Written By
Carol Watkins
Christeen Russell
Illustrations & Edited By
Dave Williams
Published By GemWorkS Europe
© 1993, GemWorkS Europe
Gem Workstation
Tutorial Manual
46 Hampton Close, Herne Bay, KENT CT6 8BZ. ENGLAND
Telephone: +44 (0)227 742790
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Copyright
Preface 9 WS Workstation Control
Panel:-WS1 10
WS2 Keyboard 11
WS2 MIDI Module 12
WS400 13
PART ONE: CONTROL LOCATIONS
LCD Display 14 Alpha Dial 14 Voices 14 Globals 14 Internal Styles 15 Programme Styles 15 Song Patterns 15 Chain Compose 15 REC (Record) 16 Play Tracks 16 Track Tempo 16 Full Globals 16 Common Chords 16
Manual Controls:- Start/Stop 16
Fill In 17
Sync/Continue 17
Intro/End 17
Pitch / Modulation Ball 17
Edit Keypad:- Esc, Ent 17
Master (Volume Control) 18
Global:- Section Type 18
Section Detune 19
Section Transposer 19
Dynamic/Norm Inv 19
Pedals Assignment 20
Pitch Ball Assign 20
Change Global Name 20
Voice:- Timbre 21 ADSSR 21 Modulation 21 Skew 21 Special 22 Mixer 22 Effect 1 23 Effect 2 23
Table Of Contents
Status:- Keyboard Tuning 24
Volume Pedal Assign 24
Common Chord (Pedal/Board) 24
Pedal Switch Logic 25
Restore Orig Blocks 25
Splits 25
Midi 26
Disk 26
Additional Features:- Demos / Memory Puff 27
PART TWO: LESSON 1
DISK PROCEDURES 28
Loading an .ALL file 28
Formatting a disk 29
Saving an .ALL file 29
Directory function 30
PART THREE: LESSON 2
COPYING AND EDITING STYLES, GLOBALS AND VOICES 31
Copying an internal style with its global to a programme style 31
Editing your copied style:- 32
Changing the Volumes of a track 32 Selecting a different voice on a track 32 Changing effects of your copied style 32
Transposing a track 32
Reprogramming tempo:- 33
Internal Styles only 33
Programme Styles/Song Patterns 33
Using Track Tempo function 34
Muting autoplay track:- 34
Using Play Tracks function 34
Muting a track of a Song Pattern 34
Changing globals whilst playing a style 35
Assigning a split and layering sounds 35
Editing and Programming Voices:- 36
Saving a voice file 36
Editing a voice 36
ADSSR Programming 37
Saving your edits to disk as a voice file 39
Programmable Drumkit:- 40
Accessing edit functions of drumkit 41
Editing the drumkit 41
Saving your edits to disk 43
Programmable Drumkit Instrument Chart 43
PART FOUR: LESSON 3
USING THE SEQUENCER 44
Single track recording:- 44
Overdub 45
Recording another track 45
Clearing a track 45
Naming your song 45
Playing back your song 46
Recording a song pattern using internal styles 46
Recording a song pattern using programme styles 47
PART FIVE: LESSON 4
WRITING A PROGRAMME STYLE 48
Copying parts from the internal styles:- 48
Copying an intro 48 Copying a major 48 Copying a minor 49 Copying a seventh 49 Copying a fill 49 Copying an ending 50
Naming your programme style 50
Changing the global of your new style 51
Copying parts of a programme style:- 51
Copying all parts 51
Clearing a track 51
Erasing a note 52
Track by track recording:- 53
Quantising a track 53
Quantize section 54
PART SIX: LESSON 5
CHAIN COMPOSE 55
PART SEVEN: LESSONS 6, 7 & 8
LESSON - TRANSPOSING A SONG 58
LESSON - CHECKING THE MEMORY OF THE KEYBOARD 58
LESSON - MIDI 59
PART EIGHT:
EDITOR’S NOTE 62
VOICES IN ALPHABETICAL ORDER 63
PERCUSSION INSTRUMENT LOCATION 64
VOICE EDIT WORKSHEET 65
GLOBAL EDIT WORKSHEET 66
PROGRAM STYLES EDIT WORKSHEET 67
This Tutorial Guide is designed to help you work through the many features available on the WS, by providing a step by step guide with working examples.
It is recommended that you study the CONTROL LOCATIONS section first, then work through each lesson, practising each new technique until you are familiar with it before moving on to the next.
A working “WS TUTORIAL DISK” has been included with this Tutorial Guide, together with a blank 3.5" DD disk, which you will format and then use to make a back-up copy of your “TUTORIAL DISK” and then save your working examples (files) to.
FILES ON THE TUTORIAL DISK
.ALL files:- LESSON1 LESSON2 LESSON3 LESSON4
Where you see [....] this denotes a button to be pressed.
Where you see LCD this is a prompt for you to look at the LCD display on the keyboard.
NOTE:
This WS TUTORIAL was written using GEM WS2 with V1.10 upgrade, complete with disk drive.
The illustrations & Graphics used in this tutorial have been taken from the WS2/ WS400 LCD display and may appear different to those on the WS1.
Thanks!
Special thanks to Carol & Christeen who burnt many a midnight oil over the word processor whilst composing this manual and also to Chris Lambert for his keen eye and proof reading talents.
Dave Williams
WS1
1 MIDI Ports (In, Out & Through)
2 Contrast (control for alphanumeric LCD Display) 3 Optional Pedal Sockets (P1, P2 & Damper) 4 Option Bass Pedalboard Socket
5 Option Volume/Expression Pedal Socket
6 Stereo Audio Input Jack Sockets (In Left & Right) 7 Stereo Audio Output Jack Sockets (Out Left & Right) 8 Power On/Off Switch and IEC Mains Socket
9 Manual Controls (Start/Stop, Intro/End, Sync/Continue, Fill In) 10 Headphone Socket
11 Pitch & Modulation Ball 12 Edit Section
13 Voice Section 14 Sequencer Section 15 Alpha Dial
16 Full Global, Lower & Upper Section
17 Alphanumeric Liquid Crystal Display (LCD) - Backlit 18 Internal & Programmable Styles, Song Pattern Section.
19 Sequencer Controls (Internal & Programmable Styles, Song Pattern, Chain Compose, Record)
20 Internal Loudspeakers 21 Disk Drive
WS2 K/Board
1 MIDI Sockets
2 MIDI Through or MIDI Out Function Selector 3 LCD Display Contrast
4 Optional Pedal Sockets (P1, P2 & Damper) 5 Option Bass Pedalboard Socket
6 Option Volume/Expression Pedal Socket
7 Stereo Audio Input Jack Sockets (In Left & Right) 7 Stereo Audio Output Jack Sockets (Out Left & Right) 8 Power On/Off Switch and IEC Mains Socket
9 Internal Loudspeakers 10 Sequencer Controls
11 Style, Song Pattern Selection Buttons 12 Liquid Crystal Display (LCD) - Backlit 13 Polyphonic Section (A, B, C, D & E) 14 Sequencer Sections
15 Tempo Display 16 Alpha Dial 17 Global Section
18 Voice Selection Buttons 19 Edit Section
20 Manual Controls (Start/Stop, Intro/End, Sync/Continue, Fill In) 21 Headphone Socket
22 Pitch & Modulation Ball
23 Percussion Instrument Keys (5 Drumkits) 24 Disk Drive
WS2 Module
1 MIDI Sockets (In, Out & Through)
2 Contrast
3 Pedal Sockets (P1, P2 & Damper) 4 Volume Pedal Socket
5 Headphone Socket
6 Stereo/Mono Audio Output Sockets (Left, Right & Mono) 7 Mains On/Off Switch
8 IEC Mains Input Socket 9 Tempo Display
10 Liquid Crystal Display (LCD) - Backlit 11 Edit Section
12 Voice & Style/Song Pattern Selection Buttons 13 Sequencer Controls
14 Polyphonic Section (A, B, C, D & E)
15 Manual Controls (Start/Stop, Intro/End, Sync/Continue, Fill In)
16 Voice / Pattern Button (Used to switch 32 buttons between Voice/Style selection)
17 RECord Button 18 Alpha Dial 19 Global Section 20 Disk Drive
WS400
1 IEC Mains Input Socket
2 MIDI Sockets (In, Out & Through)
3 MIDI Through or MIDI Our Function Selector 4 LCD Display Contrast
5 Optional Pedal Sockets (P1. P2 & Damper) 6 Optional Bass Pedalboard Socket
7 Optional Volume/Expression Peal Socket 8 Stereo Audio Output & Input Sockets 9 Loudspeaker Sockets
10 Loudspeakers 11 Sequencer Controls
12 Style, Song Pattern Selection Buttons 13 Liquid Crystal Display (LCD) - Backlit 14 Polyphonic Sections (A, B, C, D & E) 15 Sequencer Sections 16 Tempo Display 17 Alpha Dial 18 Global Section 19 Voice Section 20 Edit Section
21 Manual Controls (Start/Stop, Intro/End, Sync/Continue, Fill In) 22 Headphone Socket
23 Pitch / Modulation Ball
24 Percussion Instrument Keys (5 Drumkits) 25 Disk Drive
Part One
B
C
D
A
E
?
DIAL GLOBAL 0 1 2 4 5 7 8 3 6 9 + GRANDP ? DIAL DRUMS THE LCD DISPLAY (liquid crystal display) - Tells you the state of play at all times andwill display information depending on the buttons pressed within control panel area. Here is an example of [Internal Style] [Bossa]
Style No./Name Global No./Name
[A],[B],[C],[D],[E] BUTTONS - Act as multi-function buttons, track names, five
separate sound expanders, each with access to 128 editable voices.
THE ALPHA DIAL - This dial is used to control all the functions of the workstation, e.g.
tempo, voices and edit changes etc.,.
VOICES - 32 voices can be immediately accessed by pressing buttons from [GRAND
P] to [DRUMS]. A further 96 hidden voices can be accessed by holding down [
?
DIAL] in the voice section and dialling the alpha dial.GLOBALS - allows you to store 128 registration settings [00] to[127] using numbered
buttons [0] to [9] in the GLOBAL section. The [-Page] and [+Page] buttons are used for scrolling through the globals (note: they are also used in other sections for paging up or down).
A registration setting stores voices, effects, volume levels, panning, transposition, keyboard polyphony/mono, detuning, dynamics, pedal 1-3 assignments, pitch/modu-lation, keyboard split points, midi data.
The global numbers are sub-divided into 4 groups of 32 as
follows:-[00 - 31] are accessed by pressing the numerical buttons [32 - 63] are accessed via the [Song Pattern]
[64 - 95] are accessed via the [Prog. Styles] [96 - 127] are accessed via the [Internal Styles]
INTERNAL STYLES - There are 32 Internal Styles - known as factory presets - which
96Bossa
GLOBAL_96
Bossa
can be accessed by pressing [INT STYLES] and then pressing one of rhythm styles buttons [BOSSA] to [COUNTRY].
* Note: as you do this you will see in the LCD display that the style number/name and global number/name will change.
PROGRAMME STYLES - There are 32 Programme Styles - which can be loaded, via
the disk drive, from pre-recorded disks either written by GEM, the User Group Library or by yourself. To play a Programme Style, press [PROG STYLES] and then press one of the rhythm style buttons [BOSSA] to [COUNTRY].
* Note: as you do this you will see in the LCD display that the style number/name and global number/name will change.
SONG PATTERNS - There are 32 Song Patterns - which are whole songs / parts of
a song, loaded via the disk drive from pre-recorded disks (as above). These can be played by pressing [SONG PATT.] or [CHAIN COMPOSE] and then pressing one of the rhythm style buttons [BOSSA] to [COUNTRY].
* Note: as you do this you will see in the LCD display that the style number/name and global number/name will change.
CHAIN COMPOSE - is a function which allows the chaining together and playback
of (a) songs, or (b) parts of a song to form a complete song. There are four chains available which are selected by using one of the buttons A,B,C, or D.
REC (Record) - This control enables the recording of the following functions: PROG. STYLES, SONG PATT., CHAIN COMPOSE, TRACK TEMPO, COMM.
BOSSA BOSSA
B
C
D
A
E
INT STYLES PROG STYLES SONG PATT. CHAIN REC COMPOSE32empty
GLOBAL_32
free
Chain1
Chain2
Chain3
Chain4
JukeBox
32
INT STYLES PROG STYLES SONG PATT. CHAIN COMPOSE PLAY TRACKS FULL GLOBAL TEMPO COMM. CHORDS TRACK CHORDS.
PLAY TRACKS - This allows you to turn ON or OFF:
(a) the automatic accompaniment on tracks A,B,C,D,or E, on Internal and Prog. Styles
(b) song tracks A,B,C,D, or E
Turning OFF a track allows you to play along if you wish.
TRACK TEMPO - Turning OFF this function overrides the automatic tempo of a SONG or STYLE. The tempo of all SONGS or STYLES will now remain at this setting. Turning the ALPHA DIAL will increase/decrease the TEMPO.
FULL GLOBAL - By turning OFF this function, the voice on any unlit track will remain the same on all selected SONGs or STYLES.
COMMON CHORDS - This function can only be used in the SONG PATT recording
mode. It allows the automatic accompaniment of an INTERNAL or PROG.STYLE to be used, including INTRO, FILL, ENDING, when recording a SONG.
MANUAL CONTROLS
START/STOP
Pressing this button will start the drums of an INTERNAL or PROG. STYLE. Then holding down a chord in the lower octave of the keyboard, will start playing the automatic accompaniment. This button is also used to START/STOP playback & record of a SONG.
FILL IN
Pressing this button, whilst a STYLE is playing, will play a musical part/drum break. START STOP SYNC CONT. FILL IN INTRO END MODULATION MODULATION PITCH UP PITCH DOWN REC
Note: some PROG. STYLES do not have an INTRO/ END / FILL included in the STYLE.
It can also be pressed when playing back a SONG which has been recorded using the COMMON CHORD function.
SYNC/CONTINUE
By pressing this button, and then holding down a chord in the lower octave of the keyboard when playing a STYLE, the full accompaniment ie all tracks, will be activated.
When selecting playback of a SONG you can pause the SONG by pressing START/ STOP button, then press SYNC/CONTINUE to continue playing from the exact point it was paused.
INTRO/END
This control plays an introduction and ending accompaniment to a selected STYLE. By holding down a chord in the lower octave of the keyboard, and then pressing INTRO/END, an INTRO will play. Pressing this button again while the STYLE is playing will give an ENDING.
PITCH/MODULATION BALL
With this control you can add GLISSATO (PITCH) and VIBRATO (MODULATION) effects to the voices on selected tracks.
EDIT KEYPAD BUTTONS - allow you to perform many editing functions. The keypad
buttons you will use the most are the [ESC] and [ENT] buttons.
[ESC] (Escape) button
Returns you to the orginial LCD display after you have made changes.
[ENT] (Enter) button
Saves any data or parameter changes you have made. Think of it as a “YES” button.
[MASTER] - (VOLUME CONTROL)
By pressing this button and following these simple directions you can adjust the overall
VOICE
MIXER EFF 1 EFF 2
STATUS SPLITS MIDI
DISK ESC ENT
EDIT
GLOBAL MASTER
Press [MASTER], Read LCD display
The “Vol” will be flashing. The volume can be increased/decreased by dialling the Alpha Dial.
You can add Bass and Treble to your volume, as follows:-Press [C] (low=bass)
Dial ALPHA DIAL Increase = Clockwise Decrease = Anti-Clockwise
Press [E] (hi=treble)
Dial ALPHA DIAL Increase = Clockwise Decrease = Anti-Clockwise
When you are happy with the balance press [ESC], any changes made will be retained when the WS is switched off (applies to Software Version 1.10 only. This includes the WS2 upgrade).
[GLOBAL]
By pressing this button you can access 7 pages, which allow you to edit the Mode, Tuning, Transposition, Dynamics, and Pedal Assignment, of any of tracks A,B,C,D,E and then store them to the corresponding GLOBAL of the Style or Pattern you are working on. To scroll forward through these pages press [+Page]
in the GLOBAL section, [-Page] will scroll backwards.
PAGE 1 - Section Type
After pressing [GLOBAL] in the EDIT section the LCD will display SECTION TYPE PAGE 1/7.
This section allows any of the tracks A B C D E to be edited in any one of four modes as follows, first by pressing a track button (flashes) and then using the ALPHA
DIAL:-POLY (polyphonic) Several notes can be played at the same time on the keyboard, up to 16 notes.
MONO P Only one note will play when you hold down a chord. This mode will
NOTE: The original volume of the keyboard can be restored ie when you first pur-chased the keyboard, by performing the MEMORY PUFF function. See page 27 MEMORY PUFF NOTE: when the overall VOL control is almost at maximum level, you are advised not to exceed +04dB on the LOW bass tones. EDIT
GLOBAL00:section type
page 1/7
poly
poly
poly
poly
poly
NOTE: press [ENT] twice to store any changes made in pages 1 to 7
automatically cancel the release/sustain of the note just played.
MONO L Only notes to the left of a note just played, can be heard.
MONO R Only notes to the right of a note just played, can be heard.
PAGE 2 - Section Detune
The LCD reads as above. Tracks A B C D E can be tuned by degrees of -32 to +32. There are 64 degrees to a semitone, thus the detune function will transpose +/- (plus and minus) ½ a semitone in 32 fine steps.
PAGE 3 - Section Transposer
The LCD reads as above. Tracks A B C D E can be individually transposed, in steps of one semitone, from -24 to +24.
PAGE 4 - Dynamic norm/inverse
The LCD reads as above. This section controls the dynamic sensitiviy of notes played in tracks A B C D
E:-NORM Soft to Loud (Normal playing mode)
INVERSE Loud to Soft. The harder you play, the softer the note is heard.
By using this function you could layer two or more voices and set some to normal and some to inverse. When you now play softly, you will hear one voice loudly and the other layered voice softly and visa versa when you play hard.
GLOBAL00:section detune page 2/7
00
00
00
00
00
GLOBAL00:section transposer page 3/7
00
00
00
00
00
GLOBAL00:dynamic norm/inverse page 4/7
Some interesting effects can be created by this method such as mixing strings and piano sounds for example.
PAGE 5 - Pedals assignment
The three pedal outputs on the keyboard P1, P2, P3 (Damper), can be assigned in a number of combinations (see chart below), to any one of the tracks A B C D E, to control such functions as Stop/Start, Fill, Intro/Ending etc. Use the ALPHA DIAL to select the
following:-OFF Pedals P1, P2, P3 not selected
P1 Pedal 1 is selected
P2 Pedal 2 is selected
P1,2 Pedals 1 and 2 are selected
P1,2,3 Pedals 1, 2, and 3 are selected
To program a pedal see STATUS section page 1/5.
PAGE 6 - Pitch ball assign
The pitch ball can be assigned to any tracks A B C D and/or E in the following combinations using the ALPHA
DIAL:-OFF Pitch (Glissato) and Modulation (Vibrato) are not selected.
PITCH Pitch is selected
MOD Modulation is selected
PIT+MOD Pitch and Modulation are selected
PAGE 7 - Change Global Name
To change the name of a Global, you can use a maximum of seven characters (letters/ numbers/spaces). The letters/spaces are located below the 32 VOICE buttons, and can be written in capital letters by holding down the shift button at the same time. Numbers are located on the GLOBAL keypad. To correct any errors
GLOBAL00:track ball assign page 6/7
off
off
off
off pit+mod
GLOBAL00:pedals assignment page 5/7
off
off
off
off p1,2,3
GLOBAL00:change global name page 7/7
old_name = Welcome
new = ?
EDIT
VOICE 00:
voice name =GRANDP
/ ESC
TIMBRE
ADDSR
MOD.
SKEW
SPECIAL
press the arrow button under the [STRINGS] button and to save this new name: Press [ENT] LCD reads “ARE YOU SURE? Press [ENT] or [ESC]”
Press [ENT] LCD reads the new GLOBAL name
[VOICE]
By pressing this button and using the alpha dial you can edit the WS keyboards 128 programmable voices, shown in alphabetical order. The display shows five editing sections, TIMBRE - ADSSR - MOD. - SKEW - SPECIAL as shown
below:-TIMBRE sound samples of the WS stored in ROM memory and only the
‘octave’ and ‘detune’ can be modified as follows:-Press [A] (TIMBRE)
Dial Alpha Dial to select a timbre eg. accordion Press [C] (octave)
Read LCD Oct = 16' 8' 4'
Dial Alpha Dial to select octave Press [D] (detune)
Read LCD detune
Dial Alpha Dial -32 to +32 Press [ESC]
ADSSR (Attack - Decay - Sustain - Sustain #2 - Release) these define and control the progression of a sound over time, and consist of various sections and ‘Break Points’ all of which are completely programmable, and can be modified using the normal procedure of pressing buttons A B C D E and then changing the value by
Release Attack Decay Break Point 2
Break Point 1 Slope
Time
Amplitude
ADDSR GRAPH
dialling the Alpha Dial. See ADDSR graph overleaf.
MOD. (Modulation, similar to Vibrato) parameter changes under this func-tion enable you to control the modulafunc-tion to each voice.
SKEW this function allows more control at the beginning of a sound. Trumpet, trombone, and horn etc., can achieve a “lipping” effect with this control.
SPECIAL This function allows you to activate one, two or three voices, when pressing the same key/note (dynamics), depending on how soft or hard you play,through a system of two switches, displayed as Switch Level 1 and Switch Level 2 .
[MIXER]
By pressing this button you can control the volumes, independently, of tracks A B C D E, from levels +06dB to -26dB. It also allows you to direct the sound to a specific channel LEFT - RIGHT - CENTRE - MUTE.
Press [MIXER]
Read LCD section level (dB) Page 1/2
Dial ALPHA DIAL = increase/decrease of volume
Press [+PAGE]
Read LCD section out prog Page 2/2 Dial ALPHA DIAL = left/right/centre/mute
When the second MIXER page is selected, this will automatically show STEREO in all the sections where DRUMKIT has been selected and CENTRE or MUTE in all sections where DRUMS have been selected.
When a section has MUTE selected, this will silence the specific section and you will only hear the sound through any selected effects such as ROTARY etc.
[EFF 1] (Effect)
This control contains 16 types of multi-effects as
follows:-DELAY 1 CHORUS 1 PHASER 1 ROTARY 1
*MIXER : section level (db) page 1/2
00
00
00
00
00
*MIXER : section out prog page 2/2
Mute
Right
Centre
Left
Right
DELAY 2 CHORUS 2 PHASER 2 ROTARY 2
PAN ECHO FLANGER 1 PHASER 3 FLA/DEL
DUBBING FLANGER 2 ENSEMBLE PAN MIX
[EFF 2] (Effect)
This control contains 16 types of digital reverb as
follows:-HALL 1 VOCAL LARGE ROOM STEREO 1
HALL 2 PLATE EARLY 1 STEREO 2
CONCERT SMALL ROOM EARLY 2 STEREO 3
CHURCH MED ROOM EARLY 3 STEREO 4
Selecting Effects
To select either effect1 or effect 2:-Press [EFF 1] or [EFF 2]
Read LCD = effect flashes - enable page 1/2 Dial Alpha Dial to select one of the above Press [ENT] to confirm
(the effect won’t be active until [ENT] is pressed)
Press A B C D or E to assign the effect Dial Alpha Dial = On/Off
To modify effect press [+Page] to access page 2/2, and use the normal procedure of selecting the required parameter by pressing buttons A B C D E and change the value by dialling the ALPHA DIAL.
Press [ENT] twice to store edits
[STATUS]Pages 1 - 5, use [+Page] to scroll through Page 1/5
This allows you to control the keyboard tuning and total transposition, the general dynamic response and assignment of functions to pedals 1 and 2.
EFFECT_1: Chorus2 -Enable page 1/2
on
off
on
on
on
EFFECT_2: Hall2 -Enable page 2/2
off
off
on
on
on
EDIT
[A] keybd tuning = tunes the keyboard from -48 to +48
[B] keybd transp = transposes the entire keyboard, in steps of semitones, from -06 to +06
[C] keybd respon = keyboard/dynamic response, soft, hard or off.
[D] Pedal 1 = assignment of functions to pedal 1 (soft,global+,global-, stop/ start, fill, intro/ending, sync, punch, minor, seventh)
[E] Pedal 2 = assignment of functions to pedal 2 as above except sostenuto instead of soft.
To activate any of these parameters use the normal procedure of pressing A B C D E, and dialling the ALPHA DIAL.
Page 2/5
Volume Pedal Assign, dial ALPHA DIAL to select track(s) ON/OFF
Page 3/5
[A] Common Chord = controlled by pedal or keyboard (autoplay) [B] Split Chord = autoplay split can be set between C2 - B5
[C] Bass Follow = enables fundamental bass note to be played each time a chord is played
[D] One Finger = enables chords to be played with one note
[E] Key Start = ON, touch start - autoplay starts when a key is pressed, and stops when key is released. = OFF, autoplay continues when key is released PAGE 4/5
EDIT
STATUS: section pedal assign page 2/5
STATUS: com_chord (pdl-kbrd) page 3/5
kboard
spl=F#3
bss=on
one=on
kSt=off
STATUS: keyboard tuning
page 1/5
ktn= 00
ktr= 00
krs=fst
p1=soft
p2=soft
Pedal Switch Logic, adapts pedals 1,2,3 to Normally Open = N.O or Normally Close = N.C
PAGE 5/5
Restore Original Blocks - Puts back into the keyboard the original factory presets of the sections VOICES, GLOBALS, SEQUENCER, DEMOS.
[SPLITS]
This function allows you to divide the keyboard into as many as five seperate parts allowing one or more sounds to be layered across the keyboard, from A0 to C8.
To assign either the start or end of a split carry out the following example:-Press [SPLIT] = start
Read LCD ([A] flashes) - split range page 1/2
(A0 to C8 is available on all tracks A B C D E)
Dial ALPHA DIAL A0 to C8 or press the appropriate note on the keyboard
Press [A] to programme end of split
Dial ALPHA DIAL or press the appropriate note as above
Cross split assign on page 2 allows your sounds to merge from one split point to another without cutting off sharply at the assigned split point. This is achieved by mixing the associated sounds by different levels around the split point.
[MIDI]
These letters stand for the words:- Musical Instrument Digital Interface. This is a code in which electronic musical instruments, computers and other devices, with this
STATUS: pedal switch logic page 4/5
p1=N.C.
p2=N.C.
p3=N.C.
STATUS: Restore Orig.Blocks page 5/5
VOICE
GLOBAL
SEQ
one=on
DEMO
EDIT
*SPLIT : split range
page 1/2
A 0-C 8
A 0-C 8
A 0-C 8
A 0-C 8 A 0-C 8
*SPLIT : cross split assign page 2/2
EDIT
*MIDI :
channel section sel. page 1/7
1
2
3
4
5
EDIT
By pressing [MIDI], [+PAGE] and using the ALPHA DIAL, you can access up to 7 pages of midi information, which allow you to select the midi channels/parameters of your choice.
[DISK]
The WS disk drive uses standard 3.5" double-sided, double-density 1 Mb (mega-byte), computer disks and enables you to load and save “files” which can be made up of styles, songs, sequences, voices, and globals. It is possible to look these files up in the directory, and also erase(delete) any unwanted files.
NOTE:- you can only save complete files not a single style, voice, or global etc.
IMPORTANT NOTE:- Before you can save any data, you must have a formatted disk.
To FORMAT a disk carry out the following procedure:-Press [DISK]
Press [E] (format)
Read LCD FORMAT Insert disk and strike ENT when ready Read Disk formatting wait please (takes approx 2 min)
DISK :
select function
/ ESC
[ DIR ]
[ LOAD ]
[ SAVE ]
[ERASE ] [FORMAT]
Disk Drive
The disks should only be inserted with the label facing upwards and the metal shutter end in first.
?
Disk Access LED Eject Button
Disk Label Metal Shutter
In the main [DISK] menu you can select the functions DIR (Directory), LOAD, SAVE, ERASE, and FORMAT.
ADDITIONAL FEATURES
DEMOS
To access the factory preset Demonstration Songs, press [STATUS] in the Edit section, press [+PAGE] in the Global section, advance to page 5, press [E] under the word DEMO, press [ENT] twice.
Now press [SONG PATT.] once, so the red light is lit, press rhythm style [BEGUINE] button and press [START].
To locate further DEMOS advance through the other rhythm buttons until tracks [A],[B],[C], or [D], are lit, which will indicate that a Song Pattern has been stored, and press [START].
Note: Press [CHAIN COMPOSE] and the demo songs will play consecutively.
MEMORY PUFF
A 'Memory Puff' is essentially a factory reset. This operation will completely cancel all PROG. STYLES, SONG PATTERNS, CHAIN COMPOSE, VOICE editing etc., and resets the keyboard back to its original factory settings and in so doing will erase everything currently in memory.
To carry out MEMORY PUFF, press the first four voice buttons (GRANDP, PIANO, RHODX & Fm PIANO) on the top row of the voice section and the last four buttons (CHOIR, STRINGS, DIAL & DRUMS) on the bottom row of the voice section at the same time. You can in fact hold down any of the first four and last buttons to perform the above.
Generally MEMORY PUFF is used as a last resort. However, NO damage will result to the WS when performing this function and thus can be perfomed as many times as you wish.
Alternatively you could save your default settings to disk in an ALL file and use this as a 'template'. Instead of performing a MEMORY PUFF, you can now just load your 'template' ALL file.
Part 2
LESSON 1 - DISK PROCEDURESIn this lesson we
shall:-- Load an .ALL file from your “TUTORIAL DISK”
- Format a blank disk, and label it “TUTORIAL BACK-UP DISK” - Save to this disk a copy of the .ALL file
IMPORTANT NOTE: Ensure that your “TUTORIAL DISK” is write-protected as shown below:
LOADING AN “.ALL” FILE
Insert your “TUTORIAL DISK” into the disk drive. Press [DISK] (edit section)
LCD reads = SELECT FUNCTION
Press [B] = LOAD
LCD reads = [VOICE] [GLOBAL] [SEQ] [ALL]
Press [E] = ALL
LCD reads = Load LESSON1.ALL /ESC
(Note:- if you turn the ALPHA DIAL you can read other “.ALL” files on the disk)
Press [ENT]
LCD reads = Load LESSON1.ALL - ARE YOU SURE?
Press [ENT]
(green light on the disk drive will remain lit until data has loaded completely.)
Press [PROG STYLES]
Press [BOSSA]
LCD reads = 64 LESSON1 GLOBAL 64 BOSSA You have now correctly loaded your first .ALL file.
WRITE PROTECT TAB Open Hole: Write Protected No Hole: No Write Protect EDIT
FORMATTING A DISK
Take out your “TUTORIAL DISK” from the disk drive. Press [DISK] (edit section)
LCD reads = SELECT FUNCTION Press [E] = FORMAT
LCD reads = insert disk and strike ENT when ready.
Note:- Have a blank-disk ready labelled “TUTORIAL BACK-UP”
Insert blank disk labelled “TUTORIAL BACK-UP” making sure you have moved plastic slider to close the window (as shown above) to UNPROTECT the disk.
Press [ENT]
LCD reads = Formatting please wait...
Green light on disk drive remains lit until formatting has been completed, approx. one minute.
LCD reads = SELECT FUNCTION / ESC
Normally you would press [ESC] to leave this function, however we are now going to use the function SAVE.
SAVING AN .ALL FILE
Now we are going to save LESSON1.ALL file, which is still in the memory of the WS, to the disk labelled “TUTORIAL BACK-UP” (formatting a disk will not erase any data inside the WS).
Press [C] = SAVE
LCD reads = FILE SAVE [VOICE] [GLOBAL] [SEQ] [ALL] Press [E] = ALL (flashes)
LCD reads = SAVE NAME ??.ALL /ESC
You will now have to type in the name of the file you are saving by using the alphabet buttons (which are below the “voice” buttons [GRAND P] to
[DRUMS]), and the “GLOBAL” keypad buttons to enter a number.
Now type the word LESSON1 (use the backspace arrow under [STRINGS] to correct or change anything you have typed)
Press [ENT]
LCD reads = ARE YOU SURE? Press [ENT]
DIRECTORY FUNCTION
This function will display in the LCD screen a list of the names of each file you have stored (on your disk) under [VOICE] [GLOBAL] [SEQ] and [ALL]. Note: - [ALL] is a file containing all the data of VOICE, GLOBAL and SEQUENCER.
To check that you have successfully saved your file LESSON1.ALL to your disk. Press [DISK]
LCD reads = SELECT FUNCTION Press [A] = DIR (directory)
LCD reads = DIRECTORY - [VOICE] [GLOBAL] [SEQ] [ALL] Press [E] = ALL
LCD reads = Directory LESSON1.ALL
This confirms that LESSON1.ALL file has been saved.
Note:- Any other files which have been saved can be read by turning the ALPHA DIAL, which are stored numerically and alphabetically.
Press [ESC] twice to return to previous display
[voice]
[global]
[ seq. ]
[ ] [ all ]
[voice]
[global]
[ seq. ]
[ ] [ all ]
DISK: DIRECTORY LESSON1.ALL / ESC
DISK: D I R E C T O R Y / ESC
DISK :
select function
/ ESC
[ DIR ]
[ LOAD ]
[ SAVE ]
[ERASE ] [FORMAT]
LESSON - COPYING AND EDITING STYLES, GLOBALS AND VOICES
Load the .ALL file LESSON1.ALL from your “TUTORIAL BACK-UP” disk (if not already loaded), as shown on page 28.
COPYING AN INTERNAL STYLE WITH ITS GLOBAL TO A PROG STYLE
In this example you are going to copy Internal Style 97 Beguine to Prog Style 65 Beguine.
Press [PROG STYLES] Press [BEGUINE] Press [REC] (lit)
LCD reads = PROG STYLES
[NAME] [TEMPO] [COPY] [CLEAR] [RIFF] Press [C] = COPY
LCD reads = COPY From: —— To: 65 Empty Dial ALPHA DIAL to select 97 Beguine
Press [ENT]
LCD reads = ARE YOU SURE? Mem = ... (available memory) Press [ENT]
Press [ESC] twice Press [BEGUINE]
Lights on tracks ABC confirm copying has taken place
Press [START] and play a chord in the lower octave.
Listening to this copied style you will hear a difference from the original Internal Style Beguine, this is because the DATA only has been copied, not the GLOBAL settings ie Voices, effects etc,. Press [INT STYLES] then press [PROG STYLES] whilst playing to compare the two styles.
To copy the GLOBAL from INT STYLES BEGUINE to PROG STYLES
BEGUINE:-Press [INT STYLES] [BEGUINE] (tracks ABC lit) Press [ENT]
LCD reads = STORE GLOBAL 97 BEGUINE to 97 BEGUINE Dial ALPHA DIAL to select 65 BEGUINE
Press [ENT]
Press [PROG STYLES] [BEGUINE] Press [START] and play a chord. The two styles will now be identical.
In this example we will edit the volumes, voices, effects, and transposition of your copied style.
CHANGING THE VOLUMES OF A TRACK
Press [PROG STYLES] [BEGUINE], press [START] and play a chord in the lower octave of the keyboard (ABC lit - this denotes autoplay on these tracks)
Press [MIXER] - (whilst keyboard is still playing.) Press [A] (flashes)
Dial ALPHA DIAL to +05 Press [D] (flashes)
Dial ALPHA DIAL to -01
Press [ENT] twice (this edit of volumes has now been stored.) Press [STOP]
SELECTING A DIFFERENT VOICE ON A
TRACK:-Press [E] (ACCORD -flashes) Press [FL.HORN] (in voice section) Press [C] (GUITAR -flashes)
Press and Hold down [@ DIAL/SPACE] (in voice section) and at the same time dial ALPHA DIAL to “GRANDmf” now on track[C].
Press [ENT] twice to store these voice changes.
NOTE:- It is best to make any changes to your style whilst the keyboard is playing, as you can then hear what you are doing.
CHANGING THE EFFECTS OF YOUR COPIED
STYLE:-Press [START] - hold down a chord in the lower octave Press [EFF1] (edit section buttons)
LCD reads = Delay 1 (flashes) -Enable Press [C] = OFF
Dial ALPHA DIAL to ON
Press [+PAGE] (Global section buttons) LCD reads = MIX=-28 (flashes) track [A]
Dial ALPHA DIAL to -24 (increases the delay effect) Press [ENT] twice
This edit is now stored.
LCD reads = Concert (flashes) - Enable Dial ALPHA DIAL to VOCAL
Press [ENT] Press [A] = OFF
Dial ALPHA DIAL to ON Press [ENT] twice
The choice of effects are up to you. So have fun trying them out!
TRANSPOSING A TRACK
Using your copied style, you can create an interesting effect simply by transposing a track up or down a full octave (ie 12 semitones), you can do this while the key-board is playing.
Press [GLOBAL] (edit section button)
Press [+PAGE] twice (Global section button) LCD reads = SECTION TRANSPOSER page 3/7 Press [C] = 00
Dial ALPHA DIAL to +12
(GRANDmf will be increased by one octave)
Press [ENT] twice
A completed example of all the edits in this lesson have been stored on [PROG STYLE] [MARCH] for you to listen to.
REPROGRAMMING TEMPO INTERNAL STYLES ONLY
Choose an Internal Style ie 96 BOSSA Press [REC]
LCD reads Tempo = 120 Dial ALPHA DIAL to 114
Press [ESC] tempo selected is now stored to this style
PROGRAMME STYLES / SONG PATTERNS
Choose a Programme Style or Song Pattern. ie (68) EIGHTB Press [REC]
LCD reads = [NAME] [TEMPO] [COPY] [CLEAR] [RIFF] Press [B]
LCD reads Tempo = 80 Dial ALPHA DIAL to 110
USING TRACK TEMPO FUNCTION
Press [TRACK TEMPO] light goes out
All styles selected will now play at the same tempo as displayed.
Dial ALPHA DIAL to increase/decrease the tempo manually
NOTE:- To restore original tempo press [TRACK TEMPO] red light on MUTING AN AUTOPLAY TRACK
This example mutes the Data and Voice
-Choose Internal Style 96 Bossa for
example:-Press [START] and play a chord in lower octave Press [C] = JAZZGTR (flashes)
Press [C] again
LCD reads OFF (Jazzguitar will not be heard) Press [C] again to restore JAZZGTR track
USING [PLAY TRACKS] FUNCTION
This next example mutes the Data, but the Voice of the Jazzgtr will be heard as you play notes in the upper octaves.
Choose Internal Style 96 Bossa for
example:-Press [START] and play a chord in lower octave
Press and Hold down [PLAY TRACKS] and Press [C] these buttons are now unlit
Jazzgtr will be heard along with Strings and Flute when you play in the upper octaves.
Press and hold down [PLAY TRACKS] and Press [C] to restore the data on Track [C] red light on
Press [PLAY TRACKS] again, red light is now on Press [STOP]
MUTING A TRACK OF A SONG PATTERN
In this example you will be able to turn off the melody on track [E] of SONG PAT-TERN 32, enabling you to play along with the song.
Press [BOSSA] = Song Pattern 32 (ABCE tracks lit) Press [START]
Press and hold down [PLAY TRACKS] and Press [E]red light is off. You are now able to play along using the Voice of track [E].
NOTE:- Using this method you can turn off any track. The choice is yours. CHANGING GLOBALS WHILST PLAYING A STYLE
This is a quick and easy way of varying the global settings of a style, so try it out and hear the difference it makes to the
arrangement:-Press [INT STYLES] [BOSSA]
Press [START] and play a chord in lower octave Press [0] and [1] of GLOBAL section buttons LCD reads = 96 BOSSA GLOBAL 01 LOVE
(the panel settings of GLOBAL 01 will be heard instead of GLOBAL 96.)
Global 01 LOVE is a factory layered program allowing STRINGS and PIANO to be played together across the full length of the keyboard. Play the keyboard now to hear this effect.
Press [+PAGE] whilst the style is playing, to scroll through
consecutive Globals, or simply enter in your favourite Global number. [-PAGE] will scroll backwards.
NOTE: If you STOP and then START the keyboard at any time during play, the style will revert back to its original global number, in this case GLOBAL 96.
If you want to save another global to your style simply press [ENT] twice.
HOW TO ASSIGN A SPLIT AND MAKE A LAYERED SOUND
In this example we are going to use INT STYLES BOSSA and change the split of the STRINGS from the lower octave to the upper octave of the keyboard, in order to make a layered sound with the
FLUTE:-Press [INT STYLES] [BOSSA]
Press [SPLITS] (edit section buttons) LCD reads = Split range
[A] [B] [C] [D] [E] (Drums) (Bass) (Jazzg) (Strings) (Flute) Press [D] - A0 flashes
Dial ALPHA DIAL to select F3, or press F3 on keyboard Press [D] again - F#3 flashes
Dial ALPHA DIAL to select C7, or press C7 on keyboard Press [ENT] twice to store this change to Global 96.
Press [START] and play a chord in lower octave, STRINGS will not be heard. However, all notes played in the upper octaves above F3 will play a layered sound of STRINGS and FLUTE.
HOW TO EDIT AND PROGRAM VOICES
First of all we shall save the VOICE data only in the keyboards memory to our “TUTORIAL BACK-UP” disk as a .VCE file. The reason for this is that we want to keep a copy of the voices before we carry out voice editing.
Assuming you are working your way through this TUTORIAL GUIDE, lesson by lesson, you should have, at this point, loaded into the keyboard’s memory LES-SON1.
SAVING A VOICE FILE
Press [DISK] Press [C] = SAVE
Press [A] = VOICE (flashes)
LCD reads = Save Name ??.VCE
(Type using the alphabet keys the name ORIGINAL)
Press [ENT] twice Press [ESC]
EDITING A VOICE
In this example we are going to create a different trumpet sound using the Voice data. We purposely chose a TIMBRE in which changes would dramatically show you how you can create a new voice.
EDIT
VOICE 20:
voice name =TRUMPET
/ ESC
TIMBRE
ADDSR
MOD.
SKEW
SPECIAL
Release Attack Decay Break Point 2
Break Point 1 Slope
Time
Amplitude
ADDSR GRAPH
ADSSR PROGRAMMING:- (Note:- Use alpha dial to change the values)
Press [VOICE] (edit section buttons)
Dial ALPHA DIAL select voice 20 TRUMPET in LCD display Press [B] ADSSR
Press [A] (attack time) atk = 00
change to 27 using ALPHA DIAL
Press [B] (Decay 1) dc1 = 09 change to 48 Press [C] (BreakPoint 1) bp1 = -06 change to -39 Press [D] (Decay2/Slope) dc2 = 99 change to 60
Press [E] (BreakPoint 2) bp2 = -06
change to -48
Press [+PAGE] to go to Page 2 Press [A] (Release Time) rls = 15
change to 51
Press [B] (Envelope Tracking) etk = 01
change to 01
Press [C] (Dynamic Sensitivity) sdn = 03
change to 01
Press [D] (Voice Level/Volume) lev = +06
Press [ENT]
LCD reads = STORE VOICE: 20 TRUMPET TO: ...? Dial ALPHA DIAL to 120 SPACE 1 in alphabetical order
(or any voice number you wish to write over)
Press [ENT] - voice is now stored as 120 TRUMPET
We are now going to rename this voice, as it would be impractical to have two differing TRUMPET sounds with the same
name:-Press [VOICE] (edit section buttons)
Dial ALPHA DIAL to 120 TRUMPET (in this example) Press [E] SPECIAL
Press [+PAGE]
LCD reads = change voice name old name = TRUMPET new = ?
Type using alphabet keys TRUMTON or any name you wish to call it (Hold SHIFT for capital letters)
Press [ENT] twice
Compare the two trumpet sounds TRUMPET and TRUMTON!
To hear how the other 127 TIMBRES (sampled sounds) would sound with the above ADSSR
edits:-Press [VOICE]
Dial ALPHA DIAL to select 120 TRUMTON Press [A] TIMBRE
Dial ALPHA DIAL to scroll through, play and hear each TIMBRE This is a quick way of writing a new voice.
FURTHER VOICE EDITING (Modulation, Skew)
In this example we shall use the new voice 120 TRUMTON:-Press [VOICE] (edit section buttons)
Dial ALPHA DIAL to select 120 TRUMTON Press [C] (MODULATION)
Press [A] (Delay) dly = 50
change to 127 using ALPHA DIAL
change to 04 Press [C] (Depth] dpt = 01 change to 08 Press [D] (Frequency) frq = 45 change to 06 Press [ESC] Press [D] (SKEW)
Press [A] (Skew On/Key On) kon = off
change to ON using ALPHA DIAL
Press [B] (Skew On/Key Off) koff = off
change to ON
Press [C] (Type) typ = 01
leave as 01
Press [D] (Depth) dpt = +01
change to -24
Press [E] (Time) tme = 00
change to 06
Store this voice edit to 69 SPACE2 and rename, as explained previously.
SAVING YOUR EDITS TO DISK AS A .VCE FILE
We shall now save these voice edits to your TUTORIAL BACK-UP disk as a .VCE file, and name it NEWONES.
NOTE:- Ensure your TUTORIAL BACK-UP DISK is UNPROTECTED (ie plastic tab window closed) and inserted into your disk-drive
Press [DISK] (edit section buttons) LCD reads = SELECT FUNCTION Press [C] = FILE SAVE
Press [A] = VOICE
LCD reads = Save ORIGINL.VCE
Type using alphabet keys NEW ONE over ORIGINAL
NOTE:- Don’t worry the ORIGINAL.VCE file will not be erased, it is just the way the WS works!
as
follows:-Ensure TUTORIAL BACK-UP disk is in drive. Press [DISK] (edit section buttons) Press [B] LOAD
Press [A] VOICE
Dial ALPHA DIAL to select ORIGINL.VCE Press [ENT] twice
The original voice data only has now loaded, and the edits you made to your programme styles, globals etc in the previous lessons have not been affected, they are still in the keyboards memory. All we did was to load a new voice file. Similarly, you can save and load globals, and sequences in the same way.
PROGRAMMABLE DRUMKIT
The programmable DRUMKIT is voice 127 and is not to be confused with DRUMS (WS non-programmable).
Assign DRUMKIT to track [A] by holding down [@ DIAL] and dialling the ALPHA DIAL, then turn OFF tracks [B] [C] [D] [E].
These are the edits you can make to your drumkit:-* COPY
* FOLD *
MODIFY:-[A] = Assign each sound to the Left, Right or Both speakers, or Mute. [B] = Assign effects EFF1, EFF2 or both
[C] = Volume level -08 to +06 dB
[D] = Sampling or Pitch Frequency from 7.90Khz to 40.1Khz
* SPECIAL:- In this function it is possible to program a second drum instru ment to play on the same key. The instrument you hear will depend on how hard or soft you press the key. This is called DYNAMIC SWITCH. * RESTORE:- Restores the original factory preset DRUMKIT
VOICE127 : voice name = DRUMKIT
/ ESC
Bd Gate
Key=C 2
fld=off
[MODIFY] [SPEC. ]
HOW TO ACCESS THE EDIT FUNCTIONS OF THE DRUMKIT
Press [A] DRUMKIT flashes
Press [VOICE] (edit section buttons)
LCD reads = VOICE 127 DRUMKIT (Bd GATE flashes) Bd Gate Key = C2 Fold Modify Special
[A] [B] [C] [D] [E]
Press [A] = Bd Gate (flashes)
Dial ALPHA DIAL to assign a different instrument to C2 Press [B] Keynote (flashes)
Dial ALPHA DIAL to change keynote or press any key from C2 to C7
Press [C] (FOLD ON/OFF) adds another octave to your DRUMKIT Press [D] (MODIFY)
Press [A],[B],[C], or [E] and use ALPHA DIAL to change values as shown in MODIFY above
Press [ESC] Press [SPECIAL]
Press [A] (Dynamic Switch On/Off) use ALPHA DIAL on/off Press [B] (Instrument Switch) use ALPHA DIAL or press a key to
select a 2nd Instrument
Press [E] to restore original DRUMKIT, then [ENT] or [ESC]
EDITING THE DRUMKIT
In this example we are going to reduce the volume of the RIMSHOT, change the effect, panning and frequency, and also assign a second instrument using the SPECIAL feature, and finally copy it to
C7:-Ensure DRUMKIT is flashing on [A] track, and all other tracks are turned off.
Bd Gate
C 2 -instrum. output prog / ESC
VOLUME:-Press [VOICE] (edit section buttons)
Press B2 on the keyboard = Rim Shot (flashes LCD [A]) Press [D] MODIFY
Press [C] (LEVEL) lev = +06
change to 00 using ALPHA DIAL
FREQUENCY:-Press [D] (FREQUENCY) frq = 8.37
change to 7.90 using ALPHA DIAL
PANNING:-Press [A] (INSTRUMENT OUTPUT)= centre (flashes)
change to “right” using ALPHA DIAL
EFFECTS:-Press [B] (EFFECTS SEND) eff 2 (flashes)
change to “eff1/2” using ALPHA DIAL
Press [ESC]
SPECIAL:-Press [E] (DYNAMIC SWITCH) sw= off
change to ON using ALPHA DIAL
Press [B] (INSTRUMENT SWITCH)
select CLAPS by dialling ALPHA DIAL or press B3
Press [ESC]
We are now going to copy the Rim Shot to C7:-Press [B] (Key = B2)
change to C7 by dialling ALPHA DIAL or press C7
SAVING
IMPORTANT NOTE:- SAVING YOUR EDITS TO DISK
If you wish to save any edits you have made to disk as an ALL file, VOICE file etc., remember to rename the file, if you want to keep your original files.
For example:- You have loaded LESSON1.ALL (an ALL file) already in the key-board, and have made edits to the drumkit, programme styles etc., which you wish to save to disk as an .ALL file. By renaming this file LESSONX you will not lose the original LESSON1 file.
See SAVING A VOICE FILE TO DISK section, page 39, to remind you how to save a file to disk, however ensure you press [ALL] instead of [VOICE].
Key Not No. Instrument Key Not No. Instrument
C2 36 1 Bass Drum - GATE KIT 1 C5 72 37 Bongo 2 - High - PERC. C#2 37 2 Snare Noise C#5 73 38 Bongo 1 - Low
D2 38 3 SD Gate D5 74 39 Conga 2/3 - High D#2 39 4 SD Fusion D#5 75 40 Conga 1 -Medium
E2 40 5 Tom Room 1 - High E5 76 41 Conga 4 - Low F2 41 6 Tom Room 2 - Medium F5 77 42 Guiro F#2 42 7 Cabasa F#5 78 43 Quica 1 - Low
G2 43 8 Tom Room 3 - Low G5 79 44 Timbale 1 - High G#2 44 9 Tambourine 1 - Soft
Short G#5 80 45 Timbale 2 - Low A2 45 10 Tom Room 4 - Big A5 81 46 Agogo 1 - Low A#2 46 11 Cowbell A#5 82 47 Triangle
B2 47 12 Rimshot B5 83 48 Whistle Loop
C3 48 13 Bass Drum - JAZZ KIT 2 C6 84 49 Vox Bass Drum - VOICE C#3 49 14 Brush 2 / Brush 3 C#6 85 50 Shot
D3 50 15 Snare Drum Jazz 1 D6 86 51 Vox HOH D#3 51 16 Brush 1 D#6 87 52 Vox SPOO
E3 52 17 Tom 1 - High E6 88 53 Vox BOOM F3 53 18 Tom 2 - Medium F6 89 54 Vox Tom - High F#3 54 19 Hi Hat 1 Closed F#6 90 55 Vox Hi Hat 1
G3 55 20 Tom 3 - Low G6 91 56 Vox Tom - Low G#3 56 21 Hi Hat Foot G#6 92 57 Vox Hi Hat 2
A3 57 22 Wood Block A6 93 58 Vox Tip A#3 58 23 Hi Hat Open A#6 94 59 Vox Tap
B3 59 24 Claps B6 95 60 Vox Tip Tap
C4 60 25 Bass Drum - DRUM KIT 3 C7 96 61 Vox HAA Voice - FOLDED C#4 61 26 Ride C#7 97 62 Tambourine 2 - Acc Long
D4 62 27 Snare Drum D7 98 63 Brush 3
D#4 63 28 Ride Cup D#7 99 64 Snare Drum Jazz 2 E4 64 29 Electric Tom 1 E7 100 65 Hi Hat 2 - Closed F4 65 30 Electric Tom 2 F7 101 66 Claves
F#4 66 31 Splash F#7 102 67 Conga 3 - Slap G4 67 32 Electric Tom 3 G7 103 68 Quica 2 - High G#4 68 33 Crash Cymbal 1 G#7 104 69 Agogo 2 - High
A4 69 34 Vibra Slap A7 105 70 Metronome 1 - Freq. 1 A#4 70 35 Crash Cymbal 2 A#7 106 71 Metronome 2 - Freq. 1 B4 71 36 Bells B7 107 72 Metronome 1 - Freq. 2
Part Four
LESSON - USING THE SEQUENCERNOTE:- Load LESSON2 from your “WORKING DISK” into the keyboard and save this lesson to your “TUTORIAL BACK-UP DISK (see DISK PROCEDURES “Loading an .ALL file” and “Saving an .ALL file).
There are three ways of recording a song pattern using the sequencer as follows:-1. Single Track by Track
2. Internal Styles (using automatic accompaniment) 3. Programme Styles (using automatic accompaniment)
SINGLE TRACK RECORDING
Song Pattern numbers and globals are 32 - 63. To record a single track:-Press [SONG PATT] (lit)
Press [BOSSA] (Pattern No. 32 in this example)
Note:- Choose an empty pattern or one you are happy to clear
Press [REC]
LCD Reads = 32 EMPTY: <PATTERN Page 1/1
Note:- If pattern not EMPTY press [D] CLEAR and [ENT] twice to clear.
Press [E] = REC
LCD reads = OFF on all tracks A B C D E page 1/3 Press [+PAGE]
LCD reads = <<REC MEM = ?% page 2/3 CLEAR QUANT ERASE MODE Press [D] = MODE
LCD reads = <<MODE page 1/1 Time = 4/4 Len =? Pun = off Press [C] = Length (Number of bars )
Dial ALPHA DIAL to select 8 bars (Holds 1-99 bars) Press [ESC]
LCD reads = <<REC page 1/3 Press [E] = ORGAN 1 (flashes)
Select a voice of your choice ie RHODX
Dial ALPHA DIAL to select a slower tempo eg. 84
Press [START] and begin playing after the fourth metronome beat (Counter reads 1.1.1. on LCD). If you miss this cue press [STOP] and then [START] again when ready.
the sequencer will then stop recording at counter reading 8.4.24. The [REC] and [E] track are still lit and flashing.
At this point you can either overdub (add further notes to your recording) on this track [E], or choose another track to record on.
OVERDUB
Press [START] and begin playing after the fourth beat of the metro nome. Sequencer will stop automatically.
You can press [START] and play (overdub) as many times as you like. This is a good way of recording a complicated piece of music, step by step.
Press [E] (remains lit - not flashing)
RECORDING ANOTHER TRACK
Press [D] (light flashes) or any other track you wish to record on.
Press [START] and begin playing after the 4th beat of the metronome as above. You will also hear track [E] playing back at the same time.
If you wish to CLEAR a track you have recorded on carry out the
following:-CLEARING A TRACK
In this example we shall clear TRACK D:-Press [+PAGE] = page 2/3 Press [A] = CLEAR
LCD reads <<<CLEAR page 1/2 [TRACK A] (flashes)
Press [D] = TRACK D (flashes) Press [ENT] twice
Press [ESC]
LCD reads = <<REC page 1/3
NAMING YOUR SONG
Press [ESC] Press [A] = NAME
LCD reads = NAME change Old name = empty New = ?
Type using alphabet keys to write the name of your song Press [ENT] twice
Press [SONG PATT] (red light on) Press [BOSSA] 32
Press [START] and you will hear your song play Well done you have recorded your first song!
RECORDING A SONG PATTERN USING INTERNAL STYLES
This type of recording allows you to record up to four tracks of an internal styles auto accompaniment, using single fingered or full chords. In this example we shall use Internal Style SONG 116, and set the tempo to 100 for
recording:-Press [SONG PATT] (lit) Press [BEGUINE] 33 EMPTY Press [REC] (lit)
Press [E] = REC
LCD reads = 33 EMPTY << REC all tracks off Dial ALPHA DIAL to set TEMPO to 100
Press [+PAGE] Press [D] = MODE
LCD reads = time 4/4 length = infinity etc
Set the time signature and length of bars if required using the ALPHA DIAL
Press [ESC]
LCD reads = << REC page 1/3 Press [INT STYLES] (tracks A B C D lit)
Press [SONG] (52) button in rhythm styles section Press [COMMON CHORDS] light flashes
Press [START] You will now hear the metronome. After the 4th beat begin playing the chords of your song in the lower octave of the keyboard
Press [STOP]
Press [COMM CHORDS] twice (remains lit - not flashing)
IMPORTANT NOTE:- If [COMM CHORDS] is left flashing, the recording you have just made will be erased.
Press [E] (flashes)
On this track you will record the melody of your song.
Press [START] after the 4th beat of the metronome you will hear the chords you recorded being played back. Now start to play your melody.
Press [STOP]
Press [E] (remains lit)
permanently:-Press [ESC]
Press [TEMPO] = 120
Dial ALPHA DIAL to set tempo to 100 Press [ESC]
If you now wish to name your song press [NAME], type in the song name using alphabet keys, press [ENT] twice, and press [ESC] twice.
If you do not want to name your song:-Press [ESC]
You have now recorded your song, press [START] to hear it playback.
Note:- if you wanted to record the introduction and ending of your chosen Internal Style, press [INTRO/END] instead of [START] at the beginning of your recording, and press [INTRO/END] at the end of your recording.
Also you can record the fill at anytime throughout your recording, by pressing [FILL].
RECORDING A SONG PATTERN USING PROGRAMME STYLES
The procedure for recording a song pattern using programme styles is the same as above USING INTERNAL STYLES in that you press the [PROG STYLES] button instead of [INT STYLES]
There are many ways of writing a new programme style as follows:-1. Copying from the 32 INTERNAL STYLES the full automatic
accompaniment of the major, minor, and seventh chords, intro, fill, and endings, (called riffs) using a combination of these 32 styles
2. Copying from the PROGRAMME STYLES the riffs as above
3. Single Track by Track, whereby you will have to write your own drum, bass, and accompaniment tracks.
COPYING PARTS FROM THE INTERNAL STYLES
In this example we will be using parts of Internal Styles Beguine, Bossa, Song, Cha
Cha:-COPYING INTRO FROM BEGUINE
Press [PROG STYLE] (lit) Press [LATIN 2] 83 EMPTY Press [REC]
Press [E] RIFF
LCD reads = << RIFF select page 1/2 [MAJOR] [MINOR] [7TH]
Press [+PAGE]
LCD reads = [INTRO] [FILL] [END] page 2/2 Press [A] = INTRO
LCD reads = [MODE] [COPY] [CLEAR] [REC] Press [B] = COPY
LCD reads = From: 83 EMPTY -INT Empty TO: 83 EMPTY Dial ALPHA DIAL to read 97 BEGUINE
Press [ENT] twice, [ESC] twice
LCD reads = [MAJOR] [MINOR] [7TH] page 1/2
Continue...
COPYING MAJOR FROM BOSSA
Press [A] = MAJOR
LCD reads = [MODE] [COPY] [CLEAR] [REC] Press [B] = COPY
LCD reads = From: 97 BEGUINE -INTRO TO: 83 EMPTY Dial ALPHA DIAL to read 96 BOSSA
Press [C] = INTRO (flashes)
Dial ALPHA DIAL to select MAJOR Press [ENT] twice, [ESC] twice
LCD reads = [MAJOR] [MINOR] [7TH] page 1/2
Continue...
COPYING MINOR FROM BEGUINE
Press [B] = MINOR
LCD reads = [MODE] [COPY] [CLEAR] [REC] Press [B] = COPY
LCD reads = From: 96 BOSSA - MAJOR TO: 83 EMPTY Dial ALPHA DIAL to 97 BEGUINE
Press [C] = MAJOR (flashes)
Dial ALPHA DIAL to select MINOR Press [ENT] twice, [ESC] twice
LCD reads = [MAJOR] [MINOR] [7TH] page 1/2 Continue...
COPYING 7TH FROM CHA CHA
Press [C] = 7TH
LCD reads = [MODE] [COPY] [CLEAR] [REC] Press [B] = COPY
LCD reads = From: 97 BEGUINE - MINOR TO: 83 EMPTY Dial ALPHA DIAL to read 113 CHACHA
Press [C] = MINOR (flashes) Dial ALPHA DIAL to select 7TH Press [ENT] twice, [ESC] twice
LCD reads = [MAJOR] [MINOR] [7TH] page 1/2 Continue...
COPYING FILL FROM SONG
Press [+PAGE]
LCD reads = [INTRO] [FILL] [END] page 2/2 Press [B] = FILL
LCD reads = [MODE] [COPY] [CLEAR] [REC] Press [B] = COPY
LCD reads = From: 113 CHACHA - 7TH TO: 83 EMPTY Dial ALPHA DIAL to 116 SONG
Press [C] = 7TH (flashes)
Dial ALPHA DIAL to select FILL Press [ENT] twice, [ESC] twice
LCD reads = [MAJOR] [MINOR] [7TH] page 1/2
Continue...
COPYING ENDING FROM SONG
Press [+PAGE]
LCD reads = [INTRO] [FILL] [END] page 2/2 Press [C] = END
LCD reads = [MODE] [COPY] [CLEAR] [REC] Press [B] = COPY
LCD reads = From: 116 SONG - FILL TO: 83 EMPTY Press [C] = FILL (flashes)
Dial ALPHA DIAL to select END Press [ENT] twice, [ESC] twice
Continue...
NAMING YOUR PROG STYLE
Press [ESC] again
LCD reads = [NAME] [TEMPO] [COPY] [CLEAR] [RIFF] Press [A] = NAME
LCD reads = OLD name = empty NEW name ?
Type using alphabet keys and numeric keypad LATIN3 Press [ENT] twice, [ESC] twice
On playing back your new programme style LATIN3, by pressing [INTRO] and holding down a chord, you will hear the style being played with GLOBAL 83 of PROG STYLE LATIN2. Try out a Minor, 7th, Fill, and hear the combination of these parts put together.
Try out other globals while you are playing, using the [+PAGE] or [-PAGE] buttons. To store your chosen GLOBAL eg. GLOBAL
84:-Press [+PAGE] to select GLOBAL 84 Press [ENT] once
LCD reads = STORE GLOBAL 84 SONG to 84 SONG Dial ALPHA DIAL to 83 LATIN2
Press [ENT] once
An example of the above programme style with global 84 is stored under PROG STYLE 95 COUNTRY for you to compare yours with.
COPYING PARTS OF THE PROGRAMME STYLES
The procedure is the same as copying parts of the internal styles except you would press [PROG STYLES] instead of [INT STYLES] button.
In this example we shall be copying all the parts of PROG STYLE 68 EIGHT BEAT in one go, then clearing some tracks, enabling you to record new tracks of your own.
COPYING ALL PARTS
Press [PROG STYLES] (lit) Press [SONG] 84 EMPTY Press [REC]
Press [C] = COPY LCD reads = << COPY
From: ...?.... To: 84 EMPTY Dial ALPHA DIAL to 68 EIGHT B Press [ENT] twice, [ESC] once Continue...
CLEARING A TRACK FROM PROG STYLES
Press [E] = RIFF Press [A] = MAJOR Press [E] = REC
LCD reads = MAJOR REC page 1/3 Press [+PAGE]
LCD reads = MAJOR page 2/3 [CLEAR] [QUANT] [ERASE]
Press [A] = CLEAR
LCD reads = MAJOR CLEAR page 1/2 TRACK A (flashing)
Press [D] = TRACK D (flashing) Press [ENT] twice, [ESC] once
TRACK D has now been cleared, press [D] if you wish to record on this track
Continue...
ERASING A NOTE ON THE DRUM TRACK ENDING (crash cymbal)
Press [ESC] twice
LCD reads = << RIFF SELECT page 1/2 [MAJOR] [MINOR] [7TH]
Press [+PAGE] Press [C] = END Press [E] = REC
LCD reads = << END REC page 1/3 Press [+PAGE]
LCD reads = << END page 2/3 [CLEAR] [QUANT] [ERASE] Press [C] = ERASE
LCD reads = << END ERASE page 1/1 Press [A] = DRUMS twice (red light flashing)
NOTE: CRASH CYMBAL is G#4 on the keyboard, press this note now to confirm were it is located. This is the note we shall erase from the riff END.
Press [START] and hold down the note G#4
(You will hear the END riff play for two bars)
Press [STOP]
Press [A] = DRUMS (red light - not flashing) Press [ESC] once
LCD reads = <<< END REC page 1/3
Its from this page you can continue with recording and overdubbing on tracks if you wish
Press [REC] to exit record mode (unlit)
Remember to copy the GLOBAL of EIGHT B to your new PROG STYLE and rename it, if you want to.
TRACK BY TRACK RECORDING
Before you begin you should have a good idea of what you want to accomplish ie; which RIFFs you want to write and
the:-TIME SIGNATURE; LENGTH OF BARS; KEY SIGNATURE
NOTE:- the length of your RIFF will automatically loop (repeat playing) allowing you to overdub, as explained in USING THE SEQUENCER - SINGLE TRACK RECORDING, enabling you to build up complicated RIFFS.
Press [PROG STYLE]= lit and press an empty RHYTHM STYLE button you wish to store it to.
Press [REC] (lit) Press [E] = RIFF
Press [A] [B] or [C] = MAJ, MIN, or 7TH Press [A] = MODE
LCD reads = <<... MODE page 1/1 Time = 4/4 Len = 2 Pun = off Key = C
Select either of the above by pressing [A] [C] or [D] and dialling the ALPHA DIAL
Press [ESC] Press [E] = REC
LCD reads = <<<....REC page 1/3 OFF on all tracks
Press [A] to record DRUMS (red light flashing)
NOTE: You can practise first. Just play the notes before pressing [START]. NOTE: After you have finished recording press [STOP] and playback your track NOTE:- If you find your timing is out you can now quantize your track if you wish (see QUANTIZE SECTION for definition)
Continue...
QUANTISING A TRACK