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2015 Catalog

Online Programs

01/2015

(2)

Mission

. . . .

3

Education Philosophy

. . . .

4

History

. . . .

5

Degree Programs

. . . .

7

AUDIO PRODUC TION

. . . .

8

Associate of Science Degree Program

BUSINESS INTELLIGENCE

. . . .

18

Master of Science Degree Program

COMPUTER ANIMATION

. . . .

2 8

Bachelor of Science Degree Program

CRE ATIVE W RITING FOR ENTERTAINMENT

. . . . .

4 0

Bachelor of Fine Arts Degree Program

CRE ATIVE W RITING

. . . .

5 2

Master of Fine Arts Degree Program

DIGITAL CINEMATOGR APHY

. . . .

61

Bachelor of Science Degree Program

ENTERTAINMENT BUSINESS

. . . .

7 3

Bachelor of Science Degree Program

ENTERTAINMENT BUSINESS

. . . .

8 5

Master of Science Degree Program

ENTERTAINMENT BUSINESS

. . . .

9 4

with a Sports Management Elective Track Master of Science Degree Program

GAME ART

. . . .

10 2

Bachelor of Science Degree Program

GAME DESIGN

. . . .

114

Bachelor of Science Degree Program

GR APHIC DESIGN

. . . .

12 6

Bachelor of Science Degree Program

INNOVATION & ENTREPRENEURSHIP

. . . .

137

Master of Science Degree Program

INSTRUC TIONAL DESIGN & TECHNOLOGY

. . . .

14 6

Master of Science Degree Program

INTERNE T MARKE TING

. . . .

15 5

Bachelor of Science Degree Program

INTERNE T MARKE TING

. . . .

16 8

Master of Science Degree Program

MEDIA COMMUNICATIONS

. . . .

178

Bachelor of Science Degree Program

MEDIA DESIGN

. . . .

191

Master of Fine Arts Degree Program

MOBILE DE VELOPMENT

. . . .

19 9

Bachelor of Science Degree Program

MOBILE GAMING

. . . .

211

Master of Science Degree Program

MUSIC BUSINESS

. . . .

219

Bachelor of Science Degree Program

MUSIC PRODUC TION

. . . .

2 31

Bachelor of Science Degree Program

NE W MEDIA JOURNALISM

. . . .

24 3

Master of Arts Degree Program

PUBLIC REL ATIONS

. . . .

2 5 2

Master of Arts Degree Program

SPORTS MARKE TING & MEDIA

. . . .

2 6 2

Bachelor of Science Degree Program

WEB DESIGN & DE VELOPMENT

. . . .

274

Bachelor of Science Degree Program

INSTRUC TIONAL DESIGN & TECHNOLOGY

. . . .

2 8 6

Graduate Certificate

INTERNE T MARKE TING

. . . .

2 8 9

Graduate Certificate

MEDIA COMMUNICATIONS

. . . .

2 9 2

Undergraduate Certificate

INTERNSHIP

. . . .

2 9 6

DEGREE PROGR AMS ON CAMPUS

. . . .

2 97

Table of Contents

General Information

. . . .

298

ADMISSIONS

. . . .

2 9 9

FINANCIAL AID

. . . .

3 01

CAREER DE VELOPMENT

. . . .

3 0 3

TUITION BRE AKDOWN

. . . .

3 0 4

GENER AL INFORMATION

. . . .

3 0 5

ONLINE CL ASS SCHEDULES

. . . .

3 07

ONLINE HOLIDAY SCHEDULE

. . . .

3 0 8

ONLINE EDUCATION AT FULL SAIL

. . . .

3 0 9

STUDENT SERVICES

. . . .

3 0 9

POLICIES & PROCEDURES

. . . .

310

CLOCK HOUR-TO-CREDIT HOUR CONVERSION

. . .

317

LICENSES & ACCREDITATION

. . . .

317

ADMINISTR ATION

. . . .

3 2 0

(3)

People from around the world come to Full Sail to

pursue their educational goals, and they share one

thing in common – a passion for creative careers in

the entertainment and media industry.

Full Sail’s mission is to provide students with an

innovative style of education, delivered by a staff

of dedicated individuals, that addresses the career

opportunities available in an ever-growing, constantly

evolving industry. We do this by developing unique

curricula that combine elements of creativity, art,

business and life skills, technical prowess, and academic

achievement. Our education is delivered via immersive

teaching methods, both in Full Sail’s real-world production

studios and classrooms, as well as through our online

learning environment.

Every one of our degree programs is designed to provide

students with knowledge and real-world experience

that will help them realize their career goals in the

entertainment and media industry.

Introduction

MISSION

3 INTRODUCTION

| |

Mission
(4)

Provide learning environments

that are real world

Full Sail’s online courses and degrees are driven by

a real-world approach that uses current technology

to educate and inspire. Through the capabilities

of today’s Internet, traditional assignments are

complemented by videos, animations, and interactive

exercises. Our online learning environment is also

built around the concept of connecting you with

people – from accessible instructors, to exclusive

guest lecturers, to collaboration tools that enable you

to meet, share, and receive feedback from your peers.

Full Sail’s campus is designed to provide students

with educational environments that are on par with

some of the best production facilities in the world.

In these studios, labs, and classrooms, students

gain real-world experience with the creative and

technical tools employed at all levels of the industry.

At the same time, they learn the same production

workfl ow used in fi lm productions, recording sessions,

live events, animation and design projects, and in

the development of video games, websites, and

entertainment business strategies.

Whether on campus or online, Full Sail’s goal is to

deliver a real-world educational experience that is

engaging and exceptional.

Empower our students through

an active relationship with the

entertainment and media industry

Full Sail is dedicated to serving the needs and careers

of our students and graduates by actively engaging

the companies that make up the entertainment and

media industry, both in the United States and around

the world. At Full Sail, every degree program goes

through ongoing assessment and evolution, ensuring

that students receive an education that is current

and relevant. This is accomplished through industry

feedback and insight, and the specifi c guidance of

groups of entertainment and media professionals who

make up Program Advisory Committees for each of

our degrees. In addition, our commitment to a close

relationship with the industry allows employers to

easily recruit qualifi ed talent, and also allows our

Career Development Department to promote our

graduates to the widest possible audience.

Connect students with educators

and industry guests who inspire

and challenge

The core of Full Sail is our staff, many of whom

bring years of industry credentials and educational

experience to our campus. Because many of our

educators and guests are active in the professional

community through conventions, industry affi liations,

and professional projects, they are able to inspire

students with current knowledge that speaks to

how entertainment and media companies create

exceptional professional product.

Introduction

EDUCATIONAL PHILOSOPHY

Promote professionalism throughout

the educational experience

We believe that students should approach their

education like professionals because it will increase

their chance for success throughout their careers.

There are initiatives woven throughout a student’s

educational journey designed to instill professional

protocol, attitude, and a mindset for creativity and

success. These elements are integral to our real-world

educational formula, alongside up-to-date curricula,

professional settings, immersive projects, and

experienced educators.

4 INTRODUCTION

|

Eductional Philosophy
(5)

Graduate credit on

Nirvana’s

Nevermind

#1 Album (Billboard 200) 1991 1979 Founded in Dayton, Ohio

Our

History

SOME HIGHLIGHTS

1980 Moved to Orlando, Florida 1989-1991

For three years in succession, Full Sail wins the prestigious TEC Award (Technical Excellence and Creativity) for Best Recording School/Program, presented annually by Mix Magazine Graduate credit on

Michael Jackson’s

Bad

8 million copies sold

1987 Graduate credit on

LL Cool J

Mama Said Knock You Out

#1 Billboard Rap Single 1990

1997 Lycos presents Full Sail with their Top Five Percent Award for the school’s website 1996

Full Sail earns the Florida-based Educational Award for Most Innovative Program as well as Educator of the Year

8 Graduate credits

Titanic

Top Grossing Film of All Time - OSCAR® Winner for “Best Picture”

1997

Graduate credits on

Kiss

Reunion Tour

Top Grossing World Tour ‘96

1996 3 Graduate credits on

The Rolling Stones

Voodoo Lounge Tour

Top Grossing World Tour 1994

1994

GRAMMY

®

WINNING

First

Graduate

1996 Graduate credit on

Braveheart

OSCAR® Winner for “Best Picture”

1995

Graduate credit on

PIXAR’S

Toy Story

#1 Box Offi ce Film - OSCAR® Nominated

1995

EMMY

®

WINNING

Graduate XVIII Olympic Games

“Most Outstanding Technical Team”

1998 1989

Full Sail moves into its current home in Winter Park, Florida

Since Full Sail’s inception in 1979, over 34,000 graduates

have prepared for careers in the entertainment and media

industry. The following features some of the highlights of

Full Sail’s history as well as that of our graduates.

In 1980, Full Sail moved from its original home in Dayton,

Ohio to Orlando, Florida. During the six years that followed,

new audio courses were added to the original recording arts

offering until, in 1986, the Recording Arts Comprehensive

Program was introduced. In 1988, a new curriculum with

a focus on the visual arts was born — the Video and Film

Production Comprehensive Program. In July 1989, Full Sail

moved into its current home in Winter Park, Florida

(a suburb of Orlando) which has since expanded into

a 110+ studio multimedia campus.

August 1990 marked a milestone in history when Full Sail

received accreditation allowing students to earn Specialized

Associate Degrees upon successful completion of the

curricula in the Recording Arts and/or Film and Video

Production Programs. A third Specialized Associate Degree

in Digital Media was launched in March 1995 – this addition

marked Full Sail’s entrance into training for the vast,

emerging fi eld of interactive media.

March 1998 witnessed the introduction of the Game

Design Specialized Associate Degree as well as the Show

Production & Touring Specialized Associate Degree.

In January of that same year, Full Sail achieved additional

accreditation and licensing enabling students to earn

Associate of Science Degrees in Recording Arts, Film

and Video Production, and Digital Media.

1979

EST.

Yo

u c

an g

et t

her

e f

ro

m h

er

e

5 INTRODUCTION

|

Our History
(6)

2015

TODAY

2005

“One of the 5 Best Music Programs

in the Country”

– Rolling Stone Magazine

2005

“One of the 3 Best Music Business

Departments”

– Schools That Rock

The Rolling Stone College Guide

2005

“One of the Top 5 Film Schools in the Country”

– UNleashed Magazine (2005)

2007

“Full Sail is the Harvard of Game Schools”

– Tips & Tricks Magazine

2007

Full Sail’s redesigned website receives multiple nominations in the Webby Awards for Best Home/ Welcome Page and Best Website - School

2008 Full Sail University named School/College of the Year by the Florida Association of Postsecondary Schools & Colleges (FAPSC)

Saw

Graduate Directs

2,3,4

#1 Box Offi ce Film on Halloween 3 Years in a Row

2005-2007

OSCAR

First Graduate®

Nomination 2005

111

Graduates

involved with

GRAMMY

® nominated projects 2006 2014 Full Sail University celebrates its 35th Anniversary & 5th Annual Hall of Fame Celebration

In February of 1999, a new accredited program was

introduced — the Computer Animation Associate of

Science Degree. Additionally, the Game Design and

Show Production & Touring Programs were modifi ed and

approved to be offered as Associate of Science Degrees.

In November 2003, Full Sail offered its fi rst Bachelor’s

Degree - the Entertainment Business Bachelor of Science

Degree Program. In addition, the Game Development

Degree Program was revised and expanded to become

a Bachelor of Science Degree Program.

Another milestone was achieved in August 2005 when

three of Full Sail’s Associate of Science Degrees were

revised and expanded to become Bachelor of Science

Degrees – Computer Animation, Digital Arts & Design

(formerly Digital Media), and Film. In April of 2006, the

Entertainment Business Bachelor’s Degree Program

changed focus slightly and was renamed Music Business.

In June 2007, Full Sail launched its fi rst Master of Science

Degree in Entertainment Business, and in July 2007,

Full Sail launched a new Associate of Science Degree

in Graphic Design.

October 2007 was a historic month, with the introduction

of Full Sail’s fi rst online degree program — an online

version of the school’s existing Entertainment Business

Master of Science Degree Program. The launch of this

fi rst online degree was years in the making and saw the

school build a proprietary online learning platform from

the ground up.

In December 2007, Full Sail launched a new on-campus

degree program — the Game Art Bachelor of Science

Degree — designed to meet the growing demand for

game-specifi c artists. In January 2008, Full Sail launched

two additional online degree programs — the Education

Media Design & Technology Master of Science Degree

and the Entertainment Business Bachelor of Science Degree,

and a new on-campus degree program — the Web Design

& Development Bachelor of Science Degree.

In March 2008, Full Sail was granted University status

and became known as Full Sail University. Since then, the

school has continued to expand its online and campus

degree offerings into new fi elds, including Game Design,

Internet Marketing, Graphic Design, and more, while also

revising and expanding its fl agship Recording Arts and

Show Production programs to be offered as Bachelor of

Science Degrees.

2002

“One of the Top 5 Game Degree Programs

in the World”

– Electronic Gaming Monthly

Graduate credit on

PIXAR’S

The Incredibles

OSCAR® Winner for “Best Animated

Feature Film”

2003

GRAMMY® “Album of the Year”

Outkast Speakerboxxx/ The Love Below

3 Graduates Win

2003

Graduate credit on

Lord of the Rings:

Return of the King

OSCAR® Winner for “Best Picture”

2003

Throughout the world, Full Sail graduates are employed

in music recording, fi lm production, video production,

animation, sound design, web development, concert

sound, concert lighting, postproduction, game design,

music, interactive title development, graphic design,

virtual reality and simulation, entertainment companies,

and worldwide corporations. Hundreds of media

businesses have been built and GRAMMY

®

, Emmy

®

,

Addy

®

, and Recording Industry Association of America

(Gold and Platinum Records) awards have been earned

by numerous alumni. In addition, 2005 marked the fi rst

graduate to ever be nominated for an OSCAR.

Our History

(Cont.)

6 INTRODUCTION

|

Our History
(7)

Degree

Programs

7 DEGREE PROGRAMS

(8)

Fine Arts

Modeling

Animation

Effects

Final Project/

Demo Reel

Cre-ation

Areas of Focus

Associate of Science Degree Program

The program has been designed to provide

you with foundations in audio basics before

immersing you in project-based courses.

You’ll explore the networking,

project-management, and client-relation skills

necessary to thrive in this entrepreneurial

fi eld, while also learning how to translate

client requests into professional-sounding

content in your own home studio. Whether

you’re operating out of your bedroom or a

commercial studio, or recording live music,

harnessing the power of computer-based

production is an essential step in achieving

your goals.

As the recording industry continues its rapid

evolution, it’s more important than ever that

audio professionals are able to think beyond

the traditional studio. Conventional studios

have combined with home project studios

to form a new model for audio production.

While brick and mortar facilities still set

the standard for quality, project studios are

effi cient, mobile, and easily modifi ed to

produce professional quality sound in what

are often less-than-optimal settings, and the

fl exibility that comes with an untethered

studio is apparent to both seasoned

professionals and beginning engineers alike.

Full Sail’s Audio Production associate of

science degree encourages independence and

entrepreneurial thinking in light of the project

studio revolution. Geared toward individuals

with a self-starting mentality, the program

brings Full Sail’s team of knowledgeable

industry professionals to you through the

power of digital learning.

Audio

Fundamentals

Recording

Technology

Business

of Audio

Audio

Production

8 AUDIO PRODUCTION

|

Associate of Science Degree Program
(9)

Areas of Focus

AUDIO

PRODUCTION

AUDIO

FUNDAMENTALS

RECORDING

TECHNOLOGY

BUSINESS OF AUDIO

of

aspects

RECORDING

set-ups

DIGITAL

environmental

factors

SKILLS

listening

rigs

RECORDING

CONTROL

sound

capture

+

EDITING

techniques

BASICS

sequencing

of

+

copyright

publishing

royalties

music

publishing,

contracts,

+

AUDIO

PRODUCTION

AUDIO

FUNDAMENTALS

RECORDING

TECHNOLOGY

BUSINESS OF AUDIO

of

aspects

RECORDING

set-ups

DIGITAL

environmental

factors

SKILLS

listening

rigs

RECORDING

CONTROL

sound

capture

+

EDITING

techniques

BASICS

sequencing

of

+

copyright

publishing

royalties

music

publishing,

contracts,

+

AUDIO

PRODUCTION

AUDIO

FUNDAMENTALS

RECORDING

TECHNOLOGY

BUSINESS OF AUDIO

of

aspects

RECORDING

set-ups

DIGITAL

environmental

factors

SKILLS

listening

rigs

RECORDING

CONTROL

sound

capture

+

EDITING

techniques

BASICS

sequencing

of

+

copyright

publishing

royalties

music

publishing,

contracts,

+

AUDIO

PRODUCTION

AUDIO

FUNDAMENTALS

RECORDING

TECHNOLOGY

BUSINESS OF AUDIO

of

aspects

RECORDING

set-ups

DIGITAL

environmental

factors

SKILLS

listening

rigs

RECORDING

CONTROL

sound

capture

+

EDITING

techniques

BASICS

sequencing

of

+

copyright

publishing

royalties

music

publishing,

contracts,

+

Audio Fundamentals

Audio production, from inception to execution, is

an exciting and ever-changing fi eld. With a focus

on computer-based aspects of recording, the Audio

Production associate’s degree will familiarize you

with methods of adapting big studio sound to

smaller, digital set-ups.

You’ll start by learning how sound functions— how

it travels and interacts with the human auditory

system. You’ll study physics to better understand

environmental factors that affect how sound waves

behave. You’ll hone your listening skills, developing

an ear capable of detecting audio nuances.

9 AUDIO PRODUCTION

|

Associate of Science Degree Program
(10)

Areas of Focus

AUDIO

PRODUCTION

AUDIO

FUNDAMENTALS

RECORDING

TECHNOLOGY

BUSINESS OF AUDIO

of

aspects

RECORDING

set-ups

DIGITAL

environmental

factors

SKILLS

listening

rigs

RECORDING

CONTROL

sound

capture

+

EDITING

techniques

BASICS

sequencing

of

+

copyright

publishing

royalties

music

publishing,

contracts,

+

AUDIO

PRODUCTION

AUDIO

FUNDAMENTALS

RECORDING

TECHNOLOGY

BUSINESS OF AUDIO

of

aspects

RECORDING

set-ups

DIGITAL

environmental

factors

SKILLS

listening

rigs

RECORDING

CONTROL

sound

capture

+

EDITING

techniques

BASICS

sequencing

of

+

copyright

publishing

royalties

music

publishing,

contracts,

+

AUDIO

PRODUCTION

AUDIO

FUNDAMENTALS

RECORDING

TECHNOLOGY

BUSINESS OF AUDIO

of

aspects

RECORDING

set-ups

DIGITAL

environmental

factors

SKILLS

listening

rigs

RECORDING

CONTROL

sound

capture

+

EDITING

techniques

BASICS

sequencing

of

+

copyright

publishing

royalties

music

publishing,

contracts,

+

AUDIO

PRODUCTION

AUDIO

FUNDAMENTALS

RECORDING

TECHNOLOGY

BUSINESS OF AUDIO

of

aspects

RECORDING

set-ups

DIGITAL

environmental

factors

SKILLS

listening

rigs

RECORDING

CONTROL

sound

capture

+

EDITING

techniques

BASICS

sequencing

of

+

copyright

publishing

royalties

music

publishing,

contracts,

+

Recording Technology

Learning to harness the power of evolving

technology is essential to maintaining an edge in the

recording industry. In order to grow your career in

audio production, it’s critical to stay up-to-date on

the latest innovations within the fi eld.

You’ll explore options for operating systems,

storage, and networking in order to fi nd solutions

that fi t your business. To prepare you for a career in

digital production, our faculty teaches using a variety

of software and hardware in order to familiarize

you with multiple potential recording rigs. From

there, you’ll learn how to capture and control sound,

editing techniques, and the basics of sequencing.

You’ll look at how recording methods have

developed through the years, and examine the future

of the industry in light of current technology.

10 AUDIO PRODUCTION

|

Associate of Science Degree Program
(11)

Areas of Focus

Areas of Focus

AUDIO

PRODUCTION

AUDIO

FUNDAMENTALS

RECORDING

TECHNOLOGY

BUSINESS OF AUDIO

of

aspects

RECORDING

set-ups

DIGITAL

environmental

factors

SKILLS

listening

rigs

RECORDING

CONTROL

sound

capture

+

EDITING

techniques

BASICS

sequencing

of

+

copyright

publishing

royalties

music

publishing,

contracts,

+

AUDIO

PRODUCTION

AUDIO

FUNDAMENTALS

RECORDING

TECHNOLOGY

BUSINESS OF AUDIO

of

aspects

RECORDING

set-ups

DIGITAL

environmental

factors

SKILLS

listening

rigs

RECORDING

CONTROL

sound

capture

+

EDITING

techniques

BASICS

sequencing

of

+

copyright

publishing

royalties

music

publishing,

contracts,

+

Business of Audio

As project studios become more and more common,

it creates exciting entrepreneurial opportunities for

independent audio professionals. One of the core

goals of the program is to foster business acumen in

every student.

Through study of copyright and publishing concepts,

you’ll learn how to protect your work and the work of

your clients. The program also provides foundational

overviews of music publishing, contracts, and

royalties. You’ll also learn how to craft a professional

portfolio featuring an original track highlighting your

newly gained skills.

11 AUDIO PRODUCTION

|

Associate of Science Degree Program
(12)

AUDIO PRODUCTION

OVERVIEW & OBJECTIVE

Overview

Full Sail University began in 1979 as a

recording school. Since then, developments

in the recording industry have created new

opportunities to build upon the university’s

foundational recording curriculum.

Changes in technologies have restructured

the industry, making audio production

the domain of independent recording

engineers, editors, vocal specialists, and

other craftspeople who work in small

facilities and project studios. As such, the

Audio Production Associate of Science

Degree Program provides students with

the knowledge, skills, and attitudes

necessary to conduct business as

independent audio creators.

This program’s curriculum prepares

graduates for successful careers in

the recording industry with courses

that encompass audio basics, music

foundations, listening skills, recording

technology, editing and mixing skills,

interactive and game audio, and audio

postproduction. In addition to audio

production skills and techniques, the Audio

Production Associate of Science Degree

Program also has foundational courses

focusing on college mathematics, physics,

and business skills. Through these courses,

an emphasis on project-based learning

allows students to gain a real-world

educational experience that prepares them

for entering the recording industry.

Objective

The goal of the Audio Production Associate

of Science Degree Program is to prepare

its graduates for successful careers in

the recording industry with the ability to

record and mix audio for music projects,

games, new media, video, and fi lm. This

program is focused on computer-based,

project studio production—a rapidly

emerging fi eld in the professional audio

industry. With this focus, graduates will

gain the technical profi ciency required

to record and mix for a variety of audio

projects. Graduates of the program will

also be equipped with the recording and

business knowledge, skills, and attitudes

necessary to become independent audio

professionals in today’s recording industry.

In addition to these academic aims,

the curriculum of the Audio Production

Associate of Science Degree Program

was designed to develop each student’s

critical-thinking and listening skills as

well as creative problem-solving abilities

to support lifelong learning and enable

gainful employment in the recording

industry.

12 AUDIO PRODUCTION

|

Associate of Science Degree Program
(13)

TOTAL CREDIT HOURS:

80

TOTAL WEEKS:

80

PROGRAM CORE

Code Course Credit Hours

REC 1010 Audio Foundations 3.00

APR 2099 Audio Mastery I 2.00

APR 3099 Audio Mastery II 2.00

APR 3601 Audio Production Business Fundamentals 4.00 APR 3722 Audio Production Demo Project 4.00

REC 3414 Audio Workstations 4.00

APR 2703 Contemporary Music Production Techniques 4.00 MPR 1852 Digital Recording Principles 3.50

APR 2355 Fundamentals of Music 3.00

REC 3624 Interactive Audio 4.00

APR 3211 Listening Skills for Audio Professionals 4.00

APR 3466 Mixing Techniques 4.00

MUM 3308 Music Copyright and Publishing† 4.00

MUH 2050 Music History I 3.00

SHP 2061 Networks and Server Technology in Entertainment 2.50 OAA 1000 Overview of the Audio Arts Industries 3.00

REC 1732 Sequencing Technology 4.00

Totals: 58.00

Audio Production

Associate of Science Degree Program

Chronological Schedule by Months

1 2 3 4 5

DIGITAL

LITERACY PSYCHOLOGY OF PLAY OVERVIEW OF THE AUDIO ARTS INDUSTRIES COMPOSITION IENGLISH FUNDAMENTALS OF MUSIC

6 7 8 9 10

COLLEGE

MATHEMATICS FUNDAMENTALS OF PHYSICS FOUNDATIONSAUDIO DIGITAL RECORDING PRINCIPLES

MUSIC HISTORY I AUDIO MASTERY I 11 12 13 14 15 SEQUENCING TECHNOLOGY CONTEMPORARY MUSIC PRODUCTION TECHNIQUES

NETWORKS & SERVER TECHNOLOGY IN

ENTERTAINMENT LISTENING SKILLS FOR AUDIO PROFESSIONALS AUDIO WORKSTATIONS PROFESSIONAL COMMUNICATION & PRESENTATION 16 17 18 19 20 MIXING TECHNIQUES AUDIO PRODUCTION BUSINESS FUNDAMENTALS INTERACTIVE

AUDIO MUSIC COPYRIGHT & PUBLISHING AUDIO PRODUCTION DEMO PROJECT AUDIO MASTERY II

GENERAL EDUCATION

Code Course Credit Hours

MGF 1213 College Mathematics† 4.00

DGL 1012 Digital Literacy 3.00

ENC 1101 English Composition I† 4.00

PHY 1000 Fundamentals of Physics† 4.00

COM 3109 Professional Communication and Presentation† 4.00

DEP 1013 Psychology of Play 3.00

Totals: 22.00

13 AUDIO PRODUCTION

|

Associate of Science Degree Program
(14)

Course Descriptions

Program Core

REC 1010

Audio Foundations

Any professional in the audio industry needs a solid grasp of the fundamental principles of sound production and audio. The Audio Foundations Course explores the nature of sound, from how we perceive it to how we capture and manipulate it. Topics such as frequency, amplitude, distortion, noise, waveforms, and harmonics lay the foundation on which all subsequent audio courses depend.

Course Outline

The Nature of Sound Audio Analysis and Metering Wave Properties and Behaviors Listening Like a Professional Audio Signal Characteristics

Total credit hours 3.00 Course length 4 weeks

APR 2099

Audio Mastery I

Students will be challenged to integrate and demonstrate the skills and knowledge they have gained in their prior course work. By encouraging active learning and employing mastery principles, this course ensures that students have established a solid foundation for their subsequent coursework.

Course Outline

Demonstrate an understanding of music notation and form

Apply math skills to physics and audio concepts Apply basic critical listening skills in

both musical and acoustic terms

Demonstrate basic recording and editing skills

Apply critical thinking skills to problems regarding the physics of sound

Total credit hours 2.00 Course length 4 weeks

APR 3099

Audio Mastery II

Students will be challenged to integrate and demonstrate the skills and knowledge they have gained in their prior course work. By encouraging active learning and employing mastery principles, this course ensures that students have established a solid foundation for their subsequent coursework.

Course Outline

Apply Critical Listening Skills and Knowledge of Signal Processing to Solve Mix Problems

Demonstrate Knowledge of Synthesis and Sequencing Techniques Demonstrate Intermediate Recording

and Editing Skills

Apply Knowledge of Sequencing, Looping, Editing, and Musical Structures to Create Basic Tracks Identify Specific Frequencies,

Level Changes, Common Signal Processing Techniques, and Common Audio Problems

Total credit hours 2.00 Course length 4 weeks

APR 3601

Audio Production Business Fundamentals

In the Audio Production Business Fundamentals Course, students will learn the business skills and attitudes necessary to succeed in today’s entertainment and media industries. Students will also learn entrepreneurial business strategies and behaviors that are specific to the audio production industry, covering topics that include financing, marketing, copyright, ethical decision making, leadership, and personal branding. Upon completion of this course, students will understand the requirements for entering the music business and how to achieve their entrepreneurial goals.

Course Outline

Business Strategies Entrepreneurial Leadership Personal Branding Business Ethics Copyright

Total credit hours 4.00 Course length 4 weeks

APR 3722

Audio Production Demo Project

Students will combine the knowledge and skills developed thus far to create a song comparable to a songwriter’s demo. This course will draw on previous topics including recording, editing, mixing, and musical structure. Students will be required to create and adhere to a production plan emulating highly-compressed real-world deadlines. The finished product will be a portfolio-ready recording.

Course Outline

Preproduction Editing

Recording Mixing

Total credit hours 4.00 Course length 4 weeks

REC 3414

Audio Workstations

The Audio Workstations Course explores the digital audio workstation environment through an overview of digital audio concepts and practices. Students receive instruction and practical experience with powerful computer-based recording systems typically found in the modern recording and show production industry.

Course Outline

Workstation Hardware and Software File Management Workstation Techniques

and Procedures

Digital Audio Theory and Practice

Total credit hours 4.00 Course length 4 weeks

14 AUDIO PRODUCTION

|

Associate of Science Degree Program
(15)

Course Descriptions

Program Core

APR 2703

Contemporary Music Production Techniques

Contemporary music production integrates sampling, loops, MIDI, and live recording to craft modern hits. In this course, students will learn to use industry-standard tools for computer-based music creation.

Course Outline

Basic audio loop editing Live triggering of audio Tempo-based audio manipulation Integrating audio and synthesis

via MIDI

Total credit hours 4.00 Course length 4 weeks

MPR 1852

Digital Recording Principles

Advancements in computer hardware and software have led to a revolution in music production. High-quality results can now be achieved economically without the necessity for large-format facilities. In the Digital Recording Principles

Course, students receive training on how to get professional-sounding results from

their laptop-based project studio environment.

Course Outline

Mac OS System Audio Standard Music Production Practice Recording Software Overview Common Challenges in the Project

Studio Environment Maximizing Input Devices

Total credit hours 3.50 Course length 4 weeks

APR 2355

Fundamentals of Music

The Fundamentals of Music Course will explore the basic concepts of harmony, melody, rhythm and form with an introduction to music notation and ear training. Relevant musical structures will be examined and discussed in the context of popular music using common industry terms.

Course Outline

Musical Notation Form and Style

Scales, Keys, and Chords Ear Training Meter and Rhythm

Total credit hours 3.00 Course length 4 weeks

REC 3624

Interactive Audio

The Interactive Audio Course introduces students to the importance of high quality audio for all applications of interactive media. Students delve into specific examples of audio components and explore how the elements apply to the final product. The course provides a survey of audio, computer, and synthesis fundamentals as applied to streaming audio, video games, and other interactive content.

Course Outline

Fundamentals of Audio for Interactive Sound Design and Postproduction for Various Interactive Media

Media Applications Digital Audio Theories and Interactive Media Issues

Multichannel Surround Sound Formats and Applications

Total credit hours 4.00 Course length 4 weeks

APR 3211

Listening Skills for Audio Professionals

In this course, students will be challenged to develop their listening skills and acquire the knowledge, skills, and discipline to continue a lifelong process of growth. They will learn to distinguish frequencies, dynamics, common audio processes, and various types of noise and distortion.

Course Outline

The Ear Recognition of Amplitude Changes

Frequency Recognition By Octave Common Audio Processes Tonal Relationships Distortion and Noise

Total credit hours 4.00 Course length 4 weeks

APR 3466

Mixing Techniques

The Mixing Techniques Course explores the use of audio processors and mixers to shape high-quality mixes, building on the students’ gear knowledge and listening skills. Students will learn to use principles of blend, contrast, space, and dynamics to build listener interest and serve the needs of the program material.

Course Outline

Mix Dimensions Shaping a Song Through the Mix Mix Analysis/Critical Listening Delivery Standards

Mixing and Orchestration

Total credit hours 4.00 Course length 4 weeks

15 AUDIO PRODUCTION

|

Associate of Science Degree Program
(16)

Course Descriptions

Program Core

MUM 3308

Music Copyright and Publishing

The Music Copyright and Publishing Course teaches students how to protect their creative works and provides an overview of the business mechanisms that can affect the use of their songs and those of their clients. Along with the global topics of copyright and music publishing, the course also covers the history of the music publishing industry, royalties, the songwriter’s contract, publishing options, and an overview of publishing companies.

Course Outline

Historical Overview of the Music Publishing Industry

Copyright Protection Music Publishing Overview

and Concepts

Copyright and Digital Technology

Copyright Law Royalties

Copyright Requirements and Regulations

Total credit hours 4.00 Course length 4 weeks

REC 2050

Music History I

The American music industry has generated hits and new style combinations throughout every decade. The Music History Course surveys this rich evolution from its roots through modern times – through both sound and video – while examining each musical style’s respective sociological and technological precedents.

Course Outline

Folk and Country Music Popular Music of America 1850-1995 Blues, Soul Gospel, and Jazz

Total credit hours 3.00 Course length 4 weeks

SHP 2061

Networks and Server Technology

in Entertainment

The Networks and Server Technology in Entertainment Course explores computer operations, networking, and storage options as they relate to use in recording and live event production. Students will examine various operating systems, network media and peripheral uses, as well as networked computer environments and their protocols. Students will also learn about communications within single and multiple computers, network communications, and communication protocols. A history of Ethernet and the Internet is also explored.

Course Outline

Computers, Network Media and Peripherals

Protocols & Network Devices Open System Interconnection Network Management

Total credit hours 2.50 Course length 4 weeks

OAA 1000

Overview of the Audio Arts Industries

The Overview of the Audio Arts Industries Course examines the various and interrelated sectors of the industry, enabling students to develop a view of it from the perspective of a professional. Students will explore common terms prevalent across the audio arts industries as a means of studying the discipline from a wide-angle view. In addition, students will examine current industry trends and the variety of careers available in the audio arts, with an eye toward developing the requisite skills for their discipline of study.

Course Outline

Overview of the Audio Arts Industries Current Trends and Visions of the Future The Disciplines that Comprise

the Audio Arts Industries

Skill Sets and Focus Areas of the Audio Arts Industries

Total credit hours 3.00 Course length 4 weeks

REC 1732

Sequencing Technology

The Sequencing Technology Course explores the use of MIDI-based hardware and software in music production, live performance, and studio control. Musical Instrument Digital Interface (MIDI) is the electronic marriage of music and computer technology that revolutionized music composition, recording, performance, and arrangement. Students will be introduced to the history, principles, and varied uses of MIDI, as well as sequencing techniques, synchronization, troubleshooting, and MIDI system design. Students will also survey the effect of MIDI on the modern recording studio environment and examine live MIDI applications.

Course Outline

MIDI Concepts MIDI Hardware and Software

Sequencing Synchronization

Total credit hours 4.00 Course length 4 weeks

(17)

Course Descriptions

General Education

MGF 1213

College Mathematics

The College Mathematics Course is designed to enable students to build skills and confidence in algebra that are required to succeed in future math and core courses. First-time algebra students or those needing a review will begin with basic concepts and build upon these ideas by completing work that uses algebra in practical situations.

Course Outline

Review of Basic Arithmetic Graphing Operations with the Real

Number System

Proportions, Formulas, and Word Problems

Measurement and Number Systems Introductory Statistics and Probability Exponents & Radical Expressions Business Applications and

Mathematical Models Linear Equations & Inequalities

Total credit hours 4.00 Course length 4 weeks

DGL 1012

Digital Literacy

The Digital Literacy Course offers a fundamental understanding of the critical and practical aspects of digital tools, technologies, and resources. Students will learn how to navigate, evaluate, create, and critically apply information by using a wide variety of digital technologies. Through applying their knowledge to their academic studies and professional development, students will recognize digital literacy’s significance in information sharing, community building, citizenship, and education.

Course Outline

Terms, Themes, and Concepts Effective Digital Communication Strategies Digital Tools and Resources Global Digital Citizenship Digital Literacy Skills

Total credit hours 3.00 Course length 4 weeks

ENC 1101

English Composition I

The English Composition I Course is designed to introduce students to the writing process. Special attention is given to selecting and refining topics, identifying the audience, developing a purpose, and formulating thesis statements. Grammatical conventions and their applications are heavily stressed. Students will learn to compose mature, logical sentences, and paragraphs in order to create rhetorical cohesion.

Course Outline

Invention and Drafting Essay Structure Revising and Editing Audience Awareness Grammar

Total credit hours 4.00 Course length 4 weeks

PHY 1000

Fundamentals of Physics

The Fundamentals of Physics Course teaches students how to understand the world through physics. Real-world phenomena such as light, mechanics, motion, collisions, and magnetism are introduced. Emphasis is placed on how problems, in describing nature, are approached in terms of physical theories and mathematical formulae.

Course Outline

Kinematics Electromagnetic Spectrum

Motion Survey of Light

Energy and Mechanics Physical Theories and Formulae Electricity and Magnetism

Total credit hours 4.00 Course length 4 weeks

COM 3109

Professional Communication

and Presentation

The Professional Communication and Presentation Course exposes students to various forms of written and oral communication through technical, electronic, and creative writing activities. In addition, students will develop competency in visual presentation design. Through practice and development of written and oral skills, students will sharpen their abilities to craft effective documents and presentations, while gaining confidence in both the content of their message and their ability to clearly convey it.

Course Outline

Modes of Written and Oral Presentation Audience Analysis Presence and Image of

Written Communication

Technical Development of a Presentation Generating Ideas, Identifying Purpose,

and Developing Content

Personal Image Presentation Strategies

Total credit hours 4.00 Course length 4 weeks

DEP 1013

Psychology of Play

In the Psychology of Play Course, students explore how the field of psychology values the concept of play as a mechanism that allows a person to apply game strategies to accomplish life goals. Students will be introduced to how the action of play shapes the brain, develops critical-thinking skills, and strengthens the ability to collaborate with others in social and professional settings. By exploring key works of historical and current researchers and theorists, students will learn about the value of play and how to apply techniques of play in developing cognitive strategies to complete creative, professional, and social tasks. Students will utilize a psychological perspective of play to examine how this relates to their life, their education, and their chosen creative field.

Course Outline

Overview of Theories and Concepts of Play

Critical-Thinking Skills Play and the Brain Collaboration and Team Building

Total credit hours 3.00 Course length 4 weeks

(18)

Computer

Animation

Bachelor of Science Degree Program

Fine Arts

Modeling

Animation

Effects

Final Project/

Demo Reel

Cre-ation

Areas of Focus

Master of Science Degree Program

and develop key technical and analytical skills

in data visualization, creative reporting, case

studies, project management, and leadership

development through a series of integrated

learning activities.

Each of your courses will contribute to the

development of your capstone project, which

will be to design and plan the implementation

of a data warehouse – a comprehensive

database supplied by a variety of external

sources. You will demonstrate your abilities

as a BI professional by conducting your own

research, developing and presenting your

fi ndings and recommendations.

The explosive growth of data from the

Internet, social networks, business networks,

as well as the evolution of data management

systems, has given businesses, government

and other organizations the tools to amass a

wealth of information about the individuals

and entities they engage with in a wide

variety of transactions. Organizations are

now recognizing the value this ocean of

data represents. This awareness has fueled

the need for professionals that can mine it,

analyze it, and turn it into effective strategic

and operational actions.

In Full Sail University’s Business Intelligence

master of science degree program, you’ll

learn how to collect, manage, mine, analyze,

interpret, and create visual representations

of Big Data using a variety of tools and

technologies.

You’ll examine topics including data

management, qualitative analysis, and

business intelligence technologies,

Foundations

of Business

Intelligence

BI Technologies

BI Analytics

Personal

Development

& Leadership

Skills

Business

Intelligence

18 BUSINESS INTELLIGENCE

|

Master of Science Degree Program
(19)

Areas of Focus

Areas of Focus

BUSINESS

INTELLIGENCE

FOUNDATIONS OF

BUSINESS INTELLIGENCE

BI TECHNOLOGIES

BI ANALYTICS

PERSONAL DEVELOPMENT

AND LEADERSHIP SKILLS

core

processes

BUSINESS

DATA

technologies

management

statistical

INFERENCE

PERSUASIVE

skills

BI

systems

data

MINING

process

analysis

active

listening

online

PROCESSING

transactional

online

processing

ANALYTIC

project

MANAGEMENT

DATA

EVALUATION

set

management

REPORTING

data

PROJECTS

warehouse

PREDICTIVE

modeling

implementation

managament

PROCESS

data

TOOLS

REPORTING

management

BUSINESS

INTELLIGENCE

FOUNDATIONS OF

BUSINESS INTELLIGENCE

BI TECHNOLOGIES

BI ANALYTICS

PERSONAL DEVELOPMENT

AND LEADERSHIP SKILLS

core

processes

BUSINESS

DATA

technologies

management

statistical

INFERENCE

PERSUASIVE

skills

BI

systems

data

MINING

process

analysis

active

listening

online

PROCESSING

transactional

online

processing

ANALYTIC

project

MANAGEMENT

DATA

EVALUATION

set

management

REPORTING

data

PROJECTS

warehouse

PREDICTIVE

modeling

implementation

managament

PROCESS

data

TOOLS

REPORTING

management

BUSINESS

INTELLIGENCE

FOUNDATIONS OF BUSINESS INTELLIGENCE BI TECHNOLOGIES BI ANALYTICS PERSONAL DEVELOPMENT AND LEADERSHIP SKILLS

core

processes

BUSINESS

DATA

technologies

management

statistical

INFERENCE

PERSUASIVE

skills

BI

systems

data

MINING

process

analysis

active

listening

online

PROCESSING

transactional

online

processing

ANALYTIC

project

MANAGEMENT

DATA

EVALUATION

set

management

REPORTING

data

PROJECTS

warehouse

PREDICTIVE

modeling

implementation

managament

PROCESS

data

TOOLS

REPORTING

management

BUSINESS

INTELLIGENCE

FOUNDATIONS OF

BUSINESS INTELLIGENCE

BI TECHNOLOGIES

BI ANALYTICS

PERSONAL DEVELOPMENT

AND LEADERSHIP SKILLS

core

processes

BUSINESS

DATA

technologies

management

statistical

INFERENCE

PERSUASIVE

skills

BI

systems

data

MINING

process

analysis

active

listening

online

PROCESSING

transactional

online

processing

ANALYTIC

project

MANAGEMENT

DATA

EVALUATION

set

management

REPORTING

data

PROJECTS

warehouse

PREDICTIVE

modeling

implementation

managament

PROCESS

data

TOOLS

REPORTING

management

BUSINESS

INTELLIGENCE

FOUNDATIONS OF

BUSINESS INTELLIGENCE

BI TECHNOLOGIES

BI ANALYTICS

PERSONAL DEVELOPMENT

AND LEADERSHIP SKILLS

core

processes

BUSINESS

DATA

technologies

management

statistical

INFERENCE

PERSUASIVE

skills

BI

systems

data

MINING

process

analysis

active

listening

online

PROCESSING

transactional

online

processing

ANALYTIC

project

MANAGEMENT

DATA

EVALUATION

set

management

REPORTING

data

PROJECTS

warehouse

PREDICTIVE

modeling

implementation

managament

PROCESS

data

TOOLS

REPORTING

management

BUSINESS

INTELLIGENCE

FOUNDATIONS OF

BUSINESS INTELLIGENCE

BI TECHNOLOGIES

BI ANALYTICS

PERSONAL DEVELOPMENT

AND LEADERSHIP SKILLS

core

processes

BUSINESS

DATA

technologies

management

statistical

INFERENCE

PERSUASIVE

skills

BI

systems

data

MINING

process

analysis

active

listening

online

PROCESSING

transactional

online

processing

ANALYTIC

project

MANAGEMENT

DATA

EVALUATION

set

management

REPORTING

data

PROJECTS

warehouse

PREDICTIVE

modeling

implementation

managament

PROCESS

data

TOOLS

REPORTING

management

Foundations of

Business Intelligence

Creating effective business intelligence solutions

relies on a data scientist’s foundational knowledge of

the core concepts, processes, and tools of business

intelligence. In the Business Intelligence program,

you’ll be introduced to the core business processes –

as well as the network, online, data management and

reporting tools – that represent the building blocks

of BI systems. Upon completion of the program

students will have a thorough understanding of the

key components needed to construct an effective

business intelligence infrastructure.

BI Technologies

Business intelligence technologies are key building

blocks of a BI solution. In the Business Intelligence

master’s program you’ll acquire an understanding of

data management technologies, with an emphasis

on the design and creation of a data warehouse.

Your courses will teach you the practical planning

and management of data warehouse projects,

including architecture and physical design. You’ll

explore BI systems architecture and the operational

dimensions of BI technology, including database

administration, data warehousing, and data mining.

You will also examine the role of transactional

databases and online transactional processing, and

learn common business intelligence tasks including

reporting, performance monitoring, and forecasting.

19 BUSINESS INTELLIGENCE

|

Master of Science Degree Program
(20)

Areas of Focus

Areas of Focus

BUSINESS

INTELLIGENCE

FOUNDATIONS OF

BUSINESS INTELLIGENCE

BI TECHNOLOGIES

BI ANALYTICS

PERSONAL DEVELOPMENT

AND LEADERSHIP SKILLS

core

processes

BUSINESS

DATA

technologies

management

statistical

INFERENCE

PERSUASIVE

skills

BI

systems

data

MINING

process

analysis

active

listening

online

PROCESSING

transactional

online

processing

ANALYTIC

project

MANAGEMENT

DATA

EVALUATION

set

management

REPORTING

data

PROJECTS

warehouse

PREDICTIVE

modeling

implementation

managament

PROCESS

data

TOOLS

REPORTING

management

BUSINESS

INTELLIGENCE

FOUNDATIONS OF

BUSINESS INTELLIGENCE

BI TECHNOLOGIES

BI ANALYTICS

PERSONAL DEVELOPMENT

AND LEADERSHIP SKILLS

core

processes

BUSINESS

DATA

technologies

management

statistical

INFERENCE

PERSUASIVE

skills

BI

systems

data

MINING

process

analysis

active

listening

online

PROCESSING

transactional

online

processing

ANALYTIC

project

MANAGEMENT

DATA

EVALUATION

set

management

REPORTING

data

PROJECTS

warehouse

PREDICTIVE

modeling

implementation

managament

PROCESS

data

TOOLS

REPORTING

management

BUSINESS

INTELLIGENCE

FOUNDATIONS OF

BUSINESS INTELLIGENCE

BI TECHNOLOGIES

BI ANALYTICS

PERSONAL DEVELOPMENT

AND LEADERSHIP SKILLS

core

processes

BUSINESS

DATA

technologies

management

statistical

INFERENCE

PERSUASIVE

skills

BI

systems

data

MINING

process

analysis

active

listening

online

PROCESSING

transactional

online

processing

ANALYTIC

project

MANAGEMENT

DATA

EVALUATION

set

management

REPORTING

data

PROJECTS

warehouse

PREDICTIVE

modeling

implementation

managament

PROCESS

data

TOOLS

REPORTING

management

BUSINESS

INTELLIGENCE

FOUNDATIONS OF

BUSINESS INTELLIGENCE

BI TECHNOLOGIES

BI ANALYTICS

PERSONAL DEVELOPMENT

AND LEADERSHIP SKILLS

core

processes

BUSINESS

DATA

technologies

management

statistical

INFERENCE

PERSUASIVE

skills

BI

systems

data

MINING

process

analysis

active

listening

online

PROCESSING

transactional

online

processing

ANALYTIC

project

MANAGEMENT

DATA

EVALUATION

set

management

REPORTING

data

PROJECTS

warehouse

PREDICTIVE

modeling

implementation

managament

PROCESS

data

TOOLS

REPORTING

management

BUSINESS

INTELLIGENCE

FOUNDATIONS OF

BUSINESS INTELLIGENCE

BI TECHNOLOGIES

BI ANALYTICS

PERSONAL DEVELOPMENT

AND LEADERSHIP SKILLS

core

processes

BUSINESS

DATA

technologies

management

statistical

INFERENCE

PERSUASIVE

skills

BI

systems

data

MINING

process

analysis

active

listening

online

PROCESSING

transactional

online

processing

ANALYTIC

project

MANAGEMENT

DATA

EVALUATION

set

management

REPORTING

data

PROJECTS

warehouse

PREDICTIVE

modeling

implementation

managament

PROCESS

data

TOOLS

REPORTING

management

BI Analytics

Extracting meaningful information from an

organization’s data management system is a critical

step in supporting decision-making within the world

of business intelligence. Your lessons in the Business

Intelligence master’s program will cover topics

including statistical inference, decision-making under

uncertainty, predictive modeling, and modeling of

random processes. Assignments emphasize the role

of business process analysis and critical thinking in

project-planning situations.

Throughout the program, you’ll learn how

technologies such as data warehouses, data

cubes, data marts, and online analytic processing

(OLAP) are used to access, analyze, and distribute

information. You’ll also develop an understanding

of basic statistical and analytic techniques used

in the evaluation of large data sets.

20 BUSINESS INTELLIGENCE

|

Master of Science Degree Program
(21)

Areas of Focus

Areas of Focus

BUSINESS

INTELLIGENCE

FOUNDATIONS OF

BUSINESS INTELLIGENCE

BI TECHNOLOGIES

BI ANALYTICS

PERSONAL DEVELOPMENT

AND LEADERSHIP SKILLS

core

processes

BUSINESS

DATA

technologies

management

statistical

INFERENCE

PERSUASIVE

skills

BI

systems

data

MINING

process

analysis

active

listening

online

PROCESSING

transactional

online

processing

ANALYTIC

project

MANAGEMENT

DATA

EVALUATION

set

management

REPORTING

data

PROJECTS

warehouse

PREDICTIVE

modeling

implementation

managament

PROCESS

data

TOOLS

REPORTING

management

BUSINESS

INTELLIGENCE

FOUNDATIONS OF

BUSINESS INTELLIGENCE

BI TECHNOLOGIES

BI ANALYTICS

PERSONAL DEVELOPMENT

AND LEADERSHIP SKILLS

core

processes

BUSINESS

DATA

technologies

management

statistical

INFERENCE

PERSUASIVE

skills

BI

systems

data

MINING

process

analysis

active

listening

online

PROCESSING

transactional

online

processing

ANALYTIC

project

MANAGEMENT

DATA

EVALUATION

set

management

REPORTING

data

PROJECTS

warehouse

PREDICTIVE

modeling

implementation

managament

PROCESS

data

TOOLS

REPORTING

management

BUSINESS

INTELLIGENCE

FOUNDATIONS OF

BUSINESS INTELLIGENCE

BI TECHNOLOGIES

BI ANALYTICS

PERSONAL DEVELOPMENT

AND LEADERSHIP SKILLS

core

processes

BUSINESS

DATA

technologies

management

statistical

INFERENCE

PERSUASIVE

skills

BI

systems

data

MINING

process

analysis

active

listening

online

PROCESSING

transactional

online

processing

ANALYTIC

project

MANAGEMENT

DATA

EVALUATION

set

management

REPORTING

data

PROJECTS

warehouse

PREDICTIVE

modeling

implementation

managament

PROCESS

data

TOOLS

REPORTING

management

BUSINESS

INTELLIGENCE

FOUNDATIONS OF

BUSINESS INTELLIGENCE

BI TECHNOLOGIES

BI ANALYTICS

PERSONAL DEVELOPMENT

AND LEADERSHIP SKILLS

core

processes

BUSINESS

DATA

technologies

management

statistical

INFERENCE

PERSUASIVE

skills

BI

systems

data

MINING

process

analysis

active

listening

online

PROCESSING

transactional

online

processing

ANALYTIC

project

MANAGEMENT

DATA

EVALUATION

set

management

REPORTING

data

PROJECTS

warehouse

PREDICTIVE

modeling

implementation

managament

PROCESS

data

TOOLS

REPORTING

management

BUSINESS

INTELLIGENCE

FOUNDATIONS OF

BUSINESS INTELLIGENCE

BI TECHNOLOGIES

BI ANALYTICS

PERSONAL DEVELOPMENT

AND LEADERSHIP SKILLS

core

processes

BUSINESS

DATA

technologies

management

statistical

INFERENCE

PERSUASIVE

skills

BI

systems

data

MINING

process

analysis

active

listening

online

PROCESSING

transactional

online

processing

ANALYTIC

project

MANAGEMENT

DATA

EVALUATION

set

management

REPORTING

data

PROJECTS

warehouse

PREDICTIVE

modeling

implementation

managament

PROCESS

data

TOOLS

REPORTING

management

Personal Development

& Leadership Skills

In order to successfully adopt and implement a BI

proposal, a business intelligence professional must

be able to elicit information from participants, and

explain complex concepts and processes to different

audiences. They must also have the persuasive

skills to encourage buy-in and organizational

change, as well as the leadership skills to manage

implementation processes.

During your time in the Business Intelligence

program, your courses will support the development

of your communication and leadership abilities

by emphasizing skills such as active listening,

negotiation, project management, and presentation

skills. You’ll also learn how to match visualizations and

infographics with text and motion graphics to create

effective, informative, and engaging presentations

in a range of media. Additionally, you will build

vital management skills such as vendor selection,

management reporting, meeting management,

and legal issues that affect BI policy execution.

21 BUSINESS INTELLIGENCE

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Master of Science Degree Program
(22)

BUSINESS INTELLIGENCE

OVERVIEW & OBJECTIVE

Overview

The Business Intelligence master of

science degree program prepares

students for careers in Big Data, including

business analysts, data warehouse

administrators, and consultants. Business

Intelligence master of science students

receive graduate-level instruction that

develops the technical, business, and

analytic competencies necessary to inform

effective organizational decision-making.

Graduate courses in data management,

qualitative analysis, and business

intelligence technologies introduce core

knowledge and skills through a series

of interconnected learning experiences.

Students further develop key technical and

analytical skills in courses that address

topics such as data mining methodologies,

pattern recognition and analysis, and

process modeling. As they complete the

program, students will refi ne

their critical thinking and communication

skills by examining a variety of

real-world business challenges, through

advanced lessons in data visualization,

creative reporting, case studies,

project management, and leadership

development. Each course will develop

the student’s academic research skills,

tools, and methodologies as students learn

how to utilize academic research for a

variety of contexts and learning activities.

Throughout the program, students will

develop their capstone thesis project

focusing on building a data warehouse,

which they will deliver in the fi nal month

of the degree.

Objective

Today’s businesses have access to a

vast amount of information that can be

utilized to improve their products and

services, make their companies run more

effectively, and transform their business.

As such, utilizing Big Data to make

informed business decisions is a rapidly

growing trend for businesses around

the world. The objective of the Business

Intelligence master of science degree

program is to prepare students to collect,

manage, prepare, analyze, interpret,

and communicate this information for

the improvement of specifi c business

processes and to inform business

decisions. This goal will be accomplished

by providing students with the knowledge,

skills, and abilities necessary to effectively

utilize data for the improvement

of business results. It will also be

accomplished through project-based

learning activities and guided academic

research applications, which will enable

students to use the appropriate tools

and technologies for data management,

analysis, visualization, and communication.

22 BUSINESS INTELLIGENCE

|

Master of Science Degree Program
(23)

TOTAL CREDIT HOURS:

36

TOTAL WEEKS:

48

PROGRAM CORE

Code Course Credit Hours

BIN 560 Business Intelligence Analytics 3.00 BIN 680 Business Intelligence Capstone 3.00 BIN 660 Business Intelligence Case Studies 3.00 BIN 650 Business Intelligence

Leadership & Communication S

References

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