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JIMMY “STICKER”

In document Shadowrun 5E the Complete Trog (Page 151-156)

WILKINSON

The troll assassin known as Sticker was born in the Sioux Nation to a Sioux Wildcat mother and a government official father. Because his moth-er was often deployed or on missions, Stickmoth-er spent most of his time with his father. As a kid, he was agile and played sports; though he wasn’t as big as the other trolls, he made up for it with his speed. His uncanny skill at throwing a ball long distances made him a popular teammate during baseball games.

When his mother was killed during a mission, his father never recovered. Less than a year lat-er, Jimmy was a ward of the state. The next shock came when he found out he was magically active, and that was how he could throw so well. Although this meant the loss of his dream his of playing pro-fessional sports, the Wildcats saw that he had his mother’s talent and recruited him. He became one of their best operatives, a master at infiltration and moving without being seen.

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He often worked as a forward scout, finding the

weaknesses in the opponents’ defenses.

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Mika

Jimmy worked for the Sioux Nation without re-grets—until one day he was left behind on a mis-sion into Tsimshian when his team was working to eliminate a toxic shaman. Things went south and the team received orders to leave, fast, even though Sticker had been separated from the group.

He was to be abandoned. He considered that his wake-up call about how his employer viewed him.

He allowed them to think he was dead and slipped into the shadows instead.

Taking stock of his skills, he realized the only thing he knew how to do was kill without being seen. He also knew he wasn’t just good at this—he excelled at it. He started small, working for local mobsters and drug runners in the Denver area.

Soon he was being recruited by megacorps to take care of problems. He has worked on blend-ing into crowds and beblend-ing unassumblend-ing when he isn’t sneaking around, but due to his troll stature he doesn’t always succeed. He prefers knives and swords to guns—because of his magical ability, he can do almost as much damage throwing a knife as firing a pistol, but without making a sound.

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Yeah, be nervous. Awakened knife-throwing assassin is just as scary as it sounds. Sticker has an entirely pragmatic sense of morality, meaning he’ll do what it takes to survive. He doesn’t want his life to be complicated by law-enforcement hassles, but often that means carefully hiding the bodies instead of not killing in the first place.

If you’re ever talking to him, don’t appeal to his emotions or his better nature—tell him why what you want makes sense for him. And if it doesn’t, run.

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2XL

Limits Physical 11, Mental 5, Social 5

Armor 11

Active Skills Arcana 5, Archery 7, Assensing 4, Astral Combat 4, Blades 9, Automatics 3, Locksmith 5, Perception 6, Pistols 6, Running 5, Sneaking 8, Tracking 5, Unarmed Combat 8

Knowledge Skills Security Procedures 3 Languages English N

Qualities Ambidextrous, Code of Honor (won’t kill innocents) Initiate Grade 1

Metamagics (+1 PP)

Adept Powers Astral Perception, Combat Sense 2, Danger Sense 2, Improved Reflexes 1, Improved Sneaking 1, Killing Hands, Magic Resistance 2, Missile Parry 2, Mystic Armor 1 Gear Chameleon suit, fake SIN, lockpicking kit

Weapons Ares Predator V [Heavy Pistol, Acc 5(7), DV 8P, AP –1, SA, RC —, 15(c), w/ regular ammo]

Bow (Rating 9) [Bow, Acc 6, DV 11P, AP –3, SS, RC —, 24 arrows in quiver, w/ Ruthenium coating]

Katana [Sword, Acc 7, Reach 1, DV 12P, AP –3, Ruthenium coated]

Throwing knives (5) [Knife, Acc 5, Reach —, DV 10P, AP –1, Ruthenium coated]

JIMMY “STICKER” WILKINSON

MALE TROLL

LOKI

Born in Denver in the 2040s, Loki ended up on the streets at a young age as a member of the Halloweeners. As a mage, he was a great asset to the gang, preferring fireballs over the tradi-tional Molotov cocktails the others employed.

Though at first he lived hard and fast and wasn’t sure where his next meal was coming from, he improved his skills as a mage and learned about living on the streets. He began using combat drugs to further enhance his ability in fights, and eventually became addicted to jazz.

His life dramatically changed when, during a gang fight, he ended up igniting a city block with a fireball. It was decided the streets of Denver were too dangerous for him, and he left for Seattle. The Halloweeners expected him to take up with the gang there, but instead he started working the shadows.

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Leaving the gang is never easy. The sense of camaraderie

often follows you—and so do the grudges of any enemies you might have made.

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Ma’Fan

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It can be both harder and easier for mages. Easier because

they have power that can help them hide and that makes people wary of confronting them; harder because it can make you stand out, and there are some powers in the world always looking for the Awakened to twist them to their ends.

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Lyran

He teamed up with a group of runners in Se-attle, who started small with datasteals and pro-totype burglaries from small companies. They came to the attention of Knight Errant when one of the team decapitated a man in the Seattle Un-derground and took his head with him. Then they saved the daughter of one of Seattle’s Mafia boss-es, helping them make their name.

Life hasn’t always been great for the team, and there have been some bumps in the road. To atone for his past mistakes, Loki joined a magic group Band of the White Hand, which works to make life better through magic, while also promising to do no harm with their Awakened abilities. Over the next year, Loki helped make Seattle a better place by helping eliminate some magical threats, includ-ing a master vampire.

One day while helping a client escape via a roof, Loki attacked a man smoking by the edge of the SR: ANARCHY STATS

Skills Close Combat 4 + A, Projectile Weapons 4 + A, Stealth 5 + A

Shadow Amps Essence 6

Improved Reflexes 1 (Adept. +1 attack)

Killing Hands (Adept. Unarmed can do either physical or stun damage)

Mystic Armor (Adept. Ignore 1 damage every time your

building, cutting the man down with his Naginata.

The poor man was dead before he hit the ground.

Loki thought he was a fire elemental disguised as a man, since that was what he saw when he looked at him in astral space. He was tragically wrong. It could have been an honest error, or it could have been a delusion brought on by his jazz habit.

On another occasion while fighting some gangers in an auto body shop, he cast a fireball that destroyed an acetylene tank. The tank blew through the wall and the boiler for the attached apartment complex went up with it. The resulting fire gutted the building and killed ten, including three children.

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That is, of course, a clear violation of the group’s strictures,

which would mess of the magic group’s contact with their guiding spirit.

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Jimmy No

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Yes, it would. The group would either have to exile him,

or he would have to do some sort of penance to appease the spirit. Given his dedication to the cause, I expect he did everything in his power to take the latter path, but the group may not have been persuaded.

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Lyran

He was kicked out of the Band of the White Hand and disappeared from the Seattle shad-ow scene. Recently, he’s been seen in Germany and Turkey. It is rumored he might be doing con-tract work for a Seattle businessman named Mr.

McPherson.

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He is also a person of interest in a couple of Mafia slayings

that happened right around the time he cut down the man on the roof. One of them was killed with a single attack from a large-bladed weapon wielded by a taller-than-average person. That’s not conclusive by any means, but it is at least indicative.

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Kay St. Irregular

LOKI

Limits Physical 8, Mental 6, Social 6

Armor 16

Active Skills Arcana 6, Assensing 6, Automatics 4, Banishing 3, Binding 6, Blades 8, Con 2, Counterspelling 8, Gymnastics 5, Perception 5, Spellcasting 8, Summoning 8

Knowledge Skills Astral Planes 3, Gang Territories 3, Magical Theory 4, Magical Threats 5, Spirits 4

Languages English N (Cityspeak)

Qualities Addiction (Moderate, Jazz), Focused Concentration 3, Gremlins 3, Hermetic Mage

Initiate Grade 2

Metamagics Masking, Quickening

Gear Jazz (10 doses), light security armor, power focus (Force 3, ring), weapon focus (Force 5, naginata), 20 drams of reagents

Spells Agony, Detect Life, Fireball, Heal, Improved Invisibility, Increased Reflexes (quickened, w/ 4 successes), Mind Link (Extended), Powebolt, Stabilize, Stunball Bound Spirits Fire spirit (Force 5, 3 services)

Weapons AK-97 [Assault rifle, Acc 5, 10P, AP –4, SA/BF/FA, RC —, 38(c), w/ APDS ammo]

Naginata [Pole arm, Acc 5, Reach 3, DV 10P, AP –2]

LOKI

Fireball (Spell. Damage 6P, Defense = A + L, damages multiple targets)

Heal (Spell. Heal 1 box for every hit on a Sorcery + Willpower test)

Qualities Combat Junkie, Spirit Affinity (spirit of fire), Spirit Whisperer

Gear Fifty drams of reagents, magical lodge materials Weapons AK-97 [DV 8P, Close OK, Near OK, Far –2]

Naginata [DV8P, Close OK, Near —, Far —]

STOCKWELL

Stockwell was kind enough to agree to an inter-view, so here it is:

Sunshine: So where are you from?

Stockwell: I was born in a poor Italian neighbor-hood in Seattle. It was and remains a Mafia neigh-borhood.

Sunshine: What was it like growing up in those surroundings?

Stockwell: What the Don thought about you was just as important as where your next meal would come from. And being a family of trolls, we thought a lot about where our next meal was com-ing from. My father ran a small shop and paid pro-tection. It was part of the price of doing business.

He said he didn’t mind, because he felt very safe.

Sunshine: Did he protect you from all that stuff, or did some of it trickle down to the kid level.

Stockwell: I could take care of myself pretty well, so it wasn’t a big issue. I was one of the biggest on the block from a young age. I was quite the punk when you get down to it. Thought I was better than everyone else. I loved professional wrestling and used the moves on the other kids to prove how tough I was. Started using novacoke to get an edge, which put you in a weird place with the Don. He was selling the stuff, so it was nice for his bottom line, but he didn’t respect people who tee-tered over the line from recreational use to addic-tion. If he saw me using more than he thought was appropriate—whatever that might be—it would hurt his view of me and my family.

Sunshine: How did your parents take that?

Stockwell: Well, I have to admit I didn’t keep things under control. I went past the Don’s line, and my parents couldn’t help but notice. Even-tually, my mother pleaded with the Don to help me. I don’t know what she promised or said, but he agreed to help me get clean. He may not have had a lot of respect for what I had done to myself, but he saved my life. It wasn’t easy or quick. It was three years of setbacks and fighting it, but eventu-ally I kicked the habit for good.

Sunshine: What happened from there?

Stockwell: Like I said, I knew he had saved my life. I was indebted to him and the family. I knew it, and he knew it, and that formed the basis of our relationship.

Sunshine: You joined the family, then.

Stockwell: No, fate intervened at that point. The

Don’s daughter was kidnapped. I got a group of runners together and we tracked down the people behind it and rescued her.

Sunshine: So you went into the shadows—but you still had a Mob connection. Are they still your primary clients?

Stockwell: I wouldn’t say primary, not any more.

I am still loyal to the family, but I’ve made a lot of different contacts in my time, and some of them have led me to work. Now, jobs call from all over.

Sunshine: You’re still here in Seattle?

Stockwell: I live in Seattle, but have been all around the world and seen a lot of amazing things.

Sunshine: What kinds of things?

Stockwell: I went to an island that just appeared outside the Puget Sound. There were small ani-mals, like you’d expect, but also things that were almost all teeth, and these long arms reaching out of nothing, always trying to grab you. Almost got stuck on it when it disappeared. Unfortunate-ly, some mercs we were with didn’t make it off in time. It’s tough to find much official word about any of this, because pretty much everyone in-volved has no idea how to talk about it.

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Was that the alchera that appeared off the coast of Seattle

a while back?

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Jimmy No

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Sounds like it. He’s right that official reports are tough to

come by, but I’ve heard rumors—including a foggy, stony beach where a man in a three-piece suit sat at a small table serving tea. I have no idea what was up with that whole thing.

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Sunshine

Sunshine: Anything else?

Stockwell: I’ve killed vampires and rescued some people from vats in an MCT facility here in Seattle. Just to keep life interesting, you know?

Sunshine: What are your plans now?

Stockwell: I’ve still got plenty of work, but I’ve started thinking about my life after the shadows and how I can continue to help the family. I opened a restaurant, La Bella Piastra, and it’s starting to do well. It was mainly a Mafia hangout, but we’ve started making a name on the restaurant scene.

Sunshine: I’ll have to try it next time I’m in Seattle.

Stockwell: Please do. Let me know and I’ll comp your meal.

Sunshine: You aren’t that old. Why are you think-ing of retirthink-ing already?

Stockwell: The team I run with has seen some turnover recently. It’s the shadows—people die, or they move on. Its part of life, but you know it makes you think. You may be good, you may even be great, but you can’t dodge every bullet, and survival can be a matter of a few millimeters in the wrong direction. I don’t want to wait to quit until the odds fall against me.

Sunshine: Makes sense. So you have worries about your own mortality, plus some of the stress that comes with team turnover.

Stockwell: Yeah, replacing people is hard, re-placing good people is harder. The big one is we haven’t had any luck with a face. If you need a job, I’ll put in a good word for you.

Sunshine: I’m good, but thanks for the offer.

Stockwell: You can’t blame a guy for trying. Se-riously though, I’ve started working on social skills to fill the void. Also, I started looking for new tal-ent. I set them up and find them small jobs, work-ing as a fixer for them.

Sunshine: Outside talent for the family.

Stockwell: Sometimes. Or helping with the team I normally run with. If I hear of other work, I’ll pass it along to them also.

STOCKWELL

Limits Physical 9(10), Mental 5, Social 5

Armor 18

Active Skills Con 2, First Aid 2, Freefall 4, Gymnastics 4, Intimidation 5, Longarms 4, Negotiation 4, Perception 3, Running 3, Sneaking 3, Throwing Weapons 3, Unarmed Combat 6

Knowledge Skills Mafia Politics 4, Organized Crime 3 Languages English N

Qualities Community Connection, Guts, Martial Arts (MMA wrestling), Photographic Memory

Augmentations Bone lacing (aluminum), smartlink, wired reflexes 1 Gear Full body armor, Transys Avalon, 5 x stim patches

(Rating 5), medkit (Rating 6), 5 x trauma patches, 3 x HE grenades, 5 x frag grenades

Maneuvers Crushing Jaws

Weapons Enfield AS-7 [Shotgun, Acc 4(5), DV 11S(e), AP –1, SA/BF, RC —, 24(d), w/ Stick-n-Shock ammo]

STOCKWELL

Aluminum Bone Lacing (Cyberware. –2 to damage taken, –1 Essence)

Wired Reflexes 1 (Cyberware. +1 attack, –1 Essence) Qualities Better Feared than Loved, Guts

Gear Stim patches, tranq patches, Transys Avalon

Weapons Enfield AS-7 shotgun [DV 9P, Close OK, Near –2, Far —; at Close range can take –2 to attack to opponents]

In document Shadowrun 5E the Complete Trog (Page 151-156)