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White Rose Research Online URL for this paper: http://eprints.whiterose.ac.uk/104077/

Version: Accepted Version

Article:

Hoppe, CD, Cade, JE orcid.org/0000-0003-3421-0121 and Carter, M (2017) An evaluation of diabetes targeted apps for Android smartphone in relation to behaviour change

techniques. Journal of Human Nutrition and Dietetics, 30 (3). pp. 326-338. ISSN 0952-3871

https://doi.org/10.1111/jhn.12424

© 2016 The British Dietetic Association Ltd. This is the peer reviewed version of the following article: Hoppe C.D., Cade J.E. & Carter M. (2016) An evaluation of diabetes targeted apps for Android smartphone in relation to behaviour change techniques. J Hum Nutr Diet. doi:10.1111/jhn.12424; which has been published in final form at

https://dx.doi.org/10.1111/jhn.12424. This article may be used for non-commercial purposes in accordance with the Wiley Terms and Conditions for Self-Archiving.

[email protected] https://eprints.whiterose.ac.uk/

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Title: An evaluation of diabetes targeted apps for Android smartphone in relation to behaviour change

techniques

Authors:

Charlotte D Hoppe

School of Food Science and Nutrition

University of Leeds

Leeds LS2 9JT

and

Department of Nutrition and Dietetics

King’s College London

Franklin-Wilkins Building

Stamford Street

London SE1 9NH

Janet E Cade

Nutritional Epidemiology Group

School of Food Science and Nutrition

University of Leeds

Leeds LS2 9JT

Phone number: 0113 343 6946

Fax number: 0113 343 2982

E-mail address: [email protected]

Michelle Carter

Nutritional Epidemiology Group

School of Food Science and Nutrition

University of Leeds

Leeds LS2 9JT

Keywords: diabetes, behaviour change techniques, mobile apps, Smartphone

Details of role in the study: JEC had the initial idea of the study and had a major role in its design

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Page 2 of 14

drafting the paper and MC contributed to the draft of the paper, reviewed its content and approved

the final version for submission.

Abstract

1

BACKGROUND: Mobile applications (apps) could support diabetes management through

2

dietary, weight and blood glucose self-monitoring; and promoting behaviour change. This study 3

aimed to evaluate diabetes apps for content, functions and behaviour change techniques (BCTs). 4

METHODS: Diabetes self-management apps for Android smartphones were searched for on

5

Google Play Store. Ten apps each from the following search terms were included; ‘diabetes’, 6

‘diabetes type 1’, ‘diabetes type 2’, ‘gestational diabetes’. Apps were evaluated by being scored 7

according to their number of functions and BCTs, price and user rating. 8

RESULTS: The average number of functions was 8.9 (SD 5.9) out of a possible maximum of

9

27. Furthermore, the average number of BCTs was 4.4 (SD 2.6) out of a possible maximum of 10

26. Apps with optimum BCT had significantly more functions (13.8, 95% CI 11.9, 15.9) than 11

apps that did not (4.7, 95% CI 3.2, 6.2; p<0.01) and significantly more BCTs (5.8, 95% CI 4.8, 12

7.0) than apps without (3.1, 95% CI 2.2, 4.1; p<0.01). Additionally, apps with optimum BCT 13

also cost more than other apps. In the adjusted models, highly rated apps had an average of 4.8 14

(95% CI 0.9, 8.7; p=0.02) more functions than lower rated apps. 15

CONCLUSION: ‘Diabetes apps’ include few functions or BCTs compared to the maximum 16

score possible. Apps with optimum BCTs could indicate higher quality. App developers should 17

consider including both specific functions and BCTs in ‘diabetes apps’ to make them more 18

helpful. More research is needed to understand components of an effective app for people with 19

diabetes. 20

Introduction

21

Diabetes mellitus is becoming increasingly prevalent worldwide. Currently, 387 million people are 22

diagnosed with diabetes, representing 8.3% of the global population(1), and this figure is expected to 23

rise to 592 million by the year 2035. Affected individuals have to manage it for the rest of their lives. 24

A number of long term complications are associated with diabetes(2), and effective control of blood 25

pressure and blood glucose reduces the risk of both macro-vascular and micro-vascular diseases(3; 4; 26

5). It is therefore important to carefully manage the disease to minimise its impact on morbidity and

27

mortality. 28

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In 2015, 76% of the UK population owned a Smartphone(6), and it is predicted that by 2017, 2.5

30

billion people worldwide will own a Smartphone (7). Smartphones therefore have the potential to be

31

used to manage disease using “mHealth” (mobile health) applications(8). There were over 6,000 32

medical apps available on the Android market in 2013(9), and this has since nearly quadrupled to 33

23,000 apps(10). Many apps aim to support self-management for people with diabetes, however, while 34

mHealth apps may benefit people suffering from chronic disease, there are also problems associated 35

with them. These problems include lack of evidence on clinical effectiveness, lack of integration into 36

the health care system and potential threats to safety (9). A recent study found that health apps in the 37

UK NHS Health Apps Library had poor compliance with data protection principles(11). For an app to 38

be recommended to patients by health professionals, its effectiveness should be scientifically proven. 39

Most apps do not have a strong evidence base demonstrating their effectiveness. The US Food and 40

Drug Administration (FDA) defined a mobile app to be a medical device if it was intended to 41

diagnose, cure, mitigate, treat or prevent a disease(12), needing FDA approval before being released 42

to the market. Unapproved apps could lead to adverse health effects if users substituted a doctor’s

43

visit with consulting an app(9). 44

45

There is substantial research investigating new technology in the use of managing disease. However, 46

in relation to diabetes-linked conditions, these are mostly focused on weight loss, and look at web-47

based programmes rather than mobile apps(13; 14). Additionally, these studies have not looked at BCTs,

48

but rather measure BMI (Body Mass Index, kg/m2) or body weight as outcomes. While these are

49

appropriate outcomes to measure effectiveness of diabetes management interventions, it is also 50

important to understand which BCTs are promoting effective behaviour change. Some diabetes 51

management apps have been evaluated, but these were web-based rather than mobile app-based(16; 17), 52

and measure user satisfaction or usability(18; 19) rather than BCTs. A qualitative study on usability of 53

apps for weight loss(20) concluded that app designers should employ BCTs to improve effectiveness. 54

Furthermore, a Cochrane review(21) investigated which computer-based intervention would be most 55

effective at improving HbA1c levels in adults with diabetes, and found that mobile apps were more 56

effective than computer programmes used in hospitals or at home. The authors thought that this was 57

due to the inclusion of control theory techniques such as self-regulation. 58

59

Twenty six distinct, theory-linked BCTs have been described and tested(22). BCTs are theory-based 60

methods to facilitate change in individuals, and examples include ‘Prompt intention formation’ and 61

‘Model or demonstrate behaviour’ which could be incorporated into mobile apps. A meta-analysis(23) 62

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healthy eating. It found that interventions that combined self-monitoring with at least one other 64

technique derived from control theory were significantly more effective than the other interventions. 65

The aim of this study was to evaluate Android apps for people with diabetes in terms of which 66

functions they included and which BCTs they employed to encourage behaviour change. To our 67

knowledge there is no research assessing the inclusion of BCTs in interventions used in diabetes 68

mobile apps. This research could provide a basis for improving ‘diabetes apps’ in the future.

69

Methods

70

App selection

71

Google Play Store (UK) for Android was used as a database to search for relevant apps on 27 October 72

2014. Since there is no existing appropriate category, these specific search terms were used: 73

‘diabetes’, ‘diabetes type 1’, ‘diabetes type 2’ and ‘gestational diabetes’. The apps were initially pre-74

screened for suitability before being downloaded. Inclusion criteria were 1) to be intended for patients 75

with type 1, 2 or gestational diabetes, 2) to be addressing any aspect of management of diabetes (e.g. 76

blood glucose monitoring, medication, healthy diet), 3) to have stand-alone functionality (i.e. not 77

requiring membership in a specific programme or website to function) and 4) to be in English. The 78

exclusion criteria were 1) to be for self-diagnosis for the user and 2) to be intended for education of 79

medical personnel. Apps that did not function properly on the test phone, for example, they would 80

not open or we could not get past the introduction screen, were also excluded. This pre-screening was 81

based on the app descriptions and screenshots provided in Google Play Store. The number of medical 82

apps available on Google Play Store is 23,000(10) with only a small proportion of these of relevance

83

to people with diabetes . The exact number of ‘diabetes apps’ could not be determined as Google Play

84

Store does not state the number of search results. Each search only shows 200 app results. Due to 85

restraints in time and resources, the number of apps included had to be restricted. The first ten apps 86

passing the pre-screening from each search term were included, giving 40 apps in total. App ranking 87

is partly determined by App Store Optimisation, which among other aspects takes into account 88

keyword alignment (i.e. how the user’s search term matches with words in the app title and 89

description), and app performance (e.g. app ratings and number of downloads)(24). An algorithm is 90

used to determine the exact ranking, and this is not available to the general public, and undergoes 91

continuous change(25). For the purposes of this study it is therefore not possible to find out the total 92

number and ranking of all available diabetes-related apps. 93

94

Following identification, the apps were downloaded and evaluated again based on the same inclusion 95

and exclusion criteria as stated above. At this point some of the apps were excluded, and therefore a 96

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ten from each search term (Figure 1). This second search was performed on 9 June 2015. Five apps 98

were independently evaluated by another assessor in order to determine the repeatability and relative 99

validity of the assessments. 100

101

App testing

102

Each app that met the inclusion and exclusion criteria was used by the author (CH) to identify the 103

functions and BCTs included. The results were recorded in a data extraction form (Table 4) recording 104

the functions and BCTs included in each app. A possible 27 functions were categorised into 105

‘Provision of information’, ‘Allows self-recording’, ‘Generates output from self-recording’, ‘Data 106

management’ and ‘Other’. The 26 BCTs identified by Michie and Abraham(22), were categorised into 107

‘Motivation enhancing’, ‘Planning and preparation’ and ‘Goal striving and persistence’ (see a list of 108

these in Figures 2-3). Therefore, a maximum score of 53 could be obtained by each app. Each app 109

was downloaded immediately before assessment using the author’s private mobile phone. The 110

majority of apps were evaluated between the 3 November and 10 December 2014, and apps identified 111

in the second search stage were evaluated between the 9 June and 15 June 2015. Some apps had data 112

collection functions, such as recording blood glucose readings or food intake, and where this was the 113

case, they were used for two days to give sufficient data for graph generation. Apps which did not 114

have data collection functions were explored to extract information on all other functions and BCTs 115

present. 116

Based on the meta-analysis by Michie et al. found (23), the most effective combination of BCTs is

117

‘Prompt self-monitoring of behaviour’ in combination with at least one of four other self-regulatory 118

techniques: ‘Prompt intention formation’, ‘Prompt specific goal setting’, ‘Provide feedback on

119

performance’ and ‘Prompt review of behavioural goals’. This was evaluated as ‘optimum BCT’ in 120

this study’. 121

122

Statistical analysis

123

The results were analysed using the statistical software Stata/IC (Release 13.1; Stata Corp, College 124

Station, TX). T-tests were performed to assess the difference in mean number of functions, number 125

of BCTs, overall score, price and user rating according to inclusion of ‘optimum BCT’, price (free or 126

paid) and user rating. For the latter, user rating, normally ranging from one to five, was divided into 127

the following two groups; low=1.0-4.0 and high=4.1-5.0. The uneven division of user rating was due 128

to average app rating for the majority of apps being greater than 4. Regression was performed to see 129

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Page 6 of 14

price (£) and user rating. Regression models for price adjusted for user rating and vice versa. Cohen’s 131

kappa was calculated to determine the inter-rater reliability from the duplicate extracted data. 132

133

Results

134

App selection

135

The initial pre-screening gave a list of 40 apps to be further evaluated for eligibility. Of these, 13 apps 136

were excluded due to non-conformity with inclusion criteria (Figure 1). The excluded apps were 137

either intended for training of health personnel (n=2), no longer available at the point of download 138

(n=5), required the use of a website along with the app (n=2), non-functional (n=1), not in English 139

(n=1) or not for previously diagnosed patients (n=2). This initially gave 27 apps to be included in the 140

study. However, to improve the generalisability of the study, 13 further apps were added from a 141

repeated search to give 40 apps in total. These were individually pre-screened before inclusion. 142

143

App testing

144

Based on overall score (i.e. the sum of number of functions and BCTs), Diabetes Tracker by Mig 145

Super, Diabetes:M by Rossen Varbanov and Diabetes Companion by mySugr GmbH ranked highest, 146

scoring 29, 27 and 26 out of 53 respectively. These were all apps that offered recording of various 147

physical measures, e.g. blood glucose, weight and height. They all included ‘optimum BCT’. The

148

apps scoring lowest overall were Type 1 Diabetes by Colby Taylor, Recipes for Diabetes by 149

University of Illinois Extension and Diabetic Diet Samples by Awesomeappcenter LLC, with scores 150

of 2, 3 and 4 and out of 53 respectively. These apps focused on giving information and advice about 151

the disease and how to manage it. The average overall score was 13.2 (standard deviation (SD) 7.4) 152

out of 53 (Table 3). 153

154

The average number of functions included in the apps was 8.9 (SD 5.9) out of 27 (Table 3). 155

The most common functions were ‘Enter blood glucose values’ and ‘Export data to Smartphone/send

156

data’, which were included in 23 and 22 of the apps respectively. This involved downloading data or

157

graphs to the Smartphone directly; sending it to a specified email address; or uploading it to a cloud 158

based storage system. Other common functions included enter medication; weight; carbohydrates 159

consumed. Thirty-two out of the 40 apps included ‘Any other (describe)’, a mixed group of functions 160

including anything that was not included in the rest of the list. These ranged from offering a forum to 161

communicate with other people with diabetes; a game including a point system for doing beneficial 162

activity; making a shopping list for meals; and information on which McDonald’s meals were

163

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generate a table of nutrients consumed. None of the apps included ‘Technological additional feature:

165

Connect glucose meter to Smartphone to transfer data’ (Figure 2).

166

167

The inclusion of BCTs in apps was far less common than the inclusion of functions. The average 168

number of BCTs was 4.4 (SD 2.7) out of 26 (Table 3). The most commonly included technique was 169

‘Prompt self-monitoring of behaviour’ (n=23) and ‘Prompt intention formation’ (n=20). These 170

techniques are both among the self-regulatory techniques which were identified as most effective 171

when used in combination with each other(23). However, fewer apps (n=18) had ‘optimum BCT’ 172

defined as ‘Prompt self-monitoring of behaviour’ with at least one other self-regulatory technique 173

(i.e. ‘optimum BCT’ ‘Prompt intention formation’, ‘Prompt specific goal setting’, ‘Provide feedback

174

on performance’ and ‘Prompt review of behavioural goals’). Five BCTs were not used in any of the 175

apps: ‘Prompt barrier identification’, ‘Agree on behavioural contract’, ‘Prompt practice’, ‘Prompt

176

self-talk’, and ‘Motivational interviewing’ (Figure 3).

177

178

App characteristics

179

Apps including ‘optimum BCT’ had more functions (13.8, 95% CI 11.9, 15.9) than apps that did not 180

(4.7, 95% CI 3.2, 6.2; p<0.01). This was also true in all the subgroups of functions. The same was 181

found to be true with regard to the BCTs themselves, with more BCTs (5.8, 95% CI 4.8, 7.0) in apps 182

with ‘optimum BCT’ than in apps without (3.1, 95% CI 2.2, 4.1; p<0.01). Logically, apps with

183

‘optimum BCT’ also had an overall higher score (19.8, 95% CI 17.1, 22.5) than those that did not 184

have ‘optimum BCT’ (7.9, 95% CI 6.3, 9.4; p<0.01). Furthermore, apps with ‘optimum BCT’ had a

185

higher price (in £) (3.2, 95% CI 0.6, 5.9) than those without (0.3, 95% CI -0.0, 0.5; p=0.01) (Table 186

1).

187

188

Apps with a high user rating had more functions (10.6, 95% CI 8.3, 13.9) than those that had a low 189

rating (6.2, 3.0, 9.5; p=0.03). This was also true for the functions subgroups, except ‘Other’. 190

Conversely, the number of BCTs included was not related to user rating (high user rating number of 191

BCTs 4.5, 95% CI 2.8, 6.1) vs. (low user rating number of BCTs 4.5, 95% CI 3.6, 5.3; p=0.98). Only 192

BCTs in the subgroup ‘Goal striving and persistence’ were significantly more common in highly rated

193

apps (2.7, 95% CI 2.0, 3.4) compared to low user rated apps (1.5, 95% CI 0.4, 2.6; p=0.05). However, 194

there was an indication of a higher user rating in apps with ‘optimum BCT’ (4.4, 95% CI 4.2, 4.5) 195

than in those without (4.0, 95% CI 3.6, 4.4; p=0.07) (Table 1). 196

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The regression analysis also resulted in a significant association between number of functions, but 198

not BCTs, and user rating (Table 2). In the adjusted models, highly rated apps had an average of 4.8 199

(95% CI 0.9, 8.7; p=0.02) more functions than lower rated apps. However, payment for an app was 200

significantly related to higher number of BCTs; paid apps had a higher number of BCTs by 1.9 (95% 201

CI 0.1, 3.8; p=0.04) than free ones. Price did not affect the overall score, but user rating was associated 202

with overall score. Highly rated apps had a higher overall score by 5.1 (95% CI 0.1, 10.0; p=0.04). 203

204

The inter-rater reliability gave an average agreement of 86% and kappa was 0.68, corresponding to a 205

substantial or good agreement between raters. 206

207

Discussion

208

The inclusion of ‘optimum BCT’ has been used as a proxy for app quality, because this combination

209

of BCTs is most effective at changing behaviour(23) and is therefore potentially most beneficial to a 210

person with diabetes using the app. The analysis showed that both the number of functions and the 211

number of BCTs included in the apps were quite low. The average number of BCTs was only 4.4 (SD 212

2.6) out of 26. Therefore, BCTs were probably not actively considered in the development of the 213

apps. Diabetes is a chronic disease requiring lifelong management; changing behaviour is key to 214

achieving this successfully(26). The combination of BCTs that was found to be most effective(23), was

215

only included in 18 of the 40 apps. It is clear that there is still considerable potential for improvement 216

of BCT inclusion in ‘diabetes apps’.

217

218

Apps with optimum BCT had significantly more functions and BCTs, indicating that these could be 219

predictors of app quality. Furthermore, user rating significantly predicted the number of functions 220

included; whereas price was linked to increased number of BCTs. There was a non-statistically 221

significant suggestion of a higher user rating in apps with ‘optimum BCT’ compared to apps without 222

the optimum combination of BCTs. The validity of user rating as a predictor of app effectiveness is 223

uncertain, as most users are unlikely to base their rating on whether they managed to change 224

behaviour. Research on user reviews(27) found that the most common causes of complaint were among 225

others attractiveness, stability and compatibility. None of the causes listed were related to the apps’ 226

ability to change behaviour. Apps with ‘Optimum BCT’ cost more than others. West et al.(29), who 227

appraised a number of apps based on their potential to influence behaviour change found that more 228

expensive apps were more likely to be scored as intending to promote health or prevent disease. 229

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The small sample size of the study, only 40 apps were evaluated, could have limited our ability to 231

determine predictors of app quality. With approximately 23,000(10) health apps available, the total

232

number of ‘diabetes apps’ is likely to be much greater than 40 and the sample size therefore presents

233

a limitation to this study. Additionally, iTunes Store was not searched for apps, and there is a 234

possibility that there are some key diabetes management apps which were therefore missed. We did 235

however undertake independent evaluation of a subsample of the apps included and found good 236

agreement between reviewers. Resource implications precluded duplicate extraction of all apps, 237

which is another limitation of this study. 238

239

Diabetes Tracker by Mig Super, which scored highest in this study, is an app that includes recording 240

of blood glucose, carbohydrate consumption and activity, as well as providing tips for recipes and 241

physical exercises, dietary guidelines for each type of diabetes and information on so-called 242

‘superfoods’. The app that scored lowest, Type 1 Diabetes by Colby Taylor included different types 243

of functions. They were more informative and advisory; giving rather limited information about the 244

condition and about healthy meals that could keep blood sugar levels stable. It is clear that apps 245

directed at people with diabetes include a range of different functions, making comparisons between 246

them challenging. This variation in intended use creates a heterogeneity which might impact on the 247

results. 248

249

As previously mentioned, there were five BCTs that were not included in any app. It might be 250

unrealistic to think that all of the BCTs can feasibly be fitted into a mobile phone app. Some 251

techniques would be more challenging to include since there was no link to a human decision maker, 252

e.g. deciding when the target behaviour has been reached, or if the participant has relapsed. Peer or 253

health care professional support would be possible through links to social media or downloads to 254

surgery records. ‘Agree on behavioural contract’ could have been included in an app, for instance as

255

behavioural goals written by the user themselves within the app or for the user to agree to pre-written 256

goals. 257

258

The function ‘Connect glucose meter to Smartphone to transfer data’ was not included in any apps.

259

The list of possible functions was developed by the author, partly based on similar research done by 260

Chen(30) as well as knowledge about which elements are important when managing diabetes. 261

However, expecting the inclusion of this function is not unreasonable. There are ‘diabetes apps’ 262

currently on the market, not identified by our search which do have the possibility of being connected 263

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Page 10 of 14

Diabetes) or wirelessly via Bluetooth (e.g. iHealth Gluco-Smart by iHealth Lab Inc.), and thereby 265

transferring glucose readings directly to the diabetes management app. This is a great advantage to 266

the user because it eliminates the burden of manually entering blood glucose values into the app. 267

268

As briefly mentioned previously, one app included a game where the user could earn points for 269

undertaking health behaviours (Diabetes Companion by mySugr GmbH). Gamification is a term 270

describing the use of game elements in a non-game setting(31). There is some evidence that 271

gamification is useful in the management of diabetes(31; 32), and Diabetes Companion is also one of 272

the highest scoring apps in this study, possibly due to greater facilitation of some BCTs. Similarly, 273

social support has repeatedly been shown to have a beneficial effect on diabetes management(33),(34), 274

but only nine out of the 40 apps provided at forum for the users to communicate among each other 275

(‘Link to social media’). Again, this aspect could be worth including in a ‘diabetes app’ in order to

276

improve outcomes for the user. 277

A weakness of this study is that it did not measure actual behaviour change as an outcome. Instead, 278

the inclusion of specific BCTs was used as a proxy for effectiveness(23). The optimum BCT score was 279

derived from a peer reviewed meta-analysis including 122 papers. Although this was not focussed on 280

diabetes management, but on diet and physical activity, these are both factors important in the 281

management of type 2 diabetes. More recent evidence, published after the main part of the present 282

study was conducted is conflicting. Avery et al. conducted a meta-analysis to determine which BCTs 283

were most effective at increasing levels of physical activity, and consequently improving HbA1c 284

levels in adults with diabetes type 2(35). The four most effective techniques they found were ‘Prompt 285

focus on past success’, ‘Barrier identification/problem-solving’, ‘Use of follow-up prompts’ and 286

‘Provide information on whereand when to perform physical activity’. ‘Prompt focus on past success

287

could be perceived as included within ‘self-monitoring of behaviour’ provided that this behaviour 288

was indeed a success. Apart from that, the techniques found to be most effective differed completely. 289

This suggests that finding BCTs that can be generalised to behaviour change interventions is difficult 290

and may be behaviour or condition specific. Future work may include different interpretations of the 291

most effective BCTs or undertaking a randomised controlled trial of apps including measurement of 292

behaviour change as an outcome. 293

294

The aim of this study was to evaluate ‘diabetes apps’ with regard to behaviour change techniques.

295

The same taxonomy of BCTs has previously been used in relation to mobile apps for physical activity 296

and diet(36). However, we believe this is the first study looking at BCTs in ‘diabetes apps’. The mobile 297

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been approved by a professional body may be problematic if users are not instructed correctly. The 299

European Directory of Health Apps (2012) reviewed about 200 health apps in cooperation with 300

patient groups(38). The ‘diabetes apps’ included that overlapped with the apps evaluated here were 301

Carbs & Cals by Chello Publishing, Diabetes UK Tracker by Diabetes UK, Glucose Buddy by 302

Azumio, Inc. and OnTrack Diabetes by Medivo. The Directory did not quantitatively evaluate the 303

apps; included apps were recommended by patient groups. These four apps ranked within the upper 304

half of the apps evaluated in the present study. Demidowich et al. assessed 42 ‘diabetes apps’ in

305

2011(19), though they did not include BCTs. Their highest ranking apps were Glucool Diabetes, 306

OnTrack Diabetes, Dbees and Track3 Diabetes Planner. This agrees with the results from the present 307

study which also evaluated Glucool Diabetes by 3qubits and OnTrack Diabetes by Medivo, ranking 308

them seventh and eighth overall. 309

310

In conclusion, we have conducted a study evaluating diabetes self-management apps with regard to 311

BCTs. This is highly relevant in today’s society as both Smartphone usage and diabetes is becoming 312

increasingly prevalent. Behaviour change is an essential aspect of successful diabetes management, 313

and incorporating BCTs in ‘diabetes apps’ is a great opportunity to provide people with diabetes with

314

a self-management tool. However, the ‘diabetes apps’ on the Android market were found to generally 315

include few functions and even fewer BCTs. The three apps scoring most highly in this study were 316

Diabetes Tracker by Mig Super, Diabetes:M by Rossen Varbanov and Diabetes Companion by 317

mySugr GmbH, these had the most functions and BCTs and including the combination of BCTs 318

thought to be most effective at changing behaviour. Health professionals may want to recommend 319

these apps to people with diabetes. More research on the effectiveness of BCTs in mobile apps is 320

needed, this time with more tangible outcomes of behaviour change techniques, for instance HbA1c 321

levels or weight change. With effectiveness established, app developers could work in conjunction 322

with doctors, dietitians and psychologists, who have expert knowledge in the field, to include more 323

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Acknowledgements

326

The authors acknowledge the support from Marion Hery in the duplicate evaluation of the apps. 327

328

Conflict of interest

329

This work was carried out without external funding and no competing financial interests exist. JEC 330

and MC have developed a smartphone app My Meal Mate which aims to support weight loss. 331

References

332

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References

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