working with me all
Zyzak.
I had an especially talented effectscrew: Tassilo Baur,
S
teve
Koch end Ralph
Miller. Both Koch and Miller have been
past winners of the C1NEMAGICISVA
Film Search with their own films and the subjects of articles in CINEMAGIC [Koch
in issue "II and Miller!n issue *15J. They built an amazing dungeon set out of Styrofoam blocks that were sanded down to look like bric:ks and painted a neutral
blue· gray color that looks great on film, regardless of whether it's lit with tungsten or daylight. They added great touches to the set, like very realistic· looking cob-webs made of eirplene glue strung over strands of monofllliment. Th~ built a copy of e cob\webber thet's e very popular rental item out here in Holl~ for hor· ror and fantesy films. The cobwebberthey
made simply attaches onto an electric:
drill.lSee CINEMAGIC "19 for the artlde on how to build your own colNteb spinner that attaches to an electric: drill.J
--Ralph Millercreated e wolfman make-upfor the film." Stegman remembers with a sml1e. "He also played the wolfman character because he had sculpted it over hisown life casts for a perfect fit. He put a great deal of work Into itand ifsonly in a
few
shots, but it creates a perfect effect. Steve Koch created the makeup for a character called 'Balr09: which is de· scribed as a creature that sets himself on fire and pulls his victims into the names with his whip. Steve designed the Balrog as an articulated mask. The mask looks great on film, but it limited my freedom of movement with the camera because I couldn't tilt down without showing the two crew members-who were operating the mask from out of the frame. ISee CINEMAGIC'20
for John Dods' article on erticulated full· head mask5-J The storyboards called for much more camera movement than I was actually able to shoot when I got onto the set."The actor who played the Balrog character could only work for about 15 minutes at a time because he kept pass· ingout under the mask. Hecould hZlrdly breathe and he was sweating to death under all of the hot lights. The Balrog ac· tor wanted to back out of the project because of the discomfort of wearing the mask, but
we
couldn't replace him after Steve Koch had designed the BalTogThe wollman lies ITlOftIIIy wounded at Zyzak's reet. Ralptl Miller designed and made Itle v.ullman makeup creation and played the part as wei. The very elaborate costume is seen only very brietty if! the film.
mask to fit his head exactly. There are several close·ups In the film showing the Balrog on fire and spitting flames. These were done with Just the mask itself on a stand being operated without the actor in· side. We had tubes inside the mask blow· ing smoke out of its mouth, nostrils and eyes and we had flames in front of it so it looks like it was catching fire. Although the ector who played the Balrog had a hard time of It-he complained that he couldn't breathe when Steve Koch was casting his head in alginate-Ralph Miller was mane experienced end didn't seem to mind the discomfort.
"The fleme scenes were shot one night on a closed set with about six people stan· ding around with fire extinguishers,"
Stegmen remembers. "If anything had gotten the leest bit out of hand, that
whole sound stage wouldn't be there any· more. The soundstage was built at USC around 1919. There's a placetotiea horse
up in front of it. It was built right after the First World War as a craft shop for the ar-chitecture department as e project to see what they could do with recycled lumber
from the war. One stray spark would have
Ignited that place like a torch. Thewhole
effect had been very ct.Irefully planned for
a long time.lt'snol the type of thing you should try in your garage. There's a safe way to create any effect you can think of, but you have to take the time to think of the safest way to create an effect.
"Tassilo Baur, Steve Koch and Ralph
Zyzal( (Bob FoIward) enters !he dungeon sel. The set is
construcIed~~~~~~~
ed. Note the cobwebS hanging In tile ar.hway. The effects CI'\!W ~iIt
20 ClNEMAG/C-23
Miller stayed together as an effects team
after we finished shooting Zyzak. They
helped to raise the production value of
severlll films made at USc. After Zyzak.
they stl!lrten rh8rging lOr their servi~s. I
was the only filmmaker lucky enough to
have these talented people create effects
for free. Tassilo Baur is a maSlerat casting plastic and latex. He made many of the
props as
well
as acting 85FX
director andoptical compositer. He's better than alOI
of professionliis out here in Hollywood,
although I Imagine that by now he's 8
pro-reslonal himself."
There are seYeral optical shots in
lyzak
that also add to the slick look of the film.One shot lit the end of the film shows
Zyzek at the summit of a mountain with
his beautiful woman by hisside as he pro·
clllims himself king. He lifts his sword
skywllrd and it is struck by lightning, but
they are unharmed. The lightning bolt
was the gods forging a superior weapon
for the great warrior.
"We shot the opticals on 35mm to help
reduct: generation loss," Stegman reo
members. "It was the first time In many.
many years that the USC optici!ll printer
hi!ld been used for 35mm work. The
mounti!lin was really only three feet high.
The whole foreground of the mountain
was a glass painting done by Steve Koch.
The clouds were also glass paintings,
lInimated in multiplane for perspective.
There lire three sepi!!rate planes of clouds
In the shot, all moving at slightly different
speeds. A hand.painted rotoscoped hold·
bllck matte WliS ne<:essary to composite
ZyzlIk Into the frame. We shot the scene
on an old 35mm Mitchell with dual
registration pins. The camera was an·
cient, It hand't seen the light of day for
years. We worked with short ends to save
money, and as a result the color on the ef·
fectsscenes isn't perfectly matched, but
It's not all that noticable and quite
acceptable.
"In lIddition to having a full time effects
crew, which was unheard of at USC, we
also had a full time costume person, Valerie Bonne, who was a beginning
cinema student. She also did the glamour
mi!lkeupon the girl, and she did fanti!lstic
costume work,
MUSICAL SCORE
"The music for
Zyzak
is an originalscore composed by a USC music student named Mike Abels.. We used the largest
orchestra ever assembled to record the
soundtrack for a student film at USc. We
used between 25 lind 30 musicians on the
soundtrack-all of whom were USC
music students. The soundtrack was
re<:orded in a room in the music building.
Although the capabilities existed at USC
at that time to record music soundtracks
In sync with the film, the equipment was
very old and forced you to be creative to
is going to change in the very near future
alUSC and things will be quite dirferent
than when I madeZyzak.
CIN
E
MA CENTER
"USC is about to get a brand new
cinema center tnat will consist of three
new buildings. The old cinema «;nter is
ancient. It dates back to the twenties and
most of the equipment Is fairly old. The
new fllcility will be called the Luclls
Cinema Center because George Lucas
donoted lots of money to the project and
bealuse he's one of USC's most visible
alumni. Uther notable film InduStry peo.
pie who also contributed to the project
are Steven Speilberg and producer
Howard Koch. The new facilities will rival
what the big studios out here in Holly.
wood have. The new Cinema Center will
include a state·of·the·art music scoring
stage, and plenty of amazing new equip.
ment. USC'sHlm school is really moving
up in the world with its new Cinema
Center.
SOUNDFX
"Even though most of the equipment
available to students at the time I made
Zyzakwas old, USC still had everything [
needed to achieve the results I wllnted. it
just took longer. Some of the more in·
teresting sound effects in the film in·
volved the voices of some of the
chllracters. For example. Zyzak's voice
was run through a synthesizer. We
mutated his voice from normal to a
menacing synthesized voice by having
both a normal and a synthesized sync
track. The synthesized track was made by
taking the normal sync tack and running
it through the synthesizer. We ran both
tracks in sync and cross faded from the
normal to the synthesized track. causing
Zyzak's voice to mutate.
''The Balrog's voice was synthesized on
a digital Eventide Harmonizer, which is
the standard method of creating an extra·
terrestrial's voice for science fiction films.
Zyzak's voice was recorded in sync, but
the Balrog's voice had to be luped
~ause the actorcouldn't speak through
the articulated mask-it would have
sounded like a muffled mumble. The
Balrog's voice had to be post·synced by cutting frames out of the fultc:oat to
match the movement of the mouth on the
articulated mask.
"Both the sound man and I took syn·
theslzer courses to allow us access to
equipment. We were able to get thou·
sands of dollars worth of synthesizer time
for free because we were taking the
courses. [took every synthesizer course
thtttUSC had to offer, which meant that I
had a synthesizer course every semester
for about two years.
GOING BACKWARDS
"We also had some reverse film effects
in Zyzak." Stegmen recalls with a boyish
grin. "The scene where ZYZltk gets shot by
a crossbow was shot in reverse, Tassilo
BlIur made a latex appliance of the arrow
in Zyzak's chest-covered with blood of
course-and
we
yanked itoffwith a wirewhile filming the scene in reverse. We cut
out the only frame In which the wire
showed, and no one is the wiser." [See "Going Backwards Made Easy" in C1NEMAGIC
·8
for tips on reverse fllming.[THE asc
EDGE
"Going toUSC has advantages over go·
Ing tootherfilm schools be<:ause you're
right where all the action is in Hollyv.-ood
and there's a good network once you get
out," Stegman asserts. "You can spend
your years in film school making contacts
in the industry so that you can be well·
connected by the time you get out. and
hopefully one of your connections will
lead to a job In the industry. There's also
the advantage of having access to all sorts
of filmmaking equipment available for
rental. Some of the students get access to
amazingly sophisticated equlpmenl
-dollies, cranes-you name it. One kid
even shot a class lIssignment with a
panaflex camera-try that in some midwestern film school.
FUTURE PLANS
"Now that I've finished the graduateprogram at USC's Cinema Department,
I'm out writing scripts and workingon low
budget films," Stegmen reveals. "I think
my main interest lies in writing-al·
though I love driecting as well. I've been
taking some of my scripts around. trying
to get a feature produced. I have a feature
length version of Zyzak that I've been tak·
ing around, as well as a feature about a
college football team and the relation·
ships between the players.
"As far as the short version of Zyzak is concerned, I've shown it around and got·
ten prelty good reactions to it. I showed it
at Forry Ackerman's birthday party and
everyone loved it. John Millius(director
of Conan) showed it 10 his scriptwriting
class at USc. He couldn't believe that it
was made as a student production. most·
Iy because of the quality of the spe<:ial ef·
fects. which liS I've said lowe to Tassilo
Baur, Steve Koch and Ralph Miller. I'm
busy now trying to generate interest in my
feature·length scripts and in my script.
writing abilities. I'm also thinking of ap·
plying for an AFI grant. which would be
the only way that I could afford to make
another short film now that I'm out of
school."
Hugh Stegman is a young filmmaker
with the talent and the will to succeed.
like many other talented young filmma·
kers, he'sdoing what he should be doing
pursuing his career in Hollywood, the
"dream capital of the world." where-if
you will it-your own dreams can come
true. (J(
I
Make Magical
Special Effects
I
SilENT '$01",,,,, ... • F,_ c;o..M., • 80<:l''''<I(I:KKI F,~, .. • h~ ..So.o
""'
_
S.Ion, f ~mSTARSHIP$' LAZERS. GHOsnl' MONSTERS ...
"'"'P I""",."'l ,n'''''g" 'Pote ... P_ o ""'"g ,~.n'i' ..•
" •• "O~,
on.,.,..., ... ,., ...
.
n.,. , ...
"",,,,Oe,,,,"n,,,, In ... """·.ey"",' ... n.''''."o'''' ..
'''n'.n_.·
''''''"
."<I
.
DUU.""
, ... ' . . <1(1' ... 'n' ... C ... ~ ~~De·e6ac;. A " " " _" " "
'I, , .. _ • C""G90 ""~'''II ... ,~ .. ""' •• '" PI"'. Of _
....
"(Io
... 10'
._"
....
It'''' _.~tn ... "" '''''''·''_,.,..,. •• ,. 'oe,,·'' ""'""' ... ,.,.'''' C._'.C.~, ... ,
0"'0'" '''IIg",,'' .'g'""'''' "0 "."," ", .ny. nO'O ~"'"
~",.... c - A'~ "0> '0 ""_" ...
,n,,,",,
'
,,,,,'
""
.
"9.
__
10 ... ",",-,,''IOI. ' ... g ... _ " ... _ . . . , .... ..., "'''''~ onuc~ ... ' " Co ... n....
..
""-"
...
·
5
52
.
95
SEND 'DR 'NfDRM-"T10N ""CII
.'mo, 'S I.m ... llo' ,IS ~onlc"nltou' ,n(ll<>enlliv se ... ~e
o mov,e people 0." P'OCI.,," Ole
,,,
"V
II,,"."'HII .nll1,..,)It " .. av' IIIP.tcne<l lne If"" lIav ... 'K"'~ tne
,,!Ie' Vo.,_ e., '0 )IOU.selt 10gell"" o.ll,l1ollne H.lm., .nO" lit mo.·, /OCc ... ,' ... VII", nl,..' Inll .1111' .... w tn ~ 00 .. ,~ 1>/'"11 )IOU
,1>
,n'(If", ... ~ .nll ''''et ... "nll ,n .... · ~ •• on p.e~ .. ",el> ,n(luaes m.nv "nUl.,",",m.
onll "'" .. ",,, ... 'OCUS DISC. UI. <t a"d Y"u" ge'.p,n Ina'p m" •• "."V
Itme OU"R.NTEEDI HOW TO ORDER'"'O'V .... " . "'OI"V ",!Ie, (If cne.qu ... .,a .... ,. n •• e V"""
'''-*,nd On"'"
'1
OY 'et",n 0'"'11,.
VII c.' u,RtGHT OW., '·.t$·354·"'5 ""n you, V ... 0' MU!e<e.,dumb." """ *e 111,11 vou, ORDtR TDO-"VT
I"t SPle,"hl" Vou CI'" \,ult
H elme,. Ente"p,.ie.e-em
1=>0 Box 474.Lew,slOon
NeW' York.''''092. U.S.A
PRESERVATION!
PrOlect,oor preoous
c.ooon
01 CIN£MAGJC.wholl! keepot'C lhem on hoand lor usyrelf<ence W1 cuslom-aalled leatherene 1,Ie cases or ~lone
bonders embl)Slotd 'n gold w«h the CIN£MAGIC
logo The!oe h;anchome c.ar.es el'l;lble )OU to $lop
)'CU. o;oooesol CINEMAGIC lI'I~ndwt Indlvodually.
whole the mel •• rQd bonders hokl ytNr coooesol
CINEMAGIC logeltoer .lI'ItK1 •• ke iI large book.
illlowll18)ou 10 te.a11i'!'OUan lUI.>e aller MUe W1 chl~1 ordter Etch I»r'deror tilse IIoIds
1...0 yeal'~ 11oSUe'S'
Ubrlf)' C . . . : 5~95ueh. 3 lor $17.00' 6 lor
53000 Poslpaod
8~$: 57 5OtKh. 3 lor 521.15 and 6 lor
54200 Postpaod
u.s
.A
.
OROERS ONt Y - S.hStactlOl'l ' ... anlee<!or money ,~I)' ,efunded Pluse.ibw 4 106
weeh lor deIrvery
Mad order 10.nd I'I1iOke d'IedIs payable to; Jesse Jones 80. CorP .. P 0 80.5120. Ph.Ii .. PA
19141
Foreip Orde,,: Add 52.50 per Ul'lllior iIdd~1Ol\iII
IIO$lage and h;aldrrc OUISlde the US."" Prepay·
ment mUSI be !II US Iundsonly
.
Stop-motion
STUDIO
Armatures
For
Less
ByJOHN DODS
Y
ou·ve probably heard about those stop-motion ar·matures that cost thousands of dollars to build. This
onec::osts
$19722
and it's good. What's more, that priceincludes the cost of the drill press used to make it.
Using II guardian "OP-Mini" $85.00 drill press, a $20 vise
and about $55 worth of drill bits, counter sinks, and rottlry
files. Ken Walker fabriClited his first armature-for a model Allosaurus-from a design by Ken Brilliant. AJlIHmllture
mater
ia
ls were
purch8sed
fr
om
Small Parts, Inc. 6901 N.E.
Th i rd Ave" P.O. Box 381736, Miam i, FL 33138, for til modest Am\aIUi'l desIQIW Keo BriIan4 puI a bel joi1I in IhI jaw 10 allow lor side 10 SIde and ci'.
cost of $40.27. (If culatgriMing f!IO\ftITI8f1t$