This section of the questionnaire refers to the worth of the prototype rule module Did you find making the rules:
1 2 3 4 5 6 7
Not worthwhile |_____|______|_____|______|_____|______| Worthwhile
Did you think the team found making the rules:
1 2 3 4 5 6 7
Not worthwhile |_____|______|_____|______|_____|______| Worthwhile
If you found the process of making rules to be not worthwhile, was there some non-virtual process that could replace making the rules?
Please describe this.
.….………
If only on-line avenues were available for defining the way the team operates then the Moderator software would be:
1 2 3 4 5 6 7
Useless |_____|______|_____|______|_____|______| Useful
• Given your experience of on-line teamwork, which of the following methods
Rank each choice by placing a number beside each one. Your first preference should be 1. and you least preferred method should be 5.
_____ assume everyone will behave the same as you and do nothing; _____voice objections personally when problems arise;
_____use discussion to achieve informal agreements before problems arise and note breeches of agreements personally;
_____formalise policies in documents before problems arise and note breeches of agreements personally;
_____create Moderator rules and have problems identified impersonally;
• Circle the words that best describe your response to the rule component of the
software:
Affirming Frustrating Enjoyable Intrusive Distracting Rewarding Annoying Challenging
Having used the prototype rule component of the software, tick all of the statements that best describe what you might do next:
Recommend this component to others Avoid this component
Track the component to see what improvements are made Use this component again
Ignore further developments
Assist others in the use of this component Discourage others from using this component
• What suggestions do you have for improving the software?
………...
• If you are an educator or researcher and you have comments that extend
beyond your role in the team as to the usefulness of this software, your input would be appreciated:
……
Appendix V
Venue 5 Training Session
Learn about Interaction and Interaction rules
Pretest1:What problems arise in a team?
What behaviour happens in a good team?
What do you try do when in a team (What would be the best habits of behaviour to adopt)?
Interaction by a team is?
Actions and responses usually have a meaning or communication attached to them.
When someone puts red ink on your assignment… when a friend takes your ipod to cash converters..
When a team member passes the ball as you make a lead…
Teams work together to achieve more than can be done by an individual – the product is more than the sum of the individual efforts… there is exchange of ideas which can lead to creative solutions to problems, there is an effect on the bigger game (one person can pass another can shoot – but the result could be win or lose- an effect on the bigger picture), it may be cheaper to have lots of individuals with fewer skills than employ one person with all the skills.
What problems can you have in a team?
Miscommunication – different understandings of meanings Lack of communication
Misunderstanding team processes – like publishing before checking with the boss… Interpersonal conflicts Freeloading Domination Lack of commitment Illness
Outside influences – like water restrictions on ovals, council rates, public holidays When do you know your team is working well?
Enjoy each others company, sociable Lots of feedback,
Lots of backup when you need it Members reliable
Communications clear Committed to task at hand Interaction Patterns
Many informal patterns of behaviour exist – but they are not formally written down – like when you are trying to reverse park in Goldie St…. legal but just not done… or when someone behind you front parks into the space you were going to reverse into… Burping at the table in Japan used to be/is an expression of
satisfaction with the meal – a compliment.
In society we have “rules” about theft and murder and Father of the Year, Australian of the Year. Rules don’t have to be negative – most people think of them as such because they restrict “freedoms”, but they also reward those
behaviours that are encouraged. Patterns of interaction are selected that suit the way the society is supposed to run and are written down as a formal statement of their importance.
Interaction rules are formal statements of what your team decides will be the appropriate patterns of their interaction.
How often it is ok to miss training,
How much socialising is good and not distracting,
How much each person should speak at a meeting (too much, not enough)..
Learn about Software
I will log in first – on the projector Log in – takes a while
Edit team details
Discussions – types try to keep email contact to a minimum.. post copy or summary of contacts if the discussion concerns the team task.
Calendar – types Tasks
File – upload a file, download a file, edit a file break
Version control … filename_versionNumber_Initials.doc Polls – vote.
(can create your own voting using an excel spreadsheet that everyone edits…. or create folders… eg: Pollys_Party_Yes PollysParty_No
Interaction Rules and Software
Refer to home page on the projector.
Every act a member makes on the software is an interaction with the team – possibly indirectly. It is possible to measure interactions with the software such as the number of times a member logs in, or the number of files downloaded, the satisfaction level of the team, the average size of discussion posts for the team, a member ….etc
These measures or combinations can be thought of as patterns of behaviour, about which we can write “rules”. The system allows a user to be reminded privately or publicly praised (to the whole team). The team is free to use whatever message they want – positive, negative, neutral and to choose freely from the measures available on the system.
show detail view of a rule
show links to tutorials, (quick tutorial in the team folder)
Ms Cruse will be a member of each team and will likely want to put rules up for some teams and not for others – as part of our research.
You will be able to create your own rules and edit or disable them – but it is best if you ask me to create or edit rules – do so by email. This will save you having to learn something extra when you could be working on your team assignment. It is sensible to do so after you discuss this with the rest of your team – do so by creating a discussion thread.
pretest2
5 x 1-7 trust questions. To do