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Community in virtual worlds

Urban beaches, virtual worlds and 'the end of tourism'

Urban beaches, virtual worlds and 'the end of tourism'

... a virtual community and Miller & Slater’s (2000) study of the significance of the internet to ...online community), and the difficulty of verifying the authenticity and truthfulness of internet ...

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Sustaining the future through virtual worlds

Sustaining the future through virtual worlds

... the community element of the activity system may have caused contradictions between student and object that resulted in students’ expectations for access to material, communications and assessment not being ...

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Along the continuum: from print to virtual worlds

Along the continuum: from print to virtual worlds

... Research elsewhere has also found that teachers who participate as “engaged professionals” rather than persisting with a form of “privatised practice” are more likely to adopt new practices which improve their ...

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Virtual selves in virtual worlds: towards the development of a social psychological understanding of the self in contemporary society

Virtual selves in virtual worlds: towards the development of a social psychological understanding of the self in contemporary society

... fantasy worlds, and conducted close personal relationships, through which they explored aspects of Self and identity (Markham, 1998; Rheingold, 2000; Turkle, 1994, ...graphical virtual world, Lucasfilm’s ...

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Virtual worlds players – consumers or citizens?

Virtual worlds players – consumers or citizens?

... and virtual money, contained in their wallets (Steam, 2014, part C), is limited, non-transferable, with a wide licence taken by the provider, Valve Corporation (Steam, 2014, ...social worlds IMVU (120 ...

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Learners' experience of presence in virtual worlds

Learners' experience of presence in virtual worlds

... a community of practice, these acts of reification also form a boundary between participants of a community and ...the community produces and uses to define ...a community, those outside need ...

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Understanding the evolutional path of integrated virtual worlds based on Symbiosis Theory

Understanding the evolutional path of integrated virtual worlds based on Symbiosis Theory

... of virtual worlds’ prosperity, the SNS community-based virtual worlds and 3D game-based virtual worlds are facing developing ...of virtual worlds (namely, ...

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The reality of authentic learning in virtual worlds

The reality of authentic learning in virtual worlds

... Multi-User Virtual Environment (MUVE), which was developed in 2000 to teach middle school students how to conduct a scientific investiga- tion with topics relevant to biological and epidemiological ...the ...

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Adapting Web 1.0 Evaluation Techniques for E-Government in Second Life

Adapting Web 1.0 Evaluation Techniques for E-Government in Second Life

... have virtual land in Second ...VW community. Participants in the Second Federal Consortium for Virtual Worlds Conference expressed high interest in metrics and analysis techniques for ...

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A Survey on virtual world

A Survey on virtual world

... particular virtual world? Is a portfolio approach best; ...several virtual worlds, perhaps for different customer segments? Is it better to choose a virtual world that is completely private, ...

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Requirements for educational support tools in Virtual Worlds

Requirements for educational support tools in Virtual Worlds

... Virtual Worlds (VW) may have started as a mechanism for young people to enjoy remote socialising or multiple online gaming, but much recent effort has gone into developing online advertising islands for ...

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Virtual Worlds and the 3D Web – time for convergence?

Virtual Worlds and the 3D Web – time for convergence?

... Multi-User Virtual Worlds (MUVW) such as Open Wonderland and OpenSim have proved to be fruitful platforms for innovative educational prac- tice, supporting exploratory learning and generating true ...of ...

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Virtual worlds, real traffic : interaction and adaptation

Virtual worlds, real traffic : interaction and adaptation

... . SL supports a wide range of activities which include, but are not limited to: theater, education, live mu- sic, art exhibitions, online sex, virtual embassies and games. The diverse functionality and rich ...

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... the virtual world via the end-user license ...the virtual worlds (Richard Bartle) to the opposing view where the focus is on the rights of the players (Raph ...virtual worlds. This is, ...

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Situated learning in virtual simulations: Researching the authentic dimension in virtual worlds

Situated learning in virtual simulations: Researching the authentic dimension in virtual worlds

... Further coding of the authenticity/realism theme revealed both positive factors that added to the sense of authenticity and negative factors that detracted from it. Nine of the 13 factors were positive, with the ...

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Online Full Text

Online Full Text

... that virtual worlds would be the next must-have in engineering ...made, virtual reality has not achieved such a widespread use, at least not in the engineering and design ...However, virtual ...

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The development of educational 3D virtual interactive learning environments for art, design & architecture

The development of educational 3D virtual interactive learning environments for art, design & architecture

... on-line virtual educational community, as virtual 3D ...a virtual experience of design areas especially focusing on digital, theory and physical skills and ...

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3D virtual worlds as environments for literacy learning

3D virtual worlds as environments for literacy learning

... a virtual world for learning is not so different from designing real world ...the virtual world into classrooms were governed by other stories of learning, were constrained by institutional norms and ...

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A Virtual System for Simulation of Human Upper Limb

A Virtual System for Simulation of Human Upper Limb

... From MATLAB, the user can set the positions and properties of VRML objects, create callbacks from graphical user interfaces (GUIs), and map data to virtual objects. The user can also view the world with a VRML ...

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Through a glass darkly: a case for the study of virtual space

Through a glass darkly: a case for the study of virtual space

... which virtual spaces should be considered to be functioning as real spaces - navigability and route choices, potential for chance encounter, and an intelligible structure) all of the MUDs investigated would appear ...

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