CATIA V5
Fundamentals
Infrastructure
Sketcher
Part Design
Assembly Design
The Workbench Concept
Each workbench contains a set of tools that is dedicated to perform a specific task. The following workbenches are the commonly used:
• Part Design: Design parts using a solid
modeling approach
• Sketcher: Create 2D profiles with
associated constraints, which is then used to create other 3D geometry.
• Assembly Design: Assemble parts together
with constraints
• Drafting: Create drawings from parts or
assemblies
• Generative Shape Design: Design parts
User Interface
Below is the layout of the elements of
the standard CATIA application.
A, Menu Commands
B. Specification Tree
C. Filename and extension of current
document
D. Icon of the active workbench
E. Toolbars specific to the active
workbench
F. Standard Toolbar
G. Compass
H. Geometry area
A C E F B H G DType of Documents
The common documents are:
A, A part document (.CATPart)
B. An assembly document (.CATProduct)
C. A drawing document (.CATDrawing)
A
B C
Display Settings
To improve the 3D surface accuracy,
Use the Tools->Options... Command, then open
the tab page Display->Performances
Then lower the fixed sag value to make the
surface look smoother
You can also change the background color on the
tab page Display->Visualization
View & Hide Toolbars
- Select “View > Toolbars”.
The list of current toolbars is displayed. Currently visible
toolbars are indicated by a tick symbol to the left of
the toolbar name.
In the list, click the toolbar you want to view or hide.
-
You can detach toolbars from the application
window border by dragging the double line to the left
of the toolbar: you can drag the toolbar anywhere
around the screen, then dock the toolbar in the
same or in another location by dragging it onto the
application window border
-
To restore the original positions of the toolbars on
the current workbench, select
Change the view with the mouse
A.
Panning enables you to move the
model on a plane parallel to the
screen. Click and hold the middle
mouse button, then drag the
mouse.
B.
Rotating enables you to rotate the
model around a point. Click and
hold the middle mouse button and
the right button, then drag the
mouse.
C.
Zooming enables you to increase
or decrease the size of the model.
Click and hold the middle button,
then click ONCE and release the
right button, then drag the mouse
up or down.
Middle button
Rendering Styles
A.
Shading
B.
Shading with Edges
C.
Shading with Edges but
without smooth edges
D.
Shading with Edges with
hidden edges
E.
Shading with Material
F.
Wireframe
More:- To change the color or
the degree of transparency,
right-click on the element
Show & Hide
A.
Hide/Show
(Hide an element by transferring
it to the “No Show” space)
B.
Swap visible space
(Swap the screen from “Show” to
“No Show” or vice versa)
You can select any elements in
the “No Show” space and
transfer it back to the “Show”
space by clicking the
“Hide/Show” icon
For the hidden elements, their
icons are shaded.
A B
Elements
are now
hidden
Reference Planes
The default reference planes
are the first three features in
any part file. Their names are
derived from the plane they
are parallel to, relative to the
part coordinate system:
XY plane
YZ plane
ZX plane
It is impossible to move or
delete the planes.
The planes can provide a
planer support on which to
Create a Sketch
1.
Select a planer support (e.g.
datum plane, planer solid face)
from the specification tree or by
clicking the support directly.
2.
Select the Sketcher Icon
from any workbench where is
possible to create a sketcher
(e.g. Part Design workbench).
3.
CATIA switches the current
workbench to the sketcher
workbench; The viewpoint is
now parallel to the selected
plane.
1
2
Toolbars in sketcher
A.
Profile: Create 2D elements, such as
points, lines, arcs, circles and axes.
B.
Operation: Modify the existing
elements, such as chamfer, fillet, trim,
and mirror.
C.
Sketch tools: Provide option
commands
D.
Constraint: Set various dimensional
constraints (e.g. length, angle & radius)
& geometrical constraints (e.g.
coincidence, concentric, horizontal and
symmetric)
E.
Visualization: Simplify the view
A
B
C
D
Construction Geometry
Construction geometry is created
within a sketch to aid in profile
creation. Unlike standard geometry,
it does not appear outside the
sketcher workbench.
Construction geometry is shown in
dashed format. When the
“Construction/Standard element”
icon is on, all sketched elements will
be created as construction elements.
You can also toggle any elements
from standard to construction, or
vice versa by clicking the
“construction/standard element”
icon.
Sketch Assistant
This is a line on the sketch
When the cursor is on the line, the line will turn in orange and an empty circle appears next to the cursor
When the cursor is at the endpoint of the line, a solid circle appears next to the cursor
CASE-1
CASE-2
We are going to draw a
Before clicking the second point of the line, move the cursor until the system can detect that the line is tangent to the arc. Click and confirm
Tangency
Constraining the sketch
•
Dimensional Constraints
(click the icon, then select the
element(s))
•
Length
•
Distance
•
Angle
•
Radius/Diameter
Remark: To create the dimensions
continuously, double-click the icon so
that the icon is always on until you
re-click it again
•
Geometrical Constraints
(multi-select the two elements by
pressing “CTRL” key and click the
icon)
•
Perpendicularity
•
Horizontal/Vertical
•
Concidence
•
Tangency
•
Symmetry (multi-select the elements
on the both side and then select the
axis)
dimension constraint
The default dimension direction is
parallel to the line between the
circle centre. To change the
direction to horizontal or vertical,
right mouse click and select the
desired orientation.
Color and Diagnostic
1.
White: Under-constrained
2.
Green: Fixed/Fully constrained
3.
Purple: Over-constrained
4.
Red: Inconsistent
Only case 1 & 2 are allowable
in CATIA; for case 3 & 4, you
must fix the error before
quitting the sketcher
workbench, otherwise a
View Orientation
•
By default, the screen is parallel to
the sketch support.
•
To making constraints between
the sketch geometry and the 3D
element, you may need to rotate
the model into a 3D view.
•
To return the default orientation,
select the “Normal View” icon.
We can create a distance
constraint between the circle
Exiting the Sketcher
•
To exit the sketcher
workbench, select “Exit
Workbench” icon
•
After that, the screen will be
back to 3D view and the
workbench will be switched
back to the original.
Sketcher
• EXERCISE 1
•
Create a sketch on xy
plane
•
Circle centre at (0,0,0)
•
The geometry is
symmetrical along both x,
y axes.
•
R40 must be tangent to
R16
•
No endpoint is isolated
•
Useless elements must
Part Design
•
Feature-Based Solid Modeling
Sketch Pad
Fillet
Hole
Parent and Children Relation
If deleting Hole, we get:If deleting Fillet,
Toolbars in Part Design
A.
Sketch-Based Features: Create a solid
feature from a 2D sketch/profile
B.
Dress-Up Features: Add fillets/chamfers
on the solid edge, add a draft onto the
solid faces, Hollow the solid, offset
faces…
C.
Transformation Features: Change the
3D position of the solid, duplicate the
solid by mirroring/ patterning, scale
up/down the solid…
D.
Surface-Based Features: Split the solid
with a surface/plane, adding material onto
surfaces…
E.
Reference Elements: Create a point, a
line or a plane in the 3D space.
A
B
C
D
E
F
G
F.
Boolean Operations: Join different bodies
G.
Analysis: To display information about
Limit Type
Type of limit are :
A.
Dimension
B.
Up to Next
C.
Up to Last
D.
Up to Plane
E.
Up to Surface
A
B
C
D
E
A new
surfacePad & Pocket
A.
Pad (material added by
extruding a sketch)
B.
Pocket (material removed by
extruding a sketch)
A
B
A
B
You can define the extrusion direction by
selecting a datum plane, a line, a planar
Shaft & Groove
A.
Shaft (material added by
rotating a sketch)
B.
Groove (material removed by
rotating a sketch)
A
B
A
B
You can draw the rotation axis in the
profile sketch or draw another straight
line as the axis
Rib & Slot
A.
Rib (material added by
sweeping a profile along a
center curve)
B.
Slot (material removed by
sweeping profile along a
center curve)
A
B
Center curve ProfileProfile Control
-Keep Angle
keeping the angle value between the sketch
plane used for the profile and the tangent of the center curve
-Pulling Direction
Sweeping the profile with respect to a
Multi-sections Solid
A.
Multi-sections Solid
(material added by sweeping
one or more planar section
curves along one or more
guide curves
B.
Removed Multi-sections
Solid (material removed in
the same way)
A
B
- You can always create Section 1
Section 3
Section 2
- You can use an additional guide curve to control sweeping path
- If sections do not have the same number of vertices, use “ratio coupling”
Comparison of common features
Remove
Same
Curve
Planar
Slot
Planar
Curve
Various
Add
Multi-section solidPlanar
Curve
Various
Remove
Removedmulti-Add
Same
Curve
Planar
Rib
Planar
Straight line
Same
Remove
PocketPlanar
Straight line
Same
Add
PadGuide/Center
Section profile
curve
Section along
the guide
Add/Remove
material
Hole
A.
Hole (circular material
removed from the existing
solid);
Several types of holes are available: Simple, Tapered, Counterbored, Countersinked, Counterdrilled.
A
To locate the center of the hole
precisely inside the sketcher
workbench, Select the
Fillet
A.
Fillet (creating a curved face
of a constant or variable
radius that is tangent to, and
that joins, two surfaces.)
A
Edge
Variable Radius
Face to face
Tritangent
- With the Tangency mode, a fillet is applied to the selected edge and all edges tangent to the selected edge - With the minimal mode, a fillet is
Chamfer
A.
Chamfer (removing & adding a flat
section from a selected edge to
create a beveled surface between
the two original faces common to
that edge.)
A
Two Dimensioning ModesLe
ngth
1
AngleLe
ngth
1
Length2
Draft
A
Draft Angle
A.
Basic Draft (adding or
removing material depending
on the draft angle and the
pulling direction)
Neutral Element
Side faces to draft
Pulling direction
Remark: Neutral element
always keeps unchanged
after a draft is created
Shell
A
A.
Shell (empty a solid while
keeping a given thickness on
its sides)
Face to remove
The face-to-remove cannot be tangent to the nearby faces.
All edges around the face should be sharp edges.
Translation & Rotation
A.
Translation (translating a solid
along a direction)
B.
Rotation (rotating a solid about
an axis by a certain angle)
Be careful, the sketch
won’t move with the solid.
Symmetry & Mirror
A.
Symmetry (translating a solid
to the other side of the mirror
plane)
B.
MIrror (duplicating a solid on the
Patterns
A.
Rectangular Pattern
B.
Circular Pattern
C.
User Pattern
(duplicate the features at the points created in sketcher workbench)
A
B
C
To duplicate a list of features,
multi-select the features before
clicking the icon “pattern”
Split the solid
A.
Split (splitting a solid with a
plane, a face or a surface)
A
The arrow is pointing to the
material to keep; you can click on the arrow to reverse the direction
You can hide the cutting
surface after the operation
A. Assemble B. Add C. Union Trim
+
=
+
=
-
=
The positive bodies are added together and if anyone of the body is negative then the material is removed from the other body.
Two bodies are added together
The unwanted portion of the first body is removed from the
second body.
A
Boolean Operations
D. Remove Lump
=
E. Remove
F. Intersection
-
=
First body is removed from thesecond body.
E
=
+
This option removes the unwanted solid in the space.
Creates the intersection between two bodies.
A. Draft Analysis
B. Curvature Analysis
A
B
C
The Draft Analysis enables to detect if the part drafted will be easily removed from the die.
Curvature analysis enables to map the curvature of a given surface.
Tap and Thread analysis shows how to display and filter out information about threads and taps contained in a CATPart document
Analysis
Part Design - exercise
• EXERCISE
2-STEP 1
Open the CATPART file done
in Exercise 1
Make sure that the current
workbench is PART DESIGN
Create a “Pad” with the
height 5.5mm (first limit)
Part Design - exercise
STEP 2
Create another sketch on
zx-plane
The sketch should have an axis
and a triangle with these
dimensions (45deg, 35deg,
2.5mm High)
One edge of the triangle should
sit on the bottom side of the pad
and its peak should not be inside
the pad
Exit Sketcher
Create a “Groove” with First
Angle Limit 360deg
Part Design - exercise
STEP 3
Create the 3
rdSketch on
yz-plane
The sketch should have an axis
and two lines, which are
symmetrical
One end point sits on the axis
and the other sits on the
outermost plane of the solid
Exit Sketcher
Create a “Pocket” and select
“Up to Last” for limits on both
sides
Part Design - exercise
STEP 4
Create the 4
thSketch (a
circle Dia 28mm) on the top
planar surface of the solid
Create a “Pocket” with depth
1.5mm
STEP 5
Create an offset “Plane”
(15mm from yz plane)
Part Design - exercise
STEP 6
Create the 5
thsketch on the
offset plane
Draw a circle (Dia 3.0mm;
distance between the solid
base and the circle center is
2.5mm)
Exit Sketcher
Create a “Pocket” with first
limit “Up to Last”
STEP 7
Create “EdgeFillet” (2mm) at
the 4 corners
Part Design - exercise
STEP 8
Create another “EdgeFillet”
(5mm) to remove the four sharp
edges on the top surface
STEP 9
Create a “Chamfer” on both
sides
Assembly Design
A Product stores a collection
of components (parts or
sub-products). The file extension
is .CATProduct.
Product
Parts
Sub-products
button
body
ring
bracklet
bracklet
Storing the constraints
between parts or
sub-products
Create a New Product
Create a New Product by:
A.
Switching to Assembly Design
workbench; or
B.
Clicking File/New/Product
Or
A
B
You can change the
Product’s properties (e.g. name) by right-clicking here
Insert an existing component
Right-click the product tree, then
select ”Components>”Existing component…”
OR
Drag the part tree onto the product tree
-or
Move components by Compass
Drag the compass from the top-right corner of the window to the component you want to move; the Compass will
Active product
Component being moved
Drag any of the green lines of the
compass to move the component
Remark:(1)You can only move the components of the active product (2) To reset the compass, drag it onto the global coordinate
Constraints between components
A.
Coincidence Constraint
B.
Contact Constraint
C.
Distance Constraint
D.
Angle Constraint
E.
Fix Component (fix a component
in space; normally we ‘d fix at
least one component)
A
D
C
B
E
When the cursor is pointing
at the curved surface of the
Updating Constraints
Use compass to drag a component to another position
After selecting “Update” icon,
The constraints need to be “Updated”
Instant Simulation
Drag the compass while pressing
“shift” key on the keyboard; you
will see that other components will
move with the active component
with respect to constraints
The base is fixed
Their axes are
Interference check
Select Type “Contact & Clash”;
“Between all components”; then
“apply”
Interference result
Clash: RED
Contact: Yellow
Clearance: Green
Sectioning
After clicking
“sectioning” icon, a
section plane will be
automatically created
parallel to the yz plane
at the product origin.
Volume Cut; When activated, one side of the volume will be You can orient the section
plane by dragging the red-line of the plane
Assembly Design - exercise
• EXERCISE
3-• Build the rest of components,
such as ring, button, chain as
the separate parts
• Assemble them together
• Check any interference after
assembly
CATIA V5
Parametric Surface Modeling
Toolbars in Generative Shape Design
A. Wireframe: Create 3D curves / lines/ points/
plane
B. Surfaces: Create surfaces
C. Operations: Join surfaces, Split & Trim
surfaces, Change the 3D positions of surfaces, Fillets…
D. Replication: Pattern, Powercopy…
E. Analysis: Connection analysis, Draft analysis,
curvature analysis…
F. Surface-based Features: (On Part Design
Workbench), create a solid from surfaces, modify the solid by a surface…
A
B
C
D
E
F
Point
Extremum (max or min point)
Extremum (create an extremum element (point,
edge, or face), which is at the minimum or
maximum distance on a curve, a surface, or a
pad, according to given directions. )
Line
Plane
Projection onto a support
Projection (project one or more elements
onto a support. The projection can be normal
to surface or along a specified direction.)
Normal to surface
Along a direction (vertical)
Combine Curves
Combine Curves (create a curve resulting
from the intersection of the extrusion of two
curves. )
A 3D resultant Curve
Reflect Line
Reflect Line (create curves for which the
normal to the surface in each point present
the same angle with a specified direction.
They can be closed or open.)
The normal of surface at all points along the curve is 38deg from the vertical axis
Intersection
Intersection (create wireframe geometry by
intersecting elements.)
Intersection curve between two surfaces
Intersection point between a curve and a surface
Intersection curve between a surface and a solid
Parallel Curve
Parallel Curve (create a curve that is parallel
to a reference curve.)
Offset the curve on the surface (The resultant curve is still on the surface)
We have a curve lying on the surface
Corner
Corner (create a corner between two curves)
If several solutions may be possible, click the
Next Solution button to
move to another corner solution, or directly select the corner you want in the geometry
Connect Curve
Connect Curve (create a connecting curve
between two curves. )
Point-continuous, tangent-continuous or curvature-continuous Point-continuous, tangent-continuous or curvature-continuous
The curvature in the middle can be
Spline Curve
Spline Curve (create a 2D/ 3D spline curve)
We can create an additional line to define the tangent direction at a point.
Helix
Helix (create a helix curve like a spring)
First Create a point and a straight line
With Taper Angle
Follows a profile
Extrude
Extrude (create a surface by extruding a
profile along a given direction)
If the profile is planar, the direction will be its normal by default. But you can change it to other direction.
Revolve
Revolve (create a surface by revolving a
planar profile about an axis)
Sketch.1
Line.1
Offset
Offset (create a surface, or a set of surfaces,
by offsetting an existing surface, or a set of
surfaces)
Sweep
Sweep (create a surface by sweeping out a
profile along one or two guide curves)
Sweeping an Explicit profile
- With reference surface (optional) - With two guide curves (optional) - With pulling direction (optional)
(We can use the above three options to control the profile orientation)
Sweeping a Linear profile
- Two limits
- Limit and middle
- With reference surface - With tangency surface - With reference curve
- With two tangency surfaces
- With draft direction
Profile
Guide Curve
Explicit LineCircular Conical
Then create a draft surface by sweeping an inclined linear profile We first create a
Sweep – Con’t
Sweeping a Circular profile
- Three guides
- Two guides and radius
- Center and two angles - Center and radius
- Two guides and tangency surface - One guide and tangency surface
Sweeping a Conical profile
- Two guides
- Three guides
- Four guides - Five guides
Fill
Fill (create a surface to fill the opening
among a number of boundary segments)
We can specify the desired continuity type between any selected support surfaces and the fill surface (Point, Tangent or Curvature continuous)
Support Surface
Support Surface The four points must
be tangent-continuous or curvature-continuous
Passing through a point (optional)
Multi-sections Surface
Multi-sections surface (create a surface by
sweeping two or more section curves along an
automatically computed or user-defined spine. The
surface can be made to respect one or more guide
curves. )
Further control point-point matching by
Blend
Blend (Create a surface between two
Join
Join (join surfaces or curves as one element)
Split & Trim
Split (split a surface or wireframe element by
means of a cutting element. You can split a
wireframe element by a point, another
wireframe element or a surface; or a surface
by a wireframe element or another surface. )
Trim (trim two or more surface or wireframe
elements)
Split Trim Cutting Element Element to CutResult by
“Split”
Original
Result by
“Trim”
Boundary
Boundary (create the boundary curve of a
surface)
We can select limit points to limit the
Extract
Extract (extract from elements (curves,
points, surfaces or solids)
Only tangent surfaces are selected Only Selected
surface
All surfaces are selected
Shape Fillet
Bi-tangent Shape Fillet (create a shape fillet
between two surfaces)
Tri-tangent Shape Fillet (create a shape
fillet between three surfaces)
Smooth: a tangency constraint
is imposed at the connection between the fillet surface and the support surfaces, thus smoothing the connection.
Edge Fillet
Edge Fillet (create a constant radius fillet
along the internal edge of a joined surface)
Select the edge of the Join Surface
Variable Fillet
Variable Fillet (create a variable radius fillet.
In this type of fillet, the radius varies at
selected points along a selected edge. The
fillet surface is obtained by rolling a sphere,
which radius would vary, over the selected
edge. )
Create a point along the edge before filleting
Click the box and select the point
After entering a new value for this point, we have a different
Face-Face Fillet
Face-Face fillet (create a face-face fillet.
The fillet surface is obtained by rolling a
sphere, which radius is larger than the
distance between the selected elements,
between the selected surfaces. )
Remark: This is a “Joined” Surface
We can add this fillet between two faces that are not touching each other
Tri-tangent Fillet
Tri-tangent Fillet (The creation of tritangent
fillets involves the removal of one of the three
faces selected, as the fillet surface is
obtained by rolling a sphere, which radius is
automatically computed to be larger than the
removed surface, between the selected
Translate, Rotate, Symmetry, Scale
Translate Rotate Symmetry Scale Affinity Translate Rotate Symmetry Scale AffinityExtrapolate
Extrapolate a surface boundary:
Extrapolate a Curve:
Tangent/Curvature
We can join the extrapolated surface with the original surface Tangent Continuity
– this will be a straight edge
Patterns
Rectangular pattern Circular pattern User pattern
Rectangular pattern
Circular pattern User pattern
First create a sketch with points
Connect Checker
Connect Checker (analyze how two surfaces
are connected )
Distance -
minimal distance between two verticesTangency -
angle between two surfacesCurvature Difference
(|C2 - C1|) / ((|C1 + C2|) / 2)Curve Connect Checker
(analyze how two curves are connected )
Distance -
minimal distance between two verticesTangency -
angle between two curvesDraft Analysis
Draft Analysis
(analyze the draft angle on a surface)
(Remark: To view the draft result, we need to use the Shading with Material mode.)
1
2
3 4
STEPS:
1. Click “Feature Draft Analysis
2. Define the color scale (e.g. -1, 0, +1 deg)
3. Click the option “Compass” on the pop-up menu 4. Select all surfaces
Create a New Geometrical Set
To CREATE a new geometrical
set:-- Select “Insert/Geometrical Set…” on the top menu - Click ok
(Remark: Provided that Hybrid Design is
disabled, a geometrical set will be created
automatically when the first wireframe/
surface/ plane is created)
To MOVE a surface from One Geometrical
Set to the
other:--Right-click on the surface to access the contextual menu
-Select “Change Geometrical Set…”
-Select the other geometrical set from the list of Destination
Split (by Surface)
Remark:
The surface-based features (Split, Thick
Surface, Close surface & Sew) are available
only on Part Design Workbench
Split
(split a solid with a plane, face or
surface )
Thick Surface
Thick Surface (add material to a surface in
Close Surface
Close Surface (Add material inside the
Sew Surface
Sew Surface (a Boolean operation combining a
surface with a body. This capability adds or
removes material by modifying the surface of the
solid.)
Exercise
Exercise 1
- Sweep/ Extrude/ Offset
- Blend/ Split/ Boundary
- Fill/ Join
Exercise 2
- Revolve/ Sweep/ Split
- Shape Fillet/ Extrude
- Symmetry/ Join
(1) Start/Shape/Generative Shape Design
(2) To make a Sweep
surface:-• Click “Sketch” icon and select yz plane
• Draw an arc (R500) with one end (0,0) as shown in Fig.1
• Click “Exit” to complete • Deselect Sketch.1
• Click “Sketch” icon again and select zx plane • Draw an arc (R400) with symmetric endpoints as
Exercise 1
No sharp edges along the boundary
A
A
Section A-A
Fig.1
Fig.2
(Con’t)
• Click “Sweep” icon
• Select “Explicit” as Profile Type • Select Sketch.1 as Profile
• Select Sketch.2 as Guide Curve • Click ok to complete
• Hide Sketch.1 & Sketch.2
(3) To make an Offset
Plane:-• Click “Plane” icon
• Select xy plane as Reference • Enter 160mm as Offset (upward)
• Click ok to complete
(4) To make a sketch on the offset
plane:-• Click “Sketch” icon and select Plane.1 • Draw the Profile as shown in Fig.3 • Click “Exit” to complete
Exercise 1
(5) To Project the sketch onto the
surface:-• Click “Projection” icon
• Select “Along a direction” as Projection type • Select Sketch.3 as Projected
• Select Sweep.1 as Support • Select xy plane as Direction • Click ok to complete
(6) To Split the
surface:-• Click “Split” icon
• Select Sweep.1 as Element to cut • Select Project.1 as Cutting element
• (Click “Other Side” option to choose the outer portion) • Click ok to complete
• Hide Sketch.3 & Project.1
(6b) To Offset the
surface:-• Click “Offset” icon
• Select Sweep.1 as Surface
• Enter 6mm as Offset (Downward)
(7) To Create Two offset
planes:-• Click “Plane” icon
• Select zx plane as Reference
• Enter 50mm as Offset (positive side)
• Click ok to complete • Click “Plane” icon again
• Select zx plane as Reference
• Enter 230mm as Offset (positive side)
• Click ok to complete
(8) To Split
Surfaces:-• Hide Surface Split.1; Show Surface Sweep.1
• Click “Split” icon
• Select Sweep.1 as Element to cut • Select Plane.2 as Cutting element
• Click “Other Side” option to choose the smaller portion • Click ok to complete
• Click “Split” icon again
• Select Offset.1 as Element to cut • Select Plane.3 as Cutting element
• Click “Other Side” option to choose the smaller portion
Exercise 1
Plane.2
Plane.3
Result of Split.2
(9) To Create a
Blend:-• Click “Blend” icon
• Select the edge of Split.2 as First Curve • Select Split.2 as First Support
• Select the edge of Split.3 as Second Curve • Select Split.3 as Second Support
• Select Tangency for First continuity and Second continuity
• Click ok to complete
(10) To make a sketch on the offset
plane:-• Click “Sketch” icon and select Plane.1 • Draw the Profile as shown in Fig.4 • Click “Exit” to complete
(11) To Project the sketch onto the
Blend:-• Click “Projection” icon
• Select “Along a direction” as Projection type • Select Sketch.4 as Projected
• Select Blend.1 as Support • Select xy plane as Direction • Click ok to complete
(12) To Split the
Blend:-• Click “Split” icon
• Select Blend.1 as Element to cut • Select Project.2 as Cutting element
• (Click “Other Side” option to choose the inner portion)
• Click ok to complete
• Hide Sketch.4 & Project.2
(13) To Hide all constructive
elements:-• Hide all elements except Split.1 & Split.4
(14) To make 4
boundaries:-(1st Boundary)
• Click “Boundary” icon
• Select “Tangency continuity” as Propagation type • Select the edge as shown in Fig.5
• Click ok to complete
(2nd Boundary)
• Click “Boundary” icon again
• Select “Tangency continuity” as Propagation type • Select the edge as shown in Fig.5
• Click ok to complete
Exercise 1
Split.4 Split.1
1st Boundary 2ndBoundary
(3rd Boundary)
• Click “Boundary” icon again
• Select the edge as shown in Fig.6 • Select the point as Limit 1 • Click ok to complete
(4th Boundary)
• Click “Boundary” icon again
• Select the edge as shown in Fig.6 • Select the point as Limit 1 • Click ok to complete
(15) To Create a
Fill:-• Click “Fill” icon
• Select Boundary.1 then Split.4 then
Tangent
• Select Boundary.2 then Split.1 then
Tangent
• Select Boundary.3 then Split.1 then
Tangent
• Select Boundary.4 then Split.1 then
Tangent • Click ok to complete
Exercise 1
3rd Boundary 4th BoundaryFig.6
Split.4 Split.1(16) To Join
surfaces:-• Click “Join” icon
• Select Split.1, Fill.1 & Split.4 • Click ok to complete
(17) Hide all Boundaries
Exercise 1
Result: No sharp edge between
the step-down and the original
surface
(1) Start/Shape/Generative Shape Design
(2) To make a Revolve
surface:-• Click “Sketch” icon and select zx plane
• Draw an arc (R160) with one end (0,30) as shown in Fig.1, which should be tangent to a horizontal axis
• Draw another horizontal axis on x-axis (which will be selected to be the axis of rotation later)
• Click “Exit” to complete
Exercise 2
(con’t)
• Click “Revolve” icon
• Select Sketch.1 as Profile
• (Sketch axis will be selected as
Revolution axis)
• Enter 0deg as Angle.1
• Enter 180deg as Angle.2
• Click ok to complete
• Hide Sketch.1
(3) To make the 2
ndSketch:-• Click “Sketch” icon and select xy Plane • Draw an Arc (R90) as shown in Fig.2 • Click “Exit” icon to complete
Exercise 2
(4) To make reference
planes:-• Click “Plane” icon • select yz Plane
• then select the end point of the arc
• (“Parallel through point” will be automatically selected as “Plane Type”)
• Click ok to complete • Click “Plane” icon again • select yz Plane
• then select the end point of the arc
• Click ok to complete
(5) To make the 3
rdSketch:-• Click “Sketch” icon and select Plane.1 • Draw an ellipse with one end touching
Sketch.2 as shown in Fig.3
• (While adding the constraint (D30), right-click and select “semiminor axis”)
• Click Exit to complete
Exercise 2
yz plane
touching Sketch.2
(6) To make the 4
thSketch:-• Click “Sketch” icon and select Plane.2 • Draw an ellipse with one end touching
Sketch.2 as shown in Fig.4
• (While adding the constraint (D10), right-click and select “semiminor axis”)
• Click Exit to complete
(7) To make a symmetric
curve:-• Click “Symmetry” icon
• Select Sketch.2 as Element • select zx Plane as Reference • Click ok to complete
Exercise 2
touching Sketch.2Fig.4
Result
Zx plane(7) To make a Multi-sections
Surface:-• Click “Multi-sections Surface” icon • Select Sketch.3 as Section#1
• Select Sketch.4 as Section#2 • Select Sketch.2 as Guide#1 • Select Symmetry.1 as Guide#2 • Click ok to complete
• Hide Sketch.2, Sketch.3, Sketch.4, Symmetry.1, Plane.1 & Plane.2
(8) To Split the
surface:-• Click “Split” icon
• Select Multi-sections Surface.1 as
Element to cut
• Select zx Plane as Cutting element • (Click “Other Side” option to choose the
correct portion)
• Click ok to complete
(9) To make a Fillet between 2
surfaces:-• Click “Shape Fillet” icon • Select Split.1 as Support.1 • Select “Trim Support.1”
• Select Revolute.1 as Support.2 • Select “Trim Support.2”
• Enter 10mm as Radius
• (Click on the red arrow if it is not pointing outward)
• Click ok to complete
(10) To make 5
thSketch:-• Click “Sketch” icon and select xy Plane • Draw an Arc (R78, center at (0,0)) as shown
in Fig.5
• (One endpoint must be on x-axis) • Click ok to complete
Exercise 2
Circle center
(11) To make an
Extrude:-• Click “Extrude” icon
• Select Sketch.5 as Profile
• (The Sketch Plane, xy Plane will be automatically selected as Direction) • Enter 20mm as Limit.1
• Enter 20mm as Limit.2
• Click ok to complete
(12) To Split
Surface:-• Click “Split” icon
• Select Fillet.1 as Element to cut • Select Extrude.1 as Cutting element
• (Click “Other Side” option to choose the bigger portion)
• Click ok to complete
• Hide Extrude.1 & Sketch.5
(13) To make a
Symmetry:-• Click “Symmetry” icon • Select Split.2 as Element • Select zx Plane as Reference • Click ok to complete
(14) To visual-check the tangency
continuity along the
interface:-• Click “Shading” icon
• (All black surface edges now disappear) • Check if any sharp edge appears along the
centre interface. If yes, go back to previous step(s) to correct the error.
(15) To Join
Surfaces:-• Click “Join” icon
• Select Split.2 and Symmetry.2 as
Elements to Join
• Click ok to complete
(16) To make a
Solid:-• Start/Mechanical Design/Part Design
• Click “Thick Surface” icon
• Click ok on the pop-up warning window • Select Join.1 as Object to Offset
• Enter 2mm as First Offset
• (If the red-arrows are not pointing inward, click “Reverse Direction” or directly click on an arrow to change the direction)
• Click ok to complete
• Hide Geometrical Set.1
(17) To add Fillets onto the
solid:-• Click “Edge Fillet” icon • Select all sharp edges • Enter 0.5mm as Radius
• Click ok to complete
CATIA V5
Generative Drafting
Version 5 Release 17
Drawing Management
To enter the Drafting workbench and start a new drawing:- Select File -> New (or click the New icon).
The New dialog box is displayed, allowing you to choose the type of the document you need. Select Drawing in the List of Types field and click OK.
OR
Select Start -> Mechanical Design from the menu bar. Select the Drafting workbench.
OR
Select Start -> Drafting from the menu bar.
The New Drawing dialog box is displayed, allowing you choosing the type of Standard, Sheet Style, Orientation you need. The sheet style defines among other things the sheet format, scale and orientation. Select the required standard and click the Landscape or Portrait option.
Make sure you customized the units accordingly. For this: 1. Select the Tools ->
Options command to
display the Options dialog box.
2. Click General >
Parameters and Measure
in the list of objects to the left of the Options dialog box.
Select the Units tab and set
Length to mm and then click OK.
Save As: Exporting a Drawing
CAT Drawing file can save in the following formats:
.CATDrawing, .cgm, .svg, .gl2, .ps, .catalog, .pdf, .tif, .jpg, .dxf, .dwg, .ig2 (2D IGES), .3dxml
Importing From Files
You can import the following formats:
Modifying a Sheet &
Deleting a Sheet
Switching to Another Standard
Views Creation
Projections
Front view: Use a reference plane on the 3D part to create a front view.
View from 3D: Generate a view and the associated annotations from the 3D.
Projection views: Generate the projection views as desired.
An auxiliary view: Define a plane that will be used to generate the auxiliary view.
Isomeric view: Create an isometric view using a 3D part.
Advanced front view: Create advanced front views to configure such elements as the view name, view scale, etc.
Offset section view: Use a cutting profile to define and position the offset section view.
Aligned section view: Use a cutting profile to define and position the aligned section view.
Offset section cut: Use a cutting profile to define and position the offset section cut.
Aligned section cut: Use a cutting profile to define and position the aligned section cut.
Detail view
Detail view: Use a callout to create a detail view via a boolean operator from the 3D.
Detail view profile: Use a polygon to create a detail view via a boolean operator from the 3D.
Quick detail view: Callout to create a detail view by computing the view directly from 2D projection.
Quick detail view profile: Polygon to create a detail view by computing the view from 2D projection.
Clipping view
Clipping view: Callout to create a clipping view via a boolean operator from the 3D.
Clipping view profile: Callout to create a clipping view by computing the view directly from 2D projection.
Quick clipping view: Create a quick clipping view with a circle as callout.
Broken view: Create a broken view from an active and up to date generative view using two profiles corresponding to the part to be broken from the view extremities
Breakout view: Remove locally material from a left generated view, to visualize the remaining visible internal part.
3D clipping: Clip a view by selecting in the 3D object the useful part.
View Modification
Move a view: Drag a view to a new location.
Position a view: Position Generative or Interactive views either by aligning them, superposing them and setting relative view position.
Position a view independently of its reference view: Position a view independently of its reference view.
Locate reference/resulting views: Navigate easily between reference/resulting views in the case of section views, section cuts, auxiliary views or detail views.
Isolate generated views: Remove associativity between an existing CATPart (or CATProduct or CATModel) and the corresponding generated views.
Restore Overloaded Properties/Deleted elements: Restore 3D graphical dress-up and/or generated elements that have been deleted from a view.
Lock a view: Use the contextual menu (Properties option) to lock a view.
Scale a view: Modify the scale of a view.
Rename a view: Give a new name to an existing view.
Modify a view projection plane: Modify the projection plane of any generated view.
Add a generative bill of material: Insert Bill of Material information into the active view.
Generating balloons on a view: Generate balloons on the active view.
Show geometry in views: Visualize geometrical elements in all viewpoints as well as in a 3D viewer corresponding to the views analyzed.
Modify a callout geometry: Modify the geometrical properties of a callout used when creating detail views, section views and section cuts.
Overloading element properties: Overload the properties of generated elements in a view.
Modify a pattern: Modify the pattern of a view and apply a material to this pattern.
Duplicating generative geometry: Duplicate a generative view element in order to modify a generated view sub-part independently from the sub-part linked to the drawing.
Modify a view's links: Modify the list elements pointed by a view.
Apply a view's links to another view: Apply the links of a view to another one.
Generative View Styles
Create views using generative view styles.
Switch a view to another generative view style: Switch a view which uses a given generative view style to another style.
Apply the generative style of a view to another view: Apply the generative view style used to create a given view to another view.
Apply a generative view style to a view: Apply a generative view style to a view which was created without one.
Dimension Generation
Generate dimensions in one shot: Generate dimensions in one shot from the constraints of a 3D part (distance, length, angle, radius and diameter constraints).
Generate dimensions semi-automatically: Generate dimensions step by step from the constraints of a 3D part (distance, length, angle, radius and diameter constraints).
Dimensions/ half-dimensions: Create dimensions by clicking elements.
Chained dimension:
Cumulated dimension system on a view Stacked dimension system on a view
Explicit dimensions: Create dimensions using explicit selection both of the desired icon and of the required geometrical elements.
Chamfer dimensions: Create a chamfer dimension using selection.
Associative thread dimensions: Create associative thread dimensions.
Coordinate dimensions: Automatically create coordinate dimensions on elements.
Holes dimensions table: Create a table containing holes dimensions (diameter and center coordinates).
Points coordinates table: Create a table containing 2D and 3D points coordinates.
Dimension edition
Re-route dimensions: i.e. recalculate dimensions taking into account new geometry elements.
Interrupt one or more extension lines: Interrupt manually one or more extension lines of one or more dimensions.
The options in the Tools Palette allow you to position the dimension using one of the above indicated modes.
Tolerance
Datum feature: Use the Datum Feature Creation dialog box to create a datum feature.
Geometrical tolerance: Use the Geometric Dimensioning and Tolerancing Parameters dialog box to create geometrical tolerances.
Annotations
Text
Free text: Create a text that either wraps or not, that is assigned an unlimited width text frame, even though this text may reach the frame boundary
Text with a leader: Create a text with a leader either in the free space or associated
Text to be replicated
Create a balloon: Create a balloon using a dialog box.
Create a datum target: Create a datum target on a view.
Symbols
Roughness symbol: Create a roughness using a dialog box.
Welding symbol: Create a welding symbol using a dialog box.
Create/modify a table: Create, edit and modify a table.
Insert table from the file
Dress-Up Elements
Arrows: Create an arrow.
Axis & threads
Center lines (no reference): Apply a center line to one or more circles.
Center lines (reference): Apply a center line to one or more circles with respect to a reference (linear or circular).
Threads (no reference): Create a thread without a reference.
Threads (reference): Create a thread with a reference, either circular (circle or point) or linear (line).
Axis lines: Create an axis line by selecting lines.
Axis lines and center lines: Create an axis line by selecting lines.
Fill areas
Area-fill: Create an area fill, i.e. a closed area on which you will then apply graphical dress-up elements called patterns (these can be hatching, dotting or coloring). Patterns can be applied to area fills created from both sketched and generated elements.
Edit sheet properties: Access and edit sheet properties. Editing view properties: Access and edit view properties.
Editing 2D geometry feature properties: Access and edit information on 2D geometry features (name and stamp).
Editing 2D element graphic properties: Access and edit graphic properties. Edit pattern properties: Access and edit pattern properties.
Editing annotation font properties: Access and edit annotation font properties. Editing text properties: Access and modify text color, position and/or orientation.
Editing picture properties: Access and modify picture position, size, scale and compression. Editing dimension text properties: Access and edit dimension text properties.
Edit dimension font properties: Access and edit dimension font properties.
Editing dimension value properties: Access and edit dimension value properties.
Editing dimension tolerance properties: Access and edit dimension tolerance properties.
Editing dimension extension line properties: Access and edit dimension extension line properties. Editing dimension line properties: Access and edit information on dimension line properties.
Editing dimension system properties: Access and edit information on dimension system properties.
Editing 2D component instance properties: Access and edit 2D component instance properties. Editing callout properties: Access and edit the callout properties.