Production
Event
Associate of Science Degree Program
Areas of Focus
From conferences, to presentations, to houses of
worship, professionals that know how to bring
sound and visuals together in a way that resonates
with audiences are needed in a variety of settings
and industries.
If you’re interested in learning the art and technology
that goes into giving an event a professional look and
feel, Full Sail University’s Event Production associate
of science degree program can introduce you to the
unique set of skills required for audio
visual professionals.
In the program, you’ll build your knowledge of
production fundamentals while you gain practical
experience on production technology from consoles
to video cameras. You’ll also become familiar with
basic networking technologies used in live event
audio, lighting, and video.
The Full Sail University campus is equipped with
multiple live production venues, giving you many
unique opportunities to hone your skills in a real-world
environment. You’ll work alongside experienced faculty
as you learn firsthand what it’s like to be inside the
fast-paced world behind the scenes.
Presentation
Audio/Visual Systems
Lighting Basics
Audio Basics
Video Basics
Graduates of this degree may apply to continue their education with the:
Music Business
Bachelor of Science Degree Program
Show Production
Bachelor of Science Degree Program
* IF YOU’RE INTERESTED IN ANOTHER EDUCATIONAL TRACK, PLEASE CONTACT OUR ADMISSIONS DEPARTMENT TO EXPLORE YOUR OPTIONS.
ONLINE PROGRAM CAMPUS PROGRAM ONLINE PROGRAM CAMPUS PROGRAM ONLINE PROGRAM CAMPUS PROGRAM
Areas of Focus
Presentation
Audio/Visual Systems
Bringing sound, lighting, presentation technology,
and video together seamlessly is what the
audio-visual industry is all about, and learning its specific
workflow and practices is essential when working
on an event team.
Your courses in the Event Production associate’s
program will introduce you to the technologies and
production concepts needed to put on various live
events – with an emphasis on proper equipment
setup, operational procedures, and safety for event
productions. You will learn how to set up staging,
operate video cameras, route video signals to displays,
use projectors, and mix audio for presentations.
FULL SAIL UNIVERSITY EVENT PRODUCTION
|
Associate of Science Degree ProgramEVENT PRODUCTION
PRESENTATION
AUDIO/VISUAL SYSTEMS:
LIGHTING BASICS:
AUDIO BASICS:
VIDEO BASICS:
LIVE
event
TECHNOLOGY
+
production
concepts
video
SIGNAL
routing
components
LIVE
lighting
system
interfaces
+
lighting
OPERATION
design
fundamentals
AUDIO
flow
SIGNAL
audio
SOUND
presentation
for
procedures
SWITCHING
video
FUNDAMENTALS
operation
camera
interactivity
+
PROJECTION,
recording,
audio-visual
p ra c t i c e s
+
WORKFLOW
INDUSTRY
EVENT PRODUCTION
PRESENTATION
AUDIO/VISUAL SYSTEMS:
LIGHTING BASICS:
AUDIO BASICS:
VIDEO BASICS:
audio-visual
p ra c t i c e s
+
WORKFLOW
INDUSTRY
video
SIGNAL
routing
components
LIVE
lighting
system
interfaces
+
lighting
OPERATION
design
fundamentals
AUDIO
flow
SIGNAL
audio
SOUND
presentation
for
procedures
SWITCHING
video
FUNDAMENTALS
operation
camera
interactivity
+
PROJECTION,
recording,
LIVE
event
TECHNOLOGY
+
production
concepts
EVENT PRODUCTION
PRESENTATION
AUDIO/VISUAL SYSTEMS:
LIGHTING BASICS:
AUDIO BASICS:
VIDEO BASICS:
audio-visual
p ra c t i c e s
+
WORKFLOW
INDUSTRY
video
SIGNAL
routing
components
LIVE
lighting
system
interfaces
+
lighting
OPERATION
design
fundamentals
AUDIO
flow
SIGNAL
audio
SOUND
presentation
for
procedures
SWITCHING
video
FUNDAMENTALS
operation
camera
interactivity
+
PROJECTION,
recording,
LIVE
event
TECHNOLOGY
+
production
concepts
Areas of Focus
Lighting Basics
The use of lighting is vital to setting a tone for an
event, as well as ensuring presenters or performers
appear well to the audience and on camera. In this
program, you will be introduced to lighting equipment
and will learn how to employ it in various types of
venues and events.
Your courses will place an emphasis on live lighting
components and system interfaces. You’ll become
familiar with concepts such as color theory,
photometrics, fixtures, dimmers, and the terminology
behind lighting operation and design.
Audio Basics
How audio is set up and delivered can make or break
an event. In the Event Production program, you’ll learn
the fundamentals of audio signal flow and become
familiar with the equipment and techniques involved in
sound for presentations.
In order to truly understand the audio needs of an
event, you need to understand the fundamentals of
audio itself. Your coursework will introduce you to
the foundations of audio, through topics that include
frequency, amplitude, distortion, noise, waveforms,
and harmonics – all of which relate to how we perceive
and manipulate sound for live events.
FULL SAIL UNIVERSITY EVENT PRODUCTION
|
Associate of Science Degree ProgramEVENT PRODUCTION
PRESENTATION
AUDIO/VISUAL SYSTEMS:
LIGHTING BASICS:
AUDIO BASICS:
VIDEO BASICS:
audio-visual
p ra c t i c e s
+
WORKFLOW
INDUSTRY
video
SIGNAL
routing
components
LIVE
lighting
system
interfaces
+
lighting
OPERATION
design
fundamentals
AUDIO
flow
SIGNAL
audio
SOUND
presentation
for
procedures
SWITCHING
video
FUNDAMENTALS
operation
camera
interactivity
+
PROJECTION,
recording,
LIVE
event
TECHNOLOGY
+
production
concepts
EVENT PRODUCTION
PRESENTATION
AUDIO/VISUAL SYSTEMS:
LIGHTING BASICS:
AUDIO BASICS:
VIDEO BASICS:
audio-visual
p ra c t i c e s
+
WORKFLOW
INDUSTRY
video
SIGNAL
routing
components
LIVE
lighting
system
interfaces
+
lighting
OPERATION
design
fundamentals
AUDIO
flow
SIGNAL
audio
SOUND
presentation
for
procedures
SWITCHING
video
FUNDAMENTALS
operation
camera
interactivity
+
PROJECTION,
recording,
LIVE
event
TECHNOLOGY
+
production
concepts
EVENT PRODUCTION
PRESENTATION
AUDIO/VISUAL SYSTEMS:
LIGHTING BASICS:
AUDIO BASICS:
VIDEO BASICS:
audio-visual
p ra c t i c e s
+
WORKFLOW
INDUSTRY
video
SIGNAL
routing
components
LIVE
lighting
system
interfaces
+
lighting
OPERATION
design
fundamentals
AUDIO
flow
SIGNAL
audio
SOUND
presentation
for
procedures
SWITCHING
video
FUNDAMENTALS
operation
camera
interactivity
+
PROJECTION,
recording,
LIVE
event
TECHNOLOGY
+
production
concepts
EVENT PRODUCTION
PRESENTATION
AUDIO/VISUAL SYSTEMS:
LIGHTING BASICS:
AUDIO BASICS:
VIDEO BASICS:
audio-visual
p ra c t i c e s
+
WORKFLOW
INDUSTRY
video
SIGNAL
routing
components
LIVE
lighting
system
interfaces
+
lighting
OPERATION
design
fundamentals
AUDIO
flow
SIGNAL
audio
SOUND
presentation
for
procedures
SWITCHING
video
FUNDAMENTALS
operation
camera
interactivity
+
PROJECTION,
recording,
LIVE
event
TECHNOLOGY
+
production
concepts
EVENT PRODUCTION
PRESENTATION
AUDIO/VISUAL SYSTEMS:
LIGHTING BASICS:
AUDIO BASICS:
VIDEO BASICS:
audio-visual
p ra c t i c e s
+
WORKFLOW
INDUSTRY
video
SIGNAL
routing
components
LIVE
lighting
system
interfaces
+
lighting
OPERATION
design
fundamentals
AUDIO
flow
SIGNAL
audio
SOUND
presentation
for
procedures
SWITCHING
video
FUNDAMENTALS
operation
camera
interactivity
+
PROJECTION,
recording,
LIVE
event
TECHNOLOGY
+
production
concepts
EVENT PRODUCTION
PRESENTATION
AUDIO/VISUAL SYSTEMS:
LIGHTING BASICS:
AUDIO BASICS:
VIDEO BASICS:
LIVE
event
TECHNOLOGY
+
production
concepts
video
SIGNAL
routing
components
LIVE
lighting
system
interfaces
+
lighting
OPERATION
design
fundamentals
AUDIO
flow
SIGNAL
audio
SOUND
presentation
for
procedures
SWITCHING
video
FUNDAMENTALS
operation
camera
interactivity
+
PROJECTION,
recording,
audio-visual
p ra c t i c e s
+
WORKFLOW
INDUSTRY
EVENT PRODUCTION
PRESENTATION
AUDIO/VISUAL SYSTEMS:
LIGHTING BASICS:
AUDIO BASICS:
VIDEO BASICS:
audio-visual
p ra c t i c e s
+
WORKFLOW
INDUSTRY
video
SIGNAL
routing
components
LIVE
lighting
system
interfaces
+
lighting
OPERATION
design
fundamentals
AUDIO
flow
SIGNAL
audio
SOUND
presentation
for
procedures
SWITCHING
video
FUNDAMENTALS
operation
camera
interactivity
+
PROJECTION,
recording,
LIVE
event
TECHNOLOGY
+
production
concepts
Video Basics
Learning how to connect and operate video
equipment is crucial to producing an event, for
recording, projection, interactivity, and beyond.
In the Event Production program, you’ll learn the
fundamentals of video camera operation as well as
how to set up a projector, screen, and flat panel display
for use in a meeting or presentation. You’ll also gain
an understanding of camera angles, video switching
procedures, and how to route signals to displays.
Areas of Focus
FULL SAIL UNIVERSITY EVENT PRODUCTION
|
Associate of Science Degree ProgramEVENT PRODUCTION
PRESENTATION
AUDIO/VISUAL SYSTEMS:
LIGHTING BASICS:
AUDIO BASICS:
VIDEO BASICS:
LIVE
event
TECHNOLOGY
+
production
concepts
video
SIGNAL
routing
components
LIVE
lighting
system
interfaces
+
lighting
OPERATION
design
fundamentals
AUDIO
flow
SIGNAL
audio
SOUND
presentation
for
procedures
SWITCHING
video
FUNDAMENTALS
operation
camera
interactivity
+
PROJECTION,
recording,
audio-visual
p ra c t i c e s
+
WORKFLOW
INDUSTRY
EVENT PRODUCTION
PRESENTATION
AUDIO/VISUAL SYSTEMS:
LIGHTING BASICS:
AUDIO BASICS:
VIDEO BASICS:
LIVE
event
TECHNOLOGY
+
production
concepts
video
SIGNAL
routing
components
LIVE
lighting
system
interfaces
+
lighting
OPERATION
design
fundamentals
AUDIO
flow
SIGNAL
audio
SOUND
presentation
for
procedures
SWITCHING
video
FUNDAMENTALS
operation
camera
interactivity
+
PROJECTION,
recording,
audio-visual
p ra c t i c e s
+
WORKFLOW
INDUSTRY
EVENT PRODUCTION
PRESENTATION
AUDIO/VISUAL SYSTEMS:
LIGHTING BASICS:
AUDIO BASICS:
VIDEO BASICS:
LIVE
event
TECHNOLOGY
+
production
concepts
video
SIGNAL
routing
components
LIVE
lighting
system
interfaces
+
lighting
OPERATION
design
fundamentals
AUDIO
flow
SIGNAL
audio
SOUND
presentation
for
procedures
SWITCHING
video
FUNDAMENTALS
operation
camera
interactivity
+
PROJECTION,
recording,
audio-visual
p ra c t i c e s
+
WORKFLOW
INDUSTRY
EVENT PRODUCTION
PRESENTATION
AUDIO/VISUAL SYSTEMS:
LIGHTING BASICS:
AUDIO BASICS:
VIDEO BASICS:
audio-visual
p ra c t i c e s
+
WORKFLOW
INDUSTRY
video
SIGNAL
routing
components
LIVE
lighting
system
interfaces
+
lighting
OPERATION
design
fundamentals
AUDIO
flow
SIGNAL
audio
SOUND
presentation
for
procedures
SWITCHING
video
FUNDAMENTALS
operation
camera
interactivity
+
PROJECTION,
recording,
LIVE
event
TECHNOLOGY
+
production
concepts
EVENT PRODUCTION
OVERVIEW & OBJECTIVE
Overview
The combination of live event technologies, recording
arts skills and visual media technologies has never
been more vital to the next generation of event
production professionals. The continued emergence
of similar technologies in the live event industry
requires a diverse skill set to optimize career success.
The Event Production associate of science degree
program teaches the basic skill set required for
entry-level positions in the live event fields. Curriculum
focuses on basic audio/visual live event production
technologies, including audio, lighting, video,
and display.
In addition to event production skills and
techniques, students also have courses focusing on
communication skills, music history, professional
presentation, music theory, and the music business.
To help them make that transition, Full Sail University
also has a team of Career Development professionals
that can help students polish their interviewing skills
and get them ready to enter the industry. In addition,
our Career Development services and advisors are
available for support and assistance throughout our
students’ career – not just during their education.
Objective
The goal of Full Sail University’s Event Production
associate of science degree program is to provide you
with the focused knowledge and understanding of
live event production needed to qualify for entry-level
industry positions in lighting, meeting and conference
AV, and audio and video production for events.
Additional skills you acquire in live event production
will broaden your opportunities in related media
fields. In addition to technical proficiency and creative
development, your education will help you develop
critical thinking, problem solving, and analytical skills
that contribute to lifelong learning, providing you with
tools to help sustain a productive professional career in
the entertainment and media industry.
Course Descriptions
Program Core
Chronological Schedule by Months
Event Production
Associate of Science Degree Program
1 2 3 4 5 6
DIGITAL
LITERACY COMPOSITION IENGLISH THEORYMUSIC FOUNDATIONSAUDIO RECORDING CONSOLES SEQUENCING TECHNOLOGY PSYCHOLOGY
OF PLAY AUDIO ARTS INDUSTRIESOVERVIEW OF THE MATHEMATICSCOLLEGE FUNDAMENTALS OF PHYSICS AUDIO-VISUAL TECHNOLOGYINTRODUCTION TO INTRODUCTION TO SHOW PRODUCTION SYSTEMS
7 8 9 10 11 12
PRINCIPLES OF
ELECTRONICS CONSOLESDIGITAL WORKSTATIONSAUDIO INTERACTIVE AUDIO LIGHTING CONCEPTS & DESIGN AUDIO & VISUAL TECHNOLOGIES NETWORKS &
SERVER TECHNOLOGY IN ENTERTAINMENT
CRITICAL
LISTENING INTRODUCTION TO MIXING SPEAKINGPUBLIC HISTORY IMUSIC FUNDAMENTALS OF MUSIC BUSINESS
PROGRAM CORE
Code Course Credit Hours
SHP 3214 Audio and Visual Technologies 4.50 REC 1010 Audio Foundations 3.00 REC 3414 Audio Workstations 4.00 REC 2514 Critical Listening 2.50 REC 3223 Digital Consoles 4.00 REC 2011 Fundamentals of Music Business 4.00 REC 3624 Interactive Audio 4.00 SHP 2005 Introduction to Audio-Visual Technology 3.00 REC 2813 Introduction to Mixing 3.00 SHP 2032 Introduction to Show Production Systems 3.00 TPA 3012 Lighting Concepts and Design 3.50 MUH 2050 Music History I* 3.00 MUT 1023 Music Theory 3.00 SHP 2061 Networks and Server Technology in Entertainment* 2.50 REC 2132 Principles of Electronics 4.00 MUM 1609 Recording Consoles 4.00 REC 1732 Sequencing Technology 4.00
Totals: 59.00
GENERAL EDUCATION
Code Course Credit Hours
MGF 1213 College Mathematics† 4.00
DGL 1012 Digital Literacy 3.00 ENC 1101 English Composition I*† 4.00
PHY 1000 Fundamentals of Physics† 4.00
OAA 1000 Overview of the Audio Arts Industries 3.00 DEP 1013 Psychology of Play 3.00 SPC 1606 Public Speaking† 4.00 Totals: 25.00
TOTAL CREDIT HOURS:
84.0
TOTAL WEEKS:
48
SHP 3214
Audio and Visual
Technologies
Students are introduced to the rapidly growing field of Audio and Visual Technologies for the live production field. This course is dedicated to building confidence in the area of multimedia conference meetings and corporate presentation skills. The course will familiarize students with basic audio, lighting, and video technology used by today’s A/V event technician. Areas of study include breakout room set-ups, video display systems, intercom communications, and video switching procedures. Students apply these skills in lab while setting up a simulated corporate multimedia event.
Course Outline
Corporate Event Audio Signal Flow Video Display Presentation Technology Lighting Fixtures and Control Systems Communication Systems
Video Switching and Set-up Labs
Total credit hours 4.50 Course length 4 weeks
REC 1010
Audio Foundations
Any professional in the audio industry needs a solid grasp of the fundamental principles of sound production and audio. The Audio
Foundations Course explores the nature
of sound, from how we perceive it to how we capture and manipulate it. Topics such as frequency, amplitude, distortion, noise, waveforms, and harmonics lay the foundation on which all subsequent audio courses depend.
Course Outline
The Nature of Sound Wave Properties and Behaviors Audio Signal Characteristics Audio Analysis and Metering Listening Like a Professional
Total credit hours 3.00 Course length 4 weeks
REC 3414
Audio Workstations
The Audio Workstations Course explores the digital audio workstation environment through an overview of digital audio concepts and practices. Students receive instruction and practical experience with powerful computer-based recording systems typically found in the modern recording and show production industry.
Course Outline
Workstation Hardware and Software Workstation Techniques and Procedures File Management
Digital Audio Theory and Practice
Total credit hours 4.00 Course length 4 weeks
REC 2514
Critical Listening
The Critical Listening Course focuses on developing critical listening skills through an engineering perspective that uses recorded music from studio sessions, live concert material, and audio postproduction mixes as the subject of analysis. Course topics include psychoacoustics of various audio environments, critical listening and the identification of engineering techniques such as balance, panning, EQ, reverb, compression, delay, and time-based effects, and instrument identification. Students also hone their critical listening skills by examining stylistic comparisons of engineering and mix techniques from several accomplished producers, studio engineers, and live engineers.
Course Outline
Critical Listening and Engineering Analysis Psychoacoustics of Critical
Listening Environments Engineering Techniques and Critical Listening Critical Listening Techniques for Various Audio Applications Case Studies
Total credit hours 2.50 Course length 4 weeks
REC 3223
Digital Consoles
The Digital Consoles Course introduces the theory and operation of digital audio consoles in the music production and live event production environments. Students in this course explore the audio signal flow of digital consoles as well as the computer automation and recall systems they employ. Additional course topics include signal routing and processing, digital console design, audio signal paths, digital plug-ins, audio file management, live audio digital consoles, music production digital consoles, and digital console automation and recall.
Course Outline
Digital Console Overview and Applications Digital Consoles
Automation and Recall Systems Studio Concepts and Practices
Total credit hours 4.00 Course length 4 weeks
REC 2011
Fundamentals of
Music Business
The Fundamentals of Music Business
Course examines the structures of various
types of music businesses. The music industry is comprised of various players: companies, unions, not-for-profit associations, and other entities that influence the music production and live event industries; students will examine these different components as they relate to the industry. The course will also address topics including copyright collectives, performance rights organizations, music business deal structures, music distribution, and the tour industry model.
Course Outline
Music Business Structures Performance Rights and Organization Overviews Overview of Deal Structures and Distribution Agreements Case Studies
Total credit hours 4.00 Course length 4 weeks
REC 3624
Interactive Audio
The Interactive Audio Course introduces students to the importance of high-quality audio for all applications of interactive media. Students delve into specific examples of audio and explore how they apply to the final product. The course provides a survey of audio, computer, and synthesis fundamentals as applied to streaming audio, video games, and other interactive content.
Course Outline
Fundamentals of Audio for Interactive Media Applications
Sound Design and Postproduction for Various Interactive Media
Multichannel Surround Sound Formats and Applications
Digital Audio Theories and Interactive Media Issues
Total credit hours 4.00 Course length 4 weeks
SHP 2005
Introduction to
Audio-Visual Technology
In the Introduction to Audio-Visual
Technology Course, students will learn the
basic concepts of audio-visual production for live events and meetings. Students will learn concepts as well as practical application of video equipment, projectors and displays, lighting, and integration of audio for corporate-style presentations and events. An emphasis will be placed on proper equipment setup, operational procedures, and safety for event productions. Students will learn how to set up staging, operate video cameras, route video signals to displays, understand projector fundamentals, and mix audio for presentations.
Course Outline
Corporate AV Production Goals Live Audio for the Spoken Word Lighting Fixtures and Techniques Video Equipment for Recording and Display
Total credit hours 3.00 Course length 4 weeks
* These specific courses are offered online. Please see course description for details.
† These specific courses use the Florida Statewide Course Numbering System (SCNS).
EVENT PRODUCTION
|
Associate of Science Degree Program FULL SAIL UNIVERSITYCourse Descriptions
Program Core
General Education
REC 2813
Introduction to Mixing
Mixing multiple diverse audio sources into a cohesive sound is a critical skill for audio engineers in studio, post, and live production. The Introduction to Mixing Course will empower students to apply their knowledge of audio, signal processors, mixers, and critical listening to this craft. The curriculum focuses on mastery of requisite gear and processors, listening skills, and aesthetic judgment in order to equip students with a commitment to excellence and continued learning as it relates to the professional audio industry.
Course Outline
The Mixing Process
Software and Hardware Signal Flow Listening Skills and Audio Processors Large-Format Console Operation Automation
The Final Mix
Total credit hours 3.00 Course length 4 weeks
SHP 2032
Introduction to Show
Production Systems
The Introduction to Show Production
Systems Course introduces students to the
basic concepts of live event terminology and technical systems. Console overviews and basic interfacing are introduced in preparation for future lab sessions, and additional emphasis is placed on defining live audio components and the system interface.
Course Outline
Industry Study
Audio Components and Terminology Technical Systems Interface and Layout Small System Setup and Engineering
Total credit hours 3.00 Course length 4 weeks
TPA 3012
Lighting Concepts
and Design
The Lighting Concepts and Design
Course is dedicated to conventional lighting
system concepts and designed to introduce students to color theory, photometrics, truss systems, conventional fixtures, dimmers, and terminology. Emphasis is placed on defining live lighting components and system interface.
Course Outline
Lighting Theory
Lighting Components and Terminology Technical Systems and Layout Setup and Engineering
Total credit hours 3.50 Course length 4 weeks
MUH 2050
Music History I*
The American music industry has generated hits and new style combinations through every decade. The Music History I Course surveys this rich evolution from its roots through modern times, examining each musical style’s respective sociological and technological precedents. Music History I explores the unique historical and cultural conditions that serve to make American music distinctly original.
Course Outline
Roots of American Music: European-American Folk, and Blues/Gospel Urban and Rural Popular Forms of the Early 20th Century: Jazz Age Pop, Country The Pop Music for Youth Explosion 1945 to 1965
Total credit hours 3.00 Course length 4 weeks
MUT 1023
Music Theory
The Music Theory Course encompasses a thorough study of the workings of music and sound. Students will study music theory, song form, and notation as well as develop ear-training skills. The focus of the course lies in understanding the construction of music and gaining the ability to communicate effectively with musicians, composers, directors, programmers, and producers in the professional audio production environment.
Course Outline
Music Theory and Construction Song Form and Instrumentation Music Notation
Ear-Training
Total credit hours 3.00 Course length 4 weeks
SHP 2061
Networks and Server
Technology in
Entertainment*
The Networks and Server Technology in
Entertainment Course explores computer
operations, networking, and storage options as they relate to use in recording and live event production. Students will examine various operating systems, network media and peripheral uses, as well as networked computer environments and their protocols. Students will also learn about communications within single and multiple computers, network communications, and communication protocols. A history of Ethernet and the Internet is also explored.
Course Outline
Computers, Network Media and Peripherals
Open system interconnection Protocols & Network devices Network Management
Total credit hours 2.50 Course length 4 weeks
REC 2132
Principles of Electronics
The Principles of Electronics Course is designed to teach fundamentals of electricity as it relates to the professional needs of the entertainment industry. With an emphasis placed on safety procedures, students will gain knowledge of electrical systems as they apply to studio and live event production. Areas of study include Ohm’s Law, AC power, test equipment, soldering, troubleshooting, and grounding schemes, as well as the fundamental concepts required to understand the electronic circuits found within audio, video, and lighting equipment. Students will be challenged to solve a variety of real-world technical problems that often arise in the audio industry.
Course Outline
Electrical Theory Study of Ohm’s Law: Resistance/Voltage/Current Electronics and Test Equipment Introduction to AC Electrical Systems Audio Systems Maintenance and Troubleshooting
Total credit hours 4.00 Course length 4 weeks
MUM 1609
Recording Consoles
The Recording Consoles Course explores the fundamental concepts of audio theory and practice. Students will learn recording console signal flow, multitrack recorder operation, signal processing, microphone technology, and professional audio techniques as the basic building blocks of their audio education.
Course Outline
Studio Signal Flow Multitrack Recording Audio Hardware and Processing Audio Theory and Techniques
Total credit hours 4.00 Course length 4 weeks
REC 1732
Sequencing Technology
The Sequencing Technology Course explores the use of MIDI-based hardware and software in music production, live performance, and studio control. Musical Instrument Digital Interface (MIDI) is the electronic marriage of music and computer technology that revolutionized music composition, recording, performance, and arrangement. Students will be introduced to the history, principles, and varied uses of MIDI, as well as sequencing techniques, synchronization, troubleshooting, and MIDI system design. Students will also survey the effect of MIDI on the modern recording studio environment and examine live MIDI applications.
Course Outline
MIDI Concepts Sequencing
MIDI Hardware and Software Synchronization
Total credit hours 4.00 Course length 4 weeks
MGF 1213
College Mathematics
†The College Mathematics Course is designed to enable students to build skills and confidence in algebra that are required to succeed in future math and core courses. First-time algebra students or those needing a review will begin with basic concepts and build upon these ideas by completing work that uses algebra in practical situations.
Course Outline
Review of Basic Arithmetic
Operations with the Real Number System Measurement and Number Systems Exponents & Radical Expressions Linear Equations & Inequalities Graphing
Proportions, Formulas, and Word Problems Introductory Statistics and Probability Business Applications and Mathematical Models
Total credit hours 4.00 Course length 4 weeks
DGL 1012
Digital Literacy
The Digital Literacy Course offers a fundamental understanding of the critical and practical aspects of digital tools, technologies, and resources. Students will learn how to navigate, evaluate, create, and critically apply information by using a wide variety of digital technologies. Through applying their knowledge to their academic studies and professional development, students will recognize digital literacy’s significance in information sharing, community building, citizenship, and education.
Course Outline
Terms, Themes, and Concepts Digital Tools and Resources Digital Literacy Skills
Effective Digital Communication Strategies Global Digital Citizenship
Total credit hours 3.00 Course length 4 weeks
ENC 1101
English Composition I*
†The English Composition I Course is designed to introduce students to the writing process. Special attention is given to selecting and refining topics, identifying the audience, developing a purpose, and formulating thesis statements. Grammatical conventions and their applications are heavily stressed. Students will learn to compose mature, logical sentences, and paragraphs in order to create rhetorical cohesion.
Course Outline
Invention and Drafting Revising and Editing Grammar Essay Structure Audience Awareness
Total credit hours 4.00 Course length 4 weeks
PHY 1000
Fundamentals of Physics
†The Fundamentals of Physics Course teaches students how to understand the world through physics. Real-world phenomena such as light, mechanics, motion, collisions, and magnetism are introduced. Emphasis is placed on how problems, in describing nature, are approached in terms of physical theories and mathematical formulae.
Course Outline
Kinematics Motion
Energy and Mechanics Electricity and Magnetism Electromagnetic Spectrum Survey of Light
Physical Theories and Formulae
Total credit hours 4.00 Course length 4 weeks
OAA 1000
Overview of the
Audio Arts Industries
The Overview of the Audio Arts
Industries Course examines the various and
interrelated sectors of the industry, enabling students to develop a view of it from the perspective of a professional. Students will explore common terms prevalent across the audio arts industries as a means of studying the discipline from a wide-angle view. In addition, students will examine current industry trends and the variety of careers available in the audio arts, with an eye toward developing the requisite skills for their discipline of study.
Course Outline
Overview of the Audio Arts Industries The Disciplines that Comprise the Audio Arts Industries
Current Trends and Visions of the Future Skill Sets and Focus Areas of the Audio Arts Industries
Total credit hours 3.00 Course length 4 weeks
DEP 1013
Psychology of Play
In the Psychology of Play Course, students explore how the field of psychology values the concept of play as a mechanism that allows a person to apply game strategies to accomplish life goals. Students will be introduced to how the action of play shapes the brain, develops critical-thinking skills, and strengthens the ability to collaborate with others in social and professional settings. By exploring key works of historical and current researchers and theorists, students will learn about the value of play and how to apply techniques of play in developing cognitive strategies to complete creative, professional, and social tasks. Students will utilize a psychological perspective of play to examine how this relates to their life, their education, and their chosen creative field.
Course Outline
Overview of Theories and Concepts of Play Play and the Brain
Critical-Thinking Skills Collaboration and Team Building
Total credit hours 3.00 Course length 4 weeks
* This course is only offered online. It is conducted over the Full Sail Online Learning Environment – a web-based platform which employs modern multimedia technologies, requires a logon for entry, and is accessible 24 hours a day via the Internet. Completion of the course is based on participation and successful completion of assignments.
† This specific course uses the Florida Statewide Course Numbering System (SCNS).
EVENT PRODUCTION
|
Associate of Science Degree Program FULL SAIL UNIVERSITYCourse Descriptions
General Education
SPC 1606
Public Speaking
†The Public Speaking Course is designed to train students in understanding and implementing oral communication skills. Learning is centered on student participation in a variety of speaking/listening situations, which are designed to increase the understanding of the interpersonal nature of all speech communication. Students study and participate in the creation and delivery of at least three types of speeches. Target audience identification, surveys, body language, effective speaking techniques, and pre-speech planning are investigated and used to create speeches.
Course Outline
Impromptu Speeches
Researching for Speech Manuscripts Creation and Delivery of Persuasive Speeches Creation and Delivery of Expository and Demonstrative Speeches
Speech Outlines Audience Surveys
Evaluation of Speaking Effectiveness
Total credit hours 4.00 Course length 4 weeks
† This specific course uses the Florida Statewide Course Numbering System (SCNS).
EVENT PRODUCTION
|
Associate of Science Degree Program FULL SAIL UNIVERSITY