Parts of a Wave
● Wave- a disturbance that moves from one place to another without moving matter ● Simple harmonic motion- back and forth motion (ie. a pendulum)
● Wavelength- the length completing one wave (crest to crest/trough to trough) ● Crest- the top of a wave/highest point
● Trough- the bottom of a wave/lowest point ● Oscillation- complete cycle
● Frequency- the number of events per time (cycles, vibrations, oscillations, or any repeated events)
● Period- the time required for a complete orbit (one cycle/half a wavelength) ● Amplitude- the distance from the midpoint to the maximum(crest) or to the
minimum(trough) of a wave
● Hertz- the SI unit of frequency, # of cycles per second
Practice Problems #1 and #2
#1: Identify which part of the wave is marked in the diagram shown below
#2: What is the difference between period and wave speed?
A: The period is the time it takes to complete one cycle/half a wavelength, so from a crest to the next trough. Wave speed is the time it takes to complete a full wavelength, so from one crest to the next
Wave Equations
● v= λ • f
○ wave speed/velocity= wavelength • frequency ○ meters per second= meters • Hertz (Hz)
● f= 1/p
○ frequency (Hz)= 1 ÷ period ● λ= v/f
○ wavelength= speed/frequency ○ meters= meters per second/Hz ● p= 1/f
○ period = 1 ÷ frequency (Hz)
Relationships in Waves
● the period and frequency are inversely proportional (ie. doubling the frequency will cut the period in half)
○ f = x2 and p= ÷2
● wavelength and period are directly proportional (ie. doubling the wavelength will double the period)
○ λ = x2 and p= x2
● wavelength and frequency are inversely proportional (ie. doubling the wavelength will cut the frequency in half)
Practice Problems #3 and #4
#3 Given V = 522m/s, f = 261 Hz #4 Given wavelength = 2m, period = ⅓ sec
How long is the wavelength? How fast is the wave speed?
V = λ • f p= 1/f f = 3 Hz
522 m/s = wavelength • 261 Hz V = λ • f
Wavelength = 522 m/s ÷ 261 hz V = 2 meters • 3 Hz
Standing Waves and
Harmonics
Standing Waves
●
Are an example of interference where a string is forced to
vibrate at a particular frequency
●
Node - places in a standing wave that do not move
Harmonics
- Harmonics: the harmonic of a standing
wave describes how many nodes are
present
-- Harmonic level = (n--1) central nodes
-
= # of antinodes
-- # of wavelengths = harmonic #
- Harmonics when one end is
closed and the other is open:
Solving Harmonics Problems
ex) The speed of sound is 330 m/s. You have a 0.5m pipe that is
open on both ends. What note will be the first harmonic of the pipe?
1. Draw the length given of the pipe , then draw the length of a full
wave
2. Determine the length of a full wave based on given information
3. Plug into the equation velocity equals wavelength multiplied by
frequency V=
𝝺
f
Sound
Key Ideas
What is Sound and How does it travel?
★ Sounds are longitudinal waves that come from vibrations of
matter
- It also needs MATTER to travel by collisions with neighboring
particles
- Air molecules must be present in order to transfer vibrations
★ The frequency of sound is the pitch/tone
Doppler Effect
●
Shift in the frequency of a wave sound when the wave source
and/or the receiver is moving.
Speed of Sound
★ The properties of certain materials affect the speed of
sound
- Speed of sound is not affected by the shape or
frequency of the pulses
★ In general, sound travels slowest to fastest in this order:
GASES<LIQUIDS<SOLIDS
As density
DECREASES, speed
INCREASES.
As hardness
INCREASES, speed
INCREASES
SOLIDS
As temperature
INCREASES, speed
INCREASES.
As mass
DECREASES, speed
INCREASES.
LIQUIDS/G
ASES
Decibels
-
The intensity and loudness is related to the amplitude which is
measured in decibels (dB)
- Scaled so zero is barely audible
- Decibel scale is logarithmic
- If there is an increase of 10 that means a sound is 10 times stronger.
EX: A sound level of 70 is 100 times stronger than a sound level of 50
Resonance
- Means to resound or sound again
- It needs a force to pull it back to its starting position and enough
energy to keep it vibrating.
Introduction to Light Review
Light as a Photon
❖ Photons are the basic unit of light & transmit electromagnetic energy ❖ They are massless and travel in wave-like patterns
Speed of light facts
❖
Light travels at a constant speed
of 300,000,000 m/s ( 3x108) ❖ The speed of light passing through materials is slower than light in emptyLight as a Wave and the Electromagnetic Spectrum
❖ When the frequency of a light wave is doubled, the wavelength is halved ❖ Different types of light are defined by changes in wave frequency
Types of light on the EM spectrum:
● Radio waves have the longest wavelength and the lowest frequency
EM Spectrum
X rays
Gamma rays UV rays Infrared
Micr
owa
ves
Visible light Radio
Absorption, Transmission, & Reflection
❖ Absorption: atom absorbs light and converts it into a different energy form ➢ Such as heat
❖ Reflection: when light bounces off a surface
❖ Transmission: When light photons hit an atom and pass on the energy.
Color Absorption and
Transmission
Cone Cells in the Eyes
● There are cone cells in the back of the eye that receive photons
● A color is seen when photons of the appropriate frequency hit the eyes ● Each cone is set to receive a specific set of frequencies
Additive Color Mixing
- Primary colors are - Red , Blue and Green
- Adding more photons of different frequencies - Examples are tv screens and spotlights
Subtractive Color Mixing
- Primary colors are
- Yellow, Magenta and cyan
- Start with white and remove photons - Filters which remove the color are
- The color an object appears is the color it reflects
- This means that a yellow object
will appear red under red light, and green under green light. Yellow does not contain blue, so it will appear black under blue light. White objects reflect all light,
Refraction and Reflection
Reflection
Reflection - light particles bouncing off of matter
*Reflection is extremely common. In fact, everything you see is just light being reflected off of that object!
Law of Reflection - light bouncing off of a surface will
exit at the same angle it came in at
Ex) If a ray of light hit a
surface at 75°, then the light
Refraction
Waves will tend to bend towards the slower side, for example...
During a
refraction, there
will be an...
Angle of
Incidence,
Angle of
Refraction,
Lenses
Types of Lenses
Convex
●
Thickest in the middle
●
Creates real images (opposite side of object)
●
f
1is opposite of object, f
2is same side as object
Concave
●
Thickest at the ends
Lens Diagram
Convex Lens
Concave Lens
Lens Equation
This equation can be used to find focal length, distance to the object or the distance to
the image.
(1/d
object) + (1/d
image) = (1/f)
f = distance from lens to focal point
d
objectand d
image= distance from lens to object or image
REMEMBER THE SIGNS! If the problem deals with a concave lens, f is negative. If it
is a convex lens, f is positive.
Multi Lens System
The image from the first lens
becomes the object for the second.
When using the lens
equation for multi lens
systems, remember the
d
imageyou receive for your
first lens is not necessarily
going to be the d
objectfor
the next lens. Use the
distance between the lenses
to find how far away your
image is from the next lens.
The Eye
Farsighted
Nearsighted
Use a convex lens to help
focus the light
Use a concave lens to help
focus the light
Cause when the retina is too
Motion Relationships and
Vocab
Vocab
Quantity Symbol Unit Definition
Poition x, y, z Meter (m) Location on a coordinate system Distance d, Δx Meter (m) Measure of separation between two
positions Displacement →
d
Meter (m) Measure of separation between two positions in the same direction
Vocab
Quantity Symbol Unit Velocity V or
v̅
+- m/sAcceleration a or a̅ m/s²
Misconception Questions
To make units work, how do you go from distance to velocity? Velocity to acceleration?
When an object is “at rest,” which quantities of motion must be equal to zero?
Misconception Questions
Can your speed change while your velocity is constant? Can your velocity change while your speed is constant?
Can your speed be constant, but still be accelerating?
Is slowing down accelerating?
Motion Relationships
As position increases, velocity and speed are positive and vice versa.
As distance from the starting point increases or decreases, displacement does the same but with a direction.
As speed increases, so does velocity. However, if velocity is negative, speed does not become negative If velocity is decreasing, the acceleration is negative
If speed is not 0, position is changing.
Motion Lecture
Position Vs. Time Graphs
Position Vs. Time graphs will be a
parabola because what comes up must come down. The slope of the graph is the velocity, the y-axis would be the position, and the x-axis would be the Time because the Time should always be the x-axis. On earth all objects will accelerate at
Equations
Vertical motion: Δx=(½)at
2+vt
Horizontal motion: x=v
xt
Units:Δx=change in x, a=acceleration (m/s)
2,T=time
(seconds),V=velocity
Different Types of Motion
First off vertical and horizontal motion are completely independent of one another. Horizontal motion depends on its horizontal velocity, the time it takes the for the object to fall and hit the ground, and technically the acceleration but this isn’t a big deal because for all of the problems that we will be doing will use gravity on earth, which is -9.8m/s2. Vertical motion is more complicated even though it doesn’t
really use any more variables. Vertical motion relies on its original velocity, the time it takes for the object to go up and come down, and still technically
Practice Problem
Gary Busey falls off of a flying Aardvark with magnificent white wings. It’s
wingspan is 3m. Gary Busey falls for 5 seconds before he hits the ground
and shatters the universe. Gravity (if you haven’t memorized even though
you should’ve) pulls Gary Busey down with an acceleration of -9.8m/s
2.
With your new found knowledge of Gary Busey calculate his final velocity,
and calculate how far he fell
Examples
Vertical motion
Equation: Δx=(½)at
2+vt
Δx=(½)-9.8m/s
2(5)
2=(49)(5)
Δx=4.9m/s
225+(49)(5)
Δx=245-122.5
Δx=121.5 meters
Equation: a=(v
f-v
i/t)
9.8=(v
f-0/5)
Projectile Motion
Projectile
● A projectile is any object that
moves, acted on only by gravity
● In absence of air resistance,
any object launched at an angle
will follow a parabolic motion
● For a projectile, the horizontal
motion is independent of the
vertical motion
Horizontal and Vertical Equations
Horizontal
△
X=Vx*T
● Vx is constant
● aX=0
Vertical
△
Y=1/2a(t)
2+V(t)
● Vy=a*t+V(y)
● ay=gravity which is
Practice problem
△
y=1/2at
2+ Vi(Y)t
80=½(-9.8)t
2+ 0(vi)
80 =-4.9 t
280/-4.9 =-4.9t
2/-4.9
A ball is launched with a vertical force of 80 m/s and a
horizontal force of 105 m/s. How long is the ball in the air?
16.667 = t
2√16.667 = √t
2t=4.082
2(4.082)=t
Things to Remember
● Time can’t be negative
● Acceleration is negative do to
gravity
Newton’s First Law
Newton’s First Law states that an object at rest will stay at rest, and an
object in motion will stay in motion unless acted upon by an external force.
Also known as inertia, when an object has the tendency to resist a change in motion
Equilibrium
Equilibrium is when all the forces that act upon an object are balanced
It is also when the motion and velocity of an object does not change
Forces are considered balanced if the force to the left is balanced by the force to the right and the upward force is balanced by the downward force. Although this does not mean that all forces are equal.
Newton’s Second Law
Force equals mass times acceleration, F=m a
This law has to do with the behavior of unbalanced forces. Since unbalanced
forces cause acceleration, acceleration depends on the mass of the object and the net force on it.
The more mass an object has, the more net force is needed to get the object to accelerate.
Inertia
-Tendency of an object to resist change in motion
-Inertia is not a force
-It’s the tendency of matter not in motion to remain at rest and matter in motion to remain in motion
-In order to overcome inertia(get the object to move) you have to apply a force
Friction
Static Friction
●
Static Friction occurs when object is stationary
●
Varies to be equal to applied force
●
Direction is opposite of applied force
●
Has a larger maximum value
Kinetic Friction
●
Occurs when an object is moving
●
Constant value
●
Direction is opposite of the motion
Examples
A stationary object will have static friction acting upon it. Static
friction is usually greater than kinetic friction. The same object, but
moving, would have kinetic friction acting upon making it easier to
move since this friction is far less than static.
Static Friction: A car gently accelerating
Walking
●
The force responsible for walking is friction
●
Person pushes the ground and stays in place the force of static
FBDs & Tension
How to Draw Free Body Diagrams
●
Represent the object as a dot
●
Draw all forces on the object pointing away from the
dot
●
Label every force
●
DO NOT DRAW FORCES PERFORMED BY THE OBJECT
●
The length of the arrow represents the strength of the
F
ɡ
= Force of gravity and it always points down no matter what
F
ɴ
= Normal Force which points in the opposite direction of gravity
and is equal in magnitude to F
ɡ
F
F= Friction Force that acts parallel between two surfaces to inhibit
movement
F
air= Air Resistance is a force that exist in the air and causes objects to
stay in the air
*Important*: When the object is slanted or sliding, the normal force is
perpendicular to the slant and will change.
Examples of FBDs
Tension
●
Pulling Force
●
F
T●
Examples: Rope and String
Example of FBD with Tension
1. There are two
blocks that are
shown on the left.
M
1is a 75 kg block
while M
2is a 50 kg
block. Draw a FBD
for each of the
Free Body Diagrams Checklist
●
Gravity
●
Pushes only apply to the specific object that is being pushed
●
Each rope gets its own tension
●
If objects are touching:
○
Put in contact/normal force
○
Consider Friction
●
Consider whether objects are acceleration or not and make
Net Force & Equilibrium
Net Force
● The sum of all the forces acting on an object ■ Equation: Fnet = Mass * Acceleration
■ Equation: Fnet = (forces is the positive direction) - (forces in the negative direction)
Equilibrium
● The state when the velocity does not change ● When the net force of an object is equal to zero
Types of Friction
Friction force: force exerted by the surface; almost always opposes the direction of motion of an object
Static friction - force that keeps an object at rest and must be overcome to start moving the object.
Kinetic friction - force that acts against
Other Types of Forces
Applied force - force applied to an object or person Tension force - pulling force that comes from a rope
Normal force - support force that the ground or object pushes back perpendicular so the object isn’t falling
Newton’s Third Law
Whenever one object exerts a force on a second object, the second object exerts a force of equal magnitude, but opposite direction, on the first object.
Ex: bat hitting a ball
Ex: finger pushing on a wall
Fbat Fball
Interaction Pairs
Two forces of equal magnitude acting on two objects.
Every force is part of an interaction pair
If thing1 exerts a force on thing2, then thing2 exerts a force on thing1.
EX: I sit on the chair...the chair holds me up I push the wall...the wall pushes back.
Multi-body Forces Problems
Steps of solving
multi-body
problems about
Forces
1. Choose directions that are to be to be positive
2. Draw a separate Free Body Diagram (FBD) for
each separate object
3. On your FBD, be clear on which forces are of the
same value
4. Create an equation for Fnet for each FBD
5. Determine how the acceleration of each object
relate
6. Use ( Fnet= Mass x Acceleration )
Practice Problem:
First Step
5 kg
Second Step:
Third Step: On your
FBD, be clear on
which forces are of
the same value
5 kg 20 kg 5kg Fg F20kg Fn Fg 20kg Ffriction
Fourth Step: Create
an equation of Fnet
for each FBD
5 kg
20 kg
F
net20kg= F
push- F
frictionFifth Step:
Determine how the
accelerations of
each object relate
5 kg
20 kg
The Accelerations are
Sixth Step: Use
Fnet= mass x
acceleration
5 kg
20 kg
F
net20kg= 20 x a
Final Step: If
required, solve
system of equation
5 kg
20 kg