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EOS-E 10

Evolutionary object oriented software development

and project management

Wolfgang Hesse, University of Marburg

Contents:

1 Introduction: The software project, people concerned, dependencies 2 Traditional life cycle models

3 The EOS model 4 Managing EOS projects 5 Summary

EOS-E 20

Software project: Set of activities, limited in time, directed to achieve a determined goal, yielding defined results which consist of (computer) programs and corresponding documents. (cf. [HKLR 84])

Software project

User

Developer Manager

1

Introduction: The software project, people

concerned, dependencies

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EOS-E 30

- New technical paradigms for development influence work design - of users and of developers themselves.

- New work procedures lead to new requirements on methods and tools. - New (technically motivated) development procedures require new forms of

project management.

- Quality of work (and its results) depend on the kind of project management. --> Analysis and design of software development processes is an

interdisci-plinary task.

The project IPAS(Interdisciplinary project investigating the work situation in software development)was staffed by

. computer scientists . work psychologists . sociologists

and followed a holistic approach.

Investigating software projects: an interdisciplinary task

EOS-E 40 An empirical study on software engineering practice

Topics of investigation:

Study A: (by work psychologists and computer scientists): • Communication and cooperation in projects

• User participation • The software process

• Evaluation of methods and tools

• Exchange of information of software developers

• Object oriented methods and techniques, changeability of software, • Implications for project management

Study B:(by sociologists):

• Adherence to plans and settings • Formal planning vs. project success

• Informal, self-organising processes of software developers • Efficiency of current management practice

• Conditions for dynamic project management

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EOS-E 50

• Theory and practice, official guidelines and real work in software development often significantly deviatefrom each other.

Example:Development handbooks, phase models vs. actual processes

• New technologies (like C/S or the internet) induce a new generation of methods and work procedures --> resulting in requirements for new project management techniques.

New development and management paradigms are necessary in order (a) to harmonize official standards and actual practice,

(b) to adjust to new technologies and development techniques.

Summary of IPAS results

EOS-E 60

2

Traditional life cycle and process models

Classes of life cycle models(cf. [Boehm 1988], [Hesse/Merbeth/Frölich 1992])

sequential:

- Code and fix

- Phase and waterfall-like models (since 1970) - Transformation models (since 1975)

non-sequential:

- Models for prototyping and incremental development (since 1980) - Process-oriented and spiral models (Ch. Floyd 1985, B. Boehm 1988) - Evolutionary development models (M. M. Lehman 1980)

Software development practice(as reported to IPAS):

- official:predominantly phases/waterfall, sometimes prototyping or incremental - inofficial: “subversive”, all forms, much less waterfall, more prototyping,

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EOS-E 70

.. are necessary for ..

- structuring the development process, defining activities, (intermediate) results and quality assurance actions,

- giving the developers better orientation,

- setting up and controling milestones, intermediate goals, dates, - project documentation, evaluation, comparisons, etc. ..;

.. but have their weaknesses since they are often ..

- not flexible enough (too rigid phase schema, unable to cope with instable requirements)

- too bureaucratic (e.g. producing redundant documents, cf. [Denert 1990]) - over-automated, de-motivating and not quality-oriented,

- not encouraging products well suited for maintenance, extension, re-use, - not properly dealing with the phases of operational use,

- separating the user’s from the developer’s worlds - restricted to single, stand-alone-projects

Software life cycle models ..

EOS-E 80

Software process models

The process-oriented view(since ~ 1990)

- considers SW development as a holisticprocess, which ..

. does not follow a rigid phase schema,

. takes other than just the timedimension into account, e.g. space, organisation, system architecture.

. is built up from activities anditerations(development cycles), .. producing well-determined results,

. defines the roles and workflowsof the people involved

Software process(cf. [Hum 89]):

The set of activities, methods, and practices that are used in the production and evolution of software.

Software process architecture

A framework within which project-specific software processes are defined.

Software process model

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EOS-E 90

1

7

10

4

Analysis Design Implementation Operations & maintenance

1

4

3

9

29 projects

156 responses concerning the phase schema 39 reports of explicit loops

EOS-E 100

Phase schema: prescribed in 61% of the projects, - actually followed in 25% (from 100%)

- overlapping phases: 41% - “Echternach procession”: 13 % - anarchic:13 %

Formal planning and project success:are only loosely coupled.

Success of projects depends more on ability to adapt to new situations and requirements than on formal planning.

Informal (self-controlled)processesand "tacid work" contribute significantly to project success.

• The "static perception”of project managers ignores mostly the dynamics of real development processes.

--> hidden conflicts, discrepancies

from: IPAS investigation of 46 software projects, cf. [Hesse & Weltz 1994]

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EOS-E 110

Knowledge Transferfrom project to project:

Its importance is often underestimated or neglected.

Over-estimation of tool capabilities:

Problems and difficulties cannot completely be solved by new CASE tools or software architectures.

Primarily, a better understandingof project managementand inner-project

communicationprocesses is needed.

Resume:

The so-called software crisis is rather a crisis of managementthan of development methods and tools.

IPAS results (cont'd)

EOS-E 120

Why YAM (yet another process model) ?

- Traditional models do not meetnowadays requirements(cf “weaknesses ..”) - Existing process models are rather phase-or "waterfall-" than really “object-" or

component-oriented

(cf. the models of Shlaer/Mellor, Rumbaugh, Jacobson, Booch’smacro cycle, and even RUP→[Hesse 2001])

- Existing process models are often too bureaucraticand not (or hardly) scalable. - The aspect of software evolutionis hardly reflected.

- Component-oriented, distributedand web-basedSW development requires flexible and well-adaptable processes.

- Project managementneeds more support than a waterfall structure + milestones can offer.

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EOS-E 130

Phase-oriented vs. ...

... component-oriented process

Ph1 Ph2 Ph3 .... S X1 X2 X3 C21 C22 Building block Phase or activity Legend: EOS-E 140

What are the main objects the software engineer has to deal with?

-Building blocksof various sizes: . systems

. components / subsystems . classes

- .. organised in a hierarchy lead to a three level system development structure: . (S.) Systemlevel

. (X.) Componentlevel . (C.) Class level

What are the features of those objects ?

-Attributes:

. Size, Responsible_person, Start_date_of_work, Delivery_date, ... -Operations:

. Development activities: Analysis, Design, Implementation, Operational_Use

(8)

EOS-E 150

-• Each development cycle has the same structureand consists of

(.A) Analysis:Define requirements, build model, consult building block (BB) library

(.D) Design:Specify and construct BB’s

(.I) Implementation:Transform designed BB’s to code, test, integrate

(.O) Operational use:installation, acceptance test, usage, revision

Evolutionary development is supported by:

- Integration of operational use(incl. “maintenance” and revision) into development cycles

- Further development and re-use of components

- Dynamic project planning and control based on cycles and activities

Development cycles

EOS-E 160

Phases of a development cycle

Use & Operations

Implementation Analysis Design planning, analytic activities Development environment synthetic, verifying activities Use environment

(9)

EOS-E 170

Combining

development cycles

in a traditional way

System Op. Use System Implementation System Analysis System Design Component Analysis Component Design Subsystem Op. Use Subsystem Implementation Class Analysis Class Design Class Op. Use Class Implementation SA SO SD SI XA XO XD XI CA CO CD CI EOS-E 180

Typical EOS-like

process structure

S

X

1

X

3

X

4

X

2

C

21

K

01

C

31

C

02

(10)

EOS-E 190

Metamodel for EOS

process elements

(from: [Beyer, Hesse 2002])

EOS-E 200

UML activity diagram for

(11)

EOS-E 210 Principles:

Management structure follows system structure

Starting point: the EOS hierarchy levels . S-cycle:Global planning (project-wide)

. X-cycles:Detailed steps (e.g. team work packages) . C-Cycles:Activities of single developers

Differenciated units of planning and control (on each level)

.1st planning stage: development cycle as a whole . 2nd planning stage: phases within cycle

Dynamic, situative planning

- Rather informal planning, "stand by"-management - Situation-driven adjustment of plans

- Frequent plan revisions

4

Managing EOS projects

EOS-E 220 • “Object oriented” workpackages

- Developers are primarily responsible for “objects” - not for activities. . Planning refers to objectsrather than to activities:

Clearly defined responsibilities

. on S- and X-level: by development (&support) teams(with users participating whereever necessary)

. on C-level: by singledevelopers or users

Transparent planning, reliable plan control

- Continuous information of teams on the project status - Plan revisions at defined points of time ( →revision points)

Dynamic and adaptable cost and effort estimation

. based on the EOS process structure, experience data and statistical regression methods (→[Sarferaz, Hesse 2000])

(12)

EOS-E 230 CA H CD H C-cycle CA E CD E CI E XAJ XA G XDG XA D XD D XI D X-cycle XA B XD B XI B XOB XAA XDA XI A XO A SA SD SI t S-cycle

.. replace milestonesbut are much more differentiated and flexible

R1

Revision points

EOS-E 240

Summary and outlook

• EOS combines the ideas of evolutionaryand object-orientedsoftware development

• The development process is structured

- by hierarchy levels(system, component/subsystem, class) - by phases (analyse, design, implement, operate) and activities

• Cycles and phases are linked in a systematicand orthogonalmanner. • Development cycles are planned and executed on demandand in a dynamic

way.

• Project managers can plan and survey the project on every level of detailby means of revision points.

• Ongoing work: S. Sarferaz: "Methods and tool support for evolutionary, object oriented software development", forthcoming Ph. D. thesis, Univ. of Marburg

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EOS-E 250 [Beyer, Hesse 2002] Use of UML for software process modelling. Internal report, Univ.

Marburg 2002

[Bittner, Hesse, Schnath 95] U. Bittner, W. Hesse, J. Schnath: Praxis der Software-Entwicklung, Methoden, Werkzeuge, Projektmanagement - Eine Bestandsaufnahme, Oldenbourg 1995

[Budde et al. 91] R. Budde, K. Kautz, K. Kuhlenkamp, H. Züllighoven: Prototyping - an approach to evolutionary system development, Springer 1991

[Denert 90] E. Denert (u. Mitwirkung von J. Siedersleben): Software Engineering -Methodische Projektabwicklung, Springer 1990

[Frese, Hesse 93] M. Frese, W. Hesse: The work situation in software development -Results of an empirical study, ACM SIGSOFT Software Engineering Notes, Vol. 18, No. 3, pp. A-65 - A-72 (1993)

[Floyd, Reisin, Schmidt 89] Ch. Floyd, F.-M. Reisin, G. schmidt: STEPS to software development with users; in: C. Ghezzi, J. McDermid (eds.): ESEC ‘89, 2nd European Software Engineering Conference; LNCS 387, pp. 48-64, Springer 1989

[Hesse, Merbeth, Frölich 92] W. Hesse, G. Merbeth, R. Frölich: Softwaretechnik -Vorgehensmodelle, Projektführung und Produktverwaltung, Handbuch der Informatik Bd. 5.2, Oldenbourg 1992

[Hesse 96] W. Hesse: Theory and practice of the software process - a field study and its implications for project management; in: C. Montangero (ed.): Software Process Tech-nology, 5th Europ. Workshop EWSPT 96; Springer LNCS 1149, pp. 241-256 (1996)

References

EOS-E 260 [Hesse 97a] W. Hesse: From WOON to EOS: New development methods require a new

software process model; Bericht Nr. 12, Fachbereich Mathematik, Univ. Marburg; and: Proc. WOON ´96, 1st Int. Conf. on OO technology, St. Petersburg 1997

[Hesse 97b] W. Hesse: Improving the software process guided by the EOS model. In: Proc. SPI '97 European Conference on Software Process Improvement. Barcelona 1997

[Hesse 01] W. Hesse: RUP - A Process Model for Working with UML. Ch. 4 in: K. Siau, T. Halpin: Unified Modeling Language: System Analysis, Design and Development Issues. Idea Group Publishing 2001

[Hesse, Weltz 94] W. Hesse, F. Weltz: Projektmanagement für evolutionäre Software-Entwicklung; Information Management 3/94, pp. 20-33, (1994)

[Humphrey 89] W. Humphrey: Managing the software process; Addison-Wesley 1989 [Lehman 80] M.M. Lehman: Programs, life cycles, and laws of software evolution, Proc. of

the IEEE Vol. 68, No. 9 (Cat. no. 0018-9219), pp. 1060-1076 (1980)

[Sarferaz, Hesse 00] S. Sarferaz, W. Hesse: CEOS – A Cost Estimation Method for Evolutionary, Object-Oriented Software Development . In.: R. Dumke, A. Abran (Eds.): New Approaches in Software Measurement. Proc. 10th Int. Workshop, IWSM 2000, Springer LNCS 2006, pp. 29-43

References

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