1.3.4 THE BODY AND THE DESIGN PROCESS
3.4 SPACES FOR PARKOUR
Although the athletic nature of parkour means that it is often categorised as a sport, it contrasts with this notion considerably as it does not work within a system of rules, and it is not directed towards a predefined aim. Rather than being a fixed and equal setting for athletic performance to measure against, which is the case with football grounds or athletic tracks for example, the terrain for traceurs is ever changing, which establishes the need for constant awareness of how to adapt to surroundings. Unlike conventional sports spaces, parkour is not concerned with orientating the rules of a game within an abstract space, but rather it is an activity that concerns itself with identifying with particular characteristics of a specific place. In appropriating places, practitioners engage with not only the physical qualities of a space, but they also negotiate the social codes that define its intended use. Thus, understanding the notion of environments for parkour is not simply concerned with material objects that afford certain functions, but rather it is related to the social construct of territory.
Because parkour has developed in response to built environments that were already in existence, practitioners rely upon found spaces rather than ones that have been purposely created. This largely contrasts with sports facilities that are built in accordance with the restrictions that correspond to the rules of the sport. This again highlights the emphasis that is placed upon freely exploring human movement from an internal perspective, rather than one that is closely linked to social codes and expectations. Due to the unregulated nature of the spaces used for parkour, in comparison to spaces used for traditional sports there is a greater sense of risk and uncertainty, thus practitioners negotiate spaces with a heightened sensory awareness of the threats that exist around them. By placing their bodies into positions of danger, practitioners fully immerse themselves within their surroundings in a way that parallels extreme sports such as free climbing, or base-‐jumping. However, unlike those involved with such activities, practitioners do not necessarily seek out spatial features of substantial heights and physical complexity, or detach themselves from their conventional surroundings to explore the vastness of the wilderness. Rather, practitioners often situate their interest within public and residual spaces that are intended for passive engagement, or non–places that could be overlooked altogether.
Spaces used for parkour also differ greatly to those that have been prescribed for sporting functions, as they are not created to accommodate a crowd. Because traditional sporting events such as football, or tennis matches are held at specific times and specific places, the role of the crowd operates with an awareness of these constraints and tends to behave in a predictable pattern. The spontaneity of parkour however, means that the audience too is fluid and irregular in its nature. By appropriating spaces that have been designated for other functions, practitioners are aware that their actions may attract criticism due to fears that they have an interest in vandalism or trespassing upon private property. The response within the parkour community has been to promote a policy that encourages each other to leave no trace (Edwardes 2009, p. 24). The emphasis within the parkour community to interact with an environment and depart without there being physical evidence of their time spent there is a key aspect of understanding how the movement contributes to the creation of a place. Although traceur’s fleeting presence reveals the potential for individual movement within it, the actions of practitioners have been known to be misunderstood as being intimidating, as their motives are not clearly recognisable (Corkery 2010, pp. 84–96). This interpretation of parkour has meant that the movement has remained as a fringe activity in certain places, and for the demand for spaces where it can exist within a contained environment. Subsequently, despite traceurs interest in mastering existing built spaces, in recent years there has been a growing trend in the development of parkour specific facilities. The intention for these facilities is that they will offer a relatively safe environment, where practitioners have access to obstacles that they can overcome without being a concern to others.
This development of parkour specific facilities clearly parallels that of the purpose built skate–parks that were constructed in the late seventies to serve the millions of skateboarders that were located around the world (Borden 2001, p. 57). The intention of many of the early designers of these parks had been to mimic and enhance the pre–existing spatial forms that skateboarders had sought to appropriate. Prior to the creation of Skateboard parks, the terrain par excellence for skateboarding had been the outside swimming pools found throughout California. As accessing these structures often required illegal access to private property, a number of spatial tactics were implemented by skateboarders to avoid being caught be the police or property owners, which helped make the pursuit of these spaces more enticing (Borden 2001, p. 48). The elaborate forms of these pools offered an extensive amount of opportunities for the early thrill–seeking skateboard community, and did a great deal to establish the excitement of the movement
to an international audience. The creation of skateboard parks were therefore largely governed by two major factors; the need to provide spaces for skateboarding which did not require trespassing onto private property, and the replication of complex built forms that would otherwise be unavailable.
Although skateboard parks have been financially successful since there initial development in the late 70s, a large part of skateboarding culture still orientates around the process of finding possibilities in conventional urban architecture. This practice highlights the complexity of the culture, as the introduction of skateboarding facilities only caters for a section of it, whilst others maintain the importance of engaging with uncontrolled conditions in order to maintain an authentic pursuit of the activity. The thrill of finding spaces and appropriating them for an unintended function is equally an issue found within parkour and despite growing interest in purpose built facilities, skateboarding has demonstrated how these can operate in parallel with the spontaneous use of found spaces.
What parkour and skateboarding both help to emphasise is the potential that exists for designers of spaces to engage with the multi–sensory aspects of the human body. By considering an active and athletic rather than passive engagement with the built environment, traceurs and skateboarders demonstrate an alternative form of interpreting space at different scales as micro spaces are interrogated just as much as those on an urban scale. As Iain Borden points out,
Skateboarding is a destructive–absorptive–reproductive process of both body and architecture. Consequently its mode of spatial composition is very different to that of architecture, replacing architecture’s ‘classicist’ mode with one of ‘romanticism’ (...) In the organized cosmos of architecture–classicism’s cohesion, internalized hierarchies, imitation and balance, there are waves, vibrations and oscillations of skateboarding’s ludic procedures, suggesting conflict and contradiction, chaos and confusion, internalization of the external world, emotion and spontaneity (Borden 2001, p. 112).
The notion of rhythms is equally pertinent to parkour as it is an activity that demonstrates personal interpretations of built spaces as a form of individual expression. This ‘romantic’ rather than ‘classicist’ perspective of architecture builds upon Henri Lefebvre’s phenomenological concepts of spatial–temporal rhythmanalysis, and the internalisation of one’s surroundings. Rather than perceiving architectural space as a predominately visual and linear experience, parkour in a similar fashion to skateboarding manifests an enhanced multisensory familiarity with environments, which promotes slowness and intimacy. Parkour however, unlike skateboarding requires no object to mediate between architecture
and bodily experience. Traceurs activities thus directly examine the haptic nature of materials as much as their visual characteristics, and are therefore attracted to spaces due to their non–visual qualities. This haptic perception of space is used to read the urban terrain as a source of limitless opportunity for athletic demonstrations of personal expression, in doing so; the eye is engaged in what has been described as parkour vision (Lamb 2011, p. 130). Although this form of reading is largely associated with continuous movement and a series of urban spaces, it also influences engagements with constrained areas. As Saville points out;
Parkour is not always the super–mobile practice one might imagine. Hours spent in a relatively small area slowly ‘getting to know’ the space is the norm. Embodied knowledge and familiarity of place is gained as place is tried. Here the body, while repeating similar movements many times, is slowly building embodied knowledge of itself and its relation to spatial forms (Saville 2008, p. 892).
Through this process, relationships between specific locations and practitioners are formed, leading to the notion of parkour hotspots that are favoured by members of the parkour community. In these settings material qualities and spatial forms are intimately known by a collective and are used as a stage for sharing bodily experiences that inform a repository of tactile memories.
Facilities that are purposely built for parkour therefore reference to this collective knowledge as a source of inspiration and a means of connecting to the narrative of parkour culture. Parkour facilities contrast significantly with found spaces as practitioners no longer engage in the process of subverting the intended meaning of architecture but instead operate within it, in a similar manner to events practiced within conventional sporting facilities. However, the example of skateboard parks, demonstrates how the embodied knowledge gained within such spaces has the potential to continue to influence the reading of public urban spaces. Additionally due to the interruptions caused by weather conditions to traceurs training within the urban context, parkour facilities could also be seen as much as an environmental response as it is a political response to the conditions of city space.
The concern though however, is that by having purpose-‐built facilities for parkour, traceurs will simply belong to particular spaces and create their own form of ghettoisation. By having the activities of parkour isolated within certain areas, traceurs will be displaced from the act of appropriating the mundane, everyday spaces that they have a reputation for animating through their performative acts of deconstruction. Having a designated place for parkour will create events that are divorced from questioning of the conditions of contemporary culture, effectively creating a smoothed space in Deluzian sense, demonstrating a path of least resistance. The free nature of parkour as a discipline that is
unfixed to specific locations means that it is difficult to distinguish between the importance of place for the spectator and for the benefit of the observed, as the relationship between the two are inextricably linked. This tension between how parkour is perceived and the perspective that it creates for practitioners is at the centre of understanding the reasoning for spaces for parkour. Whether spaces are created to serve the function of accommodating parkour or not, it is apparent that the method of spatial reading that parkour engenders creates opportunities to investigate the role place plays in helping to shape collective identities.
Figure 1 – Image from My Playground: A film about movement in Urban Space (Schröder 2010) that features a purpose built facility for parkour.
This text box is where the unabridged version of the thesis contained the following third party copyrighted material:
Image from SCHRÖDER, K.A., 2010. My Playground: A film about movement in urban space. First edn. Copenhagen, Denmark: KSPR.