• No results found

video games

Sustainability of revenue models and monetization of video games

Sustainability of revenue models and monetization of video games

... the video game industry has facilitated the shift in paradigm in how video games are ...While video games in the past have been distributed as physical copies by retailers, the ...

50

A study on impact of video games on outdoor games with special reference to young generation, Erode

A study on impact of video games on outdoor games with special reference to young generation, Erode

... A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a two- or three- dimensional video display device such as a TV screen, virtual reality ...

5

GOOD VIDEO GAMES AND GOOD LEARNING

GOOD VIDEO GAMES AND GOOD LEARNING

... Good video games operate by a principle just the reverse of most schools: performance before competence (Cazden ...multi-player games, in chat rooms, or standing there in the living ...

13

Learning Theory, Video Games, and Popular Culture

Learning Theory, Video Games, and Popular Culture

... that video games involve content in a quite broad sense. Video gaming has turned out (despite early predictions to the contrary) to be a deeply social enterprise (Steinkuehler, 2006; Taylor, ...(i.e. ...

17

Research and Educational Innovation with Video Games

Research and Educational Innovation with Video Games

... universe, video games have come on the scene with great force, as we can observe in their exponential growth in the market over the last five years (Benito, ...eo games occupy the leisure time of ...

8

An update on the effects of violent video games

An update on the effects of violent video games

... A thorough understanding of any risk factor requires several key developments: (a) converging evidence from multiple empirical methods that the risk factor (e.g. exposure to violent video games) influences ...

10

PARENTING AND VIDEO GAMES: A PSYCHIATRIC PERSPECTIVE

PARENTING AND VIDEO GAMES: A PSYCHIATRIC PERSPECTIVE

... setting skills and techniques Family history of aggression Recent move to a new school No current therapeutic relationships Bullying Unbalanced between video games and other [r] ...

46

SUPPORT FOR THE DEVELOPMENT OF EUROPEAN VIDEO GAMES

SUPPORT FOR THE DEVELOPMENT OF EUROPEAN VIDEO GAMES

... This document is intended to provide useful information to applicants. It does not replace or overrule the criteria or any other conditions contained in the Call for proposals notice or in the Guidelines available under: ...

5

How To Understand The Power Of Video Games

How To Understand The Power Of Video Games

... the video games in which I am interested, the ones that I think are most interesting for learning, are digital simulations of worlds that are “played” in the sense that a player has a surrogate or ...

26

Realistic Dialogue Engine for Video Games

Realistic Dialogue Engine for Video Games

... Given the desire to allow the human player to interact with NPCs in a freeform way (as opposed to them always being required to select possible utterances from a menu like in current video games), the use ...

116

Toward Video Games on Video

Toward Video Games on Video

... of video games such as Frogger and Pinball, we have modeled these two games based on Ken Forbus’s Qualitative Process Theory (QPT) ...these games is presented later in this ...

90

Risk Factors Associated with the Abuse of Video Games in Adolescents

Risk Factors Associated with the Abuse of Video Games in Adolescents

... of video game use whose symptoms are quite similar to those of the disorder referred to as “abuse” in the DSM-IV-TR (APA, ...adolescent video game abusers and to compare them with the risk factors that the ...

5

VIOLENT VIDEO GAMES AND AGGRESSION: A REVIEW OF THE LITERATURE

VIOLENT VIDEO GAMES AND AGGRESSION: A REVIEW OF THE LITERATURE

... violent video game but these were all based on the observation of a child’s free ...do video games have the same effect regardless of age? It could well be the case that violent video ...

10

Resolution on Violence in Video Games and Interactive Media

Resolution on Violence in Video Games and Interactive Media

... Carll, E. K. (1999a). Effects of exposure to violence in interactive video games on children. New York State Senate Hearings, Senate Majority Task Force on Youth Violence and the Entertainment Industry ...

5

Video Games. A Critical Analysis. Lowell Monke

Video Games. A Critical Analysis. Lowell Monke

... time, video games are now being de- fended not just as harmless entertainment but as positive educational experiences for ...the video game in- dustry and its enthusiasts but from university pro- ...

14

Prosocial video games reduce aggressive cognitions

Prosocial video games reduce aggressive cognitions

... violent video games increased aggressive ...content, video games do not inevitably increase but may also decrease aggressive ...prosocial video games decreases aggressive ...

23

barelyMusician: An Adaptive Music Engine For Video Games

barelyMusician: An Adaptive Music Engine For Video Games

... These algorithmic techniques can be used to create adap- tive music generation systems. In fact, the term “adaptive music”, which refers to the use of interactive elements in real-time, has been introduced in the field ...

9

Personality assessment through the use of video games

Personality assessment through the use of video games

... a video game scenario that was designed using the pre-existing Neverwinter Nights (BioWare 2002) which is a modifiable role-play game (RPG) (Van Lankveld, Spronck, et ...the video game matched specific ...

190

Are Video Games Good for Learning?

Are Video Games Good for Learning?

... though video games and scientific simulations are not the same thing, can video games, under the right circumstances, encourage and actually enact a similar ‘attitude’ or ‘stance’ to that ...

13

Video games and the future of learning

Video games and the future of learning

... model. Video games based on the training of socially-valued practitioners let us begin to build an educational system in which students learn to work (and thus to think) as doctors, lawyers, architects, ...

21

Show all 7109 documents...

Related subjects