Object Oriented Analysis and Design
Using the UML
Analysis and Design Overview
OOAD Using the UML - Analysis and Design Overview, v 4.2
Copyright 1998-1999 Rational Software, all rights reserved 2
Objectives: Analysis and Design Overview
Introduce the analysis and design process,
Understand the difference between analysis and design
Note that the details of each of the Analysis and Design activities will be covered later.
Present a context for the detailed analysis
and design activities.
Management Management Environment Environment TestTest Analysis & Design Analysis & Design
Preliminary
Iteration(s) Iter.
#1 Iter.
#2 Iter.
#n Iter.
#n+1 Iter.
#n+2 Iter.
#m Iter.
#m+1
Configuration & Change Mgmt Configuration & Change Mgmt Requirements Requirements
Elaboration
Elaboration TransitionTransition Inception
Inception ConstructionConstruction
The purposes of Analysis and Design are:
To transform the requirements into a design of the system to-be.
To evolve a robust architecture for the system.
Analysis and Design in Context
Note: Analysis and Design taken ‘together.’ WHY?????
Olden days versus Modern Times…..
OOAD Using the UML - Analysis and Design Overview, v 4.2
Copyright 1998-1999 Rational Software, all rights reserved 4
Supplementary Specification
(additional ‘features’ &
non-functional requirements…)
Use-Case Model Design Model
Data Model
Architecture Document
Analysis and Design
Glossary
Input Artifacts – from Requirements Workflow
Ultimately, we wish to produce a Design Model
Requirements Analysis and
Design
Analysis and Design Overview (continued)
Design model is an abstraction of source code and serves as the blue print for
Construction.
Design Model consists of Design Classes structured into Design packages
Design Model also contains descriptions as to how objects of these design classes interact to perform Use Cases (Use Case Realizations)
The Use Case Realizations are:
• Class diagrams and
• Interaction Diagrams
OOAD Using the UML - Analysis and Design Overview, v 4.2
Copyright 1998-1999 Rational Software, all rights reserved 6
Analysis and Design Overview (continued)
Design activities are centered around the notion of an architecture.
Production and validation of this architecture is the main focus of early design iterations.
Architectural design takes place during Elaboration.
Architecture is represented by a number of architectural views that capture the major structural design decisions.
Architectural views are the abstractions or simplifications of the entire design, in
which important characteristics are made
more visible by leaving details aside.
Analysis and Design Overview (continued)
We will create an Analysis Model as the first part of Analysis and Design.
We create Analysis Classes from Use Cases and other sources of requirements (Vision, Domain Model, …)
Our Design Model will then take the artifacts from Analysis Modeling (analysis classes) and create our Use Case Realizations:
Static View: Design classes, and
Dynamic View: showing how objects
collaborate in ‘realizing’ each flow in a use
case.
OOAD Using the UML - Analysis and Design Overview, v 4.2
Copyright 1998-1999 Rational Software, all rights reserved 8
Analysis Versus Design
Analysis
Focus on understanding the problem
Idealized design
(Generalized) Behavior
Separation of Concerns
System structure
Functional requirements
Some recognition for non- functional requirements
A small model
Design
Focus on understanding the solution
Operations and Attributes
Performance, Efficiency…
Close to real code
Object lifecycles
Non-functional
requirements in detail
A large model
Difference is on emphases
Analysis: understanding the problem; develop a visual model of What you are trying to build
Goal of Analysis
Understand the problem; try to build a visual model of what you are trying to do independent of implementation or
technology concerns.
Focus on translating the functional requirements into software concepts, abstractions Note: Nothing in Use Cases says
‘Objects.’
Get rough cut at objects that from our system but focusing on behavior and separation of Concerns…
Some authors include an Analysis Model here –
I consider analysis modeling as the prelude to architectural design.
Sometimes considered first part of Design;
Sometimes merely considered part of Design itself.
In some circles, there is ‘only’ Requirements and then Design…
OOAD Using the UML - Analysis and Design Overview, v 4.2
Copyright 1998-1999 Rational Software, all rights reserved 10
Goal of Design
Refine the Analysis Model with goal to creating a Design Model that will facilitate our moving
“quickly and seamlessly” into more detailed design and implementation.
(Morph Analysis Classes into Design
‘components,’ specific classes or other…)
Note that design model elements are abstractions of code / implementation.
Design Model constitutes the ‘Solution Space’
Use Case Realization
A Use Case Realization describes how a particular use case is implemented in the design model in terms of collaborating objects.
In the UP, each use case has a use case realization!!
They are one-to-one.
A Use-Case Realization maps use cases from the use- case model to design model in terms of classes and other related design entities and relationships.
A Use-Case Realization specifies what software classes must be built, how they collaborate (relationships,
dependencies…), and the messages passed between objects necessary to implement each use case
Use Case Realizations have a static component and a dynamic component.
OOAD Using the UML - Analysis and Design Overview, v 4.2
Copyright 1998-1999 Rational Software, all rights reserved 12
What is a Use-Case Realization?
Use-Case Model Design Model
Use Case Use-Case Realization
A use-case realization in the design model can be traced to a use case in the use-case model.
A “realization relationship” is drawn from the use-case realization to the use case it “realizes.”
(realizes relationship)
Class Diagrams
Sequence Diagrams
Use Case Collaboration Diagrams
What is a Use-Case Realization?
A use case realization can be
represented using a set of diagrams which model the context of the
collaboration – class diagrams and
the interactions of these
Interaction Diagrams
OOAD Using the UML - Analysis and Design Overview, v 4.2
Copyright 1998-1999 Rational Software, all rights reserved 14
Process View Deployment View Logical View
Use-Case View
Implementation View
End-user
Functionality Programmers
Software management
Performance Scalability Throughput
System integrators
System topology Delivery, installation communication System engineering Analysts/Designers
Structure
Software Architecture Model: The “4+1 Architectural View”
This diagram describes how architectural views model software architecture.
Projects have multiple stakeholders – each with unique concerns and views.
Here we define a 4+1 architectural view – a series of simplified descriptions
views (abstractions) from particular perspectives – omitting entities not relevant to this view.
A project may document all views, a subset, or additional views. But EACH VIEW is complete from the perspective of specific stakeholder(s).
Analysis & Design Overview Topics
Key Concepts
Analysis & Design Workflow Overview
OOAD Using the UML - Analysis and Design Overview, v 4.2
Copyright 1998-1999 Rational Software, all rights reserved 16
Architect
Designer
Architectural Analysis
Architecture Reviewer
Review the Design Review the Architecture
Use-Case Analysis
Architectural
Design Describe
Concurrency Describe Distribution
Class Design Subsystem Design Use-Case
Design Design
Reviewer
Analysis and Design Workflow
Remember, we start off with the Use Case Model and Supplementary info (Glossary;
Domain model; business model…) from Requirements Workflow and
ultimately end up with a Design Model – an abstraction of the source code produced via an Analysis and Design Workflow.
Design activities center around architecture – the main focus of early design iterations.
Look at the activities of the architect and the designer (roles!!)
(Analysis Modeling)
(Interaction Diagrams And Class Diagrams) Use Case Realizations
The Software Architect
Establishes the overall structure for each
architectural view: This includes layers, if a layered approach…
the decomposition of the view,
the grouping of elements, and the interfaces between these major groupings.
In contrast with the other workers, the Architect's view is one of breadth, as opposed to depth
Frequently, the architect is the most experienced member of the team. (likely a good idea)
Architect must constantly observe all design
activities to ensure that they are compatible with the overall architecture.
OOAD Using the UML - Analysis and Design Overview, v 4.2
Copyright 1998-1999 Rational Software, all rights reserved 18
The Designer
Defines the responsibilities, operations,
attributes, and relationships of one or several classes and determines how they should be
adjusted (modified, refined, morphed into other design / implementation artifacts (like
packages, subsystems, etc.)) to support the implementation environment with the software architecture.
Must be compatible with overall architecture!
Is usually responsible for Use-Case
Realizations, in order to ensure the overall consistency of how a particular use case is realized using design elements.
Software Architect works carefully here to
ensure compatibility!!
The Database Designer
Defines the tables, indexes, views,
constraints, triggers, stored procedures, table spaces or storage parameters, and other database-specific constructs
needed to store, retrieve, and delete persistent objects.
Will be familiar with design /
implementation support from, say, APIs, such as java.sql, etc.
This information is maintained in the
Data Model.
OOAD Using the UML - Analysis and Design Overview, v 4.2
Copyright 1998-1999 Rational Software, all rights reserved 20
Reviewers
Architecture Reviewer plans and
conducts the formal reviews of the software architecture in general.
The Design reviewer plans and conducts the formal reviews of the design model.
Can be project manager in consultation
with these other roles…Team efforts!
DB Designer: Designs tables, stored procedures, Indexes, etc. needed to store, maintain persistent data
Architect
Software Architecture Document
Design Model
Designer Use-Case
Realization
Package/
Subsystem
Class
Database Designer Data Model
Architecture
Design Reviewer
Workers and Their Responsibilities
Architect: Establishes overall structure of each of the views.
Decomposition; Breadth
Designer: Responsible for the operations, attributes, and
OOAD Using the UML - Analysis and Design Overview, v 4.2
Copyright 1998-1999 Rational Software, all rights reserved 22