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Media and Entertainment

The effect of technological innovation capabilities on corporate entrepreneurship and firm performance in the South African media and entertainment industry

The effect of technological innovation capabilities on corporate entrepreneurship and firm performance in the South African media and entertainment industry

... It is important to be cognisant of the fact that the data collection process was limited to media and entertainment companies in South Africa. However, we believe that the findings of the study can be ...

195

Selecting a Software Solution: 13 Best Practices for Media and Entertainment Companies

Selecting a Software Solution: 13 Best Practices for Media and Entertainment Companies

... (Information Media & Entertainment) practice based in ...and entertainment sub-segments, including the impact of digital on business models (order-to-cash and record-to-report), rights and royal- ...

6

Hedging against disaster: Risk and mitigation in the media and entertainment industries

Hedging against disaster: Risk and mitigation in the media and entertainment industries

... For the media and entertainment industries, the most fundamental problem resides in the difficulty of predicting consumer tastes and demand. This risk is inherent to cultural production and is the focus of ...

34

IMPACT OF MEDIA AND ENTERTAINMENT IN THEINDIAN SOCIETY

IMPACT OF MEDIA AND ENTERTAINMENT IN THEINDIAN SOCIETY

... and entertainment has contributed a lot to the country to climb up the stairs of ...country. Media and entertainment has different segments under its roof such as television, radio, film industry, ...

9

BETTER OPPORTUNITIES’ FOR INVESTMENT IN MEDIA AND ENTERTAINMENT SECTOR WITH REFERENCE TO EQUITY ANALYSIS

BETTER OPPORTUNITIES’ FOR INVESTMENT IN MEDIA AND ENTERTAINMENT SECTOR WITH REFERENCE TO EQUITY ANALYSIS

... The Media and Entertainment Sector is in high growth ...India‟s Entertainment and Media Sector is likely to grow gradually over the coming five years as per CII-PwC‟s Report, titled „India ...

13

IMPACT OF MEDIA AND ENTERTAINMENT IN THEINDIAN SOCIETY

IMPACT OF MEDIA AND ENTERTAINMENT IN THEINDIAN SOCIETY

... and entertainment has contributed a lot to the country to climb up the stairs of ...country. Media and entertainment has different segments under its roof such as television, radio, film industry, ...

10

Going Boldly from the Golden Age into the Digital Future of Media and Entertainment. How Warner Bros. and Accenture Did It

Going Boldly from the Golden Age into the Digital Future of Media and Entertainment. How Warner Bros. and Accenture Did It

... the Media and Entertainment industry worldwide, 84 percent of respondents said that they increased their levels of investment in the digital supply chain in 2010—with almost a third (31 percent) increasing ...

8

Social Media Marketing: The Effect of Information Sharing, Entertainment, Emotional Connection and Peer Pressure on the Attitude and Purchase Intentions

Social Media Marketing: The Effect of Information Sharing, Entertainment, Emotional Connection and Peer Pressure on the Attitude and Purchase Intentions

... for entertainment and ...social media platforms like blogs or Facebook allow marketers to personify their brands, enabling users to easily relate with the ...social media (Kwon and Sung, ...social ...

9

Comparing the Cost-Effectiveness of Mass Media Long-Running Entertainment-Education (EE) for Social and Behaviour Change in Africa

Comparing the Cost-Effectiveness of Mass Media Long-Running Entertainment-Education (EE) for Social and Behaviour Change in Africa

... mass media social and behaviour change communication (SBCC) programmes in triggering changes in knowledge, attitudes, norms, and ...mass media entertainment-education (EE) may affect social norms ...

12

A Cross Media Platform for Personalized Leisure & Entertainment: The POLYMNIA Approach

A Cross Media Platform for Personalized Leisure & Entertainment: The POLYMNIA Approach

... and entertainment in thematic parks or ...content-based media representation and organisation schemes will be developed to provide scalable, efficient and user-oriented description of the “human content”, ...

8

MEDIA ENTERTAINMENT ARTS

MEDIA ENTERTAINMENT ARTS

... Media Entertainment Arts seeks to create, improve, expand and strengthen relevant and rigorous academic Programs of Study, in cooperation with local high school, ROP, and community and regional business and ...

8

Fordham Intellectual Property, Media and Entertainment Law Journal

Fordham Intellectual Property, Media and Entertainment Law Journal

... that a bad faith intent to profit existed where the plaintiff registered multiple domain names containing the words “victoria” and “secret.” 179 The defendant, Victoria’s Secret, is the maker of intimate apparel for ...

49

Recent years have seen an explosion of new media and entertainment

Recent years have seen an explosion of new media and entertainment

... This is not the first time New York’s Attorney General has gone after adware companies. In June 2005, the office entered into a settlement with Internet marketing firm Intermix Media, creator of the MySpace. com ...

10

QUALIFICATIONS PACK - OCCUPATIONAL STANDARDS FOR MEDIA AND ENTERTAINMENT INDUSTRY. SUB-SECTOR: Advertising, Print, OOH,Digital

QUALIFICATIONS PACK - OCCUPATIONAL STANDARDS FOR MEDIA AND ENTERTAINMENT INDUSTRY. SUB-SECTOR: Advertising, Print, OOH,Digital

... individuals need to do, know and understand in order to carry out a particular job role or function  OS are performance standards that individuals must achieve when carrying[r] ...

34

Video Gaming & Esports: Taking Media and Entertainment to the Next Level

Video Gaming & Esports: Taking Media and Entertainment to the Next Level

... An investment in the Fund may be subject to risks which include, among others, investing in the video gaming and esports companies, software, internet software & services and semicon[r] ...

16

QUALIFICATIONS PACK - OCCUPATIONAL STANDARDS FOR MEDIA AND ENTERTAINMENT INDUSTRY

QUALIFICATIONS PACK - OCCUPATIONAL STANDARDS FOR MEDIA AND ENTERTAINMENT INDUSTRY

...  OS describe what individuals need to do, know and understand in order to carry out a particular job role or function  OS are performance standards that individuals must ac[r] ...

27

QUALIFICATIONS PACK - OCCUPATIONAL STANDARDS FOR MEDIA AND ENTERTAINMENT INDUSTRY. SECTOR: MEDIA AND ENTERTAINMENT SUB-SECTOR: Film, Television

QUALIFICATIONS PACK - OCCUPATIONAL STANDARDS FOR MEDIA AND ENTERTAINMENT INDUSTRY. SECTOR: MEDIA AND ENTERTAINMENT SUB-SECTOR: Film, Television

...  OS describe what individuals need to do, know and understand in order to carry out a particular job role or function  OS are performance standards that individuals must ac[r] ...

28

Longitudinal Study of Exposure to Entertainment Media and Alcohol Use Among German Adolescents

Longitudinal Study of Exposure to Entertainment Media and Alcohol Use Among German Adolescents

... (and 12–13 months later in 2006) trained research staff administered a confidential survey where 85% of all fifth through ninth-grade students attending the schools were surveyed (n ⫽ 5581). Follow-up surveys were ...

9

What Factors Impact on Primary Students Using the Internet and Media for Learning and Entertainment at Home?

What Factors Impact on Primary Students Using the Internet and Media for Learning and Entertainment at Home?

... With the increasing affordability of Information Communication Technology (ICT), children can now access Internet from home via multiple devices. In developed countries, earlier concerns about a ‘digital divide’ among ...

8

Telecom, Media & Entertainment. the way we see it. Cloud Computing. The Telco Opportunity. Telecom & Media Insights. Issue 57

Telecom, Media & Entertainment. the way we see it. Cloud Computing. The Telco Opportunity. Telecom & Media Insights. Issue 57

... Source: Capgemini TME Strategy Lab Analysis; SaaS Enablement Hosting on Demand Unified Communication Storage and Computing on Demand Wholesale Capacity.. The Next Phase.[r] ...

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