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Thesis/Dissertation Collections
5-1-2001
Visual syntax and intelligence
Tanya Harding
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Recommended Citation
VISUAL SYNTAX AND INTELLIGENCE
a study in designing for multiple perspectives
THESIS ApPROVAL SHEET
PROFESSOR R. ROGER REMINGTON
ChiefAdvisor
PROFESSOR BILL FiNEWOOD
Committee Member
DATE
PROFESSOR STEVE LOAR
Committee Member
NANCY CIOLEK
Chailperson
DATE
DATE
I, Tanya
J.
Harding, hereby grant permission to the Wallace
Memorial Library, of the Rochester Institute of Technology
to reproduce my thesis in whole or in part. Any reproduction
will not be for commercial use or for profit.
Visual
Syntax
and
Intelligence
a
study in
designing
for
multiple perspectivesby
Tanya J.
Harding
Submitted
to the
Graduate Graphic Design
Program,
School
ofDesign,
College
ofImaging
Arts
andSciences,
in
partialfulfillment
ofthe
requirementsfor
theMaster
ofFine Arts
degree
in Graphic Design
atthe
Rochester Institute
of
Technology.
Thesis Advisor
Professor R. Roger Remington
Thesis Advisor
Design
History
Professor
Graduate Graphic Design Professor
College
ofImagingArts
andSciences
Graphic
DesignDepartment
Committee Members
Professor Bill Finewood
Illustration Professor
College of
Imaging
Arts
andSciences
Illustration Department
Professor Steve Loar
Foundations Professor
Acknowledgements
Howard Gardner
R. R.
Roger Remington
Bill Finewood
Steve
Loar
Carla
Katz
Deborah Beardslee
Kathy
Maslanka
Joli,
Alexi
andLisa
Irvine
Mom
anddad
The
gradstudentsTable
ofContents
6
Project
Definition
Situation
andProblem Analysis
History
of the problemThesis
designapplication8
Precedents
Howard Gardner's Project Zero
John Wakefield's Developing Textbooks
that teachWill Burtin's
thePantheon Story
opMathematics
forYoung People
11
Research
Interviews
Curriculum Based Versus Exploratory
learning materialDesigning Learning Kits
27
Synthesis
28
Ideation
Preliminary
Intermediate
Final
37
Intermediate Evaluation
38Implementation
Identity Design
Instructional Design
Puzzle
Design69 Dissemination
70
Retrospective Evaluation
Feedback
from childrenGeneral Feedback
A
Plan
forImprovement
73
Conclusion
74 Glossary
75 Bibliography
Appendix
A.
Thesis Proposal
B.
Thesis Quarter
Planning CalendarsC. Developing Textbooks
That Teach
byJohn Wakefield
D.
The Theoretical Basis For
MultipleIntelligence Theory
E.The
RelationshipofMultiple Intelligence Theory
toOther
Intelligence Theories
F. Mathbmatics
GuidewithNewYork State Curriculum
Man
is
the
totalsumof his
experience.His
scale andfocus
change
continuously
ashe
studies,
growsanddevelops. Therefore,
in
designing,
we must realizethat
steadily changing
conditionsconfront
us, to
which we canonly
adjust ourselvesby:
constantly
developing
better
and moreprecisewaysof expressing
ideas;
investigating
anew with each new assignmentthe
entire rangeof
approaches;understanding
the
mechanicsof
vision.The
designer
standsbetween
these concepts,
atthe center,
because
of his
unique role ascommunicator,
link,
interpreter
andinspirer.
Thus
he
creates.Will
Burtin,
excerptfrom
"Integration;
theNew Discipline in
Design
"Project Definition
Situation
andProblem Analysis
This
thesis
projectis
concerned withthe
rolethat
graphicdesigners have
in
making
learning
materials more effective.It
is
focused
onthe
needfor
instructional
materialsto
reflectcurrent advances
in
cognitivepsychology
and our society'sdefinition
ofintelligence.
Most
instructional
materialstoday
are outdated andineffective.
Some
reasons arepolitical,
others aresocio-economic,
and somefall
withinthe
scope ofthe
designed
environment.Learning
materials,
especially
textbooks,
designed before
the
1980'shave
been designed
withoutstandards,
and atatime
whenintelligence
wasseen as a narrow
list
of abilities.History
of the problemIn
1904, theminister of educationin
Paris,
France
commissionedthe
French
psychologistAlfred Binet
to
create a methodto
deter
mine
"at
risk"
students.
Binet's
work resultedin Intelligence
Quotient
tests.
They
became
widespreadin
the
United
States,
hand in hand
withthe
notionthat
intelligence
couldbe
measuredas an
Intelligence Quotient (iq).
Consequently,
intelligence
wasaccepted as
being
a singlecapacity
that
drives only logical
and mathematicalthought.
Today,
wehave become
enslavedby
this
definition.
We rely
onoutdated materialsand methods of
teaching
and assessment.We
allowthis
viewofintelligence
to
affectthe
classroomenvironment,curriculum and
the
methods ofteaching.
As
ofthe
late
1980's,
greatdebates
on educationhave
calledfor
reform.
In
fact,
psychologistHoward Gardner
refutesthe
outdateddefinition
and reminds us ofAlfred Binet's
own comments onthe
previously
mentionedintelligence tests;
"The
scale,
properly
speaking,
does
not permitthe
measureof
the
intelligence,
because
intellectual
qualities are notsuperposable,and
therefore
cannotbe
measured aslinear
surfaces aremeasured."
HowardGardner
presented
his
Multiple Intelligencetheory
inthebook
FramesofMind,
publishedin 1983by
Basic Books.Howard Gardner
proposesthe
theory
that there
aremultiplein
his
Multiple Intelligence Theory.
According
to
Gardner,
allindividuals
possess eightintelligences.
These,
in
variouscombinations,
allow peopleto
usedifferent
skillsto
solvethe
same problem.Unlike
otherintelligence
theories that
differentiate personality
types
orlearning
environments,MI
theory
explainsthe
processesthat the
mind usesto
understandinformation in
the
world aroundit.
As
communicators,graphicdesigners have
the
same concerns.This
has
greatimpact
on ourunderstanding
ofhow
peoplelearn
and
therefore,
onhow
we shoulddesign instructional
materials.To
date,
educatorshave
taken the
brunt
ofresponsibility for
reforming
educational programs.This
thesis
project proposesthat
graphicdesigners
have
aresponsibility
andhave
a rolein
creating
more effectivelearning
materials, therefore
aiding
in
the
reform.(See Appendix A
for full
thesis
Proposal)
Thesis
design applicationThis
thesis
projectis
astudy
ofthegraphicdesigner's
rolein
creating
more effectivelearning
material,
andwillresultin
a printeddesign
applicationthat
will exist as a modelfor
future
instructional
materials.It
willincorporate
currentknowledge
of educational
psychology
andbe based
onHoward Gardner's
Multiple Intelligence Theory.
The
resulting
modelis
an exampledemonstrating
oneway
to
broaden
the
scope ofinstructional
Precedents
Project Zero
Harvard
University
Graduate SchoolofEducation124Mount Auburn Street
Cambridge,
Massachusetts02138http://www.pz.harvard.edu
The
resulting
precedents are resourcesthat
validatethe
needfor
reform
in
instructional
design,
experiment with graphicdesign,
and showthe
success ofMI
theory
application.Projects
applyingMultiple
Intelligence Theory
The
first
stage ofthis
project reliedheavily
oncollecting
the
documented
successes ofMI
theory
andits
application.The
researchers at
Project Zero
have
along history
ofbeing
atthe
forefront
of school reform.Even
though
graphicdesign
is
notaddressed
specifically, the
success orfailure
ofthethesis
design
application relies on
their
success.Project Zero
was createdin
1967
by
the
philosopherNelson
Goodman. David Perkins
andHoward Gardner
became
the
co-directors of
Project Zero in
1972.At
first
it
wasfounded
to
study
andimprove
educationin
the
arts.Over
the years,
however,
Project Zero
has
continuedto
expandits
scope.Now
they
apply
experimental educationaltheories to
individuals,
whole
classrooms, schools,
and other educational and cultural organizations as well.The
programsthey
offer promotethe
application of
Howard
Gardner's Multiple Intelligence
Theory
and
have successfully
given supportto
other programsthat
hope
to
do
the
same.The
following
areonly
three
ofthe
forty
or moreprograms
that
Project Zero
has been
involved
with successfully.Multiple
Intelligences Schools
Project
Managers: Mara Krechevsky
andMindy Kornhaber
1992
This
project was a researchstudy examining
the
many
waysMultiple Intelligences
theory
has
been
appliedin
schools,
as wellas
the types
ofimpact it
has
made.Researchers
conducted phoneinterviews
with principalsfrom
eleven schoolsthat
have devised
their
own programsbased
onMl theory,
and conducted site visits at nine ofthese
schools.The initial
findings
suggestthat
MI
helps
schools
in
several ways.It
offers avocabulary for
teachers to
usein
discussing
children'sstrengths andin
developing
curricula;
it
validatesthe
practices ofteachers
whose workis
already
synchronous with
MI theory; it
promotes orjustifies
educationin
diverse
artforms;
andit
encouragesteachers to
workin
Project Spectrum
Principle Investigators: Howard Gardner
andDavid
Henry Feldman
1984
to 1988Based
onthe
theory
that
every
child exhibitsadistinctive
mixture and spectrum ofabilities(intelligences),
thisproject offered analternative approach
to
assessment and curriculumdevelopment
during
preschool andearly
primary
years.Some
ofthe
methods explored were: assessmentthroughstudentportfolios,teaching
methods
that
incorporate hands-on
learning
andinnovative
cooperativelearning
methods.ATLAS
Communities;
Communities
forAuthentic
Teaching, Learning,
andAssessment
for allStudents
1992This
projectbegins
to
answerthe
question,how
would youdesign
a school sothat the
curriculumis
organized around essential questions?It
wasdedicated
to
revising
curriculum standardsfor"break-the-mold
schools"for
the21stcentury,
and
included Multiple Intelligence
theory
to
define its
goals.Developing Textbooks
That
Teach;
A Problem
solvingModel
ofTextbook
Design
By
John WakefieldtaaNationalConvention 1997 ProfessorofEducational
Psychology
University
ofAlabamaNew
models proposed for designingThere
exists noformal
and specificstudy
oftextbook,
orinstruc
tional
design.
The
design
is
left
to the
devices
ofthe
author.John
Wakefield,
aneducational psychologistattheUniversity
ofNorthern
Alabama,
presented a paper ontextbook
design
atthe
Text
andAcademic Authors National Convention
(Appendix
B).
He
suggeststhatanentirely
separatefield
in instructional
design
shouldbe
created,emphasizing
that this
is
a crucial problem graphicdesigners
should respondto.
He
describes
the
current state oflearning
materials asbeing
an"ill-structured
problem".The Pantheon Story
ofMathematics
forYoung People
Wittenby
JamesT. RogersDesigned
by
Will Burtin(1908-1972)
1966Pantheon BooksArchivesandSpecial Collections RochesterInstituteof
Technology
Experimental
designsfor learning materialsWill
Burtin,
a significantinformation
designer,
published a children'smathbook
withwriter,James T. Rogers. It
begins
with a quoteby
Morris
Kline,
Professor
ofMathematics,
New York
University,
"However
muchinspiring
teachers
may
seekto
enliven calculation,it is
onthe
whole ratherdry."
10
learning
experience.It
wasdesigned
very
cleverly
to
be
a mixture of storybook and referencebook
simultaneously.Will
Burtin's
ability
to
describe
complex conceptsin
asimpleway
is
astrong demonstration
ofthe
power graphicdesign has
onmaking difficult
information
stimulating
andeasily
digested.
When
designing
pages of aUS
Army
Air
Forces
training
manualhe
states,
"
Each
aerial gunnerhad
to
learn his
gun's mechanisminside
outin
the
shortestpossibletime.
Consequently
the
messagehad
to
be direct
andswiftly
to thepoint.
A
movie was consideredfor
the purposebut
tests
provedthat
movieshad
poormemory
valuein
termsof
detail,
evenin
repeated showings.Therefore
aloose
leaf
manual waschosen,
retaining
as much aspossibleof
cinematictechniques.
...photographswere silhouetted soasto
bring
outdetail
andinterpose
no squarehalf
tone
blocks
in
thevisual stream.Titles
werepulledoutof
the text
blocks,
setbold
to
facilitate
aneasy
visualgrasp
of
the
subject,but
set nolarger
than thebody
type
to
avoiddisrupting
in
the
sequenceof
operations..!'
Research
11"Design is
intrinsically
human.
It
is
a plan and aprocess."10Research is
a crucialstep
in
creating
meaningfuldesign
solutions.
This
projectbenefited from
thorough
researchin
severaldifferent
areas.The
subjectsincluded
were:cognitivepsychology,
graphicdesign for
children,Multiple Intelligence
Theory,
instructional
design,
colortheory,
the
"constructivist
classroom",
alternativeteaching
methods and more.As
a wholethe
information
gathered,
from
resourcepeople,
books
and othersources,
became
the
basis for
the
decisions
in
the thesis
design
application.The
following
is
asummary
ofthe
research conducted.Interviews
If"the best
ideas in design
residein
the
areasbetween
the
disciplines,"
opening discourse
aboutMultiple Intelligence
Theory
andits
applicationto
designed
materialis
a crucialstep
in
designing. The
following
aredescriptions
ofthe
discussions held.
Carla Katz
Learning
Assistance Services
Learning
Development Center
Rochester Institute ofTechnology
September
26,
20001:15
p.m.Carla Katz
provided valuable validation atthe
beginning
ofthe
project.Later
she provided possible channelsto
follow
whiledeciding
ondesign
approaches.She
suggestedcontacting
re source peoplein
the
psychology
department
and some ofher
colleagues,such asJane
Munt,
whois
areading
specialist atthe
center,Karen
Quin,
who specializesin
teaching
maththrough
rightbrained techniques, Belinda
Brice,
who also worksin
the
learning
development
center andDeborah
Sunbeck,
whohas
spoken
publicly
aboutthe
positive consequences ofincorporating
Multiple Intelligence Theory.
This information helped
to
narrowthe
scope ofthe
projectby,
providing
the
entire range of variablesthat
could affectthe
projectand, specifically,the thesis
design
application.In
sodoing,
specificboundaries
wereestablished.The
thesis
design
12
would
best be
provenby
providing
a modelfor
an audience ofthird
andfourth
graders.At
this age,
childrenhave
a widevocabulary
and are adept atfollowing
directions.
Belinda Brice
Learning
Development
Center
Rochester Institute
of
Technology
October
3,
20002:15
p.m.Belinda Brice is
aStudy
Skills
Instructor,
whoteaches
classesin
Learning
Styles
and works with studentsin
the
Alternative
Learning
Department. She
suggestedlooking
into
the
biological
characteristics oflearning,
and subjects such as visualtherapy.
This
led
to
aninterview
withEriko Myahara.
Eriko Myahara
Department
ofPsychology
Rochester Institute ofTechnology
October 6,
20002:15
p.m.Eriko Mayahara
teaches the
course"Visual
Perception". She
was contactedin
an attemptto
find
specific answersto
how
peoplelearn
from
visualinformation. Of
allthe
interviews,
this
wasone ofthe
least
successful.Attempting
to
describe
this
design
projectbecame
very
difficult.
She
was unsure ofthe tasks that
adesigner
has.
From
afriendly
exchange acrossdisciplines,
this
interview
transformedinto
adiscussion
onthe
definition
ofdesign,
the
importance
ofresearching
acrossdisciplines
andthe
value oflooking
at all possibilities priorto
landing
on one path or one single solutionto
a problem.Barbara
Billingsley
Librarian,
Manager
Rundell
Library
Children's Center
December
1,
2000 9:30 amCurriculum Based
learning
materials-Textbooks, dittos
and which workbooks whose content
is
based
onthe
requiredcurriculum,
and concentrate onteaching
the
information
that
is
requiredby
it.
13
Exploratory
learning
materials-Experimental
books,
videos,interactive
software,
and other media whose contentis
a mixtureof
lessons
that teach
one subject ortheme.
Most
learning
kits
are soldcommercially,
or are availablein
libraries.
Hrlir.-T~m**nfe;s. 'ufe^l'
i^^JL
H !
JS^-'^J1
Ml1
Mouse
m
'?
ypn
r^-""^JKirii
0t
"^"'5
^^
Ty
Learning
kits
include
avariety
of materials.Their
productionis
state
funded.
Learning
by
Numbers Kit
Kathy
Maslanka
Teacher,
St. Pius
Elementary
School
Rochester,
New York
January
30,
2001 9:30amKathy
Maslanka,
athird
gradeteacheratSt. Pius elementary
school,allowedan
interview
to
be
conductedin
her
classroom.Insights
were gainedinto
the
future
userofthe
Design Applica
tion.
The
child'senvironmentwas surveyed andthe
working
methodsof
the
educator couldbe
understood.She
validatedMultiple
Intelligence
theory
andmentionedthat
St.
Pius is
one oftheelementary
schools chosentoincorporate
alternative
teaching
andassessmentmethods,such aRubric
systemof
grading
and studentportfolios.If
educatorswantto
incorporate Multiple Intelligence
teaching
methods,andrubrics assessmentmethodsor student
portfolios,
they
mustgatherthematerialsthemselves.This,
asKathy
mentioned,
canbecome
tiresomeandtime
consuming.Instructional
methods are
greatly
needed.Teachers
wantto
teach,
not gather materialsfor
the
nextday's
plan.She
wasvery
enthusiastic about akit
that
containedmany
activitiesfor different
intelligences.
The
activitiesthat
are most successful withher
students are ones withthe
most variety.This
wouldinclude
group
work,
individual
work,
indoor
and outdooractivities,
etc.Many
text
books,
especially
in
the
higher
grades,
makelearning
achore, she mentions.Mrs. Maslanka
tends to
keep
a collection ofstory
books
and otherexploratory
materialsin
theclassroom.She
allows
the
childrento
getup
andlook
through them
for
a change ofpace,
and even allowsthem to take them
home
attimes.
In
her
classroom are some
three
dimensional blocks
and other "toys"to
use.It
is
the
ideal
environmentfor
learning
materialbased
onMultiple Intelligence theory,
and with educators such asKathy,
they
wouldbe
usedto their
fullest capacity
tothe
benefit
of everyoneinvolved.
Curriculum
based versus exploratory material(See Appendix F
for
New York
State
Curriculum)
Curriculum
based
learning
materialshave
been
provento
containformats
that
encouragefinal
/ indisputable
answers, time
limits,
quantitative
scores,
individual
learning,
and comparisonsbetween
childrenand arelimited
to
marking
on paper.Considering
that
most curricula are stillcatching up
to
modern methods ofteaching,
it is
unthinkabletorely
solely
onthese
materials.A
new approachto their
design
willalleviatethe
negative consequencesthat
result.Students
whohave been
shelteredfrom
alternativelearning
materialsgenerally
do
notinteract
with otherstudents,feel
unnecessary
competitionwith other students and cannot understand
the
quantitativeresults oftheir
assessment.One
ofthe
mostharmful deprivations is
thefact
that
moststudentsdo
not receivean
opportunity
to
revise, edit,orrethinktheiranswers.Students
learn
to
know
the
answerto
aquestionfor
a certain amount oftime
andlater
releaseit
from
memory.Exploratory
learning
materials canrangefrom
collectedmaterials
that
a class can use asexamplesduring
lessons
to
learning
kits
that
areprovidedby
such publishersasScholastic
Publishers.
They
have
been
provento
aidin
academic achievement(See
Appendix
G).
These
materials engagethe
childin
a continual process of self15
reflection,
meditatedlearning
and revision.The
emphasisis
onprocess,
as much asit
is
on product.Many
include higher
orderthinking
skills,
which asJohn Wakefield
mentionedin
his
lecture,
should
be
one ofthe
highest
priorities whendesigning learning
texts.
"Text
materialsthat teach
today
needto
facilitate
higher-orderthinking
to
be
congruent withcontemporary
educational goals."Learning
materials should allowthe
studentto
synthesizeinformation,
draw
connections and evaluate as well as memorizeand understand
directions from
reading.Designing
learning kits(See
Appendix
H)
According
to
Dunn
andDunn,
instructional
packages aredesigned
to
facilitate
academic achievement.One
reasonis
that
many
senses and processes canbe
usedto
learn. For
example,
adesign
that
includes instructional
tapes
canapply
cleardirections,
music andstorytelling
techniques to
learning.
Most
kits
aredesigned
to
focus
ononetheme
orsubject,for
example,Egyptian
history.
They
canbe
designed
toinclude
building
materialsthat
stimulateBodily
Kinesthetic
intelligence,
gamestostimulateInterpersonal
intelligence
andbooks
to
stimulateLinguistic
intelligence in
onekit.
Dunn
andDunn
statethat
they
can alsobe
easily
designed
to
makethelearning
processindividualized
orgroup
oriented.The previously
mentionedauthors suggestthefollowing
stepstodesigning
more effectivelearning
materialin
their
book,
Teaching
Students Through
theirIndividual
Learning
Styles: A Practical
Approach.
Even
thoughgearedtoward
educators,the
following
seven steps
to
building
kits
canbe
usefulto
graphicdesigners
approaching
this
problem.Stepi
Identify
the topic.
For
example,youmay
want yourstudentsto
understand conceptsor acquire skills relatedtoparts of speech,aspecificcountry, pollution,writing
business
letters,
orsolving
problems.Step
2List
the
thingsyou wantthe
studentto
learn
aboutthe
topic.
Step 3
16
on
nouns, the taped
objective mightbe:
"By
the time
youfinish
this package,
you willbe
ableto
explain whata nounis
andto
recognize onein
asentence."
Step 4
Pretend
you areteaching
yourclassthe
mostimportant
aspects of
the
selectedtopic.
Write
outexactly
whatyou wouldsay
to them.
Step
5
Develop
visual,
tactual,
andkinesthetic
activitiesthat
emphasize
these
aspectsin
different
ways.Write
the
directions for
each ofthe
activities asthey
willbe
taped,
or written
in
the
directions.
Step
6
Make up
a shorttest that
will reveal whetherthe
studenthas
learned
the
skills and concepts afterusing
the
package.This
maybe recorded as well as written.
Step
7
Use
colorful cardboardbox
with adesign
that
revealsthe
topic
and contents.Cover
the
entirebox,
including
the
typewritten topic
andcontents,with clearlaminate
them
to
ensurelongevity.
Defining Multiple Intelligences
Howard Gardner
provides away
oftracking
a range ofhuman
abilities
by
grouping
them
into
eightwelldefined
intelligences;
Linguistic,
Logical
mathematical,Spatial,
Bodily
kinesthetic,
Musical, Interpersonal,
Intrapersonal
andNaturalistic.
They
work
in
unisonandin
avariety
ofinteresting
ways.None
existsby
itself,
andeach alwaysinteracts
withthe
others.For
graphicdesigners, they
provide eightdifferent
waysthat
information
can
be
understood,andtherefore
eightdifferent
waysinforma
tion
couldbe
presentedto
people.This
becomes
akey
elementin
finding
solutionsto
the
design
problem.Linguistic intelligence includes
theability
to
controlthe syntax,
phonology, meaning,syntaxand semanticsof words and
language.
Graphic Designers apply
and exploitthis
intelligence
in
otherswhen
incorporating
language
systemsinto
designs.
Logical
mathematicalintelligence
is
used whendealing
withby
sensitivity
to
numbers and such processes ascategorization,17
calculation,
inference
and classification.Most
inventors,
architect anddesigners have
a welldeveloped
Spatial intelligence. This
meansthat
they
can controlspace, color,line,
shape andform.
This
intelligence
allowsfor
the
capacity
to
visualize and
transform
information in
the
mind's eye.Having
a"good
sense ofdirection
in
strangeplaces" can
indicate
the
presence of
this
intelligence.
A
person whohas
a welldeveloped
Musical
intelligence
has
asharp understanding
oftone,
sound, melody, timbre
and other music concepts.They
arevery
adept attransforming,
creating,
and
recognizing
music.Interpersonal
intelligence is
used when oneis
making
decisions
for
or with a group.The
understanding
andsensitivity
to
other'sis
a characteristic ofthis
intelligence. A
welldeveloped
inter
personal
intelligence
allowsfor
the
ability
to
understanding
people'smotivationsand
reasoning behind
them.
This may
include
facial
expressions,body
language,
ortone
of voice.The
challenge of designing children's materialSince
the
nineteenfifties,
there
has been
an upsurge of productionof material
focusing
on children.Steven
Heller,
writer and artdirector
writes,"Children have
become
more visiblein
society."In
fact,
most publishers arebegging
for
part ofthe
children'smarket
by
publishing
alarger
thanusualamount oftoys
andentertaining
materials.From
a graphicdesign
standpoint,designing
for
childrenis
aninteresting
challenge.Adults
buy
the
merchandisethat
childrenconsumeand
have
acertain powerover whatis
allowed and whatis
not.Designers
are putin
a new position.As
the translators
between
the
adult andthe
children'simagination. The
thesis
design
applicationwill needto
play
two
important
roles,18
Interpretive Research Matrix
Matrices
are crossreferencing
tools
usefulin information
gathering
and analysis.A
matrix was usedto
analyze research collected onMultiple Intelligences. The
following
matrix crossreferences
the
intelligences
withlearning
materialsand activities19
MI Activities
Materials
Bodily
kinesthetic
hands
onlearning
building
tools
(Building,
acting, running,
etc.)
drama
costumestactile
activitiesclay,
manipulativessports
Interpersonal
cooperativelearning
board
games(Teaching, interacting,
etc.)
community involvement
roleplaying
gamessocial gatherings
party
suppliespeer
tutoring
Intrapersonal
individual instruction
journals
(Personalizing
,reflecting,
etc.)
solitary
meditation selfchecking
materialsrelaxation
techniques
inspirational
texts
Linguistic
lectures
journal
(Talking,
reading,
etc.)
group discussions
books
writen assignments newspapers
word games magnetic
poetry
storytelling
Logical
mathematicalbrain
teasers
calculators(Measuring,
quantifying,
etc.)
calculations science equipmentcritical
thinking
counting beads / blocks
number games
mental calculations
Musical
playing in
aband
audio recorder(Composing, listening,
etc.)
learning
instruments
instruments
creating
songs musicNaturalist
ecology
plants(Connecting
to nature, etc.)
animal/
plant care petsgardening
astronomy
field
trips
naturalobjectscamping
naturalphenomenaSpatial
visualpresentations opticalillusions
(Seeing,
visualizing,etc.)
artactivities overheadscritical
thinking
moviesimagination
gamescoloring books
20
Informal Survey
ofExisting
Learning
Kits
The
following
photosweretakenatBorders Books
in
Rochester New
York.
They
showcurrent,commercially
soldlearning
kits.
*SL
i
m)k
TL
anguage
I
1
flBB
"Pack/
J
Wp^f^p!
rf*
"V1*
:'$%:'--:-,
The
French Language Pack
The
Memory
Kit
21
The
Renaissance
Art Game
The Eyewitness Series
22
Kid Kits
Discovery
Box Kit
23
Interfact;
Weather Book
andCD
The
Oceans Science Kit
24
Math
Together
Kit
25
Comparative
Research Matrix
The
matrix showshow
theteaching
approaches employedby
thekits
utilizetheeightintelligences.
Science
Mathematics
Bodily
Kinesthetic
(building,
acting, running, etc.)Interpersonal
(teaching, interacting,
etc.)Intrapersonal
(personalizing
,reflecting, etc.)Note,
somekits fall
into
morethanoneintelligence
category but
wereplaced under one
for
research pur26
Comparative
Research Matrix
continuedBodily
Kinesthetic
(building,
acting,running,etc.Interpersonal
(teaching,
interacting,
etc.English /^Languages
Intrapersonal
(personalizing
,reflecting, etc.)Linguistic
(talking,
reading, etc.)Logical Mathematical
(measuring,
quantifying,etc.)Musical
(composing,
listening,
etcNaturalist
(connecting
tonature,etc.)
Spatial
(seeing,
visualizing
etcSynthesis
A
multipleIntelligence Geometry Kit
Geometry
was chosen as a subjectfor
the
modelbecause
ofits
connectionto
graphicdesign.
The
first step
wasto
create contentfor
the
kit.
The
form
that
the
design
wouldtakes
follows
logically
from
its
content.A
mindmap
was createdto
explore andthennarrowthe
possibleIdeation
Preliminary
Conceptual
sketches of learningmaterialConceptual
sketches weredrawn
first,
in
orderto
find
anappropriate
form for
the thesis
design
application.Below
is
a sketch of a set of postersintended for
the
schoolenvironment.
They
explainMultiple Intelligence
Theory
in
two
different
ways,
oneexplanationfor
children and anotherfor
adults
to
appreciate.28
ST
cf&OARDV
PosTee-^APPfcoAcvwiMc,
^oHeTey
in!
yy
g
^a^s
-pe-oMo-riNic,
Tt4 appl_vcAt>on1 oPHi
jCW-?-^'???-?''/-^*^\
Another prilimanary
sketch presents a narrativebook
withaccompanying
activities.6o(^m^iN(c,
iMree&^e-^-e^,
re*&i-vr3.
,*t*WiT.rs.fbens
^r
AA
u
COO
d
ftf^Tii.-ry
ecurrisstlT0
The
third
ofthree
sketchesis
of akit
that
includes
a set of cardswith
activities,
abooklet
and other materialsthat
couldbe
used withthe
activities.Of
the
three,
this
wasthe
most successful solution
for
the
intended
purpose.29
fcAOc,
FRX'NTAPPIKjAC-M
HflTCpjfluS.
UeD"D
-WoTes
fee,
fAfc^^s
"*"
30
Intermediate
Thesis
design application:Activity
Kit Content
Exploration
Taking
theconceptsketchfurther,
ideation
was performedtodeter
minethe
final
content ofthekit.
The
following
is
an example ofthe resultofthisprocess.a.
Activities
/ geometry
problemsb.
answerstoproblems(if
applicable)
c. materialsneededfor
excercisesd.
instructions
for
excercises e. anexampleof correct answerf.
Explanation
ofintelligences
(for
childrenif
possible)
g.Directions for
adultsonusing
the
whole packageh.
bringing
it into
the
classroomi.
using
it
with other materialj.
using it
athome
w/kidsk.
Directions
for
adultsonusing
individual
activities1.
independent
learning
m.
using
it
for
cooperativelearning
n.
Introduction
to
MI
in
the
learning
environment o.why
thisis
important
tointroduce
p.
Assessing
activities q.Observation
of childrenActivity
Cards
quantity;24
31
Final
Conceptual
Sketches
ofActivity
Cards
ia.Activity
Cards
andPackaging
Once
thecontent wasdetermined,
design
systems couldbe
putinto
Conceptual Sketches
ib. booklet32
*6M AC-lWfW
-6AS-'f
tftuoc
>Y*TtfH
:-"AMTiqug.*ci-e>na,/ 8
ICOKJ
ffeie.
APPCOACH
Te>P
^-ACT
jAM
m/PDU
Conceptual Sketches
2a.
Activity Cards
andPackaging
33
out
^
Conceptual Sketches
2B.
Booklet
34
Conceptual Sketches
3a.
Activity
Cards
andPackaging
36
Conceptual
Sketches
3b.
Booklet
I>VlATOM
fjeopufiv
AS
CjtiU>At
&&>*-^f
f?p
^ft
w
7?
-g"
4*.
4,
&
Intermediate Evaluation
37
Presentation
toProfessors
andDesign Students
On
February
1st
2001,
a presentation was given tographicdesign
graduate students andprofessors,describing
thecurrentstatusofthe thesisprocess.
The
researchcollected onMultiple
Intelligence
theory,
aswell as some conceptual sketchesfor
thethesis
design
applicationwasincluded in
thispresentation.The
feedback
givenduring
and afterthepresentation,in
theform
ofquestions,commentsanddiscussion demonstrated
aninterest in
the topicand agreement withtheproposedresponsibilitiesthat
designers have
withinstructional
design.
Below
arecommentsconcerning
thispresentationgivenby
professor
Deborah Beardslee
to thedesigner in
theform
of anindex
card.Casta.
\<LoJ\
""fU^~
addj'-b'cn*
-jt> tji7iir~4kc4X^
Cmwu4k.
!
CCoaoU
lOtrodlock
MCuf
4M0>topU
-hciU
dj'd
ijcm
qu*.i
-h -Ptnw>oa
ctwMvd
fiftf
--tUaa
lit--Hu
etc\v&\
OAHfacK*)
(Uotloo
-Pram
Hu^ufirr "
-fffTM
"
it
S^PML&r
56
fnT
a\\<w>
-Ptrryrnrt
VaAi'-mL/?fvjU&/
AArdto
C
urvtip&AtJ
-h
a.
Implementation
Identity Design
Using
theresearchinformation previously
analyzedandcollected, an appropriateidentity
had
tobe
formed
for
the thesisdesign
application.Below is
theideation
for
alogo
and namefor
theinstructional
kit.
38
UOtAtDt
)
**
SyS>'
a&g?
C3
O
(tefcL-.**'
&&A
JH
Ci
^
I
(7
^4
^ "N'A
39
Instructional Design
To
implement
the
design,
geometry
problems were compiledthatapproaching geometry
from
the
perspective of eachintelligence.
The
following
represent onefrom
each category.Geometry
using Bodily-Kinesthetic
Intelligence
This
section of cardshave been designed
to
specifically involve
the
childthrough
hands
onlearning.
Using
activitiesthat
include
the
manipulation of objectsincreases
students retention.Geometry
usingLogical Mathematical Intelligence
These
utilize activities utilize criticalthinking
skills andinclude
exercises such ascalculating, comparing,
quantifying
and categorizing.Usually,
only
science and math classroomsincorporate
this type
ofthinking.
Geometry
usingNaturalistic Intelligence
This
intelligence
benefits from using
nature as a vehiclefor
learning. These
activities usethe
natural world asthe
key
to
comprehending
geometry.Most
classrooms cutthe
child offfrom
this
most powerful source ofinspiration.
Geometry
usingLinguistic Intelligence
Storytelling
and word games arejust
twowaysthesecards stimulatelinguistic
intelligence. This intelligence is
usedextensively in
schools.However,
rarely is it
usedto teach
mathematics.
Geometry
usingVisual
Spatial Intelligence
Here geometry is
taught throughvisualmentalexercises,
drawing
and picture metaphorsthatusecolorcues,sketching
and other visual strategies.Geometry
usingInterpersonal
intelligenceThese group
activities serve as away
to
learn
geometric concepts andbenefit
sociallearners. Some
strategiesinclude
peersharing,using
the
buddy
system andother games.Geometry
usingIntrapersonal
Intelligence
These
revolvearound self exploration andinvention.
They
areexercisesthatare meant
to
be
completedby individually
andstimulate
Intrapersonal intelligence.
Ajournal
is
used extensively.Geometry
usingMusical
Intelligence
Geometry
is
exploredthroughmusiccomposition,
rhythm versus shaperecognitionand other sound orientedactivities.A
tape
ofrecordedinstructions
shouldbe
part ofdthe
design but
Puzzle
Design
Taking
advantage ofthespace ontheback
oftheactivity
cards,
a puzzle
inspired
by
Islamic
art was created.It
is
achallengeto
Spatial intelligence
and stimulatesIntrapersonal intelligence. A
parent or educator
has
the
opportunity
tointroduce
thechildto
the
different
waysculturesapply geometry
to
expresstheirculture.40
The
plexiglas paneldesigned
for
exhibition attheBevier
Gallery
allowed viewerstoseethe
front
andback
oftheactivity
cards.This
is
aGeoplay Activity Cards
41"Kept!
!ZmT
'""*<<.fin*
*e6
'shapesthat yuttnqW*
Geoplay Activity Cards
42How
to
Use
this
Kit
activity
cards
will
show
you
geometry
in
many exciting
ways.
Bring
the
pack
to school,
use
it
with
your
family,
or
just play
with
it
yourself.
Use
everything
around you
in
the
classroom or at
home
to
help
you
solve
these
puzzles and
games.
Geoplay Activity Cards
43
1
mechanic
Hint:
Turn this
triangle
into
a
three
dimensional
triangle! !
To
put
together this
tetrahedron,
photocopy
or
trace this
shape on
paper,
fold
on
the
dotted
lines,
tape the
shape
so
that
points
"X"meet.
Too
Easy?
Try
copying
this
shape
bigger
and
putting it
together.
You
are on
yourway
to
Geoplay Activity Cards
44
2
architect
Hint:
Fold
alarge
triangular
pieceof paper
into
two triangles
Make 2
newtriangles
by
folding
atthe
dotted line
Make
afold
at
the
top
of
the
righttriangle
shapeFold
that
back,
between
the
two
sidesandthen
forward
Press
these
sidesforward
andfinish
the
animalYou
just built
a penguin!
Can
you
count
how
many
triangles
A
you used
to
build it? Can
you name
whichparts of
the
Geoplay Activity
Cards
45
3 planner
Trace
your
finger
along
the
lines in
each
puzzle.
See
where each
line
segment starts
and ends.
How
many
times
does
yourfinger
have
to
leave
the
card
to trace the
shape?
How
many line
segments
does
each
puzzle
have?
Hint:
Geoplay
Activity Cards
464
surveyor
The
ancient
Egyptians
didn't
measure objects
as we
do
today.
They
used ropes and sticks
to
make squares on
the
land
they
were measuring.
Afterwards,
they
added
the
squares
found
the
area
(for
example,
six square
units).In
fact,
the
great pyramids were
built
this
way.With
string
and
tape,
you
can measure
the
perimeteraround an object or
the
area
inside it!
Can
you
find
the
perimeterand area
ofyour
desk using
the
string?
Geoplay Activity Cards
47
5
peace
maker
r>
1
2
3
Fold
the
paperFold
four
triangles
Fold
oneback
andin
half
out ofthe
rectangle,the
otherforward.
4
1
\W
4
5
6
Hint:
Open
the
bottom
Crease
front
left
Repeat it
for
the
withyour
finger
and right edgesbackside
andfold
left
andto the center,
then
right points
back
out and pulltogether
up bottom
pointto
produce shapeshown next
,,
/
7
8
9
10
open
both
sidesfold
the
rightflap
Fold
the
bottom
Fold
the
wingsalong
the
middleto the
left
point
up
to
make
down
andblow
a
beak
into
the
bottom
Geoplay Activity Cards
486
creator
Snowflakes
are
ice
crystals
that
have
six sides.
There
are
many different
kinds,
but
all are
hexagons.
Make two
six sided
snowflakes.How
similar yours are
to the
ones
that
occur
in
nature?
Hint:
1
Start
witha square pieceof paper
Fold
it into
two
triangles
into it
Do
it
againCUT THIS OFF
Fold
this
oneinto thirds,
oneto the
front
andone
to the
back
Cut any
pattern you wantto,
seethe
dotted lines
if
youare stuckThe
waterthat
makes
up
snowflakes
freezes
together
in
geometric shapes.
Find
a photograph of a real snowflake.
Geoplay Activity Cards
49
7 collector
You
can
find
geometry in
nature easily.
See if
you can
start a collection of objects
that
show
how
nature uses geometry.
Nature
uses
spirals, rectangles, cones,
polygonsand
other geometric concepts
like symmetry
and
glide
symmetry in her
creations.
Start
a
shoebox
that
will
be
yourcollection of
natural geometric
objects,
find:
photograph of
the
inside
of
a
beehive
Hint:
photograph of a spiderweb
a
pinecone
a seashell
a sunflower
a
daisy
or
lilac leaf
grapes and
their
leaves
Write two
sentences
about
the
shapes
that
make
Geoplay
Activity Cards
58 observer
Hint:
A
line
of
symmetry is
an
invisible line
where
the
left
and right sides can
be divided into
approximate
mirror
images
of each other.
The
right edge of
this
card
is
a
line
of
symmetry
for
the
shape
below.
Can
you
put
the
right
side of
this
card
up
to the
mirror and see
what object
it is?
Geoplay Activity Cards
519 magician
Magic
squares
have been
around
for
over
3,000
years.
They
are
descendants
of
the
oldest
known
number
mystery, the
legend
of
Lo
Shu,
found
in China. What is
the
magic
number
that the turtle
in
the
story is
trying
to
show everyone?
In
ancientChina,
there
wasahuge flood. The
peopletried to
offer somesacrificeto the
river god of oneof
the
flooding
rivers, the
'Lo'river, to
calmhis
anger.A turtle
emergedfrom
the
river and walked around,..
.
the
sacrifice withouttouching
it.
The
river goddidn't
Hint:
, ... .,3.
..,,..,accept
the
sacrifice until onetime,
a child noticedthe
curious
figure
onthe turtle
shell.After, they
realizedGeoplay Activity
Cards
5210
inventor
Hint:
The
first
shape
has
eight
corners,
six
faces
and
twelve
edges.
V
I Jr
t
What
kind
of
three
dimensional
shape
has
a square
bottom,
eight
edges,
five
corners
Geoplay Activity
Cards
53
11 organizer
One way
scientists
learn
about
things
is
by
putting
them
in
categories.
Learn
more
about
basic
shapes and
these
everyday
objects
by
categorizing
them.
Find
a
way
to
organize
these
objects
into
categories.
Hint:
box
oftissues
drum
block
Make
a
list
of other objects
that
you use
every day.
Geoplay Activity
Cards
54
12 problem
solver
These
stairs
below
are made of cubes.
/
Hint:
How
many
cubes would
be
needed
to
make
the
steps nine steps
high?
When
it is
nine
steps
high,
how many
corners,
edges
and
Geoplay Activity Cards
5g
13
decoder
Can
you
unscramble
the
geometry
terms
in
thicctrtrw?in
this
story?
My
mathteacher
saidmy box
oftoys
is
aHint:
many
sidedclosed
figure
called aplgonyo.
The
toys
don't
fall
outbecause
there
aredesis
that
enclose everything.It
is longer
than
acube,
but
it is just
like
a nrtaglecaru mpsri.One
ofmy
favorite
toys
is
aflat
three
sidedlight
catcher!When I
drew
a picture ofit
I
usedthree
neli sgntmeseto
draw
the
sides.
It
looks
soreal,
it
almost came alive!I
drew
a euilqaralettriangle
and used aprotractor
to
draw
angles and alerur
to
measure
the
sides.This
gltienar reflectslight
onGeoplay Activity
Cards
5614 storyteller
An
Indian
emperor was so
fascinated
by
the
game of chess
that
he
said
he
would
give
the
inventor any
reward
he
wanted.
The
crafty inventor
said
that
he
would
like
one
grain of wheat
for
the
first
square on
his
chessboard, two
for
the next,
four for
the
next and so on.
This
is known
as a geometric
progression.
Can
you
find
out
how many
grains
the
clever man
has
all
together?
Try
finding
an answer
for
this 64
square
chess
board.
Hint:
1
9
2
10
3
11
4
12
5
6
7
8
16
24
13
14
15
23
17
25
18
26
19
27
20
28
21
29
22
30
31
32
33
34
35
36
37
38
39
40
48
56
64
41
49
42
43
44
52
45
46
47
55
50
51
53
54
Geoplay
Activity Cards
57
15 writer
The
poem
below is
about symmetry.
Read
it
and use
it
as a guide
to
write your own.
Write
a poem
that
describes
a
cube, cylinder,
sphere
or a
triangular
prism?
Symmetry
We
eachhave
a sideleft.
by
Mike Szewczyk
We
eachhave
a side right.We
use symmetrical eyesTo
give us clearer sight.We
strollwith symmetricallegs
That
stand on either sideOr
help
us pedalbike
pedalsWhen
wechooseto
ride.We
areblessed
withaleft
hand
And
onethat's
symmetrical rightThat
keeps
usbalanced
atthe
desk
When
we'reaskedto
write.Now
our noseis in
the
middle,
Smack
dab
onsymmetry,
But
it has
two
holy
nostrilsFor
blowing
after a sneeze.Sweet syrnmetry
givesform
to
me.I
can run a straightline
in track,
But
oursis between
sideto
sideGeoplay Activity
Cards
5816 poet
Poets
are
inspired
by
geometry.
In
fact,
there
is
a
kind
of poem called a
Diamonte
because
of
it's
shape.
The Diamonte is
a
kind
of poem
like
the
Cinquain. Diamonte
means
diamond
which,
in
geometric
terms
can
be
two triangles
or
two
tri
angular prisms placed
together.
Can
you
create
a poem
in
this
form
or create a new
form
of
poetry
that
is inspired
by
geometric shapes?
Here
is
an example:
Hint:
Day
Bright, light
Waking,
playing,
eating
Sun,
clouds, moon,
starsResting,
sleeping,
ckeaming
Dark,
black
Night
By
Jason L.
Geoplay
Activity
Cards
59
17
illustrator
Geometry
is
an
influence
on art.
In
fact,
some of
the
most prominent artists were
mathematicians
first.
How
can you combine
triangles,
squares,
hexagons,
trapezoids
and
rhombuses
to
form
patterns on a
flat
plane
(like
a painting).
Use
the
example
below
and
create a pattern
that
leaves
no gaps.
Hint:
O
?
A
1
.Which
shapesfit
together
easily?2. Which
patternscould
be
repeated over
and
over againin
the
plane?3.
What
shapesfit
together
using
only
one
type
of
block?
4. What
shapesfit
together
using
two
blocks
Geoplay Activity Cards
60
18
artist
Can
you
transform
geometric shapes
into
animals?
Hint:
O
?
A
Geoplay
Activity Cards
61
19
drafter
Maps
use
lines
and
line
segments
to
convey
pathways.
Mazes
are maps
too, but
are more
fun
to
get
lost in! Find
your
way
out of
this
geometric shape?
Can
you
make a maze
like
this
or
map
the
inside
of your
house
withline
segments?
here
Geoplay Activity
Cards
62
20 genius
These two triangles
are
exactly
the
same
except
for
one
thing!
Why
is
there the
extra
space on
the triangle
below?
How
can
this
be
true?
Hint:
?
Geoplay Activity Cards
63
21
sculptor
Hint:
"^ 7
tangram
shapesboat
arrow
Geoplay
Activity
Cards
64
22 prankster
Find
a neighbor.
Put
a
two
dimensional
shape
into
an envelope and write
the
name of
the
shape on
the
outside.
Stick
it
on
yourpartner's
back
and
have him
or
her
guess what shape
it is
with
fifteen
questions.
If
they
get
it,
add
one
trick!
Have him
or
her
ask
the
questions
that
are
listed here
and you can
only
say
yes
or no.
1.Do I
have 2
points?2. Do
I
have
1
angle?Hint:
3. Do
I
have 2
angles?4.Am I two
orthree
dimensional?
5.Do