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1-1-2001
The Box
SunHee Chang
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Recommended Citation
THE BOX
BY
SunHee Chang
Submitted in Partial Fulfillment of the
Requirements for the Degree
MASTER OF FINE ARTS
MFA Imaging Arts/Computer Animation
SCHOOL OF FILM AND ANIMATION
ROCHESTER INSTITUTE OF TECHNOLOGY
ROCHESTER, NEW YORK
January 2001
Skip Battaglia, Chair,
Professor
School of Film and Animation
Marla Schweppe
Associate Professor
School of Film and Animation
Duane Palyka
Associate Professor
TITLE OF THESIS: THE BOX
1,
SunHee Chang,
hereby grant permission to the Wallace Memorial
Library of
RIT
to reproduce my thesis in whole or in part. Any
reproduction will not be for commercial use or profit.
Signature
(tf
Date
Thesis
Report
Introduction
Development
Production
Animation
Sound
Conclusion
Acknowledgments
Appendix
A
Original Thesis Proposal
Appendix
B
Original Storyboard
Appendix
C
In
tr
oduction
Computer
animation seemed to me afield
to enterbecause
ofmy
priorstudy
and experiencein
thefield
of photography. Ialso
thought
animation wouldbe
afield
where I couldbring
delight
tothousands
of people.Before I started computer animation, I thought that
it
wassomething
I coulddevelop
and extendfrom
what Idid
before.
Of course,
it
was nottotally
unfamiliar to mebecause
ofthe
image-making
connection to photography. However Irealized that there were
big
differences,
between
computeranimation and photography, such as the
difference
of motionand stillness.
In animation,
developing
stories was one ofmy
difficulties.
Usually,
photography
is
a tool used to showdirectly
instantaneous
visualinformation.
If Ihave
an object toshoot, or
have
ideas
on what pictures totake,
I take asmany
shots as I can with preparations. I considerin
theshot environment,
background,
decoration,
composition andlighting.
Itisn't
as simple asit
sounds. You also need aHowever,
computer animation required alittle
different
style of working. From
developing
astory
tofinishing
amovie, there are so
many
elements, such as concept, story,technical skill, composition, editing, and sound effects to
be
dealt
with.Among
them,
conceptis
the mostimportant
concern.
People
usually
expect unrealistic, unimaginablestories that are
impossible
in
the real world tobe
shownin
animation.
They
want tohave
indirect
experiences throughthis animation. In addition, I also
try
to pursue avery
small
imaginary
creature with magical stories. From thisprocess, I sometimes struggled with a
very
realisticidea
that
fits
moreproperly
in
documentary
films.
Perhaps thisidea
ofdocumentary
arosefrom my photography
experience.One of
my
friends
who studiedphotography
with mein
SouthKorea
has
been
taking
documentary
pictures ofher
child.When I
heard
that,
I thought theidea
wasvery
interesting.
But at that
time,
I wanted tolook
for
moreimaginative
work, which
is
what I amdoing
now.However,
Ihad
a good opportunity to rethinkmy
concept ofrealistic animation after I
had my
baby. As I waslooking
atmy
baby,
gradually,my
observations of the child promptedabout
using
babies
as characters as afocus
in my
animatedfilms
.The challenges I
faced
along
the course of thisstudy
wasworthwhile
because
they
helped
me grow. I accomplished muchthrough the
help
ofmy
professors. The entire experienceDevelopment
As part of the preparation of
design
of the newfilm,
Ineeded to view babies'
inimitable
andinnocent
behavior,
andsometimes, I
discovered
that I wanted tobelong
andbe
assimilated
into
their world.Consequently,
I wantedaudiences to connect with their own emotions as well as
their reminiscences of childhood.
Meanwhile,
my
first
two animation movies that arebased
onmy
interest
in babies
were used asmy
tests.In case of
my
first
film,
"Inside
theFamily",
Itechnically
drew
each animation on the paper, and after scanned theminto
the computer, I worked most of themin
Photoshop
andPainter to make the animation. For editing, I used Premiere.
Meanwhile I
learned
how to make an animation,but
the otherhand,
it
wasvery
stressful,because
Ididn't
know untilthen that
it
was so much work and sointense
to make even ashort movie.
However,
Idid
a reasonablestory
even though the animationisn'
t as great as I
had
wishedin
thefilm.
For the second
film,
"Babies
andBottles",
it
waslittle
adifferent
from my first film.
Because Ididn't
make a goodanimation with
my
first
film,
I wanted tofocus
onmaking
agood one this
time.
As a result, Ifailed
developing
thestory,
in
lieu
acquiring
a good graphic style.They
both
weren't as perfect as I expected,but
I acquiredsome
inspiration
onhow
to create the animation that Iwished to make.
Therefore
Iinitiated my
plan to work onmy
thesis animation.
I
really
liked
my
idea
for
my
thesisfilm,
"THE
BOX". Ihad
to adjust
my
story
several times untilit
felt
just
right.My
difficulty
was the end of the story. If Ikept
theoriginal ending, the box
is
gone after thefriend
leaves.
So,
the childlooks
for
thebox
everywhere,wiping
offher
tears.
Suddenly,
if
one child appears with a new cardboardbox,
andthey
begin a new relationship,they
would repeatonly
a circular relationship. Thefilm's
conclusion wouldn'tshow
anything
except theirfriendships.
Moreover,
I thoughtthat I also needed
my
story to center on thebox,
whichTherefore,
I changed the end ofstory
so that after a friendleaves,
the childtakes
time to think ofher
friend.
Then,
she gets out of the
box,
andkicks
thebox
far
away.The
box
flips,
and arrivesin
a new playground, and otherchildren run toward to the
box
to play.Even though children would
leave
whenthey
get grown up,The
box
can always present a magical world to children.When I watched
my
child at play, Ifound
out that shereally
liked
playing
withboxes.
And most children as well asher
took pleasure
in
useless cardboardboxes.
Even thoughthey
were
just
boxes,
children enjoyedseeing
in
their mind's eyeand expanded their
imaginary
wings with theboxes.
Throughthe pierced
hole
in
thebox,
they
experienced a morejoyful
and
fantastic
world.Therefore,
through this animation, I wanted to express andcreate their exclusive and unique sensations and
Production
Animation:
"THE
BOX"consisted of two techniques. First
is
the2D
drawing
for
kids
andbackground.
Usually,
I workedin
Photoshop
and thePainter.
In these programs, Ireally
liked
to use
layers
in
Photoshop
andtracing
paperin
the Painter.Especially,
I gave attention to the part of the animationwhere children
danced pretending
tobe
like
birds,
because
it
was anopportunity
to show audiences that the children' sworld was unique. Also
in
that part,it
gave me a goodopportunity
to show a goodrelationship
between
2D
and3D.
But,
on the otherhand,
I needed todo
a carefuljob
so asnot to give to the audience the confusion of children'
s
imagination.
The other
is
the rendering of3D
images
for
thebox.
As Iwanted the
box
as theirfield
of activity,it
was areasonable technical way to make the
deep,
roomy
and specialbox
with3D
images.
Also particle effects with3D Maya
putsome more ambiance to give the viewer the
feeling
that I8
Each
different
technical
skill and atmosphere between2D
and3D
requirevery
delicate
and complicated work. In order tofind
a goodharmony,
Itreated
each technical skillvery
carefully.
Nevertheless,
it
gave me pleasureworking
between2D
and3D,
and I enjoyedwatching
2D-3D
matching
in my
animation.
After
Effect
is
a valuable program to make a goodcomposition
between
2D
and3D.
For this chance, I couldlearn
that program. As I used AfterEffect,
I concurred thatit
is
thebest
program availablefor
making
a goodcomposition. Without
this,
I couldn'thave
mademy
film
look
better.
Formy
first
twofilms,
Imostly
used Director andPremiere
for
composition and editing,but
I used AfterEffect
for
this thesisfilm.
I
particularly
preferred the way I createdblur
and smudgein
atmospheres ofmy
film.
I wanted to give audiences asense of emotion such as a magical,
delightful
andfantastic
world, which
doesn't
exist except through the eyes ofchildren.
I
felt
that I was able to accomplish all that I set out toMusic:
My
goodfortune
was, I could work with Payton ElsworthMacdonald,
the composerfor
my
film.
Although I already knewthat sound
is
an element tomaking
a good movie, I didn'treally
appreciate theimportance
ofit.
However,
I realizedduring
themaking
of"THE
BOX"that sound
is
the onething
that can add
quality
toits
completion.Payton Elsworth
Macdonald,
The composer, writes thisdescription of
his
musicalintention
for
the soundtrackin
his
journal:
The music for
"The
Box"is
meant to complement thevisual
images
and story createdby
Sunhee.I sought to capture the world of
discovery,
joy,
sadness, then again
joy
that the young childreninhabit
.The music follows a careful structure a
ternary
form of ABA as a reflection of the cyclical nature
of the children's experience and the central
position
in
thestory
of the box.However,
some of the details of the music wereimprovised
in
order to provide afeeling
offreedom
10
evident
in
the
colorful andlight
textures ofSunhee
's animation.
The
instruments
usedfor
this projectincluded
aKurtzweil
synthesizer,
Amplitudesound-editing
program, and good old-fashioned
flute
and penciland paper.
It was a pleasure
working
with Sunhee. We metseveral times and
discussed
ourideas
overlunch.
Over a period of months the piecebegan
totake shape and our conception of the work came
into
focus.
Our combination of skills and experience11
Conclusion
When I recalled
during
studying
at R.I.T,
I was alwaystired,
and under pressuremaking
movies. That wasn'tjust
for
the study. It was thefirst
time that I experiencedliving
in
strange country, which took me eighteenhours
from my country
by
airplane.Everything
wasn'teasy
to get used toin
this country,because
there were so manydifferences
such as custom, sentiment andlanguage
between
the U.S. A and Korea.
However,
I shouldhave
learned
how
tostudy
as well ashow
to
live
in
the strange country, andit
made mebe
astronger person. Although
it
was a tough timestaying
here
to study, I got
very
precious experiences andfriends
that I couldn'tbuy
in
my
lifetime.
"THE
BOX"is
my
third movie. Compared withmy
first
two movies, I took the time to workin
a calm and comfortable manner to show a more maturefilm.
Sometimes,
Ifelt
that there was somethinglacking
in
my
film but
Iknew
that there was expansion and enhancementin
12
Acknowledgements
I would
have
somany
people to thank.Without
them,
I couldn'thave
lived
abetter
life.
They
always encouraged me to
be
a success, and took good care ofme such as
my
parents when Ihad
hard
timesin
my
life.
I
really
wouldlike
to thank you all, who arefrom my
churchand school, especially, Lea
Vitello,
Rob and Kathy.Also,
my
professors,Skip
Battaglia,
Maria Schweppe,andDuane Palyka who always gave me encouragement,
knowledge
andlove.
And,
my
father
and mother, who always gave me so muchsupport and
love.
In addition, I always
felt
a littlesorry
forJaedo,
my
husband
andSilvia,
my
little
girl,for
the time I missedbeing
with them.Thank you.
Appendix
A
Proposal
for
anMFA Thesis
Project
THE
BOX
BY
SUNHEE CHANG
MFA
Imaging
Arts
/Computer
Animation
SCHOOL
OF
PHOTOGRAPHIC
ART
AND
SCIENCES
ROCHESTER
INSTITUTE
OF
TECHNOLOGY
ROCHESTER,
NEW
YORK
April,
1999
-\
1)
Skip
Battaglia,
Chairperson ProfessorFilm
/
VideoDepartment,
Sdnool of Photographic Arts & SciencesMaria
Schweppe,
ProfessorFilm
/ Video Department,
School of Photographic ArtDuayne Palyka
Professor
Thesis
Treatment
..
The
Box"Sunhee
Chang
Two
toddlers
are playing.Ever
though
they
can'ttalk,
they
cancommunicate with each other.They
really enjoy
playing in
abig
cardboardbox
on a playground.They
make a smallhole in
the
cardboardbox,
andthen
they
look
out atthe
world or peoplethrough
the
hole. One
day,
they
spreadtwo arms,
andthen
flap
their
armslike
abig
bird,
and whenit
rains,
they
stick outtheir
hands
though
the
hole
to
catch abit
of raindrops.That
hole
makesthem
laugh
and makethem
happy.
They
canimitate
anything
they
seethrough the
hole.
One
day,
whilethey
areplaying, the
parents of onetoddler
take the
toddler
away
in
their
car,
whichis
filled
withalot
ofboxes. The
toddlers
wave goodbye
to
each other.The
toddler
in
the
box
watchesher friend's
back
through
the
hole.
After
her friend
leaves,
sheimagines
that
she seesher
oldfriend
sometimes when shelooks
through the
hole.
It
makesher
cry.One
day,
the
box is
gone when she getsto the
playground.So,
shebegins
looking
for it
everywherewhilewiping
offher
tears.
The
other childrenlook
ather because
they
don't
understand what sheis
doing
orwhy
sheis
sad.Suddenly,
onetoddler
appears andtries
to talk.
However,
shedoesn't
notice anothertoddler,
andkeeps
looking
for
the
box.
Another
newtoddler
brings
a newbig
cardboardbox,
whichhe
carrieswithdifficulty.
She
smilesandthen
givesher hands
to
him.
"The
Box"Time Line
Fall
September. October.
November
2credits
New
storyboard,
Change
the
end ofthe story,
Create backgrounds
Winter
December. January.
February
3credits
Develop
characters,
Make
walkcycles,
Animate
flying
birds
Spring
March. April,
May
2credits
Make
abox,
Particles
with3D
Testing
composition with2D
and3D
Summer
June. July.
August
OCredit
Test
Animate,
Animate
allshots,
Soundtrack
Fall
September
Animate,
5credits
October
Editing,
Post Production
Budget Proposal
for
"The
Box"Estimate
Inland
Actual
Storyboard
$500.00
$
480.00
$20.00
3D
Modeling,
$
1,000.00
$1,000.00
$0.00
3D
Animate
$
1,000.00
$1,000.00
$0.00
2D Animate
$
1,500.00
$1,500.00
$0.00
2D
Drawing
$
800.00
$800.00
$0.00
Musician Fee
$250.00
$0.00
$250.00
Editing
time
$750.00
$750.00
$0.00
Render
time
$950.00
$950.00
$0.00
Storage Media
$200.00
$0.00
$200.00
Video
Tapes
$100.00
$0.00
$100.00
Labor
$
8,000.00
$8,000.00
$0.00
Marketing
John Hopkins Film Festival
(January)
Student
Academy
Awards
(January)
Movies
on aShoestring (February)
Dallas
Short Film Festival
(February)
ASIFA
(March)
New York Animation Festival
(April)
San Francisco IntT Film Festival
(April)
Chicago International Children's Film Festival
(May)
International Student Animation Festival
ofOttawa
(SAFO) (June)
International Animation Festival
Atlanta Film
andVideo Festival
ASIFA-EAST Animation Awards
Ann Arbor Film Festival
Appendix
B
1
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.
--
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11
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anewbox
48
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end..
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to thenext shotAppendix
C
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1
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Shot
5
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Shot 9
J
Shot
4
Shot 6
Shot 8
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1
Shot 1 2
Shot 1 3
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Shot 1 5
Shot
1
6
Shot 1
7
Fade Out
Shot 1 8 Fade In
Shot 1
9
Shot
2 0
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Shot
2 1
Shot
2 2
Shot 2 3
Shot 2 4
Shot 2 5
Shot 2 6