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Bujinkan

The Bujinkan Dojo is a new martial arts organization, having been established by Hatsumi Soke (Founder) in the last 30 years. The literal translation of Bujinkan is "Hall of the Divine Warrior." Hatsumi Soke gave his organization this name to honour his teacher Takamatsu Toshitsugu, the first person to receive the title Soke in all of the nine Ryu of which the Bujinkan is composed and which have histories dating from the eighth century onwards. The teachings of these schools have been handed down in direct teacher/disciple relationships throughout a lineage of some two hundred and one Soke and thousands of warriors under their tutelage.

In brief, bujutsu refers to the classical martial arts/systems (pre-1600's), while ninjutsu is a section within bujutsu. To think of ninjutsu as being something outside of bujutsu is incorrect, as is thinking of the Bujinkan Dojo as teaching only ninjutsu.

Hatsumi Masaaki received the teachings of the nine schools of the Bujinkan from Takamatsu Toshitsugu. Takamatsu Sensei received these teachings from three

sources: Toda Shinryuken, Ishitani Matsutaro, and Mizuta Yoshitaro. A brief description of each school is essential to an understanding of the Bujinkan as a whole.

Schools of the Bujinkan

GYOKKO RYU - Jewel Tiger School

1st Soke: Tozawa Hakuunsai (circa 1100) - - Taught to Takamatsu by: Toda Sensei Current Head: Hatsumi Masaaki (28th Soke)

System: Koshijutsu (Bone Finger Technique) striking system

This is a striking system that focuses on the striking and tearing of soft fleshy areas of the body. This style of striking is based upon Chinese Chuan-Fa (Fist Method) and is said to have been brought to Japan in the 8th century by Yo Gyokko.

How the teachings of Gyokko Ryu were passed from him to Tozawa are unknown, as written records from this era are not available. Gyokko Ryu was incorporated into the collective known as Iga Ryu Ninpo, when it was passed into the Momochi family (circa 16th century) and has been incorrectly referred to as a "ninjutsu" school because of this. KOTO RYU - Tiger Felling School

1st Soke: Sakagami Taro Kunishige (circa 1300) - - Taught to Takamatsu by: Toda Sensei

Current Head: Hatsumi Masaaki (18th Soke)

System: Koppojutsu (Bone Breaking Technique) striking system

This is a striking system that focuses on striking the bones and joints of the body with the intention of breaking/destroying them. This style is also said to be based on Chinese Chuan-Fa and is said to have been brought to Japan by Chan Busho. An exact date for this transfer is not given, but it is known that he travelled to Japan by way of Korea. The teachings of Chan Busho were passed through several generations to Sakagami Taro Kunishige, who redeveloped them and is recognized as the first Soke. However, it was the fourth Soke, Toda Sakyo Ishinsai (circa 1400) who named them "Koto Ryu." Like the Gyokko Ryu, Koto Ryu was passed on to the Momochi family and became part of the Iga Ryu Ninpo collective.

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TAKAGI YOSHIN RYU - High Tree Raise Heart School

1st Soke: Takagi Oriuemon Shigetashi - - Taught to Takamatsu by: Ishitani Sensei/Mizuta Sensei

Current Head: Hatsumi Masaaki (17th Soke)

System: Jutaijutsu (Grappling Technique) grappling system

This is known as a grappling system, yet it contains a complete repertoire of grappling and striking techniques. An important aspect of its taijutsu (body dynamics) is that techniques are applied in such a way as to limit, and when possible, eliminate, the opponent's chance of applying any ukemi (receiving body) falling/breakfall skills. The basis for this school is found in the Rinpoden (Shining Method Tradition) of Soun Ryu (circa 1500). Soun Ryu is thought to have been a Taoist sage from China. Two generations later his teachings were redeveloped by Takagi Oriuemon Shigetashi and named Yoshin Ryu. The second Soke, Umanosuke Shigetada, added to the curriculum and renamed the system Hontai (Main Branch) Takagi Yoshin Ryu. Umanosuke

travelled all over Japan, duelling and teaching along the way and is responsible for spreading the art.

SHINDEN FUDO RYU - Immovable Diety Tradition School

1st Soke: Izumo Kanja Yoshiteru - - Taught to Takamatsu by: Toda Sensei Current Head: Hatsumi Masaaki (26th Soke)

System: Dakentaijutsu (Striking Weapons Body Techniques) striking system

This school is known as a striking system, but also contains a complete repertoire of striking and grappling techniques. This style is based heavily in nature - moving in natural ways, to and from natural positions, flowing/adapting/changing freely like nature. The first Soke is said to have developed this Ryu from his knowledge of Koshijutsu (see Gyokko Ryu) methods. It was passed on to a member of the Minamoto family (circa 1100) who named it Shinden Fudo Ryu.

GIKAN RYU - Have Regard for Justice School

1st Soke: Usho Bankan Gikanbo - - Taught to Takamatsu by: Ishitani Sensei Current Head: Hatsumi Masaaki (15th Soke)

System: Koppojutsu (Bone Breaking Technique) striking system

This is a striking system that traces its roots to the 13th Soke of Gyokko Ryu, Sogyokko Kanritsushi. One of his students taught Usho Bankan Gikanbo who later established Gikan Ryu and is recognized as the first Soke.

KUKISHINDEN RYU - Tradition of 9 Demon Deities School 1st Soke: Izumo Kanja Yoshiteru

Taught to Takamatsu by: Ishitani Sensei/Mizuta Sensei Current Head: Hatsumi Masaaki (28th Soke)

System: See Below

This is a complete system that consists of 9 sub-sections, each specializing in a

different aspect of martial culture. It was named "Kukishin Ryu" after Kuki Yakushimaru (circa 1300).

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The 9 sections of this school are referred to as Happo Hikenjutsu (Eight Methods Secret Sword Technique). The Happo, first 8 sections, were changed to suit the particular needs of any given time.

• Gunryaku Tenmon Chimon (miltary tactics/strategy) • Jojutsu/Hanbo (cane/half staff techniques)

• Rokushakubo/Tai no Kuraidori (6ft staff/body management) • Naginata/Bisentojutsu (small/large halberd techniques) • Kodachi/Juttejutsu (small sword/truncheon techniques) • Kisha/Suijutsu (equestrian archery/swimming techniques) • Sojutsu (spear techniques)

• Taijutsu Kenpo (body technique sword method) •

GYOKUSHIN RYU - Jewel Spirit School

1st Soke: Sasaki Goemon Teruyori - - Taught to Takamatsu by: Toda Sensei Current Head: Hatsumi Masaaki (21st Soke)

System: Ninjutsu (Stealth/Endurance) system

This is a ninjutsu system that traces its roots back to the 13th Soke of Gyokko Ryu, Sogyokko Kanritsushi. Gyokko Ryu was established by Sasaki Goemon Teruyori, an ancestor of Sasaki Gendayu Sadayasu who was a student of Sogyokko. This school has never been taught publicly, even to Bujinkan members.

KUMOGAKURE RYU - Hidden (Amongst) Clouds School

1st Soke: Iga Heinaisaemon Ienaga - - Taught to Takamatsu by: Toda Sensei Current Head: Hatsumi Masaaki (14th Soke)

System: Ninjutsu (Stealth/Endurance) system

This is a ninjutsu system that traces its roots to Iga Ryu Ninjutsu. It specializes in taijutsu (body dynamics) and the use of the Kamayari and Ippon-sugi Nobori. The Kamayari is a spear with a sickle-shaped blade, while the Ippon-sugi Nobori is a tool used for climbing trees. Both were secret tools of this school. Not much else is known about this school, as it, along with the Gyokushin Ryu, is not taught publicly.

TOGAKURE RYU - Hidden Door School

1st Soke: Togakure Daisuke - - Taught to Takamatsu by: Toda Sensei Current Head: Hatsumi Masaaki (34th Soke)

System: Ninjutsu (Stealth/Endurance) system

This is a system on ninjutsu that specializes in taijutsu (body dynamics) and the use of numerous Kakushi Buki (Secret/Hidden Martial Tools/Skills). There were 18 areas in which ninja of this school became proficient, each specializing in a different aspect of Japanese martial culture.

Togakure Daisuke is recognized as the founder of what we now know as Togakure Ryu Ninjutsu (circa 1100). He developed this school from training he had received at

Togakushi mountain during his youth, his battlefield experiences and the additional training that he later recieved from Kumogakure Doshi in the Iga province. The Soke lineage of this school includes people from both the Iga and Koga provinces.

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Bujinkan training today

What is different about the Bujinkan?

What sets the Bujinkan apart from other modern cognate forms of martial training (Karate, Kendo, Judo, Aikido, etc.) is that the techniques which are still studied today were formed on the battlefields of Japan before nationwide peace was achieved by the Tokugawa Shogunate in 1603. During the 250 years of peace that followed, the warrior class, their skills no longer needed on the battlefield, began to turn to more

humanitarian endeavors. The martial arts that were founded during this time of peace hold perfection of character as more important than combat effectiveness. The Bujinkan is unique in that combat effectiveness is still held at the highest level, techniques not being diluted to accommodate safety. This means that there is no tournament

competition, as techniques are studied for real-life situations only.

Particpants generally practice with a partner, taking turns performing the role of uke (receiver of a technique). The instructor will typically demonstrate a basic technique (kihon) with an uke at the beginning of class, and the students will pair up and attempt the technique just shown. As the class progresses, numerous henka (variations) of the kihon will be shown. It is this limitless world of variations that the student is expected to enter so that he can spontaneously create a technique from nothing should the need arise, as real-life situations rarely play themselves out as a kata shown in class. How are students graded?

Most Bujinkan Dojo groups do not hold formal gradings. The instructor watches the students during every training session and issues grades when a student has shown that they are ready for it. New grades are issued on the basis of each member's ability to naturally express Budo Taijutsu rather than on their ability to remember, rehearse, and perform set movements on a particular day. The student is being graded every day. Each member is expected to be able to demonstrate a number of spontaneous

combative applications (henka) of the techniques appropriate to his/her level, and is required to study and demonstrate knowledge and understanding of armed skills, strategy, philosophy, history, and other complementary skills and techniques. What is the ranking structure?

The Bujinkan ranking structure consists of three belts - white, green/red, and black. The white belt is worn by new members of the dojo, and is referred to as "Mukyu" (No Rank). Junior dojo members (Kukyu - Ikkyu, 9th Rank-1st Rank) wear a green belt. Female practioners are recognized as having different physical and mental abilities than their male partners, and may opt to substitute a red belt for a green one (and a purple uniform for a black one) if they choose to do so as a reflection of this difference.

The black belt is worn by senior members and teachers of the Dojo. There are ten black belt levels, Shodan to Judan (1st step to 10th step). The 10th level is further divided in to 5 sub-levels: Chi, Sui, Ka, Fu, and Ku (Earth, Water, Fire, Wind, and Void). This corresponds to the 5 levels of Shoden, Chuden, Okuden, Menkyo, and Menkyo Kaiden found in many classical martial ryu. A person with rank from Nidan to Yondan (2nd to 4th degree black belt) may obtain a Shidoshi-ho (Assistant Instructor) license from Hatsumi Soke, allowing them to instruct under the supervision of a fully licensed

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instructor. When a student is ready for Godan (5th degree black belt), he is tested personally by Hatsumi Soke. Upon passing, he becomes a fully licensed senior

instructor (Shidoshi) and can open his own school, being personally responsible only to Hatsumi Soke himself.

What are some Bujinkan resources available to me today?

The best resource on Bujinkan Budo Taijutsu training today is the Sanmyaku (Mountain Flow) newsletter issued by Hatsumi Soke himself. This is information straight from the source, and is a must for all Bujinkan members. There are local publishers of Sanmyaku in various countries around the world. In Canada, write: Edward Brown, Sanmyaku-Canada, Box 27589, Yorkdale PO, Toronto, ON, Canada M6A 3B8. Contact Kasumi on #martial to get the address of a publisher in your country.

The next best resource on the Bujinkan would be any books authored by Hatsumi Soke himself. There is no acceptable substitute author on this subject. Two good books are: Essence of Ninjutsu: The Nine Traditions, and The Grandmaster's Book of Ninja Training.

There are many Bujinkan websites out there with lots of information. Please take these with a grain of salt, as much of this information comes from unofficial sources and much of it is heavily influenced by the American Ninja Boom. Generally speaking, take

anything with salt that mentions ninja ninja ninja without referring to the other six

schools of the Bujinkan or that refers to the Bujinkan as teaching exclusively ninjutsu. In actual fact, the vast majority of material covered in training in Japan comes from the other six schools. One half-decent page that I have seen is the Bujinkan Australia Dojo homepage.

Finally, training with a happy heart is stressed as important in the Bujinkan. Before his death, Takamatsu told Hatsumi Sensei just how important it is:

"The way to experience happiness is to let go of all worries and regrets and know that being happy is the most satisfying of life's feelings. Reflect back on all the progress in your life and allow the positive, creative, and joyous thoughts to outshine and

overwhelm any sorrow or grief. Happiness is waiting there in front of you. Only you can decide whether or not you choose to experience it.

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Tenchijin Ryaku No Maki

Heaven, Earth and Man Strategy Book

These techniques comprise the Kihon Kata of Bujinkan Budo Taijutsu. Kata are taken from all the nine schools to compile this book, and this forms the basis of instruction for all students. The Tenchijin Ryaku No Maki was formulated by Masaaki Hatsumi, 34th Soke of Togakure Ryu Ninjutsu and founder of the Bujinkan.

Ten Ryaku No Maki - "Heaven Strategy Book" Bujin shoku to seikatsu

Junan Taiso to Kokyuho Ryutai Undo

Kokyuho

Shinkokyu San’aun Taihenjutsu

Kaiten

Shiho Tenchi Tobi

Zenpo Ukemi Gata to Ryusui Zenpo Ukemi

Yoko Nagare Tare Nagare Koho Ukemi

Shinken Gata Taihenjutsu Taihenjutsu Mutodori Gata Hira no Kamae

Ichimonji no Kamae Jumonji no Kamae

Ukemi no jutsu to Ankoku toshijutsu Kamae to sono kata

Fudoza Ryuhyo Ryuhyo Fusetsu Shizen Hoi (Hoko) Doko Jumonji Hicho Ichimonji Ihen Hira Kosei Shoten no jutsu Uke Nagashi Jodan Gedan Hiken Juroppo

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Shikakuken Shukiken Fudoken Kitenken Shishinken Shitanken Gyokakuken Sanshitanken Shishtanken Shuken Shanshitanken Shakoken Shitoken Shikanken Shikanken henka Koppoken Happaken Taiken Sokuyakuken Sokkiken Sokugyakuken Kiken Sanshin no Kata Chi no Kata Sui no Kata Ka no Kata Fu no Kata Ku no Kata Kihon Happo

Koshi Dai - Ippo - Dai - Sanpo Ichimonji no Kata

Hicho no Kata Jumonji no Kata

Torite Gata Dai Ippo - Dai Goho Omote Gyaku Dori

Ura Gyaku Dori Hon Gyaku Dori Musha Dori Ganseki Nage Kyusho to Kiai

Koppojutsu Kinketsu Teisoku Kasho Meisho

Chi Ryaku No Maki - "Earth Strategy Book" Keri

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Sokuyakuken Ten no Keri Sokugyakuken Ten no Keri Omote Sokugyakuken Omote Sokugyakuken Ten Sokuyaku Suiteiken

Sokuyaku Tenken Sokuho Geri

Naname Koho Tenchijin Geri Koken

Koho Geri Kagi Koho Geri Kumite

Sokki Hentenken

Keri ni Taisuru Uke Kata Keri Kudaki

Taihen Tsure Yuki

Kyoto (Takagi Yoshin ryu) Ashi Dori

Keri no Tai Dori

Ken no Tsukai Kata, Inashi Gata Henkaken

Itami Uchi Tsukami Dori

Itami Osae / Itami Dori Kogeri Henka

Ken Nagashi - Tedama Dori Aite to Kumu Koko Kogamae Tehodoki

Ryote Hodoki

Oyo Goroshi - Ko Goroshi Take Ori

Omote Take Ori Ura Take Ori

Omote - Ura Oni Kudaki Muso Dori O gyaku to Henka Shime Waza Gyaku Jime Hon Jime Mimi Jime Sankaku Jime Itami Jime Ryo Ude Jime Do Jime - Kubi Jime

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Katate Dori Kubi Jime Kubi Ura Jime

Sei On Jime O gyaku Jime Koroshi Jime

Jigoku, Gokuraku, Yume no Makura Ana Otoshi

Nage / Throws

Harai - Koshi & Harai - Otoshi Gyaku Nage

Taki Otoshi

Gyaku Taki Otoshi Kubi Dori Taki Otoshi Osoto Nage to Hiki Otoshi Uchi Mata & Uchi Gake Hane Age

Itami Ken Nage Kimon Nage Kiri Nage Amado Nage

Nage ni Taisuku Waza Okyo Zu Dori Shomen Dori Atto Tohi Metsubushi Fuki Ransetsu to Soto

Sutemi Nage - Tomoe Geri Kara Tawara Mawashi Kuki Nage

Jin Ryaku No Maki - "Man Strategy Book" Kumi Uchi

Ashirau Ippo - Yonho Musan Rakurai Chikusei Fudo Koku Konpi Hito Kappi Gyaku Ryu Kata Maki Koyoku

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Renyo Shiho Dori Kasasagi Ko Gyakko Ko - Gyaku Otoshi Josei Goshin jutsu Roto

Hane Kujiki Ryoyoku Shinsen Ichi Tai Tasu

Shinken Shiraha Dome to Shira Dori Muto Dori Kata

Sekiryoku Koryo Chingan Hisaku Fumo Bakko Muko Dori Shika Ashi Shuriki Akuken Gokuraku Fudo Shiraha Dome Shiraha Dori Toteki jutsu

Tsubute & Kurumi Ishi Nage

Senban Nage Metsubushi

Ita Shuriken (Hira Shuriken) Kakushi Buki Shuko Tekko Ashiko Nekote, Tsunoybi Te no Naka Doku Kokeshi Shiden Gokui

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Tenchijin Ryaku No Maki

Principles of Heaven, Earth and Man

Presented by:

www.ninjutsu.ws

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Tenchijin Ryaku No Maki

Principles of Heaven, Earth and Man

Shinden Kihon Gata

A number of basic techniques from all nine Bujinkan Ryuha. They are recommended to be studied thoroughly. Most dojo use these techniques for Kyu grades.

Ten Ryaku No Maki – The Principles of Heaven

Bujin Shoku to Seikatsu – Warrior food and lifestyle

o Awaken at sunrise o Cold water rubdown o Cup of salt water

o Walk for an hour to 2 ½ hours o 3 meals per day

 bean curd  sesame  vegetables  buckwheat flour  small fish  unpolished rice  tofu

o All natural foods. Avoid things cooked with fire. Avoid salt, sugar, caffeine and alcohol.

o Retire as the evening sun sets o Flexibility exercises daily

o Your heart must not anger. Anger breaks heart and mind balance. It makes one unable to see things and causes error in one’s impromptu judgement.

Junan Undo to Kokyuho – (Junan Taiso to Kokyuho) Stretching and breathing

– foundation of all taijutsu. Practice daily. Spine straight, rotate big toe and ankle joints.

o Ryutai Undo – Dragon Body exercise – 4 exercises to increase flexibility in muscles and tendons of legs and hips. Breathe deeply. Seated position.

 Butterfly stretch

 Bending forward at the hips, touch forehead to knees, touch toes.  Spread legs wide and bend forward at the hips

 From seiza, lay all the way back to stretch the quads. o Kokyuho – Breathing methods

 Shinkokyu San’aun – Deep breathing 3-Aum

• Shomen Kokyuho – frontal breathing 8x – from seiza, open your shoulders and chest as you breathe in. Drop them as you breathe out.

• Seiza Sayu Shinkokyu – straight-sitting left and right deep breathing – open and breathe in as you turn in each direction. Drop and breathe out as you turn back.

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• Shinten Shinkokyu – extension deep breathing – from seated touching toes position, open arms and breathe in.

Taihenjutsu – Art of moving the body – it is desirable that one grasp kaiten,

nagashi and tobi, the three variations of taihenjutsu as one flow, the art of floating the body or Sanpen Ichiryu (thrice-changing mono-flow).

o Zenpo Ukemi Gata to Ryusui – Forward breakfall form & flowing water  Zenpo Ukemi Zagata – kneeling forward breakfall

 Zenpo Ukemi – From standing position – leg up

 Sayu Yokonagashi Zenpo Ukemi – left/right sideways floating breakfall – straight drop down

 Yoko Nagare – lateral flow – sideways extended leg body drop o Tare Nagare – dropping flow

 Koho Ukemi – backward breakfalls o Kaiten – Rolling and turning

 Zenpo Kaiten – forward rolling • Ryote – 2 handed • Katate – 1 handed • Mute – no hands • Natural applications

 Sokuho Kaiten – sideways rolling  Koho Kaiten – backwards rolling

• Ryote – 2 handed • Katate – 1 handed • Mute – no hands • Natural applications

o Shiho Tenchi Tobi – 4 directional Heaven/Earth leaping  Zenpo Tobi – forwards

 Sokuho Tobi – sideways, left and right  Koho Tobi – backwards

 Tenchi Tobi – Jumping high with legs tucked o Kiten – handsprings

o Kuten – flips o Kuhi – aerial leap

Shiken-Gata Taihenjutsu – True Sword Body-changing Art (Muto Taihenjutsu

Shoshinsha-gata – swordless body-moving beginning form) – practice Shinken Gata. Strive towards Sutemi (hurling the body)

Taihenjutsu Muto Dori Gata – body-changing swordless taking form (basic

sword evasion)

 Hira no Kamae – flat posture

 Ichimonji no Kamae – straight line posture  Jumonji no Kamae – cross posture

Ukemi No Jutsu – Floating body art. Hatsumi writes that as both Ukemi no

Jutsu and Ankoku Toshijutsu both give the feeling of of passing into the world of the mysterious, he grouped them together.

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o Walking and wearing geta on ice to understand how to balance the body’s center of gravity

o Gyaku-tachi Hoko – upside-down walking on hands in geta on ice o Taihenjutsu – body dropping techniques – reverse tenchi training o Running and leaping in geta on ice

o Taijutsu and randori in geta on ice – breaking the opponent’s balance o Weapons training in geta on ice

Ankoku Toshijutsu – Techniques of seeing in darkness (antiquated)

o Seeing through darkness – bend toward the ground and try to see through the air

o Katsugan – in Koppojutsu – the perceiving eye – when enemies attack in the dark, drop the hips completely, not trying to see the person but

observe the movement of the air, throwing something in that direction to capture their attention. (ki-ten or ki turning, bringing about a turn)

Kamae to Sono Kata – Postures and their forms

o Taijutsu no Kamae – basic postures

1. Fudoza no Kamae – Immovable seat 2. Seiza no Kamae – kneeling posture

3. Shizen no kamae – natural receiving posture 4. Ichimonji no kamae – straight defensive posture 5. Doko no kamae – angry tiger defensive posture 6. Jumonji no kamae – cross offensive posture 7. Kosei no kamae – offensive posture

8. Hicho no kamae – flying bird posture 9. Hira no kamae – receiving posture

10.Hoko no kamae – encircling tiger receiving posture 11.Ihen no Kamae – extraordinary change posture 12.Ryuhyo no Kamae – draconic leopard posture

13.Ryuhyo Fusetsu no Kamae – draconic leopard wind and snow posture

14.Hi no Kamae – encircling posture

Shoten no Jutsu – Art of ascending to Heaven (also art of the victorious turn) art

of running up surfaces. Not only useful for running up trees, fences or walls, but can also be used to run up a human body.

o Practicing running up a board at gradually increasing levels of incline until you can run up a 90-degree post.

Ukenagashi – Blocking (parrying) – soke advises against speed in these actions

that might lead to unnatural movement. Digest the idea of bunting body action. o Jodan Uke – ukemi (receiving form) against a punch

o Gedan Nagashi – ukemi (receiving form) against a kick

o Shinobi Sabaki – stealthy manipulation (walking form) taught orally

Hiken Juroppo – Sixteen Secret Fists – Before listing the fists, Hatsumi

discusses the methods in which to deliver the strikes as follows.  Atemi – striking the vulnerable areas of the body  Ateki – striking the spirit, not using a fist

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 Kuki-ate – Air strike

 Tate no jutsu – art of striking from afar  Fudo kanashibari – unmoving binding down

 Kyojitsu – ateki and atemi done together where one strikes alternatively mixing in truth and falsehood.

 Gankken – stubborn or inexorable fist

o Conditioning the fists – essential that beginners first correctly strike soft things, then semi-hard things and then hard objects. Practice harmonizing fist body striking methods where not extending the arm, one strikes with the fingers and body in accord. A method of conditioning the fists can be used where special secret medicines are applied.

 Wrapping straw and cloth around a tree to help toughen the fists  Striking ice surfaces

 Striking rocks with your fists

 Toughening the forehead with suspended stones  Using walnuts to train free use of the shitanken o Types of Fists

1. Kikaku ken or Zu Tsuki – head strike 2. Shuki Ken – elbow strike

3. Fudo Ken or Kongo Ken – clenched fist or hammer strike

4. Kiten Ken (turning fist) or Shuto Ken – sword hand – Gyokko Ryu secret fist.

5. Shishin Ken – little finger

6. Shitan Ken – fingertips together a. Sanshitan Ken

b. Gyokakuken – joined horns fist c. Shishitanken – quadruple support fist d. Shuken – beak fist

e. Shanshitanken – triple finger end fist

7. Shako Ken – claw hand, fingertips and palm heel strike 8. Boshi ken or shito ken – thumb strike

9. Shikan ken – extended knuckles 10.Tai Ken – body, body hurling strikes 11.Koppo ken – thumb knuckle strike 12.Happa ken – open hand slap 13.Sokuyaku ken – sole or heel kick 14.Sokki ken – knee strike

15.Sokugyaku ken – toe strike

16.Ki ken – spirit fist, using power of mind or spirit

Sanshin no Kata – The Five Forms – spirit of three hearts practice forms

o Chi no Kata – Earth Influence – sanshitanken daho o Sui no Kata – Water Influence – omote kitenken daho o Ka no Kata – Fire Influence – ura kitenken uchi

o Fu no Kata – Wind Influence – shitoken daho o Ku no Kata – Void Influence

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 Choshi Dori – rhythmic execution

 Ku no Kumite Gata – void grappling form

Kihon Happo – Eight Fundamental Methods

o Koshi Kihon Sanpo – (Koshi Dai Ipp-dai Sanpo) Koshijutsu’s three fundamental ways

 Ichimonji no Kata  Hicho no Kata  Jumonji no Kata

o Torite Kihon Gata Go Ho – (Torite Gata Dai Ippo-dai Goho) Five Fundamental Hand Capture Forms

 Omote Gyaku Dori

• Torite Gata – against a punch  Ura Gyaku Dori

• Hon Gyaku Dori

• Ura Kote Gyaku Tonpo – flipping to avoid lock, kick to escape

 Musha Dori (Udejime Ashiori Gata)  Oni Kudaki

 Ganseki Nage

Kyusho to Kiai – Vital Points and Spirit Gathering

o Inner (Chugokui) and Outer Essence – destructive and healing o Goon no Kyu (canon of the five gates)

o Tate – toppling through psycho-spiritual power o Fudo Kanashibari – Unmoving binding

o Kiaijutsu Sanpo

 Fierce “Here I go” Kiai

 Teppeki no Kamae – Impregnable Fortress Posture  Muko-Issei – Fierce Tiger shout

Koppojutsu Kinketsu Teisoku Kasho Meisho – Koppojutsu Vital Point Names

o Ura-Kimon (Inner Demon Gate) – Space between 4th and 5th ribs, armpit

below the nipples

o Ryufu (Willow Wind) – The windpipe.

o Rangiku (Tangled Chrysanthemum) – Temple area. o Kasumi (Mist) – Also temple area.

o Hiryran (Flying Dragon Mle) – The eyeballs o Shishiran (Lion Mle) – the Solar Plexus

o Suigetsu (Watery Moon) – also the Solar Plexus o Kosei (Tiger Force) – the Testicles

o Suzu (Bell) – also the Testicles

o Yugasumi (Evening Mist) – Hollow point behind the ear o Roka (Dew and Mist) – Point of the jaw directly below the ear o Ryumon (Dragon Gate) – Hollow point in bones of shoulder o Jujiro (Crossroads) – Frontal portion of shoulder bone

o Jakkotsu (Feeble Bone) – Area above and below middle arm joint

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o Daimon (Greater Gate) – Area above and below shoulder jolints o Asagasumi (Morning Mist) – Jaw area

o Hoshi (Star) – Armpits

o Kimon (Demon Gate) – Area above nipples o Kinketsu (Forbidden Opening) – Breast bone o Koshitosubo (Hip Bowl) – Middle of hip bone

o Koe (voice) – Hollow area of hip bones. Brings illness and suffering for seven days.

o Tenmon (Heavenly Gate) – Above and below the eye. The nose.

o Amado (Rain Doors) – Refers to the lymphatic glands of the neck and the whole area to the sides below the jaw.

o Jinchu (Man’s Center) – Directly below the nose. o Happa (Eight Leaves) – A technique against both ears. o Ryu-sode (Both Sleeves) – Also double ear slap

o Mento (Escape Door) – Also double ear slap. o Menbu (Facial Area) – The face, forehead area.

o Dokkotsu (Single Bone) – Area of protruding bone, windpipe o Gorin (Five Rings) – Right side of navel

o Getsui (Moonlight) – also right side of navel o Gorin (Five Rings) – Left side of navel o Inazuma (Lightning) – left side of navel o Sai (Crush) – Inner thigh area

o Sakoku (Left Valley) – Also inner thigh area o Ysai (Right Crush) – The right side

o Yukoku (Right Valley) – Also the right side o Yaku (Press) – The calves

o Ryuka (Dragon Under) – Also the calves

o Matsukaze (Wind in the Pines) – Hollow areas of the throat, left and right o Ittoki (One Time) – Also hollow areas of the throat, left and right

o Santo (Three Strikes) – Also hollow areas of the throat, left and right o Murasame (Passing Rain) – Straight under the hollow point of the throat o Seitaku (Starry Mud) – Hollow area of elbow joints

o Yuin (Right Passivity) – Below right eye o Sain (Left Passivity) – Below left eye.

o Tento (Heaven Head) – Fontanel area of head. The hollow point o Shinchu (Heart Center) – Front of chest

o Kakitsubo (Side Bowl) – Hollow area of armpits

o Kenkotsu (Hard Bone) – Four places on tenkotsu (heavenly bone) o Shikotsu (Phalanx) – The crutch-like area of the thumb

o Butsumetsu (Buddha’s Passing) – Four places by third rib on both sides o Kyokei (Strong Frontier) – The top of the five toes

o Hadome (Pallet) – One sun below the earlobes

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Chi Ryaku no Maki – Earthly Strategy Book

Keri – Kicks

o Sokuyakuken – ninja kick

o Sokuyaku Ten no Keri (Heavenly Kick) – uses the sole (Ten Sokuyakuken)

o Sokugyakuken Ten no Keri – Uses the toes

o Sokugyakuken / Omote Sokugyakuken – turning the sole of the foot towards center, kick up high with the toes

o Sokuyaku Suiteiken (Horizontal Fist) – Sharp kick straight out to inner thigh

o Sokugyaku Sweeping Fist – sweeps to the side using the foot

o Right Sokuyaku Left Tenken (Turning Fist) – Right stomp kick to left side. Train in Tenchijin or high, middle, low. Low becomes heel strike.

o Sokuyaku Chiken (Ground fist) Heel kick out to side and to top of feet. Train Tenchijin

o Sokuho Geri (Sideways Kick) – Stomping outwards, left and right o Naname Koho Tenchijin Geri (Diagonal rear heaven, earth, man kick) o Koken (Hook Fist) – Rear hook kick

o Koho Geri (Back Kick) Use Sanshin Furi (three-heart swing) to maintain balance.

o Kagi Koho Geri (Rear Hook Kick) Hooking upward into groin as opposed to around

o Mawashi Geri (Roundhouse Kick)

o Kumite – Practice of various combat kicking techniques  Hooking inward heel strike to outer thigh

 Striking upward into thighs and calf of opponents kicking leg  Sokki Hentenken (Varying Turns Fist)

• Kata-ashi Tobi Geri (One-leg leaping kick) • Ryashi Geri (Two-leg kick)

• Ryoku Geri (Twin wing kick) Descending from a high point  Ice top Sokugyakuken – Crossing the tee of opponents toe step

Keri ni Taisuru Uke Kata – against kicks

o Keri Kudaki (Kick Crusher) – Sweeping strikes to kicking legs to throw uke o Taihen (Body Movement) – Catching kick from either side with your arm or

kicking up into leg on either side

o Tsure-Yuki (Walk Along) – Scoop up opponent’s right kick from the outside with your arm as you kick out his base left leg with your left leg. Also train in Tsure-Yuki variations, punching the base leg or grabbing the base ankle to down.

o Kyoto (Empty or off-guard takedown) – Evade outside the front kick, catching it from underneath with the right hand. Slip the left hand through to the inside and twist the leg close to your body, causing opponent to turn. Strike into the calf and drive knee to the ground.

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o Ashidori (Leg Hold) – Catching the kick behind your back and then taking the opponent down.

o Keri no Taidori (Kick body-take) – Catching kick with your neck and shoulders and kicking opponent up into the air

Ken no Tsu Kai Kata, Inashigata – Using the Fist and Inashigata (Deflty

avoiding and upsetting. No mind, no meaning formulation) – The whole body is a fist. Striking quickly is not the exquisite skill, but, as passed down from of old, it is hitting the vital points from the shortest distance and striking with the body that is the hidden technique. One must first begin from correctly hitting the vital points.

o Henkaken (varying fist) – changing up of strikes o Itami-Uchi (pain strike)

o Tsukami-Dori (seizing take)

o Itami-Osae or Itami-Dori (pain press) o Varying kicks

o Kogeri Henka (small kick variations)

o Ken-nagashi (floating the fist) also called Tedama-Dori (around-the-finger take)

Aite to Kumu Koko Kogamae – Grappling attitude – grappling with the

opponent is having constant contact with his fists and vital points. There may sometimes be the air of seizing or taking hold of each other, but it is necessary to engrave in one’s mind the unchanging aspects of the combat principle that, though not touching one’s body, the opponent may still be at grips with one.

Tehodoki – hand escapes

o Escape from a straight wrist grab by moving in with the elbow and sliding the hand in and out.

o Ryote-Hodoki – Both wrists are grabbed. Bring your palms together and turn out, using the elbow to free.

o Tehodoki-Dori (variations) – From straight grab, perform

furiko-oshi(pendulum push) to his back side and take his elbow with your free hand. Take the same side knee with yours.

 Oyagoroshi – Killing the thumb  Kogoroshi – killing the little finger  Take-ori – breaking bamboo

• Omote Takeori • Ura Takeori

 Oni-Kudaki – inside and outside demon crushing • Omote

• Ura

 Muso Dori – Warrior take

 Ogyaku to Henka – Great reversal and variations

Shime Waza – Strangling techniques

o Hon Jime – basic choke o Gyaku Jime – reverse choke o Itami Jime – Painful choke

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o Sankaku Jime – triangular choke o Do Jime – torso choke

o Kubi Jime – neck strangle

o Ryo ude Jime – two-arm strangle o Mimi Jime – ear strangle

o Katate-Dori Kubi Jime – one-handed neck strangle o Kubi Ura Jime – rear neck strangle

o Sei on Jime – sound-making strangle

Koroshi Jime – killing strangle – essentially, escapes from bear hugsNawanuke no Jutsu – Art of slipping bonds

Jigoku, Gokuraku, Yume no Makura – Hell, Paradise, Dream Pillow

o Ana-Otoshi (hole drop) o Jigoku-Otoshi (hell drop)

o Gokuraku-Otoshi (paradise drop) Jigoku-Dori variation

o Yume no Makura – grab uke’s wrist and lock out elbow as you sit back to drive his face into the ground.

o Temakura – dream pillow

Nage – throws

o Ganseki Nage – Throwing the big rock o Ganseki Otoshi – Rock Drop

o Ganseki Oshi – Rock Press o Ganseki Ori – Rock Press o Harai Koshi – Hip Sweep

o Gyaku Harai Otoshi – Reverse hip sweep o Gyaku Nage – Reversal Throws

o Taki Otoshi – Waterfall drop

o Gyaku Taki Otoshi – Reverse Cataract Drop o Kubi Dori Taki Otoshi – Neck-hold Cataract Drop o Osoto Nage – great outside hook

o Soto Nage – Elbow to face as you sweep leg to down.

o Hiki Otoshi – Grabbing wrist and shoulder and pulling forward to down o Uchimata Uchigake – inside thigh hook

o Hanei Goshi Nage (Haneage) – Snapping Hips Throw o Itami Nage – painful throw

o Ryu Sui Iki – flowing water o Tomoe Nage – whirl throw o Tachi Nage – standing flow o Yoko Nagare – sideways flow o Temakura – hand pillow o Kuruma Nage – wheel throw

o Kimon Nage – Demonic portal throw o Kiri Nage – Fog throw

o Amado Nage – rain-door throw

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Nage ni taisuku waza – Techniques against throws

o First practice moving the center of gravity o Then delivering strikes while being thrown o Then, getting to one’s feet

 Okyo (taking aback) – spreading the arm and dropping the hips to escape the throw. Thumbstrike to kidneys, strike head.

 Zudori (head hold) – seizing the opponents head and twisting or pulling to down

 Shomen-Dori (taking the face) – clawing, striking or grabbing to the face to fend off the throw

 Atto (overbearing) – riding the throw and countering as you are thrown.

 Tohi (capital flight) – Landing on your feet from a throw and grabbing the opponent’s hair or lapel to whip him around.

 Metsubishi (ocular destruction) – attacking the eyes during a throw  Fuki (no avoiding) – drop between uke’s hips as he throws and

counter throw

 Ransetsu (snow storm) – grabbing uke’s sides and falling back between his legs to cause his face to hit the ground

 Soto (clawing down) – from double lapel grab, grab uke’s neck and sit back, placing foot in his crotch to throw him over and behind you.

 Sutemi Nage – Tomoe-Geri Kara Tawara-Mawashi (straw-bag turn from a whirl kick) As you sit back, place your foot in uke’s crotch to throw him over and behind you. In mid-throw, kick up with both feet as he falls.

 Kuki Nage (air or formless energy throw) – sending the opponent flying without touching him in any way. Not a technique of throwing with the consciousness, but the exquisite, subtle skill of throwing unconsciously. Not something that has a conclusive form.

Jin Ryaku No Maki – Human Strategy Book

Kumi-Uchi – Close combat – varying all the techniques presented up to here in

a single flow. Also, Kun-ryusui – naturally moving with the course of things like drifting clouds and flowing water.

o Ashirau Ippo-Yonho – footwork techniques 1-4

 Ashisabaki (energy footwork) – Taking uke’s right knee with your left leg as he punches

 Ashisabaki 2 – Cross-stepping to sweep uke’s right foot out from under him as in shinobi-aruki.

 Ashisabaki 3 – Wrapping your right leg around uke’s right as he punches and sitting back down on it to break.

 Ashisabaki 4 – evading outside uke’s attack and hooking his right ankle with yours as you pull with the body to down.

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o Musan (vanishing like mist) – Uke right punches, take the wrist with your left hand, strike the face and twist under the arm and back around to strike the elbow and break.

o Rakurai (thunder strike) – Block the right punch and shuto into neck. Apply omote gyaku as you step between uke’s legs and apply knee pressure to down. Use the elbow to strike into his ribs as you go down. o Chikusei (sound of bamboo reeds) – move outside the punch, grabbing

the wrist with your right hand and striking into uke’s spine. Step in from here for a forward hip throw, throwing uke onto his head. Finish with a crushing stomp to the jaw.

o Fudo (immovability) – Taking the punching fist and encircling behind uke, kick out his base leg and pull back to down.

o Koku (empty space) – parry and shuto into punch. Uke follows with a stomp kick. Avoid to the outside and counter kick. Thumbstrike into ribs and break leg to finish.

o Konpi?

o Hito (flying topple) – finger strike into opponent’s shoulder bone to bring to his knees. Leap into a double foot stomp into his chest. Recover by rolling away.

o Kappi (bracing leap) – right shuto strike into uke’s neck as he attacks, then shift into a left shuto, leaping away as you land the blow.

o Gyakuryu ( reverse flow) – apply omote gyaku to a right hand punch. Uke attempts to kick, you counter. As he lands, he follows with a left hand punch. Deflect with your right elbow and follow with a shuto to the neck. Then finish the gyaku to down.

o Kata-maki (single-hand convolution) – strike to the inside of right punch. Uke follows with the left. Trap under your right arm pit and strike with the same side with a thumb to the hip area to down. Lock out the arm with your knee in opponents neck.

o Koyoku (defending and drawing up) – strike upward into uke’s right punch to open for your attack to his ribs. Swing under the left arm while holding onto the right wrist for a throw.

o Renyo (imperial palanquin) – block/strike to the outside of the punch. Uke comes in with a stomp kick. Sweep the kick out and away. Uke then grabs your lapel. Execute a shuto to the neck and then grab his neck/shoulder/arm to pull forward and down.

o Shiho-dori (four-way take) – Attempt oni-kudaki. Uke straightens his arm. Turn in for a throw, but uke resists again. Swing back out and apply pressure behind elbow to lock out the arm and break.

o Kasasagi (magpie) – evade strike to the outside. As uke kicks, take his hand to where it is kicked by his own foot. Open up his ribs for a strike and then turn into uke, locking out his elbow, for a throw.

o Ko (well sweep) – evade punch to inside. As uke kicks, maintain hold of the hand but evade outside the kick, catching it with your free arm and raising it and turning back to down the attacker.

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o Gyakko (reverse well sweep) – evade punch to outside and catch kick to the inside, turning in to down opponent and open for an elbow break. o Gyaku-otoshi (reverse drop variation) should the opponent spring up in

the air after jerking the leg up, drop him straight onto his head.

Joseigoshinjutsu – women’s self defense

o Roto (falling wolf) – from a bear hug, striking back into the groin and then elbow to the ribs.

o Hane-kujiki (wing-base wrench) – as opponent goes to grab, take his four fingers and spread two each, causing excruciating pain, and then reverse for a throw.

o Ryu-Yoku (both wings) – take the right thumb and left little finger, cross his arrms as you turn and drop for a hachi-ji seoi throw.

o Shinsen (divine scissoring) – opponent approaches, use both hands to strike into ribs, neck and ears.

Ichi Tai Tasu – one vs. many – there are many techniques. Any number of

people is fine.

Shinken Shiroba-dome to Shiroha-dori – true sword naked blade stop and

naked blade take

Muto Dori Gata – swordless taking form

o Sekiryoku (sole power) – leap in striking the solar plexus. o Koryo (scooping graze)

o Chingan (wild goose sinks)

o Hisaku (flying throttle) – from a knife strike, backfist into uke’s left temple area and shuto into neck. Leap up to strangle his mid-section with your legs, pulling uke over you. Take his ankles and kick into his chin to finish. o Fumo (wind start) –

o Bakko (domination) –

o Muko-Dori (opposing take) – o Shika-Ashi (deer’s feet) – o Shuriki (manual power) – o Akuken (checking fist) – o Gokuraku (paradise) – o Fudo (immovability) –

Shiroha-Dome – from shizen, uke comes in with a diagonal sword cut. You step

in to catch the handle in the bend of your elbow, twisting as you lock out uke’s arm and throw.

Shiroha-Dori – Kiai-Kishi – spirit meeting – energy death

o Ken Nagare – flowing strike

Totekijutsu – throwing weapons art

o Tsubute & Kurumi (projectiles and walnuts) o Ishi-Nage (stone throwing)

o Yoko-Nage or Shuto-Nage (Side or sword-hand throw) o Shiko-Nage (lion-claw throw)

o Senban-Nage

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o Senban zenog jiy-uchi (sharp plate front-back free striking) o Mestubishi

o Ita or Hira Shuriken (Board or flat dirks)

Kakushi-Buki – Hidden weapons

o Shuko & Ashiko (hand and foot hooks) o Tekko (gauntlets)

o Tekken (metal fists, brass knuckles)

o Nekote (cat claws or Tsunoyubi horn fingers) o Te-no-naka (inside the hand pick)

o Doku-Koteshi (poisoned figurine)

Shinden Gokui – divinely transmitted inner essence

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Ninjutsu Hiketsu

Bun

(Essence of Ninjutsu) by Toshitsugu Takamatsu

The essence of all martial arts and military strategies is self-protection and the prevention of danger. Ninjutsu epitomizes the fullest concept of self-protection of not only the physical body, but the mind and spirit as well. The way of the ninja is the way of enduring, surviving, and prevailing over all that would destroy one. More than merely delivering strikes and slashes, and deeper in significance than the simple out-witting of an enemy; ninjutsu is the way of attaining that which we need while making the world a better place. The skill of the ninja is the art of

winning.

In the beginning study of any combative martial art, proper motivation is crucial.

Without the proper frame of mind, continuous exposure to fighting techniques can lead to ruin instead of self-development. But this fact is not different from any other beneficial practice in life carried to extremes. Medical science is dedicated to the betterment of health and the relief of suffering, and yet the misuse of drugs and the exultation of the physician's skills can lead people to a state where an individual's health is no longer within his or her personal

control. A nutritious well-balanced diet works to keep a person alive, vital, and healthy, but grossly over-eating, over-drinking, or taking in too many

chemicals is a sure way to poison the body. Governments are established to oversee the harmonious interworking of all parts of society, but when the rulers become greedy, hungry for power, or lacking in wisdom, the country is subjected to needless wars, disorder, or civil and economic chaos. A religion, when based on faith developed through experience, a broad and questing mind, and an unflagging pursuit of universal understanding, is of inspiration and comfort to people. Once a religion loses its original focus, however, it becomes a deadly thing with which to deceive, control, and tax the people through the manipulation of their beliefs and fears. It is the same with the martial arts. The skills of self-protection, which should provide a feeling of inner peace and security for the marial artist, so often develop without a

balance in the personality and lead the lesser martial artist into warped realms of unceasing conflict and competition which eventually consume him.

If an expert in the fighting arts sincerely pursues the essence of ninjutsu,

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to realize the ultimate secret for becoming invincible - the attainment of the 'mind and eyes of the divine.' The combatant who would win must be in harmony with the scheme of totality, and must be guided by an intuitive knowledge of the playing out of fate. In tune with the providence of heaven and the impartial justice of nature, and following a clear and pure heart full of trust in the inevitable, the ninja captures the insight that will guide him

successfully into battle when he must conquer and conceal himself protectively from hostility when he must acquiesce. The vast universe, beautiful in its coldly impersonal totality, contains all that we call good and bad, all the answers for all the paradoxes we see around us. By opening his eyes and his mind, the ninja can responsively follow the subtle seasons and reasons of heaven,

changing just as change is necessary, adapting always, so that in the end there is no such thing as surprise for the ninja.

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TENDO KOMEKAMI MIMI SEIDON MIKEN MIKAZUKI GANCHU TENTO GANSEI JINCHU GEKON HICHU KEICHU SONU DOKKO SHOFU DANCHU KYOTOTSU SUIGETSU KYOEI DENKO SODA INAZUMA MYOJO KINTEKI KATSUSATSU JINZO KANZO KODENKO BITEI YUBI SHUKO KOTE SOTO JAKUZAWA HIJIZUME UHCI JAKUZAWA FUKUTO YAKO WANSHUN UDEKANSETSU USHIRO INAZUMA HIZAKANSETSU USHIRO HIZAKANSETSU KOKOTSU SOBI UCHIKOROBOSHI AKIRENSUKEN KUSAGAKURE KORI ASHINOYUBI

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THE RULES OF BUJINKAN HOMBU DOJO

THE RULES OF BUJINKAN HOMBU DOJO Page 1/2

1. Our intention is to live a healthy life, in a harmonious society, cultural connections and in harmony with the nature and in the way of the warriors.

2. All members must have a membership card for the following year, issued by

Hombu Dojo . There are two kinds of membership cards: the general membership card and a Shidoshi – Kai membership card.

3. A general membership card is issued to the members of Bujinkan Dojo with no

rank, with Kyu grades and with Dan grades.

4. Shidoshi-Kai membership card is issued to those who have 5. Dan and higher

(Shidoshi), and to those graded from 1.Dan to 4. Dan (Shidoshi Ho ). Members who teach must have a membership card. Those who are not Shidoshi-Kai members are not licensed as teachers and cannot give grades and ranks to students.

5. Members pay the annual fee of 2.000 Yen to Hombu Dojo , and in return they get

the annual general membership card.

6. Annual Shidoshi-Kai membership card costs 15.000 Yen and has to be paid till

the end of January every year.

7. All membership cards have to be renewed every year.

8. Shidoshi-Kai news papers are printed in Japanese language and are open for

different interpretations. In that case one must understand the essence "Bufu", and translate and study given texts.

9. The principles of Shidoshi - Kai:

10.Shidoshi – Kai members graded 5. Dan and higher can ask Hombu Dojo for

licences and diplomas up to 4. Dan grade and give them to their students. The diplomas cost as follows:

Kyu ranks ( from 9. Kyu grade to 1. Kyu grade ) - 1.500 Yen Sho Dan - 5.000 Yen

Ni Dan - 10.000 Yen San Dan - 15.000 Yen Yon Dan - 20.000 Yen

Go Dan and higher - 30.000 Yen

11 Shidoshi Ho (from 1. Dan - 4. Dan grade) can give grades to students up to one

grade lower than their grade. For example: Shidoshi Ho 1. Dan can give from 9. Kyu - 1. Kyu grade. Shidoshi Ho 2. Dan can give 1. Dan, etc. .

12 When diplomas for ranks are given, it should be charged double the price that is

sent to Hombu Dojo for the licence. The result of that is the profit which is then used for the teachers own improvement in Budo.

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THE RULES OF BUJINKAN HOMBU DOJO

THE RULES OF BUJINKAN HOMBU DOJO Page 2/2

13 Only Soke can promote 5. Dan grades and higher, and he evaluates them on the bases of their techniques, character and integrity.

14 Shidoshi and Shidoshi Ho certificates cost 10.000 Yen.

15 Bujinkan emblems (BUJIN Kyu, Shidoshi Ho or Shidoshi) cost 1.350 Yen.

16 All paying sent to Hombu must be made in cash in Japanese Yens.

17 Bujinkan members will be informed of all Hombu activities such as seminars,

magazines and other publications.

18 Only Bujinkan Dojo Hombu membership cards and licences are valid.

19 BUJIN symbol is Copyright. If someone wants to use it, has to contact Hombu

for permission.

20 Those who have broken the law (criminals) and mentally abnormal person cannot

become members of the Bujinkan organization.

21 The members must follow the "Bufu Ikkan" (the principles and the way of the warrior every day in life) for selfpreservation, natural justice and happiness through martial arts and martial way.

22 Bujinkan members are responsible for their Dojo / community and need to

contact Hombu in that purpose.

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BudoTaijutsu/Ninjutsu Terms

Here is a short list of terms and their meanings. This list will be added as time goes, so ask you instructor for updates.

Aite- Opponent Anatoshi- Trapping

Ashiko- Foot band with spikes Ate- Strike

Bujutsu- Horsemanship Barai- Sweep

Bisento- Long battlefield halberd Bojutsu- Bostaff fighting

Bo Ryaku- Strategy Boshi Ken- Thumb strike Budo- Martial way

Budoka- Student of the martial way Bugie- Martial arts

Bujin- Warrior spirit

Bujutsu- Martial arts techniques Bushi- Warrior

Bushido- Way of the warrior Chi- Earth

Chi Mon- Geography Cho Ho- Espionage Chu- Middle

Chunin- Intermediate ninja Daisho- Pair of swords Daito- Large sword

Dakenjutsu- Striking, kicking, blocking Do- Way

Dojo- training hall Doko- Angry tiger Dori- To capture or seize Empi- Elbow strike Fu- Wind

Fudo Ken- immovable fist Fudoshin- Immovable spirit Fudoza- Immovable seat Fukiya- Blowgun

Futari Dori- grappling with two Opponents

Gaeshi- Counter attack Gake- Hook

Ganseki Nage- throwing the big rock Garami- Entangle

Gawa-Side

Gedan Uke- Low block Genin- beginning ninja Genjutsu- Art of illusion Geri- Kick

Gi- Martial arts uniform Godai- Five elements Gokui- Secret

Gotono- using natural elements for evasion

Gyaku- reverse Hai- Yes

Haibu Yori- From behind Hajime- Begin

Hajutsu- escaping techniques Han- Half

Hanbo- 3 foot staff

Hanbojutsu- 3 foot staff fighting Happa Ken- One handed strike Hasso- Attack

Heiho- Combat strategy Henka- Variation

Hensojutsu- Disguise and impersonation arts

Hicho- flying bird Hidari- Left Hiji- Elbow Hiki- Pull

Hishi- Dried water chestnut caltrops Hodoki- escapes

Hojo- Bind, tie up Hojutsu- Firearm arts Iai- Sword drawing Igadama- Iron caltrops Inpo- Hiding

Intonjutsu- Escape and concealment Iri- Enter

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Itami- Pain

Jo- Four-foot staff Jodan Uke- High block

Junan Taiso- Body conditioning Jutaijutsu- Grappling

Jutsu- Techniques Ka- Fire

Kaeshi- Counter attack Kagi- Hook

Kaiten- Rolling breakfalls Kaiten Ken- Open hand Kakusi Geri- Hidden Kick Kamae- Posture or stance Kamiza- Shrine

Kata- Set of movements Katana- Sword

Katate- One hand

Kayakujutsu- Fire and explosive arts Kenjutsu- Sword fighting

Keppan- Blood oath Keri- Kick

Ki- Spirit

Kiai- Focused shout

Kikaku Ken- Demon horns fist Kiriage- Upwards cut

Kiten Ken- Sword hand strike (shuto) Ko Ashi- Small steps

Kodachi- Small sword Kogoroshi- Finger breaking Koho- Back

Koho Geri- Back kick Koho Kaiten- Back roll Koku- Tiger sky

Kokyu- Breath

Koppo Ken- Thumb knuckle strike Koppojutsu- (Bone) breaking techniques Koryu- Traditional

Kuden- Oral Teachings Kuji- Nine syllables Kuji In- Hand posturing

Kujikiri- Protective grid slashing

Kumiuchi- Grappling and close fighting Kunoichi- Female ninja

Kusari Fundo- Chain with end weights Kusari Gama- Weighted chain with sickle

Kuzushi- Break opponents’ balance Kojitsu Tenkan Ho- Philosophy Kyoketsu- Cord and dagger Kyoman- Observation Kyu- Green belt

Kyusho- Pressure point Mai Kaiten- Front roll Maki- Winding Makimono- Scrolls Matte- Wait

Mawashi- Rotate

Mawashi Geri- Round kick Meiso- Meditation

Meijin- Master

Metsubushi- Blinding powder Meysubushi- Distraction Men Uchi- Strike to the head Menkyo- Teaching certificate Migi- Right

Mizu- Water Mokuso- Meditate Morote- Both hands Mute- No hands

Muto Dori- unarmed sword defense Nagare- To flow

Nage- Throw Nagashi- Flow Naginata- Halberd Naname- Diagonal

Neko te- Finger tip weapons Nin- Endurance or stealth Ninpo- Higher order of Ninjutsu Nuki Ashi- Sweeping step Ninki- Specialized ninja tools Obi- Belt

Odashi- Long sword Omote- Outside Oni- Devil

Oni Gedeki- Crushing the little devil Osae- Press down

Oshigiri- sword push cut

Osoto Gake- Great outside hook Oten- Cartwheel

Randori- Sparring Rei- Bow

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Ryomune Dori- Two handed chest grab Ryu- School or dragon

Sakki- Intuition of attack Saya- Scabbard

Satori- Enlightenment

Seishin Teki Kyoyo- Spiritual Refinement

Seiza- Kneeling Sempai- Senior student Sensei- Teacher

Shaken- Throwing stars Shako Ken- Claw strike Shi- Finger

Shihan- Senior instructor Shikko- Walking on knees

Shikan Ken- Extended knuckle strike Shikomi Zue- Sword cane

Shin- Heart

Shinai- Bamboo sword

Shinken Gata- Real combat training Shinobi- Stealth

Shinobi aruki- Ninja walking Shinpi- Mysticism

Shishin Ken- Finger needle strike Shitan Ken- Thumb pressure

Shito Ken- Thumb strike (Boshi ken) Shizen Ken- Natural body weapon Shomen- Front

Shoten no jutsu- Tree climbing Shuki Ken- Elbow strike

Shurinkenjutsu- Blade throwing Shuko- Hand band with spikes Shuto Ken- Sword hand strike Soku Gyaku- Toe strike Soke- Grandmaster Sokki Ken- Knee strike Sukuho Geri- Side kick Sokuho Tobi- Side leap

Soku Yaku- Sole or heel strike Sokugyaku Geri- Toe kick Sui- Water

Sui Ren- Water training

Sutemi Nage- Sacrificial throw Tabi- Traditional Japanese footwear Taihenjutsu- Body movement

Tai Ken- Body, body hurtling strikes

Taijutsu- Unarmed/ Body skill Take- Bamboo

Taisabaki- Natural body movement Taiso- Body conditioning

Taki Ori- Breaking bamboo Tanto- Knife

Tantojutsu- Knife fighting Tatami- Straw mat

Te- Hand Teki- Enemy

Tenmon- Meteorology Tesson- Iron war fan Tetsubushi- Metal caltrops Toamijutsu- Fish net techniques Tobi- Leap

Tobi Keri- Leap with a kick Tori- One who executes Tsuba- Sword handguard Tsugi Bune- Collapsible boat Tsuki- Thrust

Uchi Gata- Take down using legs Uke- One who receives

Ukemi- Breakfalls Ura- Inside

Wakizashi- Short sword Waza- Techniques Ya- Arrow

Yamabushi- Mountain warrior priest Yame- Stop

Yari- Spear Yoi- Ready

Yoko Geri- Side kick

Yoko Aruki- Sideways walking Yoroi- Armor

Yubi- Finger Yumi- Bow

Zenpo Kaiten- Front roll Zenpo Geri- Front kick

(33)

Ichi- One Ni- Two San- Three Shi- Four Go- Five Roku- Six Shichi- Seven Hachi- Eight Ku- Nine Ju- Ten

References

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