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(1)

Written By

Carol Watkins

Christeen Russell

Illustrations & Edited By

Dave Williams

Published By GemWorkS Europe

© 1993, GemWorkS Europe

Gem Workstation

Tutorial Manual

46 Hampton Close, Herne Bay, KENT CT6 8BZ. ENGLAND

Telephone: +44 (0)227 742790

Fascimile: +44 (0)227 742791

CompuServe CIS: 100136, 3365

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This manual & accompanying software is copyrighted and all rights reserved. No part of this publication may be copied, transmitted, translated or stored in a retrieval system or reproduced in any way, including, but not limited to, photography, photocopy, magnetic or other recording means, without prior written permission from the publishers, with the exception of material entered and executed for the reader's own use.

A limited 7 day warranty is provided which covers the physical disk and printed materials, from the date of purchase or from the date of your receipt of package. Full replacement of defective disk(s) or printed material will apply on receipt of your full details, name and address, a dated proof of purchase - such as a copy of your receipt or invoice.

If replacing a defective disk, you must also send us the diskette with an explanation of the problem. If replacing printed materials, you only need to send a photocopy of the bad page (or pages) with the error clearly annotated. If the entire manual is defective, please send us your manual. All risk for loss or damage of any returned materials while in transit remains with the purchaser.

Technical support for this product is available on +44 (0227) 742790 between 19.00 and 21.30 hours BST or GMT most weekday evenings.

The software that accompanies this publication is supplied 'as is' without any warranty of any kind with exception to the 7 day limited warranty, either expressed or implied. Neither the producers, publishers or GemWorkS Europe nor it's employees, distribu-tors or dealers will be liable for any financial or other loss arising directly or indirectly from the use or misuse of this product.

Every care has been taken in the writing and presentation of this publication. However, no responsibility is assumed by the authors or publishers for any errors or omissions contained herein or any consequential loss suffered therefrom.

Copyright

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Preface 9 WS Workstation Control

Panel:-WS1 10

WS2 Keyboard 11

WS2 MIDI Module 12

WS400 13

PART ONE: CONTROL LOCATIONS

LCD Display 14 Alpha Dial 14 Voices 14 Globals 14 Internal Styles 15 Programme Styles 15 Song Patterns 15 Chain Compose 15 REC (Record) 16 Play Tracks 16 Track Tempo 16 Full Globals 16 Common Chords 16

Manual Controls:- Start/Stop 16

Fill In 17

Sync/Continue 17

Intro/End 17

Pitch / Modulation Ball 17

Edit Keypad:- Esc, Ent 17

Master (Volume Control) 18

Global:- Section Type 18

Section Detune 19

Section Transposer 19

Dynamic/Norm Inv 19

Pedals Assignment 20

Pitch Ball Assign 20

Change Global Name 20

Voice:- Timbre 21 ADSSR 21 Modulation 21 Skew 21 Special 22 Mixer 22 Effect 1 23 Effect 2 23

Table Of Contents

(4)

Status:- Keyboard Tuning 24

Volume Pedal Assign 24

Common Chord (Pedal/Board) 24

Pedal Switch Logic 25

Restore Orig Blocks 25

Splits 25

Midi 26

Disk 26

Additional Features:- Demos / Memory Puff 27

PART TWO: LESSON 1

DISK PROCEDURES 28

Loading an .ALL file 28

Formatting a disk 29

Saving an .ALL file 29

Directory function 30

PART THREE: LESSON 2

COPYING AND EDITING STYLES, GLOBALS AND VOICES 31

Copying an internal style with its global to a programme style 31

Editing your copied style:- 32

Changing the Volumes of a track 32 Selecting a different voice on a track 32 Changing effects of your copied style 32

Transposing a track 32

Reprogramming tempo:- 33

Internal Styles only 33

Programme Styles/Song Patterns 33

Using Track Tempo function 34

Muting autoplay track:- 34

Using Play Tracks function 34

Muting a track of a Song Pattern 34

Changing globals whilst playing a style 35

Assigning a split and layering sounds 35

Editing and Programming Voices:- 36

Saving a voice file 36

Editing a voice 36

ADSSR Programming 37

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Saving your edits to disk as a voice file 39

Programmable Drumkit:- 40

Accessing edit functions of drumkit 41

Editing the drumkit 41

Saving your edits to disk 43

Programmable Drumkit Instrument Chart 43

PART FOUR: LESSON 3

USING THE SEQUENCER 44

Single track recording:- 44

Overdub 45

Recording another track 45

Clearing a track 45

Naming your song 45

Playing back your song 46

Recording a song pattern using internal styles 46

Recording a song pattern using programme styles 47

PART FIVE: LESSON 4

WRITING A PROGRAMME STYLE 48

Copying parts from the internal styles:- 48

Copying an intro 48 Copying a major 48 Copying a minor 49 Copying a seventh 49 Copying a fill 49 Copying an ending 50

Naming your programme style 50

Changing the global of your new style 51

Copying parts of a programme style:- 51

Copying all parts 51

Clearing a track 51

Erasing a note 52

Track by track recording:- 53

Quantising a track 53

Quantize section 54

PART SIX: LESSON 5

CHAIN COMPOSE 55

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PART SEVEN: LESSONS 6, 7 & 8

LESSON - TRANSPOSING A SONG 58

LESSON - CHECKING THE MEMORY OF THE KEYBOARD 58

LESSON - MIDI 59

PART EIGHT:

EDITOR’S NOTE 62

VOICES IN ALPHABETICAL ORDER 63

PERCUSSION INSTRUMENT LOCATION 64

VOICE EDIT WORKSHEET 65

GLOBAL EDIT WORKSHEET 66

PROGRAM STYLES EDIT WORKSHEET 67

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This Tutorial Guide is designed to help you work through the many features available on the WS, by providing a step by step guide with working examples.

It is recommended that you study the CONTROL LOCATIONS section first, then work through each lesson, practising each new technique until you are familiar with it before moving on to the next.

A working “WS TUTORIAL DISK” has been included with this Tutorial Guide, together with a blank 3.5" DD disk, which you will format and then use to make a back-up copy of your “TUTORIAL DISK” and then save your working examples (files) to.

FILES ON THE TUTORIAL DISK

.ALL files:- LESSON1 LESSON2 LESSON3 LESSON4

Where you see [....] this denotes a button to be pressed.

Where you see LCD this is a prompt for you to look at the LCD display on the keyboard.

NOTE:

This WS TUTORIAL was written using GEM WS2 with V1.10 upgrade, complete with disk drive.

The illustrations & Graphics used in this tutorial have been taken from the WS2/ WS400 LCD display and may appear different to those on the WS1.

Thanks!

Special thanks to Carol & Christeen who burnt many a midnight oil over the word processor whilst composing this manual and also to Chris Lambert for his keen eye and proof reading talents.

Dave Williams

(8)

WS1

1 MIDI Ports (In, Out & Through)

2 Contrast (control for alphanumeric LCD Display) 3 Optional Pedal Sockets (P1, P2 & Damper) 4 Option Bass Pedalboard Socket

5 Option Volume/Expression Pedal Socket

6 Stereo Audio Input Jack Sockets (In Left & Right) 7 Stereo Audio Output Jack Sockets (Out Left & Right) 8 Power On/Off Switch and IEC Mains Socket

9 Manual Controls (Start/Stop, Intro/End, Sync/Continue, Fill In) 10 Headphone Socket

11 Pitch & Modulation Ball 12 Edit Section

13 Voice Section 14 Sequencer Section 15 Alpha Dial

16 Full Global, Lower & Upper Section

17 Alphanumeric Liquid Crystal Display (LCD) - Backlit 18 Internal & Programmable Styles, Song Pattern Section.

19 Sequencer Controls (Internal & Programmable Styles, Song Pattern, Chain Compose, Record)

20 Internal Loudspeakers 21 Disk Drive

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WS2 K/Board

1 MIDI Sockets

2 MIDI Through or MIDI Out Function Selector 3 LCD Display Contrast

4 Optional Pedal Sockets (P1, P2 & Damper) 5 Option Bass Pedalboard Socket

6 Option Volume/Expression Pedal Socket

7 Stereo Audio Input Jack Sockets (In Left & Right) 7 Stereo Audio Output Jack Sockets (Out Left & Right) 8 Power On/Off Switch and IEC Mains Socket

9 Internal Loudspeakers 10 Sequencer Controls

11 Style, Song Pattern Selection Buttons 12 Liquid Crystal Display (LCD) - Backlit 13 Polyphonic Section (A, B, C, D & E) 14 Sequencer Sections

15 Tempo Display 16 Alpha Dial 17 Global Section

18 Voice Selection Buttons 19 Edit Section

20 Manual Controls (Start/Stop, Intro/End, Sync/Continue, Fill In) 21 Headphone Socket

22 Pitch & Modulation Ball

23 Percussion Instrument Keys (5 Drumkits) 24 Disk Drive

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WS2 Module

1 MIDI Sockets (In, Out & Through)

2 Contrast

3 Pedal Sockets (P1, P2 & Damper) 4 Volume Pedal Socket

5 Headphone Socket

6 Stereo/Mono Audio Output Sockets (Left, Right & Mono) 7 Mains On/Off Switch

8 IEC Mains Input Socket 9 Tempo Display

10 Liquid Crystal Display (LCD) - Backlit 11 Edit Section

12 Voice & Style/Song Pattern Selection Buttons 13 Sequencer Controls

14 Polyphonic Section (A, B, C, D & E)

15 Manual Controls (Start/Stop, Intro/End, Sync/Continue, Fill In)

16 Voice / Pattern Button (Used to switch 32 buttons between Voice/Style selection)

17 RECord Button 18 Alpha Dial 19 Global Section 20 Disk Drive

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WS400

1 IEC Mains Input Socket

2 MIDI Sockets (In, Out & Through)

3 MIDI Through or MIDI Our Function Selector 4 LCD Display Contrast

5 Optional Pedal Sockets (P1. P2 & Damper) 6 Optional Bass Pedalboard Socket

7 Optional Volume/Expression Peal Socket 8 Stereo Audio Output & Input Sockets 9 Loudspeaker Sockets

10 Loudspeakers 11 Sequencer Controls

12 Style, Song Pattern Selection Buttons 13 Liquid Crystal Display (LCD) - Backlit 14 Polyphonic Sections (A, B, C, D & E) 15 Sequencer Sections 16 Tempo Display 17 Alpha Dial 18 Global Section 19 Voice Section 20 Edit Section

21 Manual Controls (Start/Stop, Intro/End, Sync/Continue, Fill In) 22 Headphone Socket

23 Pitch / Modulation Ball

24 Percussion Instrument Keys (5 Drumkits) 25 Disk Drive

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Part One

B

C

D

A

E

?

DIAL GLOBAL 0 1 2 4 5 7 8 3 6 9 + GRANDP ? DIAL DRUMS THE LCD DISPLAY (liquid crystal display) - Tells you the state of play at all times and

will display information depending on the buttons pressed within control panel area. Here is an example of [Internal Style] [Bossa]

Style No./Name Global No./Name

[A],[B],[C],[D],[E] BUTTONS - Act as multi-function buttons, track names, five

separate sound expanders, each with access to 128 editable voices.

THE ALPHA DIAL - This dial is used to control all the functions of the workstation, e.g.

tempo, voices and edit changes etc.,.

VOICES - 32 voices can be immediately accessed by pressing buttons from [GRAND

P] to [DRUMS]. A further 96 hidden voices can be accessed by holding down [

?

DIAL] in the voice section and dialling the alpha dial.

GLOBALS - allows you to store 128 registration settings [00] to[127] using numbered

buttons [0] to [9] in the GLOBAL section. The [-Page] and [+Page] buttons are used for scrolling through the globals (note: they are also used in other sections for paging up or down).

A registration setting stores voices, effects, volume levels, panning, transposition, keyboard polyphony/mono, detuning, dynamics, pedal 1-3 assignments, pitch/modu-lation, keyboard split points, midi data.

The global numbers are sub-divided into 4 groups of 32 as

follows:-[00 - 31] are accessed by pressing the numerical buttons [32 - 63] are accessed via the [Song Pattern]

[64 - 95] are accessed via the [Prog. Styles] [96 - 127] are accessed via the [Internal Styles]

INTERNAL STYLES - There are 32 Internal Styles - known as factory presets - which

96Bossa

GLOBAL_96

Bossa

(13)

can be accessed by pressing [INT STYLES] and then pressing one of rhythm styles buttons [BOSSA] to [COUNTRY].

* Note: as you do this you will see in the LCD display that the style number/name and global number/name will change.

PROGRAMME STYLES - There are 32 Programme Styles - which can be loaded, via

the disk drive, from pre-recorded disks either written by GEM, the User Group Library or by yourself. To play a Programme Style, press [PROG STYLES] and then press one of the rhythm style buttons [BOSSA] to [COUNTRY].

* Note: as you do this you will see in the LCD display that the style number/name and global number/name will change.

SONG PATTERNS - There are 32 Song Patterns - which are whole songs / parts of

a song, loaded via the disk drive from pre-recorded disks (as above). These can be played by pressing [SONG PATT.] or [CHAIN COMPOSE] and then pressing one of the rhythm style buttons [BOSSA] to [COUNTRY].

* Note: as you do this you will see in the LCD display that the style number/name and global number/name will change.

CHAIN COMPOSE - is a function which allows the chaining together and playback

of (a) songs, or (b) parts of a song to form a complete song. There are four chains available which are selected by using one of the buttons A,B,C, or D.

REC (Record) - This control enables the recording of the following functions: PROG. STYLES, SONG PATT., CHAIN COMPOSE, TRACK TEMPO, COMM.

BOSSA BOSSA

B

C

D

A

E

INT STYLES PROG STYLES SONG PATT. CHAIN REC COMPOSE

32empty

GLOBAL_32

free

Chain1

Chain2

Chain3

Chain4

JukeBox

32

(14)

INT STYLES PROG STYLES SONG PATT. CHAIN COMPOSE PLAY TRACKS FULL GLOBAL TEMPO COMM. CHORDS TRACK CHORDS.

PLAY TRACKS - This allows you to turn ON or OFF:

(a) the automatic accompaniment on tracks A,B,C,D,or E, on Internal and Prog. Styles

(b) song tracks A,B,C,D, or E

Turning OFF a track allows you to play along if you wish.

TRACK TEMPO - Turning OFF this function overrides the automatic tempo of a SONG or STYLE. The tempo of all SONGS or STYLES will now remain at this setting. Turning the ALPHA DIAL will increase/decrease the TEMPO.

FULL GLOBAL - By turning OFF this function, the voice on any unlit track will remain the same on all selected SONGs or STYLES.

COMMON CHORDS - This function can only be used in the SONG PATT recording

mode. It allows the automatic accompaniment of an INTERNAL or PROG.STYLE to be used, including INTRO, FILL, ENDING, when recording a SONG.

MANUAL CONTROLS

START/STOP

Pressing this button will start the drums of an INTERNAL or PROG. STYLE. Then holding down a chord in the lower octave of the keyboard, will start playing the automatic accompaniment. This button is also used to START/STOP playback & record of a SONG.

FILL IN

Pressing this button, whilst a STYLE is playing, will play a musical part/drum break. START STOP SYNC CONT. FILL IN INTRO END MODULATION MODULATION PITCH UP PITCH DOWN REC

(15)

Note: some PROG. STYLES do not have an INTRO/ END / FILL included in the STYLE.

It can also be pressed when playing back a SONG which has been recorded using the COMMON CHORD function.

SYNC/CONTINUE

By pressing this button, and then holding down a chord in the lower octave of the keyboard when playing a STYLE, the full accompaniment ie all tracks, will be activated.

When selecting playback of a SONG you can pause the SONG by pressing START/ STOP button, then press SYNC/CONTINUE to continue playing from the exact point it was paused.

INTRO/END

This control plays an introduction and ending accompaniment to a selected STYLE. By holding down a chord in the lower octave of the keyboard, and then pressing INTRO/END, an INTRO will play. Pressing this button again while the STYLE is playing will give an ENDING.

PITCH/MODULATION BALL

With this control you can add GLISSATO (PITCH) and VIBRATO (MODULATION) effects to the voices on selected tracks.

EDIT KEYPAD BUTTONS - allow you to perform many editing functions. The keypad

buttons you will use the most are the [ESC] and [ENT] buttons.

[ESC] (Escape) button

Returns you to the orginial LCD display after you have made changes.

[ENT] (Enter) button

Saves any data or parameter changes you have made. Think of it as a “YES” button.

[MASTER] - (VOLUME CONTROL)

By pressing this button and following these simple directions you can adjust the overall

VOICE

MIXER EFF 1 EFF 2

STATUS SPLITS MIDI

DISK ESC ENT

EDIT

GLOBAL MASTER

(16)

Press [MASTER], Read LCD display

The “Vol” will be flashing. The volume can be increased/decreased by dialling the Alpha Dial.

You can add Bass and Treble to your volume, as follows:-Press [C] (low=bass)

Dial ALPHA DIAL Increase = Clockwise Decrease = Anti-Clockwise

Press [E] (hi=treble)

Dial ALPHA DIAL Increase = Clockwise Decrease = Anti-Clockwise

When you are happy with the balance press [ESC], any changes made will be retained when the WS is switched off (applies to Software Version 1.10 only. This includes the WS2 upgrade).

[GLOBAL]

By pressing this button you can access 7 pages, which allow you to edit the Mode, Tuning, Transposition, Dynamics, and Pedal Assignment, of any of tracks A,B,C,D,E and then store them to the corresponding GLOBAL of the Style or Pattern you are working on. To scroll forward through these pages press [+Page]

in the GLOBAL section, [-Page] will scroll backwards.

PAGE 1 - Section Type

After pressing [GLOBAL] in the EDIT section the LCD will display SECTION TYPE PAGE 1/7.

This section allows any of the tracks A B C D E to be edited in any one of four modes as follows, first by pressing a track button (flashes) and then using the ALPHA

DIAL:-POLY (polyphonic) Several notes can be played at the same time on the keyboard, up to 16 notes.

MONO P Only one note will play when you hold down a chord. This mode will

NOTE: The original volume of the keyboard can be restored ie when you first pur-chased the keyboard, by performing the MEMORY PUFF function. See page 27 MEMORY PUFF NOTE: when the overall VOL control is almost at maximum level, you are advised not to exceed +04dB on the LOW bass tones. EDIT

GLOBAL00:section type

page 1/7

poly

poly

poly

poly

poly

NOTE: press [ENT] twice to store any changes made in pages 1 to 7

(17)

automatically cancel the release/sustain of the note just played.

MONO L Only notes to the left of a note just played, can be heard.

MONO R Only notes to the right of a note just played, can be heard.

PAGE 2 - Section Detune

The LCD reads as above. Tracks A B C D E can be tuned by degrees of -32 to +32. There are 64 degrees to a semitone, thus the detune function will transpose +/- (plus and minus) ½ a semitone in 32 fine steps.

PAGE 3 - Section Transposer

The LCD reads as above. Tracks A B C D E can be individually transposed, in steps of one semitone, from -24 to +24.

PAGE 4 - Dynamic norm/inverse

The LCD reads as above. This section controls the dynamic sensitiviy of notes played in tracks A B C D

E:-NORM Soft to Loud (Normal playing mode)

INVERSE Loud to Soft. The harder you play, the softer the note is heard.

By using this function you could layer two or more voices and set some to normal and some to inverse. When you now play softly, you will hear one voice loudly and the other layered voice softly and visa versa when you play hard.

GLOBAL00:section detune page 2/7

00

00

00

00

00

GLOBAL00:section transposer page 3/7

00

00

00

00

00

GLOBAL00:dynamic norm/inverse page 4/7

(18)

Some interesting effects can be created by this method such as mixing strings and piano sounds for example.

PAGE 5 - Pedals assignment

The three pedal outputs on the keyboard P1, P2, P3 (Damper), can be assigned in a number of combinations (see chart below), to any one of the tracks A B C D E, to control such functions as Stop/Start, Fill, Intro/Ending etc. Use the ALPHA DIAL to select the

following:-OFF Pedals P1, P2, P3 not selected

P1 Pedal 1 is selected

P2 Pedal 2 is selected

P1,2 Pedals 1 and 2 are selected

P1,2,3 Pedals 1, 2, and 3 are selected

To program a pedal see STATUS section page 1/5.

PAGE 6 - Pitch ball assign

The pitch ball can be assigned to any tracks A B C D and/or E in the following combinations using the ALPHA

DIAL:-OFF Pitch (Glissato) and Modulation (Vibrato) are not selected.

PITCH Pitch is selected

MOD Modulation is selected

PIT+MOD Pitch and Modulation are selected

PAGE 7 - Change Global Name

To change the name of a Global, you can use a maximum of seven characters (letters/ numbers/spaces). The letters/spaces are located below the 32 VOICE buttons, and can be written in capital letters by holding down the shift button at the same time. Numbers are located on the GLOBAL keypad. To correct any errors

GLOBAL00:track ball assign page 6/7

off

off

off

off pit+mod

GLOBAL00:pedals assignment page 5/7

off

off

off

off p1,2,3

GLOBAL00:change global name page 7/7

old_name = Welcome

new = ?

(19)

EDIT

VOICE 00:

voice name =GRANDP

/ ESC

TIMBRE

ADDSR

MOD.

SKEW

SPECIAL

press the arrow button under the [STRINGS] button and to save this new name: Press [ENT] LCD reads “ARE YOU SURE? Press [ENT] or [ESC]”

Press [ENT] LCD reads the new GLOBAL name

[VOICE]

By pressing this button and using the alpha dial you can edit the WS keyboards 128 programmable voices, shown in alphabetical order. The display shows five editing sections, TIMBRE - ADSSR - MOD. - SKEW - SPECIAL as shown

below:-TIMBRE sound samples of the WS stored in ROM memory and only the

‘octave’ and ‘detune’ can be modified as follows:-Press [A] (TIMBRE)

Dial Alpha Dial to select a timbre eg. accordion Press [C] (octave)

Read LCD Oct = 16' 8' 4'

Dial Alpha Dial to select octave Press [D] (detune)

Read LCD detune

Dial Alpha Dial -32 to +32 Press [ESC]

ADSSR (Attack - Decay - Sustain - Sustain #2 - Release) these define and control the progression of a sound over time, and consist of various sections and ‘Break Points’ all of which are completely programmable, and can be modified using the normal procedure of pressing buttons A B C D E and then changing the value by

Release Attack Decay Break Point 2

Break Point 1 Slope

Time

Amplitude

ADDSR GRAPH

(20)

dialling the Alpha Dial. See ADDSR graph overleaf.

MOD. (Modulation, similar to Vibrato) parameter changes under this func-tion enable you to control the modulafunc-tion to each voice.

SKEW this function allows more control at the beginning of a sound. Trumpet, trombone, and horn etc., can achieve a “lipping” effect with this control.

SPECIAL This function allows you to activate one, two or three voices, when pressing the same key/note (dynamics), depending on how soft or hard you play,through a system of two switches, displayed as Switch Level 1 and Switch Level 2 .

[MIXER]

By pressing this button you can control the volumes, independently, of tracks A B C D E, from levels +06dB to -26dB. It also allows you to direct the sound to a specific channel LEFT - RIGHT - CENTRE - MUTE.

Press [MIXER]

Read LCD section level (dB) Page 1/2

Dial ALPHA DIAL = increase/decrease of volume

Press [+PAGE]

Read LCD section out prog Page 2/2 Dial ALPHA DIAL = left/right/centre/mute

When the second MIXER page is selected, this will automatically show STEREO in all the sections where DRUMKIT has been selected and CENTRE or MUTE in all sections where DRUMS have been selected.

When a section has MUTE selected, this will silence the specific section and you will only hear the sound through any selected effects such as ROTARY etc.

[EFF 1] (Effect)

This control contains 16 types of multi-effects as

follows:-DELAY 1 CHORUS 1 PHASER 1 ROTARY 1

*MIXER : section level (db) page 1/2

00

00

00

00

00

*MIXER : section out prog page 2/2

Mute

Right

Centre

Left

Right

(21)

DELAY 2 CHORUS 2 PHASER 2 ROTARY 2

PAN ECHO FLANGER 1 PHASER 3 FLA/DEL

DUBBING FLANGER 2 ENSEMBLE PAN MIX

[EFF 2] (Effect)

This control contains 16 types of digital reverb as

follows:-HALL 1 VOCAL LARGE ROOM STEREO 1

HALL 2 PLATE EARLY 1 STEREO 2

CONCERT SMALL ROOM EARLY 2 STEREO 3

CHURCH MED ROOM EARLY 3 STEREO 4

Selecting Effects

To select either effect1 or effect 2:-Press [EFF 1] or [EFF 2]

Read LCD = effect flashes - enable page 1/2 Dial Alpha Dial to select one of the above Press [ENT] to confirm

(the effect won’t be active until [ENT] is pressed)

Press A B C D or E to assign the effect Dial Alpha Dial = On/Off

To modify effect press [+Page] to access page 2/2, and use the normal procedure of selecting the required parameter by pressing buttons A B C D E and change the value by dialling the ALPHA DIAL.

Press [ENT] twice to store edits

[STATUS]Pages 1 - 5, use [+Page] to scroll through Page 1/5

This allows you to control the keyboard tuning and total transposition, the general dynamic response and assignment of functions to pedals 1 and 2.

EFFECT_1: Chorus2 -Enable page 1/2

on

off

on

on

on

EFFECT_2: Hall2 -Enable page 2/2

off

off

on

on

on

EDIT

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[A] keybd tuning = tunes the keyboard from -48 to +48

[B] keybd transp = transposes the entire keyboard, in steps of semitones, from -06 to +06

[C] keybd respon = keyboard/dynamic response, soft, hard or off.

[D] Pedal 1 = assignment of functions to pedal 1 (soft,global+,global-, stop/ start, fill, intro/ending, sync, punch, minor, seventh)

[E] Pedal 2 = assignment of functions to pedal 2 as above except sostenuto instead of soft.

To activate any of these parameters use the normal procedure of pressing A B C D E, and dialling the ALPHA DIAL.

Page 2/5

Volume Pedal Assign, dial ALPHA DIAL to select track(s) ON/OFF

Page 3/5

[A] Common Chord = controlled by pedal or keyboard (autoplay) [B] Split Chord = autoplay split can be set between C2 - B5

[C] Bass Follow = enables fundamental bass note to be played each time a chord is played

[D] One Finger = enables chords to be played with one note

[E] Key Start = ON, touch start - autoplay starts when a key is pressed, and stops when key is released. = OFF, autoplay continues when key is released PAGE 4/5

EDIT

STATUS: section pedal assign page 2/5

STATUS: com_chord (pdl-kbrd) page 3/5

kboard

spl=F#3

bss=on

one=on

kSt=off

STATUS: keyboard tuning

page 1/5

ktn= 00

ktr= 00

krs=fst

p1=soft

p2=soft

(23)

Pedal Switch Logic, adapts pedals 1,2,3 to Normally Open = N.O or Normally Close = N.C

PAGE 5/5

Restore Original Blocks - Puts back into the keyboard the original factory presets of the sections VOICES, GLOBALS, SEQUENCER, DEMOS.

[SPLITS]

This function allows you to divide the keyboard into as many as five seperate parts allowing one or more sounds to be layered across the keyboard, from A0 to C8.

To assign either the start or end of a split carry out the following example:-Press [SPLIT] = start

Read LCD ([A] flashes) - split range page 1/2

(A0 to C8 is available on all tracks A B C D E)

Dial ALPHA DIAL A0 to C8 or press the appropriate note on the keyboard

Press [A] to programme end of split

Dial ALPHA DIAL or press the appropriate note as above

Cross split assign on page 2 allows your sounds to merge from one split point to another without cutting off sharply at the assigned split point. This is achieved by mixing the associated sounds by different levels around the split point.

[MIDI]

These letters stand for the words:- Musical Instrument Digital Interface. This is a code in which electronic musical instruments, computers and other devices, with this

STATUS: pedal switch logic page 4/5

p1=N.C.

p2=N.C.

p3=N.C.

STATUS: Restore Orig.Blocks page 5/5

VOICE

GLOBAL

SEQ

one=on

DEMO

EDIT

*SPLIT : split range

page 1/2

A 0-C 8

A 0-C 8

A 0-C 8

A 0-C 8 A 0-C 8

*SPLIT : cross split assign page 2/2

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EDIT

*MIDI :

channel section sel. page 1/7

1

2

3

4

5

EDIT

By pressing [MIDI], [+PAGE] and using the ALPHA DIAL, you can access up to 7 pages of midi information, which allow you to select the midi channels/parameters of your choice.

[DISK]

The WS disk drive uses standard 3.5" double-sided, double-density 1 Mb (mega-byte), computer disks and enables you to load and save “files” which can be made up of styles, songs, sequences, voices, and globals. It is possible to look these files up in the directory, and also erase(delete) any unwanted files.

NOTE:- you can only save complete files not a single style, voice, or global etc.

IMPORTANT NOTE:- Before you can save any data, you must have a formatted disk.

To FORMAT a disk carry out the following procedure:-Press [DISK]

Press [E] (format)

Read LCD FORMAT Insert disk and strike ENT when ready Read Disk formatting wait please (takes approx 2 min)

DISK :

select function

/ ESC

[ DIR ]

[ LOAD ]

[ SAVE ]

[ERASE ] [FORMAT]

Disk Drive

The disks should only be inserted with the label facing upwards and the metal shutter end in first.

?

Disk Access LED Eject Button

Disk Label Metal Shutter

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In the main [DISK] menu you can select the functions DIR (Directory), LOAD, SAVE, ERASE, and FORMAT.

ADDITIONAL FEATURES

DEMOS

To access the factory preset Demonstration Songs, press [STATUS] in the Edit section, press [+PAGE] in the Global section, advance to page 5, press [E] under the word DEMO, press [ENT] twice.

Now press [SONG PATT.] once, so the red light is lit, press rhythm style [BEGUINE] button and press [START].

To locate further DEMOS advance through the other rhythm buttons until tracks [A],[B],[C], or [D], are lit, which will indicate that a Song Pattern has been stored, and press [START].

Note: Press [CHAIN COMPOSE] and the demo songs will play consecutively.

MEMORY PUFF

A 'Memory Puff' is essentially a factory reset. This operation will completely cancel all PROG. STYLES, SONG PATTERNS, CHAIN COMPOSE, VOICE editing etc., and resets the keyboard back to its original factory settings and in so doing will erase everything currently in memory.

To carry out MEMORY PUFF, press the first four voice buttons (GRANDP, PIANO, RHODX & Fm PIANO) on the top row of the voice section and the last four buttons (CHOIR, STRINGS, DIAL & DRUMS) on the bottom row of the voice section at the same time. You can in fact hold down any of the first four and last buttons to perform the above.

Generally MEMORY PUFF is used as a last resort. However, NO damage will result to the WS when performing this function and thus can be perfomed as many times as you wish.

Alternatively you could save your default settings to disk in an ALL file and use this as a 'template'. Instead of performing a MEMORY PUFF, you can now just load your 'template' ALL file.

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Part 2

LESSON 1 - DISK PROCEDURES

In this lesson we

shall:-- Load an .ALL file from your “TUTORIAL DISK”

- Format a blank disk, and label it “TUTORIAL BACK-UP DISK” - Save to this disk a copy of the .ALL file

IMPORTANT NOTE: Ensure that your “TUTORIAL DISK” is write-protected as shown below:

LOADING AN “.ALL” FILE

Insert your “TUTORIAL DISK” into the disk drive. Press [DISK] (edit section)

LCD reads = SELECT FUNCTION

Press [B] = LOAD

LCD reads = [VOICE] [GLOBAL] [SEQ] [ALL]

Press [E] = ALL

LCD reads = Load LESSON1.ALL /ESC

(Note:- if you turn the ALPHA DIAL you can read other “.ALL” files on the disk)

Press [ENT]

LCD reads = Load LESSON1.ALL - ARE YOU SURE?

Press [ENT]

(green light on the disk drive will remain lit until data has loaded completely.)

Press [PROG STYLES]

Press [BOSSA]

LCD reads = 64 LESSON1 GLOBAL 64 BOSSA You have now correctly loaded your first .ALL file.

WRITE PROTECT TAB Open Hole: Write Protected No Hole: No Write Protect EDIT

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FORMATTING A DISK

Take out your “TUTORIAL DISK” from the disk drive. Press [DISK] (edit section)

LCD reads = SELECT FUNCTION Press [E] = FORMAT

LCD reads = insert disk and strike ENT when ready.

Note:- Have a blank-disk ready labelled “TUTORIAL BACK-UP”

Insert blank disk labelled “TUTORIAL BACK-UP” making sure you have moved plastic slider to close the window (as shown above) to UNPROTECT the disk.

Press [ENT]

LCD reads = Formatting please wait...

Green light on disk drive remains lit until formatting has been completed, approx. one minute.

LCD reads = SELECT FUNCTION / ESC

Normally you would press [ESC] to leave this function, however we are now going to use the function SAVE.

SAVING AN .ALL FILE

Now we are going to save LESSON1.ALL file, which is still in the memory of the WS, to the disk labelled “TUTORIAL BACK-UP” (formatting a disk will not erase any data inside the WS).

Press [C] = SAVE

LCD reads = FILE SAVE [VOICE] [GLOBAL] [SEQ] [ALL] Press [E] = ALL (flashes)

LCD reads = SAVE NAME ??.ALL /ESC

You will now have to type in the name of the file you are saving by using the alphabet buttons (which are below the “voice” buttons [GRAND P] to

[DRUMS]), and the “GLOBAL” keypad buttons to enter a number.

Now type the word LESSON1 (use the backspace arrow under [STRINGS] to correct or change anything you have typed)

Press [ENT]

LCD reads = ARE YOU SURE? Press [ENT]

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DIRECTORY FUNCTION

This function will display in the LCD screen a list of the names of each file you have stored (on your disk) under [VOICE] [GLOBAL] [SEQ] and [ALL]. Note: - [ALL] is a file containing all the data of VOICE, GLOBAL and SEQUENCER.

To check that you have successfully saved your file LESSON1.ALL to your disk. Press [DISK]

LCD reads = SELECT FUNCTION Press [A] = DIR (directory)

LCD reads = DIRECTORY - [VOICE] [GLOBAL] [SEQ] [ALL] Press [E] = ALL

LCD reads = Directory LESSON1.ALL

This confirms that LESSON1.ALL file has been saved.

Note:- Any other files which have been saved can be read by turning the ALPHA DIAL, which are stored numerically and alphabetically.

Press [ESC] twice to return to previous display

[voice]

[global]

[ seq. ]

[ ] [ all ]

[voice]

[global]

[ seq. ]

[ ] [ all ]

DISK: DIRECTORY LESSON1.ALL / ESC

DISK: D I R E C T O R Y / ESC

DISK :

select function

/ ESC

[ DIR ]

[ LOAD ]

[ SAVE ]

[ERASE ] [FORMAT]

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LESSON - COPYING AND EDITING STYLES, GLOBALS AND VOICES

Load the .ALL file LESSON1.ALL from your “TUTORIAL BACK-UP” disk (if not already loaded), as shown on page 28.

COPYING AN INTERNAL STYLE WITH ITS GLOBAL TO A PROG STYLE

In this example you are going to copy Internal Style 97 Beguine to Prog Style 65 Beguine.

Press [PROG STYLES] Press [BEGUINE] Press [REC] (lit)

LCD reads = PROG STYLES

[NAME] [TEMPO] [COPY] [CLEAR] [RIFF] Press [C] = COPY

LCD reads = COPY From: —— To: 65 Empty Dial ALPHA DIAL to select 97 Beguine

Press [ENT]

LCD reads = ARE YOU SURE? Mem = ... (available memory) Press [ENT]

Press [ESC] twice Press [BEGUINE]

Lights on tracks ABC confirm copying has taken place

Press [START] and play a chord in the lower octave.

Listening to this copied style you will hear a difference from the original Internal Style Beguine, this is because the DATA only has been copied, not the GLOBAL settings ie Voices, effects etc,. Press [INT STYLES] then press [PROG STYLES] whilst playing to compare the two styles.

To copy the GLOBAL from INT STYLES BEGUINE to PROG STYLES

BEGUINE:-Press [INT STYLES] [BEGUINE] (tracks ABC lit) Press [ENT]

LCD reads = STORE GLOBAL 97 BEGUINE to 97 BEGUINE Dial ALPHA DIAL to select 65 BEGUINE

Press [ENT]

Press [PROG STYLES] [BEGUINE] Press [START] and play a chord. The two styles will now be identical.

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In this example we will edit the volumes, voices, effects, and transposition of your copied style.

CHANGING THE VOLUMES OF A TRACK

Press [PROG STYLES] [BEGUINE], press [START] and play a chord in the lower octave of the keyboard (ABC lit - this denotes autoplay on these tracks)

Press [MIXER] - (whilst keyboard is still playing.) Press [A] (flashes)

Dial ALPHA DIAL to +05 Press [D] (flashes)

Dial ALPHA DIAL to -01

Press [ENT] twice (this edit of volumes has now been stored.) Press [STOP]

SELECTING A DIFFERENT VOICE ON A

TRACK:-Press [E] (ACCORD -flashes) Press [FL.HORN] (in voice section) Press [C] (GUITAR -flashes)

Press and Hold down [@ DIAL/SPACE] (in voice section) and at the same time dial ALPHA DIAL to “GRANDmf” now on track[C].

Press [ENT] twice to store these voice changes.

NOTE:- It is best to make any changes to your style whilst the keyboard is playing, as you can then hear what you are doing.

CHANGING THE EFFECTS OF YOUR COPIED

STYLE:-Press [START] - hold down a chord in the lower octave Press [EFF1] (edit section buttons)

LCD reads = Delay 1 (flashes) -Enable Press [C] = OFF

Dial ALPHA DIAL to ON

Press [+PAGE] (Global section buttons) LCD reads = MIX=-28 (flashes) track [A]

Dial ALPHA DIAL to -24 (increases the delay effect) Press [ENT] twice

This edit is now stored.

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LCD reads = Concert (flashes) - Enable Dial ALPHA DIAL to VOCAL

Press [ENT] Press [A] = OFF

Dial ALPHA DIAL to ON Press [ENT] twice

The choice of effects are up to you. So have fun trying them out!

TRANSPOSING A TRACK

Using your copied style, you can create an interesting effect simply by transposing a track up or down a full octave (ie 12 semitones), you can do this while the key-board is playing.

Press [GLOBAL] (edit section button)

Press [+PAGE] twice (Global section button) LCD reads = SECTION TRANSPOSER page 3/7 Press [C] = 00

Dial ALPHA DIAL to +12

(GRANDmf will be increased by one octave)

Press [ENT] twice

A completed example of all the edits in this lesson have been stored on [PROG STYLE] [MARCH] for you to listen to.

REPROGRAMMING TEMPO INTERNAL STYLES ONLY

Choose an Internal Style ie 96 BOSSA Press [REC]

LCD reads Tempo = 120 Dial ALPHA DIAL to 114

Press [ESC] tempo selected is now stored to this style

PROGRAMME STYLES / SONG PATTERNS

Choose a Programme Style or Song Pattern. ie (68) EIGHTB Press [REC]

LCD reads = [NAME] [TEMPO] [COPY] [CLEAR] [RIFF] Press [B]

LCD reads Tempo = 80 Dial ALPHA DIAL to 110

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USING TRACK TEMPO FUNCTION

Press [TRACK TEMPO] light goes out

All styles selected will now play at the same tempo as displayed.

Dial ALPHA DIAL to increase/decrease the tempo manually

NOTE:- To restore original tempo press [TRACK TEMPO] red light on MUTING AN AUTOPLAY TRACK

This example mutes the Data and Voice

-Choose Internal Style 96 Bossa for

example:-Press [START] and play a chord in lower octave Press [C] = JAZZGTR (flashes)

Press [C] again

LCD reads OFF (Jazzguitar will not be heard) Press [C] again to restore JAZZGTR track

USING [PLAY TRACKS] FUNCTION

This next example mutes the Data, but the Voice of the Jazzgtr will be heard as you play notes in the upper octaves.

Choose Internal Style 96 Bossa for

example:-Press [START] and play a chord in lower octave

Press and Hold down [PLAY TRACKS] and Press [C] these buttons are now unlit

Jazzgtr will be heard along with Strings and Flute when you play in the upper octaves.

Press and hold down [PLAY TRACKS] and Press [C] to restore the data on Track [C] red light on

Press [PLAY TRACKS] again, red light is now on Press [STOP]

MUTING A TRACK OF A SONG PATTERN

In this example you will be able to turn off the melody on track [E] of SONG PAT-TERN 32, enabling you to play along with the song.

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Press [BOSSA] = Song Pattern 32 (ABCE tracks lit) Press [START]

Press and hold down [PLAY TRACKS] and Press [E]red light is off. You are now able to play along using the Voice of track [E].

NOTE:- Using this method you can turn off any track. The choice is yours. CHANGING GLOBALS WHILST PLAYING A STYLE

This is a quick and easy way of varying the global settings of a style, so try it out and hear the difference it makes to the

arrangement:-Press [INT STYLES] [BOSSA]

Press [START] and play a chord in lower octave Press [0] and [1] of GLOBAL section buttons LCD reads = 96 BOSSA GLOBAL 01 LOVE

(the panel settings of GLOBAL 01 will be heard instead of GLOBAL 96.)

Global 01 LOVE is a factory layered program allowing STRINGS and PIANO to be played together across the full length of the keyboard. Play the keyboard now to hear this effect.

Press [+PAGE] whilst the style is playing, to scroll through

consecutive Globals, or simply enter in your favourite Global number. [-PAGE] will scroll backwards.

NOTE: If you STOP and then START the keyboard at any time during play, the style will revert back to its original global number, in this case GLOBAL 96.

If you want to save another global to your style simply press [ENT] twice.

HOW TO ASSIGN A SPLIT AND MAKE A LAYERED SOUND

In this example we are going to use INT STYLES BOSSA and change the split of the STRINGS from the lower octave to the upper octave of the keyboard, in order to make a layered sound with the

FLUTE:-Press [INT STYLES] [BOSSA]

Press [SPLITS] (edit section buttons) LCD reads = Split range

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[A] [B] [C] [D] [E] (Drums) (Bass) (Jazzg) (Strings) (Flute) Press [D] - A0 flashes

Dial ALPHA DIAL to select F3, or press F3 on keyboard Press [D] again - F#3 flashes

Dial ALPHA DIAL to select C7, or press C7 on keyboard Press [ENT] twice to store this change to Global 96.

Press [START] and play a chord in lower octave, STRINGS will not be heard. However, all notes played in the upper octaves above F3 will play a layered sound of STRINGS and FLUTE.

HOW TO EDIT AND PROGRAM VOICES

First of all we shall save the VOICE data only in the keyboards memory to our “TUTORIAL BACK-UP” disk as a .VCE file. The reason for this is that we want to keep a copy of the voices before we carry out voice editing.

Assuming you are working your way through this TUTORIAL GUIDE, lesson by lesson, you should have, at this point, loaded into the keyboard’s memory LES-SON1.

SAVING A VOICE FILE

Press [DISK] Press [C] = SAVE

Press [A] = VOICE (flashes)

LCD reads = Save Name ??.VCE

(Type using the alphabet keys the name ORIGINAL)

Press [ENT] twice Press [ESC]

EDITING A VOICE

In this example we are going to create a different trumpet sound using the Voice data. We purposely chose a TIMBRE in which changes would dramatically show you how you can create a new voice.

EDIT

VOICE 20:

voice name =TRUMPET

/ ESC

TIMBRE

ADDSR

MOD.

SKEW

SPECIAL

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Release Attack Decay Break Point 2

Break Point 1 Slope

Time

Amplitude

ADDSR GRAPH

ADSSR PROGRAMMING:- (Note:- Use alpha dial to change the values)

Press [VOICE] (edit section buttons)

Dial ALPHA DIAL select voice 20 TRUMPET in LCD display Press [B] ADSSR

Press [A] (attack time) atk = 00

change to 27 using ALPHA DIAL

Press [B] (Decay 1) dc1 = 09 change to 48 Press [C] (BreakPoint 1) bp1 = -06 change to -39 Press [D] (Decay2/Slope) dc2 = 99 change to 60

Press [E] (BreakPoint 2) bp2 = -06

change to -48

Press [+PAGE] to go to Page 2 Press [A] (Release Time) rls = 15

change to 51

Press [B] (Envelope Tracking) etk = 01

change to 01

Press [C] (Dynamic Sensitivity) sdn = 03

change to 01

Press [D] (Voice Level/Volume) lev = +06

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Press [ENT]

LCD reads = STORE VOICE: 20 TRUMPET TO: ...? Dial ALPHA DIAL to 120 SPACE 1 in alphabetical order

(or any voice number you wish to write over)

Press [ENT] - voice is now stored as 120 TRUMPET

We are now going to rename this voice, as it would be impractical to have two differing TRUMPET sounds with the same

name:-Press [VOICE] (edit section buttons)

Dial ALPHA DIAL to 120 TRUMPET (in this example) Press [E] SPECIAL

Press [+PAGE]

LCD reads = change voice name old name = TRUMPET new = ?

Type using alphabet keys TRUMTON or any name you wish to call it (Hold SHIFT for capital letters)

Press [ENT] twice

Compare the two trumpet sounds TRUMPET and TRUMTON!

To hear how the other 127 TIMBRES (sampled sounds) would sound with the above ADSSR

edits:-Press [VOICE]

Dial ALPHA DIAL to select 120 TRUMTON Press [A] TIMBRE

Dial ALPHA DIAL to scroll through, play and hear each TIMBRE This is a quick way of writing a new voice.

FURTHER VOICE EDITING (Modulation, Skew)

In this example we shall use the new voice 120 TRUMTON:-Press [VOICE] (edit section buttons)

Dial ALPHA DIAL to select 120 TRUMTON Press [C] (MODULATION)

Press [A] (Delay) dly = 50

change to 127 using ALPHA DIAL

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change to 04 Press [C] (Depth] dpt = 01 change to 08 Press [D] (Frequency) frq = 45 change to 06 Press [ESC] Press [D] (SKEW)

Press [A] (Skew On/Key On) kon = off

change to ON using ALPHA DIAL

Press [B] (Skew On/Key Off) koff = off

change to ON

Press [C] (Type) typ = 01

leave as 01

Press [D] (Depth) dpt = +01

change to -24

Press [E] (Time) tme = 00

change to 06

Store this voice edit to 69 SPACE2 and rename, as explained previously.

SAVING YOUR EDITS TO DISK AS A .VCE FILE

We shall now save these voice edits to your TUTORIAL BACK-UP disk as a .VCE file, and name it NEWONES.

NOTE:- Ensure your TUTORIAL BACK-UP DISK is UNPROTECTED (ie plastic tab window closed) and inserted into your disk-drive

Press [DISK] (edit section buttons) LCD reads = SELECT FUNCTION Press [C] = FILE SAVE

Press [A] = VOICE

LCD reads = Save ORIGINL.VCE

Type using alphabet keys NEW ONE over ORIGINAL

NOTE:- Don’t worry the ORIGINAL.VCE file will not be erased, it is just the way the WS works!

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as

follows:-Ensure TUTORIAL BACK-UP disk is in drive. Press [DISK] (edit section buttons) Press [B] LOAD

Press [A] VOICE

Dial ALPHA DIAL to select ORIGINL.VCE Press [ENT] twice

The original voice data only has now loaded, and the edits you made to your programme styles, globals etc in the previous lessons have not been affected, they are still in the keyboards memory. All we did was to load a new voice file. Similarly, you can save and load globals, and sequences in the same way.

PROGRAMMABLE DRUMKIT

The programmable DRUMKIT is voice 127 and is not to be confused with DRUMS (WS non-programmable).

Assign DRUMKIT to track [A] by holding down [@ DIAL] and dialling the ALPHA DIAL, then turn OFF tracks [B] [C] [D] [E].

These are the edits you can make to your drumkit:-* COPY

* FOLD *

MODIFY:-[A] = Assign each sound to the Left, Right or Both speakers, or Mute. [B] = Assign effects EFF1, EFF2 or both

[C] = Volume level -08 to +06 dB

[D] = Sampling or Pitch Frequency from 7.90Khz to 40.1Khz

* SPECIAL:- In this function it is possible to program a second drum instru ment to play on the same key. The instrument you hear will depend on how hard or soft you press the key. This is called DYNAMIC SWITCH. * RESTORE:- Restores the original factory preset DRUMKIT

VOICE127 : voice name = DRUMKIT

/ ESC

Bd Gate

Key=C 2

fld=off

[MODIFY] [SPEC. ]

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HOW TO ACCESS THE EDIT FUNCTIONS OF THE DRUMKIT

Press [A] DRUMKIT flashes

Press [VOICE] (edit section buttons)

LCD reads = VOICE 127 DRUMKIT (Bd GATE flashes) Bd Gate Key = C2 Fold Modify Special

[A] [B] [C] [D] [E]

Press [A] = Bd Gate (flashes)

Dial ALPHA DIAL to assign a different instrument to C2 Press [B] Keynote (flashes)

Dial ALPHA DIAL to change keynote or press any key from C2 to C7

Press [C] (FOLD ON/OFF) adds another octave to your DRUMKIT Press [D] (MODIFY)

Press [A],[B],[C], or [E] and use ALPHA DIAL to change values as shown in MODIFY above

Press [ESC] Press [SPECIAL]

Press [A] (Dynamic Switch On/Off) use ALPHA DIAL on/off Press [B] (Instrument Switch) use ALPHA DIAL or press a key to

select a 2nd Instrument

Press [E] to restore original DRUMKIT, then [ENT] or [ESC]

EDITING THE DRUMKIT

In this example we are going to reduce the volume of the RIMSHOT, change the effect, panning and frequency, and also assign a second instrument using the SPECIAL feature, and finally copy it to

C7:-Ensure DRUMKIT is flashing on [A] track, and all other tracks are turned off.

Bd Gate

C 2 -instrum. output prog / ESC

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VOLUME:-Press [VOICE] (edit section buttons)

Press B2 on the keyboard = Rim Shot (flashes LCD [A]) Press [D] MODIFY

Press [C] (LEVEL) lev = +06

change to 00 using ALPHA DIAL

FREQUENCY:-Press [D] (FREQUENCY) frq = 8.37

change to 7.90 using ALPHA DIAL

PANNING:-Press [A] (INSTRUMENT OUTPUT)= centre (flashes)

change to “right” using ALPHA DIAL

EFFECTS:-Press [B] (EFFECTS SEND) eff 2 (flashes)

change to “eff1/2” using ALPHA DIAL

Press [ESC]

SPECIAL:-Press [E] (DYNAMIC SWITCH) sw= off

change to ON using ALPHA DIAL

Press [B] (INSTRUMENT SWITCH)

select CLAPS by dialling ALPHA DIAL or press B3

Press [ESC]

We are now going to copy the Rim Shot to C7:-Press [B] (Key = B2)

change to C7 by dialling ALPHA DIAL or press C7

SAVING

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IMPORTANT NOTE:- SAVING YOUR EDITS TO DISK

If you wish to save any edits you have made to disk as an ALL file, VOICE file etc., remember to rename the file, if you want to keep your original files.

For example:- You have loaded LESSON1.ALL (an ALL file) already in the key-board, and have made edits to the drumkit, programme styles etc., which you wish to save to disk as an .ALL file. By renaming this file LESSONX you will not lose the original LESSON1 file.

See SAVING A VOICE FILE TO DISK section, page 39, to remind you how to save a file to disk, however ensure you press [ALL] instead of [VOICE].

Key Not No. Instrument Key Not No. Instrument

C2 36 1 Bass Drum - GATE KIT 1 C5 72 37 Bongo 2 - High - PERC. C#2 37 2 Snare Noise C#5 73 38 Bongo 1 - Low

D2 38 3 SD Gate D5 74 39 Conga 2/3 - High D#2 39 4 SD Fusion D#5 75 40 Conga 1 -Medium

E2 40 5 Tom Room 1 - High E5 76 41 Conga 4 - Low F2 41 6 Tom Room 2 - Medium F5 77 42 Guiro F#2 42 7 Cabasa F#5 78 43 Quica 1 - Low

G2 43 8 Tom Room 3 - Low G5 79 44 Timbale 1 - High G#2 44 9 Tambourine 1 - Soft

Short G#5 80 45 Timbale 2 - Low A2 45 10 Tom Room 4 - Big A5 81 46 Agogo 1 - Low A#2 46 11 Cowbell A#5 82 47 Triangle

B2 47 12 Rimshot B5 83 48 Whistle Loop

C3 48 13 Bass Drum - JAZZ KIT 2 C6 84 49 Vox Bass Drum - VOICE C#3 49 14 Brush 2 / Brush 3 C#6 85 50 Shot

D3 50 15 Snare Drum Jazz 1 D6 86 51 Vox HOH D#3 51 16 Brush 1 D#6 87 52 Vox SPOO

E3 52 17 Tom 1 - High E6 88 53 Vox BOOM F3 53 18 Tom 2 - Medium F6 89 54 Vox Tom - High F#3 54 19 Hi Hat 1 Closed F#6 90 55 Vox Hi Hat 1

G3 55 20 Tom 3 - Low G6 91 56 Vox Tom - Low G#3 56 21 Hi Hat Foot G#6 92 57 Vox Hi Hat 2

A3 57 22 Wood Block A6 93 58 Vox Tip A#3 58 23 Hi Hat Open A#6 94 59 Vox Tap

B3 59 24 Claps B6 95 60 Vox Tip Tap

C4 60 25 Bass Drum - DRUM KIT 3 C7 96 61 Vox HAA Voice - FOLDED C#4 61 26 Ride C#7 97 62 Tambourine 2 - Acc Long

D4 62 27 Snare Drum D7 98 63 Brush 3

D#4 63 28 Ride Cup D#7 99 64 Snare Drum Jazz 2 E4 64 29 Electric Tom 1 E7 100 65 Hi Hat 2 - Closed F4 65 30 Electric Tom 2 F7 101 66 Claves

F#4 66 31 Splash F#7 102 67 Conga 3 - Slap G4 67 32 Electric Tom 3 G7 103 68 Quica 2 - High G#4 68 33 Crash Cymbal 1 G#7 104 69 Agogo 2 - High

A4 69 34 Vibra Slap A7 105 70 Metronome 1 - Freq. 1 A#4 70 35 Crash Cymbal 2 A#7 106 71 Metronome 2 - Freq. 1 B4 71 36 Bells B7 107 72 Metronome 1 - Freq. 2

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Part Four

LESSON - USING THE SEQUENCER

NOTE:- Load LESSON2 from your “WORKING DISK” into the keyboard and save this lesson to your “TUTORIAL BACK-UP DISK (see DISK PROCEDURES “Loading an .ALL file” and “Saving an .ALL file).

There are three ways of recording a song pattern using the sequencer as follows:-1. Single Track by Track

2. Internal Styles (using automatic accompaniment) 3. Programme Styles (using automatic accompaniment)

SINGLE TRACK RECORDING

Song Pattern numbers and globals are 32 - 63. To record a single track:-Press [SONG PATT] (lit)

Press [BOSSA] (Pattern No. 32 in this example)

Note:- Choose an empty pattern or one you are happy to clear

Press [REC]

LCD Reads = 32 EMPTY: <PATTERN Page 1/1

Note:- If pattern not EMPTY press [D] CLEAR and [ENT] twice to clear.

Press [E] = REC

LCD reads = OFF on all tracks A B C D E page 1/3 Press [+PAGE]

LCD reads = <<REC MEM = ?% page 2/3 CLEAR QUANT ERASE MODE Press [D] = MODE

LCD reads = <<MODE page 1/1 Time = 4/4 Len =? Pun = off Press [C] = Length (Number of bars )

Dial ALPHA DIAL to select 8 bars (Holds 1-99 bars) Press [ESC]

LCD reads = <<REC page 1/3 Press [E] = ORGAN 1 (flashes)

Select a voice of your choice ie RHODX

Dial ALPHA DIAL to select a slower tempo eg. 84

Press [START] and begin playing after the fourth metronome beat (Counter reads 1.1.1. on LCD). If you miss this cue press [STOP] and then [START] again when ready.

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the sequencer will then stop recording at counter reading 8.4.24. The [REC] and [E] track are still lit and flashing.

At this point you can either overdub (add further notes to your recording) on this track [E], or choose another track to record on.

OVERDUB

Press [START] and begin playing after the fourth beat of the metro nome. Sequencer will stop automatically.

You can press [START] and play (overdub) as many times as you like. This is a good way of recording a complicated piece of music, step by step.

Press [E] (remains lit - not flashing)

RECORDING ANOTHER TRACK

Press [D] (light flashes) or any other track you wish to record on.

Press [START] and begin playing after the 4th beat of the metronome as above. You will also hear track [E] playing back at the same time.

If you wish to CLEAR a track you have recorded on carry out the

following:-CLEARING A TRACK

In this example we shall clear TRACK D:-Press [+PAGE] = page 2/3 Press [A] = CLEAR

LCD reads <<<CLEAR page 1/2 [TRACK A] (flashes)

Press [D] = TRACK D (flashes) Press [ENT] twice

Press [ESC]

LCD reads = <<REC page 1/3

NAMING YOUR SONG

Press [ESC] Press [A] = NAME

LCD reads = NAME change Old name = empty New = ?

Type using alphabet keys to write the name of your song Press [ENT] twice

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Press [SONG PATT] (red light on) Press [BOSSA] 32

Press [START] and you will hear your song play Well done you have recorded your first song!

RECORDING A SONG PATTERN USING INTERNAL STYLES

This type of recording allows you to record up to four tracks of an internal styles auto accompaniment, using single fingered or full chords. In this example we shall use Internal Style SONG 116, and set the tempo to 100 for

recording:-Press [SONG PATT] (lit) Press [BEGUINE] 33 EMPTY Press [REC] (lit)

Press [E] = REC

LCD reads = 33 EMPTY << REC all tracks off Dial ALPHA DIAL to set TEMPO to 100

Press [+PAGE] Press [D] = MODE

LCD reads = time 4/4 length = infinity etc

Set the time signature and length of bars if required using the ALPHA DIAL

Press [ESC]

LCD reads = << REC page 1/3 Press [INT STYLES] (tracks A B C D lit)

Press [SONG] (52) button in rhythm styles section Press [COMMON CHORDS] light flashes

Press [START] You will now hear the metronome. After the 4th beat begin playing the chords of your song in the lower octave of the keyboard

Press [STOP]

Press [COMM CHORDS] twice (remains lit - not flashing)

IMPORTANT NOTE:- If [COMM CHORDS] is left flashing, the recording you have just made will be erased.

Press [E] (flashes)

On this track you will record the melody of your song.

Press [START] after the 4th beat of the metronome you will hear the chords you recorded being played back. Now start to play your melody.

Press [STOP]

Press [E] (remains lit)

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permanently:-Press [ESC]

Press [TEMPO] = 120

Dial ALPHA DIAL to set tempo to 100 Press [ESC]

If you now wish to name your song press [NAME], type in the song name using alphabet keys, press [ENT] twice, and press [ESC] twice.

If you do not want to name your song:-Press [ESC]

You have now recorded your song, press [START] to hear it playback.

Note:- if you wanted to record the introduction and ending of your chosen Internal Style, press [INTRO/END] instead of [START] at the beginning of your recording, and press [INTRO/END] at the end of your recording.

Also you can record the fill at anytime throughout your recording, by pressing [FILL].

RECORDING A SONG PATTERN USING PROGRAMME STYLES

The procedure for recording a song pattern using programme styles is the same as above USING INTERNAL STYLES in that you press the [PROG STYLES] button instead of [INT STYLES]

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There are many ways of writing a new programme style as follows:-1. Copying from the 32 INTERNAL STYLES the full automatic

accompaniment of the major, minor, and seventh chords, intro, fill, and endings, (called riffs) using a combination of these 32 styles

2. Copying from the PROGRAMME STYLES the riffs as above

3. Single Track by Track, whereby you will have to write your own drum, bass, and accompaniment tracks.

COPYING PARTS FROM THE INTERNAL STYLES

In this example we will be using parts of Internal Styles Beguine, Bossa, Song, Cha

Cha:-COPYING INTRO FROM BEGUINE

Press [PROG STYLE] (lit) Press [LATIN 2] 83 EMPTY Press [REC]

Press [E] RIFF

LCD reads = << RIFF select page 1/2 [MAJOR] [MINOR] [7TH]

Press [+PAGE]

LCD reads = [INTRO] [FILL] [END] page 2/2 Press [A] = INTRO

LCD reads = [MODE] [COPY] [CLEAR] [REC] Press [B] = COPY

LCD reads = From: 83 EMPTY -INT Empty TO: 83 EMPTY Dial ALPHA DIAL to read 97 BEGUINE

Press [ENT] twice, [ESC] twice

LCD reads = [MAJOR] [MINOR] [7TH] page 1/2

Continue...

COPYING MAJOR FROM BOSSA

Press [A] = MAJOR

LCD reads = [MODE] [COPY] [CLEAR] [REC] Press [B] = COPY

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LCD reads = From: 97 BEGUINE -INTRO TO: 83 EMPTY Dial ALPHA DIAL to read 96 BOSSA

Press [C] = INTRO (flashes)

Dial ALPHA DIAL to select MAJOR Press [ENT] twice, [ESC] twice

LCD reads = [MAJOR] [MINOR] [7TH] page 1/2

Continue...

COPYING MINOR FROM BEGUINE

Press [B] = MINOR

LCD reads = [MODE] [COPY] [CLEAR] [REC] Press [B] = COPY

LCD reads = From: 96 BOSSA - MAJOR TO: 83 EMPTY Dial ALPHA DIAL to 97 BEGUINE

Press [C] = MAJOR (flashes)

Dial ALPHA DIAL to select MINOR Press [ENT] twice, [ESC] twice

LCD reads = [MAJOR] [MINOR] [7TH] page 1/2 Continue...

COPYING 7TH FROM CHA CHA

Press [C] = 7TH

LCD reads = [MODE] [COPY] [CLEAR] [REC] Press [B] = COPY

LCD reads = From: 97 BEGUINE - MINOR TO: 83 EMPTY Dial ALPHA DIAL to read 113 CHACHA

Press [C] = MINOR (flashes) Dial ALPHA DIAL to select 7TH Press [ENT] twice, [ESC] twice

LCD reads = [MAJOR] [MINOR] [7TH] page 1/2 Continue...

COPYING FILL FROM SONG

Press [+PAGE]

LCD reads = [INTRO] [FILL] [END] page 2/2 Press [B] = FILL

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LCD reads = [MODE] [COPY] [CLEAR] [REC] Press [B] = COPY

LCD reads = From: 113 CHACHA - 7TH TO: 83 EMPTY Dial ALPHA DIAL to 116 SONG

Press [C] = 7TH (flashes)

Dial ALPHA DIAL to select FILL Press [ENT] twice, [ESC] twice

LCD reads = [MAJOR] [MINOR] [7TH] page 1/2

Continue...

COPYING ENDING FROM SONG

Press [+PAGE]

LCD reads = [INTRO] [FILL] [END] page 2/2 Press [C] = END

LCD reads = [MODE] [COPY] [CLEAR] [REC] Press [B] = COPY

LCD reads = From: 116 SONG - FILL TO: 83 EMPTY Press [C] = FILL (flashes)

Dial ALPHA DIAL to select END Press [ENT] twice, [ESC] twice

Continue...

NAMING YOUR PROG STYLE

Press [ESC] again

LCD reads = [NAME] [TEMPO] [COPY] [CLEAR] [RIFF] Press [A] = NAME

LCD reads = OLD name = empty NEW name ?

Type using alphabet keys and numeric keypad LATIN3 Press [ENT] twice, [ESC] twice

On playing back your new programme style LATIN3, by pressing [INTRO] and holding down a chord, you will hear the style being played with GLOBAL 83 of PROG STYLE LATIN2. Try out a Minor, 7th, Fill, and hear the combination of these parts put together.

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Try out other globals while you are playing, using the [+PAGE] or [-PAGE] buttons. To store your chosen GLOBAL eg. GLOBAL

84:-Press [+PAGE] to select GLOBAL 84 Press [ENT] once

LCD reads = STORE GLOBAL 84 SONG to 84 SONG Dial ALPHA DIAL to 83 LATIN2

Press [ENT] once

An example of the above programme style with global 84 is stored under PROG STYLE 95 COUNTRY for you to compare yours with.

COPYING PARTS OF THE PROGRAMME STYLES

The procedure is the same as copying parts of the internal styles except you would press [PROG STYLES] instead of [INT STYLES] button.

In this example we shall be copying all the parts of PROG STYLE 68 EIGHT BEAT in one go, then clearing some tracks, enabling you to record new tracks of your own.

COPYING ALL PARTS

Press [PROG STYLES] (lit) Press [SONG] 84 EMPTY Press [REC]

Press [C] = COPY LCD reads = << COPY

From: ...?.... To: 84 EMPTY Dial ALPHA DIAL to 68 EIGHT B Press [ENT] twice, [ESC] once Continue...

CLEARING A TRACK FROM PROG STYLES

Press [E] = RIFF Press [A] = MAJOR Press [E] = REC

LCD reads = MAJOR REC page 1/3 Press [+PAGE]

LCD reads = MAJOR page 2/3 [CLEAR] [QUANT] [ERASE]

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Press [A] = CLEAR

LCD reads = MAJOR CLEAR page 1/2 TRACK A (flashing)

Press [D] = TRACK D (flashing) Press [ENT] twice, [ESC] once

TRACK D has now been cleared, press [D] if you wish to record on this track

Continue...

ERASING A NOTE ON THE DRUM TRACK ENDING (crash cymbal)

Press [ESC] twice

LCD reads = << RIFF SELECT page 1/2 [MAJOR] [MINOR] [7TH]

Press [+PAGE] Press [C] = END Press [E] = REC

LCD reads = << END REC page 1/3 Press [+PAGE]

LCD reads = << END page 2/3 [CLEAR] [QUANT] [ERASE] Press [C] = ERASE

LCD reads = << END ERASE page 1/1 Press [A] = DRUMS twice (red light flashing)

NOTE: CRASH CYMBAL is G#4 on the keyboard, press this note now to confirm were it is located. This is the note we shall erase from the riff END.

Press [START] and hold down the note G#4

(You will hear the END riff play for two bars)

Press [STOP]

Press [A] = DRUMS (red light - not flashing) Press [ESC] once

LCD reads = <<< END REC page 1/3

Its from this page you can continue with recording and overdubbing on tracks if you wish

Press [REC] to exit record mode (unlit)

Remember to copy the GLOBAL of EIGHT B to your new PROG STYLE and rename it, if you want to.

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TRACK BY TRACK RECORDING

Before you begin you should have a good idea of what you want to accomplish ie; which RIFFs you want to write and

the:-TIME SIGNATURE; LENGTH OF BARS; KEY SIGNATURE

NOTE:- the length of your RIFF will automatically loop (repeat playing) allowing you to overdub, as explained in USING THE SEQUENCER - SINGLE TRACK RECORDING, enabling you to build up complicated RIFFS.

Press [PROG STYLE]= lit and press an empty RHYTHM STYLE button you wish to store it to.

Press [REC] (lit) Press [E] = RIFF

Press [A] [B] or [C] = MAJ, MIN, or 7TH Press [A] = MODE

LCD reads = <<... MODE page 1/1 Time = 4/4 Len = 2 Pun = off Key = C

Select either of the above by pressing [A] [C] or [D] and dialling the ALPHA DIAL

Press [ESC] Press [E] = REC

LCD reads = <<<....REC page 1/3 OFF on all tracks

Press [A] to record DRUMS (red light flashing)

NOTE: You can practise first. Just play the notes before pressing [START]. NOTE: After you have finished recording press [STOP] and playback your track NOTE:- If you find your timing is out you can now quantize your track if you wish (see QUANTIZE SECTION for definition)

Continue...

QUANTISING A TRACK

References

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