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2015 SKILLS CANADA INTERMEDIATE CHALLENGE

SCIC 2015 – Scope Document 87 – 3D Character Computer Animation

Page 1 of 5

SCOPE DOCUMENT

Competition Year

November 28

th

, 2015

Competition location

College of the North Atlantic

(Prince Phillip Drive Campus)

Trade Number

88

Trade Name

2D Character Computer Animation

Level

Intermediate

1. INTRODUCTION

In order to reflect the process used in the animation industry, the project will be structured in duration and required form.

In an approach similar to the 11 Second Club animation competition

(http://www.11secondclub.com/), a sound clip will be provided to each team.

Competitors will create model sheets, storyboards, and animations according to the contest description and their interpretation of the prescribed sound clip.

The sound clip/theme of the project will be provided to the competitors on the morning of the competition.

Character Animation deals with the creation and animation of characters used in storytelling. A character may take the shape of any object in response to the sound clip provided.

The “main characters” should be the focus of the production. There are no limitations as to the realism of the characters; however, the ability of characters to express emotion is a major component of the competition.

Upon completion of the animation, teams will present their storyboard, model sheets and animation to the judges.

Competitors must demonstrate strong drawing skills and captivate the audience with an engaging story.

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2015 SKILLS CANADA INTERMEDIATE CHALLENGE

SCIC 2015 – Scope Document 87 – 3D Character Computer Animation

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1.1 Purpose of the Challenge

• To evaluate strong traditional animation art and storytelling skills.

• To provide competitors with the opportunity to demonstrate their knowledge and skill of Character Animation as they prepare for employment in the animation field.

1.2 Duration of contest.

5.5 hours 8:30 – 2:00 (This does not include team presentations and viewing which follow)

1.3 Skills and Knowledge to be tested

• Participants will be challenged to detail and plan the development of a complete animated story based on a given sound clip.

• The competition will focus on the participants’ ability to tell a story through expressive characters and the animation process.

• Through storyboarding the competitors outline their idea on paper, then bring their story to life by creating, animating and compositing the scenes outlined in their storyboard.

2. CONTEST DESCRIPTION

2.1 List of documents produced and timeline for when competitors have access to the

documents.

DOCUMENT DATE OF DISTRIBUTION VIA

WEBSITE

Judging Criteria October 26th, 2015 Storyboard Sample October 26th, 2015 Storyboard Symbols October 26th, 2015 Model Sheet October 26th, 2015 Principles of Animation October 26th, 2015

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2015 SKILLS CANADA INTERMEDIATE CHALLENGE

SCIC 2015 – Scope Document 87 – 3D Character Computer Animation

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2.2 Tasks that may be performed during the contest

• Produce character model sheets of their primary characters on paper and/or electronically. Competitors should note that model sheets MUST include front, profile (side), ¾, and back views of the character.

• Produce storyboards that sets out their proposed animation following the sound bite provided. Note the sound bite will not be release until the beginning of the competition.

• Competitors must demonstrate their knowledge of the 12 principles of animation in their project

• Competitors are expected to create suitable environments and supporting assets. • Nowhere within the presentation and supporting documents should the name of

the students, their school or school board appear.

• The final animation product may NOT exceed the provided audio duration. • The teams will work independently. Instructors and/or observers will give NO

assistance.

• Teams will prepare a presentation to the judges. The students will present their character designs and final animation.

• The presentation schedule will be as follows:

o Presentation of products (model sheets and animation) o View animation

o Questions/comments from judges (if any)

o The presentation and feedback process will take approximately 5 minutes per team.

o Spectators, advisors, and or parent guardians are welcomed during the viewing at the discretion of the presenting group.

3. EQUIPMENT, MATERIAL, CLOTHING

3.1 Equipment and material provided by Skills/Compétences Canada and College of the

North Atlantic (based on what equipment availability will allow): • 2 Workstations/Team

• Hardware Requirements –

o Intel Core i5 Processor or equivalent o 1 TB HD

o 8Gb RAM

o Dedicated 2GB video card supporting DirectX 11.1 and OpenGL 4.3 o Monitor supporting 1280x1024 resolution

o Microsoft Windows Professional (64-bit) o Software:

 Animation: Adobe Flash, ToonBoom Harmony,  Compositing: Adobe Premiere Pro

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2015 SKILLS CANADA INTERMEDIATE CHALLENGE

SCIC 2015 – Scope Document 87 – 3D Character Computer Animation

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 Graphic and Storyboarding Software: Adobe Photoshop and ToonBoom Storyboard Pro

 Others: Audacity, QuickTime, and Media Player.

 The completion will use the most current applications as of

November 2015.

Note: All applications will run on demonstration/trial mode. Any application(s) requiring licensing, teams are responsible to forward license files and or dongles accordingly prior to competition to PTC member.

• No external support programs, plug-ins, or documentation (other than those found in the final shipped version of the software) may be used.

• Standard storyboard and model sheets will be provided.

3.2 Equipment and material provided by the competitor (if needed).

• Teams ARE REQUIRED to contact the technical chair by Nov 14th

, 2015 to

advise the Committee what software they will be using IF NOT LISTED

ABOVE. This can be done through e-mail to Jason Aue at

jasonaue@nlesd.ca .

• If the committee is not contacted prior to then, the committee will make all efforts to have the software available to the competitors before the start of the event. However, due to the nature of installing software, competitors should be prepared to use the software provided by the committee if installing their desired software is unsuccessful.

• Tablet and driver (Optional. Note: Driver must be compatible with Windows 7 64 bit)

• Headphones

• Audio devices, including iPods, and mp3 players are permitted in the competition area. They must not however be plugged into the computer during the competition.

• USB devices can be produced at end of competition (after judging) to make copy of work. They are NOT permitted in the competition area while the competition is ongoing.

• Pencils and erasers.

3.3 Required clothing (Provided by competitor)

• Appropriate Business-casual Attire: no school name, town name or commercial logo on any visible attire.

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2015 SKILLS CANADA INTERMEDIATE CHALLENGE

SCIC 2015 – Scope Document 87 – 3D Character Computer Animation

Page 5 of 5

4. SAFETY REQUIREMENTS

4.1 List of required personal protective equipment(PPE) provided by competitors:

5. ASSESSMENT 5.1 Point breakdown

POINT BREAKDOWN /100

Animatics 20

Character and Asset Design 20

Animation 40

Final Product 20

Please see Judging Criteria document for detailed score breakdown.

6. ADDITIONAL INFORMATION 6.1 Tie (No ties are allowed)

In the event of a tie, the team with the highest score in the Animatic criteria will be declared the winner.

6.2 Competition rules

Please refer to the competition rules for all general CSC information.

7. TECHNICAL COMMITTEE MEMBERS

Name School Email address

Jason Aue Brother Rice Junior High jasonaue@nlesd.ca Christina Cox St. Paul’s Junior High christinacox@nlesd.ca

Dave Baldwin n/a davebaldwin3d@gmail.com

Safety Glasses CSA approved Safety shoes Latex gloves

Safety Gloves Welding helmet Dust Mask

Hard Hat Welding gloves Leather gloves

References

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