D-Fi includes a demo session that illustrates some of the effects you can produce with Lo-Fi, Sci-Fi, and Recti-Fi.
The D-Fi demo session contains drum, bass, and guitar loops. Memory locations let you quickly locate a particular loop and apply different D-Fi effects.
Before you begin:
1 Open the demo session.
2 Choose Windows > Show Memory Locations.
Vari-Fi
Sci-Fi Examples
The following examples demonstrate Sci-Fi. Fol- low the instructions in each section below to hear useful applications for this plug-in.
Hi-Hat Loop
1 Click memory location #1, “Hat Loop.”
2 Click the Sci-Fi insert on the Master Fader to display Sci-Fi.
3 Press the Spacebar to audition the Hi-Hat loop. Since the Bypass button is enabled, you will hear the loop without Sci-Fi processing.
4 Press the Spacebar to stop the Hi-Hat loop.
5 Choose “Res-1/4 note Trig. & Hold.”
6 Deselect the Bypass button to hear the effect.
7 Press the Spacebar to audition the Hi-Hat loop.
8 Listen to the effect. Note how Trigger and Hold is used to cause modulation to follow the amplitude. This provides a much more interest- ing type of modulation than standard envelope following.
9 Adjust the Mod Threshold to vary the modu- lation on 1/4 note accents.
10 Choose “Res. –16 note Trig & Hold.” This set- ting demonstrates a similar type of modulation that occurs on 16th notes.
11 Choose “Wah Res-LFO Faux Flange.” This setting demonstrates a basic flanging-type ef- fect. Try changing the Rate control and switch- ing to the Resonator+. Experiment with the Mod Type for interesting effects.
Drum Kit Loop
1 Click memory location #2, “Drum Kit Loop.”
2 Select Bypass to hear the Drum Kit loop with- out Sci-Fi processing.
3 Choose “Ring Mod Trig & Hold Kit.”
4 Deselect Bypass to hear the effect.
5 Press the Spacebar to audition the Drum Kit loop. This setting uses ring modulation, and trigger and hold for modulation that changes only on audio peaks.
6 Choose “Res-Env. Follower.” This setting dem- onstrates the use of the Envelope Follower to create resonant flanging that modulates and matches the dynamics of the source audio.
7 Choose “Freq. Mod Env. F. Kit.” This setting demonstrates frequency modulation.
8 Experiment with the other settings.
9 Finally, click memory location #4,
“Bass/Drums Loop.” Try each of the Sci-Fi set- tings with this loop.
Wah Guitar Loop
1 Click memory location #3, “Wah Guitar Loop.”
2 Select Bypass to hear this loop without Sci-Fi processing.
3 Choose “Freq Mod Env. Follower Wah.”
4 Deselect Bypass to hear the effect.
5 Press the Spacebar to audition this loop.
6 Try each of the Sci-Fi settings with this loop.
Lo-Fi Examples
The examples that follow demonstrate Lo-Fi. Follow the instructions in each section below to hear useful applications for this plug-in.
Before you begin:
1 Open the demo session.
2 Choose Windows > Show Memory Locations.
3 Select Bypass in the Sci-Fi Plug-In window to take it out of the mix.
4 Click the Lo-Fi insert on the master fader to display Lo-Fi.
Slam Kit Loop
1 Open the Lo-Fi Plug-In window.
2 Click memory location #7, “Slam Kit Loop.”
3 Select Bypass to hear the loop without Lo-Fi processing.
4 Press the Spacebar to audition the loop.
5 Deselect Bypass to hear the effect.
6 Try each Lo-Fi setting with this loop. The loop has a hip-hop feel, and demonstrates how Lo-Fi can be used to create textures with hard percussive elements.
Drum Kit Loop
1 Click memory location #2, “Drum Kit Loop.”
2 Choose “Lo-rate Distorto Kit.”
3 Experiment with the Sample Rate, Saturation, and Distortion controls to vary the results. This loop demonstrates how Lo-Fi can be used to create grungy drums.
Bass Only
1 Click memory location #6, “Bass Only.”
2 Choose “Bass Dirty Amp.”
3 Use the Bypass button to compare the sound of the processed and unprocessed bass. This setting simulates a gritty bass amp with limited high-end. Adjust the Saturation and Dis- tortion controls to experiment with the distor- tion effect.
4 Choose “Trash Bass.”
This setting demonstrates an unusual distortion effect. Experiment with bit depth to hear how it affects audio quality.
5 Choose “Ring Moddy Bass.”
This setting demonstrates extreme Lo-Fi pro- cessing.
Recti-Fi Examples
The examples that follow demonstrate Recti-Fi. Follow the instructions in each section below to hear useful applications for this plug-in.
Before you begin:
1 Open the demo session.
2 Choose Windows > Show Memory Locations.
3 Select Bypass in the Sci-Fi Plug-In window to take it out of the mix.
4 In the Mix window, select Recti-Fi in the place of Lo-Fi on the Master Fader.
Sub Octave Bass
1 Click memory location #6, “Bass Only.”
2 Choose “Sub Octave Bass.”
In this setting, the Pre-Filter and Post-Filter are optimized for octave-doubling beneath the bass.
Sub-Oct. Heavy Bass
■ Choose “Sub-Oct. Heavy Bass.”
This setting uses Alt-Max rectification to pro- vide more bottom end. Try experimenting with the Mix control and other controls.
Drum Kit Loop
1 Click memory location #2, “Drum Kit Loop.”
2 Choose “Sub Kit.”
3 Compare the sound of the processed and un- processed audio using the Bypass button. This setting demonstrates how to use sub-octave rectification to enhance low frequencies.
Hat Loop
1 Click memory location #1, “Hat Loop.”
2 Choose “Noise Hat.”
3 Compare the sound of the processed and un- processed audio using the Bypass button. This setting demonstrates how Recti-Fi can pro- duce a periodic noise version of the hi-hat signal that varies with the original audio.
4 Adjust the Mix control to hear the signal fully wet.
5 Adjust the Pre-Filter during playback and lis- ten to the results. Automating changes in the Pre-Filter frequency can produce useful effects.
Wah Guitar
1 Click memory location #3, “Wah Guitar.”
2 Choose “Up Octave Wah.”
3 Play the audio.
This setting produces a signal that is an octave higher than the original and adds some interest- ing audio artifacts.
4 Experiment with the Mix control, Pre-Filter, and Post-Filter then listen to the results.
Slam Kit Loop
1 Click memory location #7, “Slam Kit Loop.”
2 Choose “Trasho Kit.”
3 Play the audio.
This setting illustrates the use of Recti-Fi as a ba- sic sound modifier for percussive sounds.