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Injuries and Bleeding

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Injuries and Bleeding

• Why do so many referees get it wrong? • Rule not often used

• Rule complex: • Rule complex:

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Injuries and Bleeding

As Referee you must:

Rule No. 1: Do not sit or stand still and do nothing! You MUST go to the court!

Rule No. 2: Decide what to do and inform the players about the Rule and your decision.

p y y

Rule No. 3: Announce to the spectators what is happening.

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Injury Rule (Rule 16)

• Study it!

• You cannot know the Rule too well! • You cannot know the Rule too well! • Read Guideline 14 as well

• You must be clear in your mind about all aspects of the Rule Otherwise you will get aspects of the Rule. Otherwise you will get it wrong!

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Rule 16

Three parts:

1 Illness and Disability 1. Illness and Disability 2. Injury

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1. Illness and Disability

• Pre-existing ailments are not injuries, e.g.

h i f i h

asthma, sprain from a previous match, a medical condition existing before the

h b

match began

• Any illness or ailment such as cramps, b hl

breathlessness, nausea, etc. • No injury time allowed!

• Player must play on, or concede game and take 90 seconds to recover.

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2. Injury

• Referee must:

A. Decide if the injury is genuine (see next slide)

slide)

B. Decide what category of injury it is

C. Inform both players of the category and the time allowed.

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A. Is the Injury Genuine?

• If the Referee does not believe that the player is injured the Referee shall require the player

injured, the Referee shall require the player • to continue play, or

d h d k h 90 d i l • concede the game and take the 90-second interval

to recover

Af h 90 d i l h l

• After the 90-second interval, the player must resume play or concede the match

N B Th d i i l ( ) i d b h • N.B. The decision to play (or not) is made by the

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B. Categories of Injury

• Three categories of injuries 1. Self-inflicted

2 “Contributed” (= accidental) 2. Contributed (= accidental) 3. Caused solely by the opponent

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B.1 “Self-inflicted”

• Player gets 3 minutes to recover (Referee has no option)

• Referee calls “15-seconds” (at 2 minutes 45Referee calls 15 seconds (at 2 minutes 45 seconds) and “Time” (at 3 minutes)

l h i l d

• Player must then continue play, or concede the game, take the 90-second break – and then play on or concede the match.

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B.1 “Self-inflicted” (continued)

• N.B. A player who is standing too close to the opponent and who is hit by the

opponent`s racket has suffered pp a self-f inflicted injury.

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B.2 “Contributed”

• If the injury is the result of an accidental collision • Player gets one hour to recover (Referee has no

option here)

• If after one hour the player requests more time, “the Referee shall allow […] such additional time

th ti h d l f th titi it ” as the time-schedule of the competition permits.” • Player must then play on or concede the match.

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B.2 “Contributed” (cont’d.)

• In practice:

– In most cases the player is ready to resume play before the end of the hour

If the injured player wishes to resume play – If the injured player wishes to resume play

earlier, the opponent must be given time to prepare to resume play

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B.3 “Opponent-inflicted”

• If a player’s injury is caused “solely by the opponent” … “the Referee shall apply Rule 17, and if the injured player requires time to , j p y q recover, the Referee shall award the match to the injured player ”

to the injured player. • Rare

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B.3 “Opponent-inflicted”

• Even if injured player is able to continue

immediately, you must impose a penalty on the opponentpp

• Penalty according to severity of offense

d i f d lib

• A Conduct Warning for a deliberate or dangerous act is too lenient!

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3. Bleeding

• If bleeding occurs, the Referee must: 1. Stop play immediately

2 Ask the player to leave the court and 2. Ask the player to leave the court and

stop the bleeding and cover the wound

N B Th i ti li it f d li ith

N.B. There is no time limit for dealing with bleeding!

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3 Bleeding (cont’d )

3. Bleeding (cont d.)

• Advise player to cover the wound p y securely y (a ( band-aid/plaster on a sweaty knee won’t do), because…

• If bleeding recurs, the player loses that game, and must take the 90-second interval to stop the

bl di ( d h d) bleeding (and recover the wound)

• (If band-aid falls off, or is taken off, and no bl di i i ibl h ’ O K )

bleeding is visible, that’s O.K.)

• If bleeding hasn’t stopped after 90 seconds, player l t h

loses match

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Other Aspects

Standing too close  injured: No let! Vomit on court  loss of match

Spontaneous nose bleed  treat as bleeding Spontaneous nose bleed  treat as bleeding Some wounds cannot be covered (e.g. inside

nose or mouth)

Use common sense (Rule 21) do not worry Use common sense (Rule 21) – do not worry

about (for example) a spot of blood on

h l

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Summary

• You must know the Rule very, very well

• You must take control of the situation • You must take control of the situation

immediately

• You must inform the players fully • You must inform the players fully

References

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