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Augmented Reality

Applications at VTT

Prof. Charles Woodward

VTT Technical Research Centre of Finland

Augmented Reality (AR)

Mixes virtual objects with view of real world C.f. Virtual Reality (completely virtual worlds) Properties: real-time, interactive, 3D registration <-> Challenges: tracking, accuracy, speed, mobile

Introduction

Related technologies

Augmented Virtuality Mediated Reality Diminished Reality, … <->Mixed Reality (MR)

Reality /

Video image

Virtual Reality /

Computer graphics

Augmented

Reality

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VTT Technical Research Centre of Finland

The largest research instute in Northern Europe Provides high-end technology solutions and innovation services

Figures

3167 employees Annual turnover 292 M€

Funding

1/3 industry 1/3 government

1/3 public sector (EU, Tekes)

Background

VTT

Basic

research

Applied

research

Development

work

AR at VTT

Mixed Reality & 3D Tracking teams

Established in 2000 / 2004, based in Espoo AR/MR core technology & high-end applications Supporting / application teams around VTT

Leading edge technology

First in the world with various AR applications Providing forerunner position for customers Licensing for independent developers Seewww.vtt.fi/multimedia

Networks

Multi-disciplinary VTT wide collaboration Strong industry relations and experience International networks, incl. EIT ICT Labs, Columbia Univ., HIT Lab NZ

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Early Applications:

Games & Entertainment

CamBall

SymBall

Vappunaamari.com

TelePet StereoGames

Consumer Applications: Print & Advertising

Nestle bunny on cocoa package Dibidogs in Katso &

AR children’s book

DNV (Det Norske Veritas): Technology Outlook 2020 Veijarit & Vares movie

trailers in Seiska

Sparkly in Elle magazine

Gorba phone on Bit Bang book

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Interior Design

VividAR

AR interior design system by VividWorks, based on VTT technology Free download, various furniture retail companies around the world

Incl. Photorealistic rendering for AR

Virtual and Mirror Worlds

Mixed Reality teleconferencing between real people and Second Life avatars

Augmented Reality <-> Augmented Virtuality Implemented in co-operation with Nokia & IBM Corp. (USA)

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Industrial Applications: Production Sites

Augmented maintenance, operation, training Plant asset management: Simantics Mobile Robot simulations in real environments

Partners: Wärtsilä, Metso, Valtra, Cargotec, Fortum, ..

Augmented Assembly

Pilot case

Valtra (tractor company) Hydraulic block (200 pcs)

3D puzzle

Data Pipeline

3D CAD STEP DFA CG AR
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Satellite assembly

Remote training

Manufacturing design

Maintenance of

heavy machinery

Industrial plant

maintenance

Thales Alenia Space NEM Solutions TNO

Tecnatom

Metso Minerals

EU FP7 Project ManuVAR

(Coordinator Boris Krassi, VTT Tampere)

ARScaleModel

ARWebCam

Building Applications – Case Digitalo

ARFloorPlan

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AR-PDA system 2003

Client/server

Marker based

UMPC stand-alone system 2006

Interactive placement of model Optical flow / feature based tracking

“Google Earth on Earth” 2007

Model placed in Google Earth User’s location provided by GPS Automatic scale & perspective Interactive positioning

Limitations, e.g.

Google Earth map inaccuracy

Collada format requires conversions via 3DS Max, ArchiCAD etc. Conversions often loose features, bad support for large models etc.

Mobile AR – Early Work

Mobile AR – Pilot Case

New Skanska offices in Helsinki

Devices: laptop PC, UMPC, data glasses (Sep 2009) Photorealistic visualization of architectural model (May 2010) Augmenting 4D plans during construction work (Oct 2010) Comparison with partially ready building (May 2011) Client/server solution -> mobile phones (Aug 2011)

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Mobile AR – Real Use Case

AR visualization of architectural plans

New hotel being planned at historical Billnäs Ironworks sitehttp://www.billnas.fi/en/

Mobile AR visualization was presented to group of 20 city council members and civil engineers Devices: laptop PC (free viewing positions) and five N900 phones (predefined “hot spot” locations) Most positive feedback from audience: viewing the models on site helped to understand plans

Mobile AR – City Planning

City development project in Helsinki Jätkäsaari

Incl. KämpTower, tallest building in Helsinki (33 floors)

Mobile AR visualization presented to Helsinki city council members, March 2012 Windows tablets, operated by architects & other users

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Mobile AR – Public, Citizens

AR visualization of wind generator park

Wind generator park being planned at Pörtom (Finland) Tour around the site, to show AR plans for local people, farmers Windows Phone 8, features incl. animations, masking by sky line etc. Two further projects under way with VindIn (Sweden)

World Browsing

Challenge

Accurate tracking of mobile device (both location and rotation) for augmenting the camera view with additional info, e.g. mobile advertising

Solution

Use offline collected images and 3D point cloud data of the environment to track the mobile device Optimized for mobile phones (Nokia)

Also, Mobile CityGuide, developed for Sanoma News (local events, Metro newspaper content)

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Tourist Attractions

Futuristic History

Augmenting historical photos at real locations

Showing how city used to look in the good old times

Co-operation with Finnish National Museum & others

First pilot taking place in Turku 2014

Mobile Indoors AR

Project DigiSpaces

Mobile AR visualization and interaction with Building Information Models (BIM) & service book

Applications: building's life cycle services, e.g. maintenance & repair

Partners: Skanska, Granlund, Pöyry, Tekla, Solibri, Nokia / Quuppa

Functionality

Navigation to service targets Highlighting targets in camera view Opening targets by clicking in camera view “X-ray vision”, seeing targets behind walls etc.

Tracking

Accurate 3D tracking based on 3D point clouds, obtained from photos

Managing & updating several point clouds Supported by accelerometer, gyro-compass

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Core Technology: Tracking

Marker based

Accurate & fast marker pose estimation

Marker fields, defined manually, or autocalibrated Features: optical flow tracking, hiding of markers, etc.

Markerless

Tracking of 2D templates, 3D features, point clouds 6 DOF tracking, using 3D model based initialization ISMAR tracking competition: tied winner (2010), third (2011) First competitor ever with mobile phone solution (2010)

ALVAR Subroutine Library

”A Library for Virtual and Augmented Reality”

Marker based and markerless tracking for AR Download atwww.vtt.fi/multimedia/alvar.html

Modules

Desktop (W indows / Linux … Mac) –Open Sourced ! Mobile (iOS, Android, Symbian, Maemo … Lumia) Web (Flash, Silverlight)

Rendering engine (Windows & mobile devices) Dassault VirTools plug-in

Users

OEM e.g. Vuzix (data glasses), VividWorks (AR interiors) Research partners Columbia Univ. (Goblin XNA / Microsoft) Open Source users ROS (Robot Operating System), … Over 3000 others, < 100 new downloads per month

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State-of-the-Art

Point cloud based 3D tracking

Point cloud created e.g. from images of target Properties: accurate, fast, flexible, robust

Licensing by Inglobe Technologies (Italy) / AR-Media

Single solution to handle wide range of applications

Print media <-> 3D objects <-> Indoors <-> Outdoors See exampleshttp://www.youtube.com/user/inglobe

Contact:

Prof. Charles Woodward, VTT

[email protected]

http://www.vtt.fi/multimedia

www.vtt.fi/multimedia http://www.billnas.fi/en/ www.vtt.fi/multimedia/alvar.html http://www.youtube.com/user/inglobe www.youtube.com/user/VTTAugmentedReality

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