Level 3 Communications
Don Gips
GVP, Corporate Development and Strategy
TeleSoft's 10th Anniversary 2006 Annual Venture Capital EcoSystem Meeting
Agenda
Level 3: Built to meet the needs of the optic nerve
The “Blackhole of Cyberspace”
– The implications of IP convergence in video and voice – Key issues and opportunities for emerging firms
Level 3: Built to Serve the Optic Nerve
Bandwidth isstrongly price elastic
E.g., a single 2-way uncompressed telepresence
session (approximating the information gathering potential of our optical nerve) needs ~ 15 Tbps –> ~ 5 times the total Internet traffic in the US !!!
While most other terrestrial networks were
designed for speech, Level 3 spent $14 billion building an IP network with the potential to allow people to communicate with their eyes
Assumptions
1 half sphere/per eye 2,400 dots per inch
24 bit color 30 frames per sec.
New
applications will keep bandwidth demand growing rapidly
We can’t predict what new applications will emerge over time – but we believe they will
use a lot of bandwidth !
10.4 billion pixels 7.5 Tbps each way
What Did We Get for Our $14 Billion?
Intercity Network in the US and Europe
– ~36,400 route miles, 16 countries
– More than 5.1 petabytes of traffic per day
Deep Metro footprint in ~110 markets
– 23,300 metro fiber route miles – 5,300 Traffic Aggregation Points
Fully upgradable - can optimally deploy new
generations of fiber and equipment
– E.g. Infinera DWDM PIC technology in intercity network – E.g., Ethernet in Metro and Core networks
Most Importantly, We Built a Fully Upgradeable
Network
Going forward we need new
generations of switches, routers, optical transport components etc. that keep improving unit costs
Network technologies that follow “silicon economics” are critical to make
bandwidth growth economical for end users and network providers
From day 1 Level 3 bet on disruptive
technologies (IP and DWDM) that had the best potential to bring unit costs down over time
The most improvement potential is in access networks – they are the main bottleneck to deliver rich media to the home
Time Unit Cost OC -48X8 SM F F iber 2.5G b Rout ing OC -192 X32 10G b R outing NZD S Fibe r Pho ton ic Int egr ated Circ uits E- LEA F F iber Ethern et R outing
?
1 10 100 1000 10000Level 3 Offers All the Building Blocks Necessary to
Compete in the “Blackhole of Cyberspace”
Integrated set of optical and IP
services
Basic building blocks to
feature-rich IP and VoIP services
– Addresses full range of needs
from service providers to
enterprises
VoIP provided over advanced
softswitch network
Proven business support systems
Industry leading customer support
IP Services
Internet Data Services
Transport
Private Line Wavelengths
Transport
Infrastructure
Inter City Fiber Metro Fiber Colocation Voice Termination
Wholesale Switched Services Managed Modem
Local Voice Services
E911 Local
Inbound Local ServiceEnhanced
Toll Free Managed Services
Storage Hosting Email Security
Video Transport (Sports, News, Ads)
Level 3’s Customers
Level 3’s Wholesale and Content
Market Groups serve the world’s most bandwidth intensive
companies – including:
– The largest Web properties and Media companies
– The 4 largest ISPs
– The 6 largest cable MSOs
– The top 4 cellular providers
– All 4 RBOCs
– Major IXCs
– Major PTTs
– Major satellite companies Level 3 Business Market Group
serves ~13,500 enterprise customers
IP convergence Leads to “Blackhole of
Cyberspace”
Consumer and business sales
Consumer and
business sales Electronic commerceElectronic commerce
Physical software distribution
Physical software
distribution Network based software distribution Network based
software distribution
Enterprise and consumer software applications
Enterprise and consumer
software applications Application service providers Application service providers
Physical music and video media distribution
Physical music and
video media distribution Network based content distribution Network based content distribution
Broadcast and Cable TV
Broadcast and
Cable TV Streaming audio and video Streaming audio and video
Huge Existing Markets
Huge Existing
Markets Internet Based Substitutes
Internet Based Substitutes
IP disintermediates supply chains and allows mass customization
Level 3 Wholesale IP Traffic Gigabits at July 05 03 04 01 02 00 400 200
The Blackhole is Finally Coming to Video
iTunes Video has been growing just as fast since its launch
• 30M videos in first 8 months
If this trend continues, iTunes traffic could grow to over ~500TB / day by 2008
In addition Yahoo, MSN, AOL, the major sports leagues, etc. are all promoting Internet video content
Place shifting: Sling Media lets consumers stream video from home to
anywhere on the Internet
0 0 0 0 0 M
Source: Apple Press Releases, Level 3 Analysis
May 2003 July 2005 30M songs sold in first 8 months after launch 2 years later, 50M songs sold each month
How Fast Did iTunes Music Store Grow?
Web 2.0 / Social Networking: in 18 months YouTube has
grown to 70+ mil. visitors/month and 110 mil. streams per day, the true beginning of communication with the eyes
…and user-generated video is also seeing rapid adoption
Internet Video In The Living Room Would
Accelerate This Growth Further
Even with compression, video on a TV (esp. in High Def) drives much more traffic than iTunes or YouTube
YouTube iTunes Standard Definition
High Definition
Economics of delivering movies online are already attractive
Estimated file size for 1 hour of MPEG4 video
MegaBytes
Full TV screen
Total Delivery Cost Of A 1GB Movie
(~2 hours of full screen standard def.)
IP Delivery Store Rental Mail Rental 0.0 0.4 0.8 1.2 1.6 $ 90 270 450 2,700
Challenges For IP Video Service Providers –
And Opportunities For Emerging Companies
Need easy way for content
owners to make videos available online in various formats and on various
platforms (TVs, computers, Portable Media Players, Cell Phones…)
Opportunities For: Opportunities For: Challenges:
Enabling infrastructure that can
perform on-the-fly content
transcoding, manage metadata etc. in a scalable way with high quality and security
Need to contain costs as
bandwidth demand growth
Need hassle-free DRM and
seamless delivery of content to Living Room to help spur adoption
New generations of DWDM,
routing etc. to reduce costs
Hardware and software for
consumer electronics that bridge disparate standards and enable user-friendly, plug-and-play experience
The “Blackhole” has already impacted the
Voice Market but we are still early
VoIP
In early stages of mass adoption
Enabled by IP softswitches that are ~50-80% less
expensive than traditional circuit switches
Relative Capital Cost
Circuit Switch Softswitch $230 bil./year voice industry is undergoing major disruptions Cellular Wireless
Very high adoption rate (70+%, 200+ mil. subs) Usage growing rapidly
VoIP over Wireless
Metro WiFi and WiMax deployments already underway
VoIP cost per minute is significantly lower than circuit-switched voice on cellular networks
VoIP Is Growing Rapidly
Analysts expect 46M total
primary line VoIP users in the US by 2010
Millions more already use VoIP
as secondary line
– 110+ mil. Skype users worldwide
VoIP enables disruptive
consumer and enterprise applications
– Geographic independence
– Arbitrage of Incumbent Provider prices – Unified Communications 0 10 20 30 40 50 '04 '05 '06 '07 '08 '09 '10
Primary Line Subscribers
(millions)
Residential Business
Source: IDC and Frost & Sullivan 55% CAGR
VoIP Will Soon Be Ubiquitous
Voice over IP is becoming a form of digitalmedia embedded in various applications
– Search
– eCommerce
– Social networking websites
Like email, voice service pricing to end users
will be increasingly hard to separate from other application costs
Legacy phone service will come under
increasing pressure as more subscribers can use IP to IP service
VoIP will soon become mobile as WiFi and
VoIP is Also Putting Pressure on Incumbent
Wireless Carriers to Reduce Costs
0 100 200 300 400 500 600 700 800 2002 2003 2004 2005 $0 $10 $20 $30 $40 $50 $60 $70 $80 Revenue ($ per sub per month)
Usage (minutes per sub per month)
Sou rce s: M e rr ill L y n c h, Deut sche Ban k
Threat of VoIP over wireless may soon add to the incumbents’ cost problem
To overcome these threats, wireless carriers will need to:
Ö Bring more, cheaper bandwidth to cell sites with microwave links and fiber Ö Embrace VoIP, WiFi, WiMax themselves?
Carriers are already under pressure as rising usage drives their network costs up while revenue per user remains flat
WiFi/WiMax have low cost per bit at the edge − 5x to 10x cheaper than 3G
This advantage (and additional savings from
using IP in the core network) should allow wireless VoIP providers to price well below incumbents
− E.g., Skype over mesh WiFi already
allows for free wireless calls anywhere in Mountain View…
Opportunities For:
Challenges For Service Providers – And
Opportunities For Emerging Companies
Need to drive cost out
of traditional cellular networks
Challenges:
Cheaper backhaul technologies
– Point-to-point microwave equipment that is less expensive and easier to deploy and operate – Inexpensive Fiber ADM’s
Cheaper voice transport and interconnections
– VoIP, TRFO etc.
Hardware and software that enable end-users to
benefit from “smart” interconnections
Convergence - “smart”
interconnections across
Extract more revenue
from mesh networks Location-aware services: ads, city guides, Web 2.0 (social networks, user-generated content), games, etc.
Technologies that increase bandwidth and
range per $, e.g.:
– Cheaper multi-radio access points – Smart antennas (MIMO)
Continue to drive
“Moore’s Law” in mesh WiFi, WiMax