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Estimating the Relationship between Economic Preferences: A Testing Ground for Unified Theories of

Behavior: Appendix

Not for Publication August 13, 2012

1 Appendix A: Details of Measures Collected

Discount rate and Present Bias. We measure each subject’s discount rate using three ques- tions in which we elicit indi↵erences of the form (x, t) ⇠ (y, s) where (x, t) is the amount x received in t weeks. We used the triples (5, 6, 6), (6, 8, 7) and (5, 10, 7) for (t, y, s), and in each case we identify x using the multiple price list method. For each triple, we calculate the implied annual discount rate. For this section of the experiment, payment was made by cheque that was mailed to the subject. The date of payment was the date that the cheque was mailed.

Present bias refers to the phenomena by which subjects tend to exhibit higher discount rates when the soonest available payment is available immediately. In order to measure present bias, we repeat the above analysis, but ‘shift’ everything forward so the date of the sooner payment is immediate: in other words, we use the values (0, 6, 1), (0, 8, 1) and (0, 10, 2) for (t, y, s). We should emphasize that in case of payment in ‘0’ days, cheques were mailed on that day (rather than the subject receiving the cash immediately): this is done to reduce any e↵ect due to transaction costs.1

We call the discount rate measured using these questions ‘Discount Rate (Present)’ to discriminate from the degree of discounting elicited when all payments were in the future.

Present bias for each pair of questions is measured as the change in indi↵erence points due to the shift to immediate sooner payment as a proportion of the later amount (so, if a subject was indi↵erent between $8 in 5 weeks and $10 in 7 weeks, and $7 in 0 weeks and $10 in 2 weeks, their present bias would be measured as 10%).

Notice that here we use the term ‘discount rate’ purely behaviorally. We make no claim

1Indeed this implies that today’s payment are actually received on the following day, potentially elimi- nating present bias. This, however, does not seem to be the case in our data: we do find significant present bias similar in degree to that found in previous studies.

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that this procedure is identifying the discount rate parameter derived from any particular model of behavior.

Risk Aversion in the Gain and Loss Domain. In the gain domain we measure risk aversion by eliciting the certainty equivalence of three 50/50 lotteries: between $6 and $0, $8 and $2 and $10 and $0. We measure risk aversion as the di↵erence between the certainty equivalence and expected value of the lottery as a proportion of the expected value.

In order to measure risk aversion in the loss domain, subjects are endowed with an extra

$10.2 Certainly equivalence is then extracted for three 50/50 lotteries, between -$10 and $0, -$8 and $0 and -$6 and $0.

Violations of Expected Utility Under Risk: Common Ratio and Common Consequence E↵ects. In our experimental design, we measure two classic violations of expected utility under risk: The common ratio and common consequence e↵ects.

The common consequence e↵ect is e↵ectively the standard Allais paradox. We measure it using two pairs of lotteries. First, we measure the value of x that makes subjects indi↵erent between lotteries A and B

- A: 100% chance of y

- B: 89% chance of y, 1% chance of $0, 10% chance of x then between the lotteries A0 and B0

- A0: 11% chance of y and 89% chance of $0 - B0: 10% chance of x0 and 90% chance of $0

We do this for two values of y: $4 and $8. Notice that, for an expected utility maximizer, it has to be the case that x = x0. The standard common consequence e↵ect is that x > x0, which is usually interpreted as implying that the subject needs more compensation in order to choose lottery A over B as A provides a prize with certainty. We estimate the size of the common consequence e↵ect as x xy 0.

The common ratio e↵ect also involves the comparison between two pairs of lotteries.

First, we find the z that makes the subject indi↵erent between C and D - C: 100% chance of w

- D: 80% chance of z and 20% chance of $0 Then between C0 and D0

2That is, subjects are told: “You are given an additional $10 for questions in this block. i.e. if a question in this block is selected for payment you will receive $10 on top of your show up fee.”

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- C0: 25% chance o↵ w and 75% chance of $0 - D0: 80% chance of z0 and 80% chance of $0

Again, we use $4 and $8 as two values for w, and again, expected utility maximization implies that z0 = z. The standard common ratio e↵ect finds that z > z0. We measure the common ratio e↵ect as z zw0.

Ambiguity Aversion and Compound Lottery Aversion. In order to measure aversion to ambiguity and compound lotteries, we use a technique similar to that used in Halevy [2007]:

subjects are presented with bags filled with 40 poker chips that are either red or black. They can select a color to bet on, creating a gamble in which they will win a prize of value x if the poker chip that is drawn is of their selected color, and $0 otherwise. Their certainty equivalence of this gamble is then elicited. For each prize level x, the certainty equivalence is extracted for three di↵erent type of bags:

- Risk: subjects are told there are 20 red chips and 20 black chips.

- Ambiguity: subjects are told nothing about the composition of the bag.3

- Compound lottery: subjects are told the following “The number of red chips was determined as follows: a computer randomly chose a number between 0 and 40 with equal probabilities. The number chosen is the number of red chips in the bag. The remainder of the chips are black.”

Note that a subject who reduces the uncertainty of compound lotteries in the standard way should treat the risk and compound lottery bags in the same way, while a subject that makes choices according to subjective expected utility maximization must like to gamble on the ambiguous bag at least as much as on the risky bag.4 We therefore measure ambiguity aversion for each prize level as the certainty equivalence of the gamble on the risky bag minus the certainty equivalence of the gamble on the ambiguous bag, divided by the expected value of the gamble on the risky bag. Compound lottery aversion is measured in the same way, but using the value of the gamble on the compound lottery bag rather than that of the ambiguous bag. We measure each of these behaviors at three prize levels: $6, $8 and $10.

Loss Aversion and the Endowment E↵ect. Loss aversion in risky choice is usually defined in the context of a specific model of decision making: the utility function in the loss domain has a steeper slope that that in the gain domain. The behavioral implication of loss aversion in risk choices is essentially that risk aversion for lotteries that involve both gains and losses is higher than in those that contain gains alone and those that contain losses alone (see for example Thaler (1997)). As non-parametric ways of measuring loss aversion require a lot of

3Specifically, they are told “The bag contains 40 chips. The number or red and black chips is unknown.

It could be any number between 0 red chips (and 40 black chips) and 40 red chips (and 0 black chips).”

4The reason is, for any subjective belief r about the probability of a red ball being drawn, max(r, (1 r)) 0.5. Thus, as the subject gets to choose which color to gamble on, the ambiguous bag has to have at least as high a probability of winning as the risky bag.

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choices to be observed, in what follows we use the parametric methodology of Abdellaoui et al. (2008). The answer to the questions on risky bets are used to estimate constant relative risk aversion utility functions for the gain and loss domain. The value of x that makes the subject indi↵erent between $0 for sure and a 50/50 gamble between $8 and -$x is then elicited. Loss aversion is estimated as the additional slope of the utility function in the loss domain relative to the gain domain that is necessary to match this choice conditional on the slopes estimated separately in the two domains.

The endowment e↵ect refers to the phenomena by which subjects tend to require more money to relinquish an item that they already have than they are prepared to pay when they do not own the item (the willingness to pay/willingness to accept gap). In order to measure this in our subjects, we use the certainty equivalence of the lotteries in the gain domain used to elicit risk aversion (described above) as an estimate of the ‘willingness to accept’ for these lotteries.5 The willingness to pay for the same lotteries was then extracted, by endowing subjects with an additional $10, then telling them: “...you will be o↵ered the opportunity to buy a lottery ticket. That is, you will be o↵ered the opportunity to use some of this additional $10 in order to buy a lottery ticket. If you choose to do so (and that question is selected as one that will be rewarded), then you will pay the specified cost for the lottery, and you would keep the remaining amount of money and the lottery.” The endowment e↵ect for each lottery is measured as the willingness to accept minus the willingness to pay for that lottery, as a proportion of the lotteries expected value.

Sender and Receiver Behavior in the Trust Game. The trust game is a standard tool in experimental economics used to estimate social preferences. The first mover in the trust game is endowed with a certain amount of money ($5 in our experiment). They then have to decide how much of this to keep, and how much to send to Player 2.6 Any amount they send is tripled. Player 2 then has to decide how much of this money to keep, and how much to return to Player 1.

In our experiment, we use the strategy method to elicit each subject’s play in each possible decision node in the game.7 Subjects are asked to report how much they would send if they were Player 1, and how much they would return as Player 2, conditional on each possible received amount. If this question was selected as one to be actualized, then their responses were paired with those of another subject to determine payment.

The unique subgame perfect equilibrium of this game is that Player 1 sends nothing, and Player 2 never returns anything. Subjects often do not conform to this behavior. We measure sender behavior as the amount that they choose to send as Player 1, and returner behavior as the average fraction of the amount that Player 1 sends that they choose to return.

Cognitive Ability, Overconfidence and Overplacement. We measure cognitive ability using

5These questions were phrased as follows: after a description of the lottery, the subjects were told “This lottery is yours to keep (if this is one of the questions that is selected at the end of the experiment). However, you will be o↵ered the opportunity to exchange this lottery for certain amounts of money (for example $5).”

6Our subjects were constrained to choose from 50c increments.

7This approach is standard, though may bias downward subject’s degree of trust (see Casari and Cason (2009)).

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Raven’s matricies, a standard, non verbal measure of perceptual reasoning. We use a 12 questions subset from Raven’s Advanced Progressive Matricies test developed by Arthur and Day (1994),8 as well as a subset of 5 matrix questions from the set used by Putterman et al. (2010), giving 17 questions in total. We also measure intelligence using self reported SAT mathematics scores.

Experiemental subjects are often found to exhibit ‘overconfidence’ in their abilities. In this study we use two methods to estimate this. First, we ask subjects to report their expected performance in the cognitive test – i.e. how many of the 17 questions they think they got right. We measure overconfidence as the di↵erence between the predicted score and the actual score. We also ask them to estimate the average number of correct responses in the session. We then call ‘overplacement’ the di↵erence between their own predicted score an their predicted average for the room.

2 Appendix B: Details of Theoretical Models Consid- ered

2.1 Models of Ambiguity Aversion

There are several theories that make predictions about how individual behavior in risky and ambiguous settings should be related. We consider five of these: Subjective Expected Utility (SEU), the MaxMin Expected Utility (MMEU) model of Gilboa and Schmeidler (1989), the Multiple Priors Multiple Distortions (MPMD) and Joint Multiple Priors Multiple Distortions model of Dean and Ortoleva (2012) and the Recursive Non-Expected Utility (RNEU) model of Segal (1987).

Subjective Expected Utility (SEU). In the Subjective Expected Utility models of Savage (1954) and Anscombe and Aumann (1963) the decision maker forms a subjective belief on the likelihood of the di↵erent states of the world, and maximizes expected utility relative to this subjective belief. She follows Expected Utility also when lotteries are objective. According to the model, therefore, we should not observe either the common consequence or common ratio e↵ect. SEU is also incompatible with a positive ambiguity aversion. Furthermore, assuming that the agent treats the two color symmetrically (sometimes called the principle of insufficient reason), then SEU predicts an ambiguity aversion equal to zero.9 Moreover, while not originally a dynamic theory, the reduction of compound lotteries is a necessary part of expected utility theory in a dynamic setting (Segal (1990), Anscombe and Aumann (1963)). Thus, SEU theory predicts that the compound lottery urn should have the same value as the risky urn.

8Items 1, 4, 8, 11, 15, 18, 21, 23, 25, 30, 31 and 35

9If we allowed the decision maker to treat the two colors in a di↵erent way, then we could have a negative ambiguity aversion measure with SEU in our data: if the decision maker assigns a high probability to a Red ball being extracted, she would choose to bet on Red and value this bet more than the objective one.

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Maxmin Expected Utility (MMEU). The Maxmin Expected Utility model was introduced by Gilboa and Schmeidler (1989) in order to extend SEU to allow for ambiguity aversion.

This is done by allowing the decision maker to have a set of subjective probability distribu- tions ⇧ over states of the world and assuming that any act f is evaluated using the worst of these probability distributions.10 While this model allows for ambiguity aversion, it assumes that the decision maker follows Expected Utility in the risk domain: one of the defining ax- ioms of the MMEU model is c-independence, which implies standard independence in the risk domain, thus ruling out the Common Consequence and Common Ratio e↵ects. Following the same argument used for SEU, this in turn rules out Compound Lottery aversion.

Multiple Priors Multiple Distortions (MPMD) and Joint Multiple Priors Multiple Dis- tortions (JMPMD) Models. While the MMEU model forces the decision maker to follow Expected Utility for risky choices, the Multiple Priors Multiple Distortions (MPMD) and the Joint Multiple Priors Multiple Distortions (JMPMD) models of Dean and Ortoleva (2012) allow for subjects to be pessimistic over risky outcomes, as well as being ambiguity averse over ambiguous outcomes, allowing for violations of independence in both domains.11 Both models prescribe that the decision maker evaluates risky prospects following a generaliza- tion of the Rank Dependent Expected Utility model of Quiggin (1982), in which the decision maker has a set of concave probability distortions , and evaluate risky prospects that re- turn $x with probability p and $y < $x with probability (1 p) by

min 2 (0.5)u(x) + (1 (0.5))u(y) where (0.5) 0.5.

Where the MPMD and the JMPMD model di↵er is in how agents evaluate ambiguous bets. In the former, these are evaluated in a way very similar to MMEU: the decision maker has a set of priors ⇧, and evaluates each act using the most pessimistic prior in the set, i.e. by min2⇧P

⇡(s)U (f (s)) (where U is the utility that she uses to evaluate objective lotteries).

The JMPMW mode is a special case of the MPMD model in which the agent also has a set of priors ⇧0 over states of the world, but she evaluates ambiguous bets by first mapping them to objective lotteries using the worst prior in ⇧0, and then evaluating the resulting objective lotteries as she usually does, by using the most pessimistic distortion of probabilities in .12 That is, she evaluates the act f that returns x (for sure) in state s and y (for sure) in state s0 following

min⇡2⇧0 min

2 (⇡(s))u(x) + (1 (⇡(s0)))u(y).

Both of these models allow for violations of expected utility in the risk domain. If

10In particular, an act f mapping state space S to lotteries outcome space X is evaluated according to min⇡2⇧

X

s2S

⇡(s)U (f (s))

where U (f (s)) is the expected utility of the lottery over X that act f generates in state s.

11Similar insights can be gained from considering a decision maker who behaves in accordance with a concave rank dependent utility model in both the risky and ambiguous domains – see Wakker (2001).

12The fact that the JMPMD is a special case of the MPMD model is proved in Dean and Ortoleva (2012).

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contains anything other than the linear function, than the decision maker will exhibit the common consequence e↵ect, and (under most commonly assumed probability weighting functions) the common ratio e↵ect. In terms of ambiguity attitudes, however, the two models di↵er. The MPMPD model is compatible both with ambiguity aversion and its opposite, even under the principle of insufficient reason. Assuming that red and black balls are treated equivalently (i.e. the set ⇧ is symmetric), the degree of ambiguity aversion13 in our experiment is given by

min2 (0.5) min

2⇧0 ⇡(r)

◆ u(x).

Thus, the agent’s ambiguity attitude is determined by their pessimism in the ambiguous domain (measured by min2⇧⇡(r)) relative to their pessimism in the risky domain (measured by min 2 (0.5)).14 By contrast, the JMPMW model predicts that the agent is always (weakly) ambiguity averse: it is easy to see that in this model subjective bets are always distorted weakly more than objective ones. Ambiguity aversion is given by

min 2 (0.5) min

2 min

⇡2⇧0 (⇡(r))

◆ u(x) which must be weakly negative, as ⇡(r) 0.5.

In terms of the correlation between ambiguity aversion and violations of expected utility, without further assumptions neither models make a prediction. However, notice that in the MPMD model we can see the set of priors ⇧ as representing the amount of agents ‘absolute’

pessimism towards ambiguity (see Section 4.1 of the main body of the paper), and the set as representing the pessimism towards risk. As we have discussed, if we assume that these two features are distributed independently in the population, then we should expect a negative correlation between ambiguity aversion and the size of the common ratio and common consequence e↵ects: the reasons is, ceteris paribus as we increase the distortion of objective bets, ambiguity aversion will fall. By contrast, in the JMPMD model the set ⇧0 can be seen as representing the agent’s ‘relative’ pessimism towards ambiguity, i.e., the additional pessimism in evaluating ambiguous gamble due to the fact that they are ambiguous and not only risky. Under this model, we should expect the relation between ambiguity aversion and the common ratio and common consequences e↵ect to reflect directly the relation between this form of relative pessimism towards ambiguity and pessimism towards risk (captured by ).

Finally, we discuss the implications of the two models for attitudes to compound lotter- ies. As we argued above, following Segal (1990) we know that (under basic assumptions) violations of Expected Utility imply a non-neutral attitude towards compound lotteries. In order to extend the MPMD and JMPMD to dynamic settings, we can use the recursive

13Measures by the di↵erence in utilities between the gamble with prize x on the ambiguous and on risky urns.

14In fact, as pointed out in Wakker (2001), ambiguity aversion is a measure of relative pessimism. Its sign and magnitude therefore depend on how big is the distortion on objective bets relative to the one on ambiguous ones.

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approach of Segal (1987): the set of probability distortions is first used to determine the certainty equivalents of second stage lotteries. The same formula is then again used to evaluate first stage lotteries in which we have replaced the second stage lotteries with their certainty equivalents.15 Segal (1987) describes the conditions under which a compound lottery will be considered worse that then single stage lottery with the same distribution over final outcomes in the case in which is a singleton, and shows that they are tightly tied to those that lead to the common consequence and common ratio e↵ect under risky choice. It is easy to see that parallel conditions hold for the MPMD and JMPMW models.

Thus, we should expect to see a strong positive correlation between violations of expected utility and reduction of compound lotteries, as both stem from pessimism in the risk domain.

Ambiguity aversion should only be correlated with compound lottery aversion to the extent that it is also correlated with violations of EU.

Recursive Non-Expected Utility (RNEU). Starting from Segal (1987, 1990), a di↵erent channel has been suggested to connect violations of Expected Utility in the risk domain, compound lottery aversion, and ambiguity aversion. In particular, Segal (1990) shows how standard reduction of compound lotteries (along with compound independence) implies that subjects satisfy Expected Utility in risky choices, and derives the Recursive Non-Expected Utility (RNEU) model from studying the behavior of non-EU decision makers whan faced with compound lotteries.16 Segal (1987) then argues that the Recursive Model of Non- Expected Utility could be used to explain ambiguity aversion if ambiguous bets are seen as compound lotteries. For example, the decision maker may think of various ways in which the uncertain urn was filled, then assign probabilities to these ‘states,’ creating a two stage lottery. If a decision maker evaluates two stage lotteries recursively, and if she has non- expected utility preferences, then she may exhibit ambiguity aversion. For an agent that has rank-dependent utility preferences, the conditions under which a reduced lottery will be preferred to its extensive form are closely tied to the conditions that guarantee the common ratio and common conseqence e↵ect. We would therefore expect to see agents who exhibit these e↵ects to also exhibit aversion to compound lotteries and ambiguity aversion. Fur- thermore, this model predicts a strong positive correlation between attitudes to compound lotteries and ambiguity aversion.

15That is, the certainty equivalence of binary second stage lotteries are calculated using UM P M D(p) = min

2 (1 (p)) u(x)

where p is the probability of obtaining the prize in the second stage lottery. In the case of our compound urns, there would therefore be 41 second stage lotteries, with p ranging from 0 to 1. The utility of the first stage lottery is then calculated by reapplying this formula, so in the case of our compound urns, we have

UM P M D(Lc(x)) = min

2

X40 i=0

41 i 41

(40 i 41 )

UM P M D( i

40) (1)

16Dillenberger (2010) links preference for one shot resolution of uncertainty with an axiom called Negative Certainty Independence, which is linked to violation of Expected Utility in risky environments.

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2.2 Models of Loss Aversion and the Endowment E↵ect

The concept of loss aversion, introduced by Kahneman and Tversky (1979), refers to the idea that ‘losses loom larger than gains’ in a↵ecting decision making. This concept has been used to explain two very di↵erent behavioral phenomena. On the one hand, loss aversion in risky choice has been used to explain why people are more risk averse for lotteries that involve both losses and gains than they are for lotteries that involve only one or the other.

On the other hand, loss aversion has also been widely used to explain the endowment e↵ect, i.e. the tendency of decision makers to assign a higher value to a good when they own it, as opposed to when they do not – the well-known Willingness to Pay/Willingness to Accept gap.

In the prospect theory model of Kahneman and Tversky (1979), the assessment of a binary lotteries over final wealth levels of the form (p, w2; 1 p, w1) for w2 w1 depends on the reference point ¯w. The utility of each prize is assessed according to whether it is a gain or loss from ¯w, with gains being assessed according to some ug(x) for x 0, and losses being assessed according to ul(x) = ug( x) for x < 0. The parameter is termed

‘loss aversion,’ as it captures the degree to which losses are weight more heavily than the equivalent gains. For ¯w2 [w1, w2] we therefore have

u(p, w2; 1 p, w1) = pug(w2 w)¯ (1 p)ug( ¯w w1).

Thus, while standard model would predict that the certainty equivalent of this lottery would be the same if the decision maker is initially endowed with w1, w2 or w1+w2 2, prospect theory does not. If the reference point is w2, the lottery is assessed using

0.5 ug(w1 w2) while for reference point w1 it is assessed using

0.5ug(w1 w2) and for w1+w2 2

0.5ug

✓w2 w1

2

0.5ug

✓w2 w1

2

◆ .

In the case of linear utility, it is clear that for reference point w2 (where the lottery only involves losses) and for reference point w1 (where the lottery only involves gains), the certainty equivalent of the gamble is w1+w2 2. However, when the reference point is w1+w2 2, and so the lottery involves both gains and losses, the certainty equivalence is

w1+ w2

2 ( 1)(w2 w1)

4 .

This means that, for > 1, the subject will be risk averse.

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More generally, loss aversion in risky choice is identified by estimating the utility function in the loss domain, the utility function in the gain domain, and then the ‘additional’ risk aversion in choices that involve gains and losses. This is the approach taken in this paper, following the methodology of Abdellaoui et al. (2008).

Loss aversion has also been widely used to explain the endowment e↵ect. Tversky and Kahneman (1991) consider the case where, for any object m, the utility of purchasing that object relative to the reference point of not having that object is given by v(m). However the utility for selling the same object relative to not having the same object is given by v(m). Therefore, assuming that the money side of the transaction is seen as neither a gain or loss, and that v(m) represents the value of the lottery to the decision maker17 a subject who is loss averse will also exhibit the endowment e↵ect – i.e. the typical Willingness to Pay/Willingness to Accept gap.

Another appraoch that indicates a link between loss aversion and the endowment e↵ect for lotteries is that of Koszegi and Rabin (2007). In their setup, the case in which the DM has to sell the lottery is one in which they have a stochastic reference point. In the simplified case of linear utility considered in Koszegi and Rabin (2007), the utility of receiving an amount x when the reference point is y is given by

x + µ(x y) if x > y x + µ(x y) if x  y

where is the loss aversion parameter. For stochastic prospects and reference points, expectations are taken over these utilities. Thus, the utility of keeping a lottery (0.5, x; 0.5, 0) lottery that one is endowed with it given by

x 2 + 1

4(1 )µx

while the utility of selling the same lottery at price p is given by p + 1

2(µ (p) µ(x p))

Similarly the utility of buying the lottery for price p (when the reference point is not having the lottery) is given by

x 2 +1

2(µ (x p) µ(p)) , while the utility of not buying the lottery is given by p.

Koszegi and Rabin (2007) show that a DM who has > 1 (i.e. exhibits loss aversion) will exhibit an endowment e↵ect for risk. The break even selling price p of the lottery, such

that x

2 + 1

4(1 )µx = p+ 1

2(µ (p) µ(x p))

17Admittedly a strong assumption, but one that Tversky and Kahneman (1991) claim to have circumstan- tial evidience for.

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will be strictly greater that the break even purchace price - i.e. the p⇤⇤ such that x

2 +1

2(µ (x p⇤⇤) µ(p⇤⇤)) = p⇤⇤.

2.3 Models of Present Bias

We consider three theoretical models that predict links between risk and time preferences:

the standard model of exponential discounting, the hyperbolic discounting model, and a model in which the future is seen as inherently uncertain. These predictions are couched in terms of the relationship between discounting and the curvature of the utility function on the one hand, and the degree of probability weighting on the other. It is important to note that none of the measures that we describe in Section 2.1 of the paper relate precisely to these concepts.

Exponential Discounting. The standard model of time separable exponential discounting (used the vast majority of economics) predicts a link between intertemporal choice and risk aversion through the curvature of the utility function: the higher the curvature, the higher the risk aversion, and the higher the discount. As an illustration, consider an agent who has a constant relative risk aversion (CRRA) utility function in each period

u(x) = x1 ↵

1 ↵

for 0 < ↵ < 1, where higher ↵ means a higher risk aversion. Now consider the monetary value c1 such that the agent is indi↵erent between receiving c1 today an $10 in one period’s time. This will be the case if u(c1) = u(10), where is the discount factor, which leads to

c1 = 1 ↵1 10.

Thus, an increase in the curvature of the utility function (i.e. an increase in ↵) leads to a decrease in x (as < 1). Notice that a decision maker comparing c2 in one period’s time to $10 in two period’s time would also exhibit such a relation, as in this case we would have u(c2) = 2u(10), and so we would have again that c2 = 1 ↵1 10. Thus the correlation between curvature of the utility function and the discount rate to the present should be exactly the same as its correlation with the discount rate to the future.

It is well known that the exponential discounting model does not allow for present bias.

Furthermore, the standard model does not predict any relationship between probability weighting and discounting behavior.18

18We should note that the presence of a link between risk aversion and time preferences predicted by the standard economic model is often considered problematic, as it follows from the implicit assumption that a unique parameter, the curvature of the utility function, a↵ects both intertemporal tradeo↵s and risky choice.

Other models, most notably Kreps and Porteus (1978), propose instead to use two distinct parameters, therefore eliminating the connection suggested in the standard model. Indeed the lack of the predicted connection would provide an even stronger support for the use of these general models.

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Hyperbolic Discounting. One way that the standard model has been generalized in order to allow for present bias is by allowing for discount functions that are not exponential. Here, we consider the quasi-hyperbolic discount function popularized by Laibson (1997).19 Thus, income in one period’s time is discounted by , and in two period’s time by 2. Repeating the thought experiments above, we see that

c1 = ( )

1 ↵1

10, c2 = ( )

1 ↵1

10.

Thus, as < 0, we have that c1 < c2 and so we have present bias. Present Bias is measured as

c2 c1 10 = ( )

1 ↵1

( )

1 ↵1

,

which is increasing in the curvature of the utility function.20 As a given change in ↵ a↵ects present discounting more than future discounting, ceteris paribus it should also be the case that curvature of the utility function is more tightly correlated to discounting to the present that to discounting to the future.

This model predicts no link between present bias and probability weighting.

The Future as a Risky Prospect. A second potential channel between risk/uncertainty attitudes and intertemporal choice is that the future can be seen as risky or uncertain. In particular, we can assume that the decision maker treats today’s payments as certain, while she assigns a strictly positive probability of not being able to enjoy future payments, be it for some risk of not being able to receive or enjoy the prizes (e.g. she doesn’t fully trust the experimenter), or more simply the mortality rate. Typically, models that see the future as risky assume a constant per period hazard rate. Thus, we have that

u(c1) = ((1 )) u(10) u(c2) = ((1 )2)

((1 )) u(10)

19Our focus on quazi-hyperbolic discounting is without loss of generality since we only consider 3 periods.

20While this is true for all utility functions such that u 1( u(10)) = u 1( )10, it may not be true in general. For a general utility function:

c2 c1

10 = u 1( u(10)) u 1( u(10)) 10

=

R u(10) 0

R @2u 1

@x2 (x)d(x)d(x) R u(10) 0

R @2u 1

@x2 (x)d(x)d(

10 x)

=

R u(10) u(10)

R @2u 1

@x2 (x)d(x)d(x) 10

An increase in risk aversion decreases the second derivative of u, but increases the second derivative of u 1 for all x. However, the range over which the integral will be evaluated also changes, due to the changes in u(10).Thus the direction of change in present bias is undetermined

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where is the per period probability of payment not occuring, and is the probability weighting function. This model implies that present bias will be given by

c2 c1

10 = ( ((1 )) )1 ↵1

✓ ((1 )2) ((1 ))

1 ↵1

(2) As shown by Halevy (2008) and Saito (2012) there is now a tight link between non-expected utility attitudes towards risk (e.g. probability weighting) and present bias. Note that an agent who exhibits no probability weighting will exhibit no present bias, as

((1 )2)

((1 )) = (1 )2

(1 ) = (1 ) = ((1 )) .

Thus, a subject should exhibit present bias only if they exhibit probability weighting. More- over, the type of probability weighting required for present bias is the same as that required for the common ratio e↵ect. To see why, notice that present bias requires that, for some prize x and k = (1 )

(1, c1; 0, 0) ⇠ (1 , x; , 0)

(k, c1; 1 k, 0) (k(1 ), x; (1 k(1 ), 0)

where (p, x; (1 p), y) is the prospect that gives prize x with probability p and y otherwise.

This is precisely a violation of common ratio invariance, of which the common ratio e↵ect is another example.21 Diecidue et al. (2009) show that a probability weighting function exhibits common ratio invariance if and only if it is a power function.

Thus, this theory predicts a strong relationship between the common ratio e↵ect and present bias. Most weighting functions used in practice would also imply a correlation between present bias and the common consequence e↵ect. Unless is extremely large, we would also expect probability weighting to be positively weighted with discounting to the present. While probability weighting to the future could in fact be positive or negatively correlated to discount rate to the future, for reasonable parameter values the former is more likely than the latter.22

As with the quasi-hyperbolic discounting model, we expect the curvature of the utility function to be correlated with discounting to the future, more correlated with discounting to the present, and positively correlated with present bias.

21Recall that the common ratio e↵ect requires (1, x; 0, 0)⇠ (0.8, y; 0.2, 0) and (k, x; (1 k), 0) (0.8k, y; 1 0.8k, 0) for k = 0.25.

22Assuming, for example, Prelec (1998)’s one parameter weighting function and = 0.01, we have negative correlation for extremely high degrees of probability weighting but positive correlation for more reasonable values.

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Appendix  C:  Experimental  Instructions  

Introduction:  

Welcome!  

This  experiment  is  designed  to  study  decision  making.    The  main  part  of  the  experiment  will  include  1   practice  section  and  8  short  experimental  sections.    In  each  section  you  will  be  asked  to  answer  a   number  of  questions.    Specific  instructions  will  be  given  at  the  start  of  each  section.  

At  the  end  of  the  experiment,  one  question  will  be  selected  at  random  from  those  you  answered  from   the  14  experimental  sections.    The  amount  of  money  that  you  get  at  the  end  of  the  experiment  will   depend  n  your  answers  to  these  questions.    Anything  you  earn  will  be  added  to  your  show-­‐up  fee  of  $10.    

Unless  otherwise  stated,  you  will  be  paid  with  cash  at  the  end  of  the  experiment.  

Please  turn  of  cellular  phones  now.  

We  will  start  with  a  brief  instruction  period.    During  this  instruction  period,  you  will  be  given  a  

description  of  the  main  features  of  the  experiment  and  will  be  shown  how  to  use  the  program.    If  you   have  any  questions  during  this  period,  please  raise  your  hand.  

After  you  have  completed  the  experiment,  pleas  remain  quietly  seated  until  everyone  has  completed   the  experiment.  

Most  questions  in  the  experiment  will  take  the  form  of  lists  of  choices.    For  example,  Question  A  might   ask  you  to  choose  between  receiving  some  amount  of  money  (say  $12)  in  one  week’s  time,  or  different   amounts  of  money  now.    In  such  a  case,  Question  A  would  look  like  this:  

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For  each  line  in  the  list,  you  must  choose  between  the  option  on  the  left  or  the  option  on  the  right.    

Note  that  on  each  line,  the  option  on  the  left  stays  the  same  in  each  row,  while  the  option  on  the  right   gets  better  as  one  goes  down  the  list.  

 You  can  select  the  option  you  like  by  clicking  on  the  button  next  to  that  option.  

If  question  A  was  then  selected  as  the  one  that  will  be  paid  at  the  end  of  the  experiment,  then  ONE  line   will  be  selected  at  random  from  those  in  Question  A,  and  you  will  be  paid  according  to  your  choice  on   that  line.  That  is,  if  Question  A  was  selected,  then  a  line  would  be  randomly  chosen  between  the  first   line  (choice  between  $12  in  1  week's  time  and  $1.00  today)  and  the  last  line  (choice  between  $12  in  1   week's  time  and  $7.00  today)  with  equal  probability.  If,  for  example,  the  first  line  was  chosen,  then  your   payment  for  the  experiment  would  depend  on  your  choice  on  the  first  line.  If  you  had  chosen  ‘$12  in  1   week’s  time’,  then  that  is  what  you  would  receive-­‐  $12  in  one  week’s  time.  If  you  have  chosen  $1.00   today,  then  that  is  what  you  would  receive.  

At  the  start  of  each  round,  all  the  buttons  will  be  unselected.  At  the  bottom  of  the  screen  there  will  be   two  buttons:  ‘Auto  complete  left’  and  ‘Auto  complete  right’.  Clicking  the  `Auto  Complete  Left’  button  at   any  time  will  select  the  left  option  on  each  line  of  the  list  for  which  you  have  not  already  made  a  choice.  

Similarly,  ‘Auto  Complete  Right’  will  select  the  right  option  for  each  line  in  which  you  have  not  made  a   selection.  Clicking  the  'Clear  Selection'  button  will  reset  all  of  the  buttons.  

You  are  free  to  change  your  selections  at  any  time,  whether  or  not  you  have  used  an  Auto  complete   button.  Once  you  have  made  a  selection  on  every  line,  you  may  press  the  ‘Next’  button  to  move  on  to  

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the  next  question.  Once  you  click  'Next',  you  proceed  to  the  next  question.  You  cannot  go  back  and   modify  your  answer  to  previous  questions.  

Practice  Questions:  

The  experiment  will  begin  with  three  practice  questions,  designed  to  familiarize  you  with  the  program.  

The  questions  asked  in  this  section  will  not  be  selected  for  payment.    They  have  been  included  to  give   you  an  idea  of  what  the  questions  will  be  like.    

In  these  questions,  you  will  be  asked  to  choose  between  receiving  a  certain  amount  of  money  for  sure,   or  playing  a  lottery.  These  lotteries  will  be  represented  in  the  following  way:    

  This  lottery  ticket  has  a  60%  chance  of  winning  $5  and  a  40%  chance  of  winning  $3.    

Remember,  this  is  a  practice  round,  and  these  questions  cannot  be  selected  for  payment.      

There  are  3  practice  questions.  

 

You  have  now  completed  all  three  practice  questions,  and  are  ready  to  begin  the  experiment.  

Please  note  that  the  following  questions  are  no  longer  practice,  and  may  be  selected  as  the  questions   that  determine  your  payment.  

Section  1:  

In  this  section  of  the  experiment  you  will  be  asked  questions  about  amounts  of  money  that  you  may   receive  IN  THE  FUTURE.  In  particular,  these  questions  will  concern  amounts  of  money  that  you  may   receive  after  some  delay  –  for  example  $5  received  in  10  days’  time.    

For  the  questions  in  this  section  only,  payment  will  not  be  made  in  cash.  Instead,  we  will  prepare  a  check   that  you  will  receive  after  the  relevant  delay.  This  check  will  be  made  out  today  and  placed  in  an  

envelope  which  you  will  be  asked  to  address.  This  envelope  will  then  be  mailed  at  the  relevant  time.  For   example,  if  the  payment  was  to  be  made  today  then  it  will  be  sent  today.  If  payment  is  in  a  week’s  time,   then  the  envelope  will  be  mailed  in  seven  days’  time.  

There  are  3  questions  in  this  section.  

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Section  2:  

In  this  section  of  the  experiment,  you  will  be  given  various  lottery  tickets.  These  lotteries  will  be   represented  in  the  following  way:  

  This  lottery  ticket  has  a  60%  chance  of  winning  $5  and  a  40%  chance  of  winning  $3.    

This  lottery  is  yours  to  keep  (if  this  is  one  of  the  questions  that  is  selected  at  the  end  of  the  experiment).  

However,  you  will  be  offered  the  opportunity  to  exchange  this  lottery  for  certain  amounts  of  money  (for   example  $5).  

There  are  3  questions  in  this  section.  

Section  3:  

In  this  section  you  will  be  asked  to  make  choices  between  different  lotteries.  These  questions  will  also   be  presented  in  the  form  of  a  list.  Here  is  an  example:  

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On  the  first  line  of  the  list  you  are  asked  to  choose  between  the  'lottery'  and  the  'alternative  lottery  with   a  value  of  x=$0.50'.  Thus,  on  this  line,  you  have  to  choose  either  a  50%  chance  of  winning  $6  and  50%  

chance  of  winning  $0,  or  a  40%  chance  of  winning  $6,  a  40%  chance  of  winning  $0  and  a  20%  chance  of   winning  $0.50.  

On  the  second  line  you  are  asked  to  choose  between  the  'lottery'  and  the  'alternative  lottery  with  a   value  of  x=$1.00'.  Note  that  the  option  on  the  left  (the  lottery)  stays  the  same  one  each  line,  with  the   option  on  the  right  (the  alternative  lottery  with  a  value  of  x  equal  to  some  number)  gets  better  as  one   goes  down  the  list.  

There  are  15  questions  in  this  section.  

Section  4:  

In  this  section  of  the  experiment  you  will  be  asked  to  make  choices  based  on  the  bags  you  can  see  at  the   front  of  the  room.    Notice  that  each  question  refers  to  a  different  bag.  

These  bags  contain  poker  chips  that  are  either  red  or  black  in  color.  You  may  be  given  some  information   about  the  number  of  red  or  black  chips  in  the  bag.  

At  the  end  of  the  experiment,  a  chip  will  be  drawn  from  each  bag  by  the  research  assistant.  You  will  be   asked  to  bet  on  the  color  of  the  chip  that  will  be  drawn,  red  or  black.  If  the  chip  extracted  is  of  the  color   you  have  bet  on,  then  you  win  the  bet  (you  will  be  told  the  amount  you  will  win  in  each  question).  

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Otherwise,  you  lose  the  bet,  and  get  nothing.  After  the  end  of  the  experiment,  you  will  be  free  to   inspect  the  contents  of  each  bag,  if  you  so  wish.  

Once  you  have  made  your  bet,  you  will  be  asked  to  choose  between  this  gamble  and  different  amounts   of  money.  If  you  choose  the  gamble,  then  you  'play  that  gamble',  and  the  amount  of  money  you  will  win   will  depend  on  the  color  of  the  chip  that  will  be  extracted.  If  you  choose  to  take  the  money,  then  you   will  receive  that  amount  of  money  regardless  of  the  color  of  the  chip  drawn.  

For  example,  imagine  that  you  have  been  told  that  a  bag  has  5  red  and  5  black  chips  and  that  if  you   correctly  predict  the  color  of  the  chip  that  is  extracted,  you  will  win  $3.  Imagine  that  (again,  for  example)   you  choose  to  bet  that  a  red  chip  will  be  drawn.  Therefore,  if  you  keep  this  gamble  you  will  get  $3  if  a   red  chip  is  drawn  and  $0  otherwise.  You  are  then  asked  if  you  would  prefer  to  keep  this  gamble,  or   exchange  it  for  $1.  If  you  choose  to  make  the  exchange,  you  will  get  $1,  regardless  of  the  color  of  the   chip  drawn.  If  you  choose  to  keep  the  gamble,  then  you  will  receive  $3  if  a  red  chip  is  drawn  and  $0   otherwise.  In  other  words,  you  have  to  choose  between  the  gamble  and  the  amount  of  money  before   you  discover  which  chip  will  be  drawn  from  the  bag.  

There  are  9  questions  in  this  section.  

Section  5:  

For  questions  in  this  section  of  the  experiment,  you  will  be  given  an  extra  $10.  That  is,  if  a  question  from   this  section  of  the  experiment  is  chosen  as  one  that  will  be  rewarded  at  the  end  of  the  experiment  you   will  be  given  an  extra  $10  on  top  of  your  show  up  fee.  

In  this  section  of  the  experiment,  you  will  be  given  various  lottery  tickets.  This  lottery  is  yours  to  keep  (if   this  is  one  of  the  questions  that  is  selected  at  the  end  of  the  experiment).  However,  you  will  be  offered   the  opportunity  to  exchange  this  lottery  for  other  alternatives.  Both  the  lottery  and  the  alternative  may   involve  LOSING  money.    These  losses  will  be  taken  out  of  the  $10  you  have  been  given  for  these  

questions.  

There  are  3  questions  in  this  section.  

Section  6:  

For  questions  in  this  section  of  the  experiment,  you  will  be  given  an  extra  $10.    That  is,  if  a  question   from  this  section  of  the  experiment  is  chosen  as  one  that  will  be  rewarded  at  the  end  of  the  experiment   you  will  be  given  an  extra  $10  on  top  of  your  show  up  fee.    In  this  section  you  will  be  asked  to  make   choices  between  different  lotteries,  which  may  involve  LOSING  money.    These  losses  will  be  taken  out  of   the  $10  you  have  been  given  for  these  questions.  These  questions  will  also  be  presented  in  the  form  of  a   list.  Here  is  an  example:  

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On  the  first  line  of  the  list  you  are  asked  to  choose  between  the  'lottery'  and  the  'alternative  lottery  with   a  value  of  x=-­‐$5.50'.  Thus,  on  this  line,  you  have  to  choose  either  a  50%  chance  of  losing  $6  and  50%  

chance  of  losing  $0,  or  a  40%  chance  of  losing  $6,  a  40%  chance  of  losing  $0  and  a  20%  chance  of  losing  

$5.50  from  the  $10  that  you  were  given.  

On  the  second  line  you  are  asked  to  choose  between  the  'lottery'  and  the  'alternative  lottery  with  a   value  of  x=-­‐$5.00'.  Note  that  the  option  on  the  left  (the  lottery)  stays  the  same  one  each  line,  with  the   option  on  the  right  (the  alternative  lottery  with  a  value  of  x  equal  to  some  number)  gets  better  as  one   goes  down  the  list.  

There  are  3  questions  in  this  section.  

Section  7:  

In  this  part  of  the  experiment  you  will  be  paired  with  another  person  in  this  room.  At  no  point  will  you   know  who  you  are  paired  with,  nor  will  the  person  you  are  paired  with  know  who  you  are.      

You  will  either  be  player  1  or  player  2.  If  you  are  player  1,  then  the  person  you  are  paired  with  is  player   2,  and  vice  versa.    

Player  1  receives  $5.  She  can  keep  this  money  if  she  so  wishes,  or  send  a  proportion  of  it  to  player  2.  Any   amount  sent  to  player  2  will  be  TRIPLED  by  the  experimenter.    That  is,  if  player  1  sends  $0,  player  2   receives  $0.  If  player  1  sends  $5,  player  2  receives  $15.  

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Player  2  receives  any  amount  that  player  1  decides  to  send  (after  it  has  been  tripled  by  the  

experimenter).  Player  2  can  keep  this  money  if  she  so  wishes,  or  send  a  proportion  of  it  BACK  to  player   1.  Any  amount  sent  to  player  1  will  NOT  be  tripled  by  the  experimenter.  That  is,  if  player  2  sends  back  

$0,  player  1  will  receive  $0.  If  she  sends  back  $15,  then  player  2  will  receive  $15.  

The  payment  for  player  1  is  the  amount  of  money  that  she  did  not  send  to  player  2  PLUS  the  amount  of   money  that  player  2  sends  back  to  her.  The  payment  for  player  2  is  how  much  money  she  keeps  (i.e.  

does  not  send  back  to  player  1).  

You  will  not  learn  whether  you  are  player  one  or  player  two  until  after  you  have  made  your  decisions.  

Thus,  you  will  be  asked  how  much  money  you  would  send  to  player  two,  IF  YOU  WERE  PLAYER  1.    Then,   you  will  also  be  asked  how  you  would  behave  IF  YOU  WERE  PLAYER  2,  that  is,  how  much  you  would   choose  to  send  back  to  player  1  depending  on  how  much  player  1  has  sent  you.  

There  are  2  questions  in  this  section.  

Section  8:  

In  this  section  of  the  experiment,  you  will  be  given  the  opportunity  to  purchase  various  lottery  tickets.  

These  lotteries  will  be  represented  in  the  following  way:  

This  lottery  ticket  has  a  60%  chance  of  winning  $5  and  a  40%  chance  of  winning  $3.    

For  questions  in  this  section  of  the  experiment,  you  will  be  given  an  extra  $10.  That  is,  if  a  question  from   this  section  of  the  experiment  is  selected  as  one  that  will  be  rewarded  at  the  end  of  the  experiment  you   will  be  given  an  extra  $10  on  top  of  your  show  up  fee.  

In  each  question  you  will  be  offered  the  opportunity  to  buy  a  lottery  ticket.  That  is,  you  will  be  offered   the  opportunity  to  use  some  of  this  additional  $10  in  order  to  buy  a  lottery  ticket.  If  you  choose  to  do  so   (and  that  question  is  selected  as  one  that  will  be  rewarded),  then  you  will  pay  the  lottery  the  specified   cost,  and  you  would  keep  the  remaining  amount  of  money  and  the  lottery.    

For  example,  if  you  decide  to  pay  50c  for  the  lottery,  you  get  to  keep  $9.50  and  you  get  the  outcome  of   the  lottery.    

There  are  3  questions  in  this  section.  

Survey  and  Ravens:  

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You  have  now  completed  the  main  section  of  the  experiment.  We  will  now  ask  you  to  complete  a  post-­‐

survey  questionnaire.  This  questionnaire  asks  some  questions  about  your  background.  It  also  includes   some  questions  designed  to  test  various  aspects  of  your  personality.  You  do  not  have  to  answer  any   question  that  you  do  not  wish  to.  Not  answering  a  question  will  not  affect  the  amount  you  are  paid  for   the  experiment.  

You  will  now  be  presented  with  17  questions.    Each  question  will  present  you  with  a  3  x  3  matrix  of   images,  with  one  missing.  Please  identify  the  missing  element  that  completes  the  pattern.  For  example,   examine  the  following  image:  

  The  correct  answer  would  be  8,  as  the  8th  image  completes  the  pattern.  

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Appendix  D:  Typical  Screenshot

Figure 1: Typical Screenshot

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