Course Coverage and Status
√1. Introduction
√2. Physical Quantities and Vectors
3. Kinematics
4. Forces & Universal Gravitation
5. Work, Energy and Power
6. Linear Momentum and Collision
7. Fluid Mechanics
Chapter OUTLINE
Kinematics
Kinematics
• Brief History • Definition
1- Dimensional Kinematics
1- Dimensional Kinematics
• Distance & Speed
• Displacement, Velocity & Acceleration
2-Dimensional Kinematics
2-Dimensional Kinematics
• Projectile Motion
Chapter
Objectives
describe the theory of Mechanics
(Newtonian) and its branches -
Kinematics and Dynamics
describe the theory of Mechanics
(Newtonian) and its branches -
Kinematics and Dynamics
define the following concepts and
differentiate them from one another:
distance, displacement, speed,
velocity & acceleration
define the following concepts and
differentiate them from one another:
distance, displacement, speed,
velocity & acceleration
apply this concepts in solving kinematic
problems
Brief Historical Development
Aristotle
Aristotle Galileo Galilei
Aristotle
“There are only two types of motion, the natural motion and the violent motion”
Natural- proceed from the “nature of objects”
“objects were thought to fall at speeds proportional to their weights”
Violent – resulted from pushing or pulling
“all motions resulted either from the nature of the moving object or from a sustained push or pull”
Galileo Galilee
Better Observation: Galileo
Studied motion down a ramp: imagined a rolling ball without friction: would continue indefinitely, without being pushed!
In particular, Galileo
compared the times for the
full distance roll and that for
one-quarter of the full distance.
Galileo found that in twice the time, the ball rolled four times the
Newton Extended Galileo’s Picture of
Motion to Include Forces
Galileo:
Natural horizontal motion is at constant velocity unless a force acts: a push from behind will cause acceleration, friction will cause negative acceleration (that is,
deceleration).
Natural vertical motion is constant downward
Newton Said
The “natural vertical motion” is at constant acceleration because there’s a constant force acting – the force of gravity!
Without that force, vertical motion would be at constant velocity.
Look again at the path of a projectile: without gravity, it would be a straight line.
Newton established
3
Laws of Force andMECHANICS
The branch of physics involving the motion of an object and the relationship between that motion and other physics concepts.
KINEMATICS
deals with the description of motion.
DYNAMICS
Motion along a straight line
the simplest case of motion to study
considering objects to travel along a flat and
narrow straight line
Object in consideration is termed as
point
particle
REFERENCE FRAME
Reference frame
– a physical entity to
which the motion and position of objects
are referred.
Inertial frame
– a reference frame moving
Inertial Frames of Reference
Recall a frame of reference is a set of axes, like three perpendicular rulers, to measure
position, plus a clock to track time, so motion can be precisely described.
An inertial frame is one in which Newton’s
First Law is obeyed.
COORDINATE SYSTEM
- a system for
assigning numbers or
coordinates to the
location of a point in a reference frame.
Position is defined in
terms of a frame of reference
One
KINEMATIC CONCEPTS
DISTANCE
(x)
DISPLACEMENT
( x = x
∆
f- x
i)
-a SCALAR quantity -a VECTOR quantity
• "how much space an object
has covered?
•"how far out of place an object
is?"
total length traveled change in position
shortest distance from initial
position to final position of the object being considered
Displacement
Displacement
measures the
change in
position
Represented as
x (if horizontal) or
y (if vertical)
Vector quantity
+ or - is generally sufficient to
indicate direction for
one-dimensional motion
Note:
Distance may be, but is not necessarily, the
magnitude of the displacement
Distance
(blue line)
Displacement
Position-time graphs
Consider this
If you run a 1000m circular race track
from start to finish,
What is your total distance
travelled?
1000m
What is your total displacement?
KINEMATIC CONCEPTS
- a SCALAR quantity
- " how fast an object is moving?”
SPEED
VELOCITY
- a VECTOR quantity
- " the rate at which an object moves changes its
position”
Units:
m/s,
km/hr or cm/sV = total displacement/ total time
t
x
x
v
f
i Average Speed
Distance traveled
along the path of an object divided by the time it takes to travel the distance.
Average Velocity
Displacement of an
Example:
Suppose that in both cases truck covers the distance in 10 seconds. What is the truck’s velocity for each trip?
EXAMPLE:
Mario enters in a kart race. He completes the 1250m race around a circular track in
31.7532 s
1. What is Mario’s average speed?
2. What is Mario’s average velocity?
You run 100m in 12 s, then turn
around and jog 50m back toward the
starting point in 30s. Calculate
(a) your average speed, and
(b) your average velocity for the total
trip.
t
d
* Concern only on the initial point and final point Graphical Representation:
Average Speed or Average Velocity
t
d
v
aveGraphical Interpretation of Average Velocity
Velocity can be determined from a position-time
graph
Average velocity equals the slope of the line
Instantaneous Velocity
Instantaneous velocity is defined as the limit
of the average velocity as the time interval becomes infinitesimally short, or as the time interval approaches zero
The instantaneous velocity indicates what is
happening at every point of time (or at a given instant)
t
x
x
t
x
v
f iGraphical Interpretation of
Instantaneous Velocity
Instantaneous velocity is the slope of the
tangent line to the curve at the time of interest
The magnitude of the instantaneous velocity is
Average vs Instantaneous
Velocity
Uniform Velocity
Uniform velocity is constant
velocity The
instantaneous velocities are
always the same
All the
Acceleration
-
a
VECTOR
quantity
-
“the rate at which
an object
changes
its velocity”
-
dimension: L/T
2t
v
a
Note:
Acceleration has
nothing to do with
moving fast!!!!
If an object is slowing down, then its
acceleration is in the opposite direction of
its motion.
For motion with
constant velocity
, the
Falling Apples
A falling apple captured by
strobe photography at 60
flashes per second.
The acceleration of the
Average Acceleration
Changing velocity (non-uniform) means an
acceleration is present
Average acceleration
is the
rate of change
of the velocity
Average acceleration is a
vector
quantity (i.e.
described by both magnitude and direction)
t
v
v
t
v
a
average f iAverage Acceleration
When the sign of the velocity and the
acceleration
are the same
(either positive
or negative), then the
speed is increasing
When the sign of the velocity and the
acceleration are
opposite
, the
speed is
decreasing
Units
SI Meters per second squared (m/s2)
CGS Centimeters per second squared (cm/s2)
Instantaneous and Uniform
Acceleration
Instantaneous acceleration
is the limit
of the average acceleration as the time
interval goes to zero
The instantaneous accelerations will all be
equal to the average acceleration
0 0
lim
lim
f iinst t t
Graphical Interpretation of Acceleration
Average acceleration is
the slope of the line
connecting the initial and final velocities on a
velocity-time graph
Instantaneous
Instantaneous Acceleration
This is just like the definition of instantaneous
velocity:
The acceleration at time
t
1is the
slope of the velocity graph
v
(
t
)
at that time.
t t1
O
Describing motion with
motion diagrams and graphs
Constant velocity – velocity (magnitude and direction) is not changing with time
Constant acceleration – acceleration (magnitude and direction) is not changing with time (Also termed as uniformly accelerated motion (UAM)
Zero
accelerationZero
acceleration
Non - zero acceleration
Constant Acceleration
Constant acceleration means the rate of change of velocity is constant.
The solution to this equation is
Example:: A car traveling at 10 m/s accelerates
steadily at 2 m/s2. How fast is it going after 2 sec?
After 4 sec?
V = Vo + at = 10m/s + 2 m/s2 (2s) = 14m/s (after 2 secs)
V = 10m/s + 2 m/s2 (4s) = 18m/s (after 4 sec)
constant.
dv
a
dt
0
.
Distance Moved at Constant
Acceleration
At constant acceleration,
The solution of this equation is
Here
x
0is the beginning position,
v
0the
beginning velocity,
a
the constant
acceleration.
0
( )
.
dx
v t
v
at
dt
2 1
0 0 2
( )
.
More about Constant Acceleration…
At constant acceleration, the graph of velocity as a
function of time v(t) = v0 + at
is a straight line:
If v = v0 at t = 0, and v = v1 at t = t1, the average
velocity over the time interval 0 to t1 is
IMPORTANT! This formula is unlikely to be correct at
nonconstant acceleration.
0
v0 v(t)
t1 v1
0 1
.
2
v
v
Constant acceleration
Y-intercept = Vo
Note that V = Vo + at
Constant Acceleration
Formulas
These formulas are worth memorizing: the last one is simply derived by eliminating t between the first two.
0
v v
at
2 1
0 0 2
x x v t
at
0 1
2
v
v
v
2 2
0
2
0Example 1: Motion Diagrams
Uniform velocity
(shown by red arrows
maintaining the same size)
Example 2:
Velocity and acceleration are in the same direction
Velocity is increasing (red arrows are getting longer)
Acceleration is uniform (blue arrows maintain the
Example 3:
Acceleration and velocity are in opposite directions Velocity is decreasing (red arrows are getting shorter) Acceleration is uniform (blue arrows maintain the
Examples:GRAPHS
time position
time velocity
Example: position vs time
graphs
t d
t d
t d
Example: velocity vs time
graphs
t v
t v
t v
What is the average acceleration…
during the first 10 minutes? = 60-0/10 = 6m/min²
between 10 and 15 minutes? = 60-60/5 = 0
between 15 to 40 minutes? = -40 – 60/25 = - 4m/min²