Computer Science and Application

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A Practical Guide to Developing and Validating Computer Science Knowledge Assessments with Application to Middle School

A Practical Guide to Developing and Validating Computer Science Knowledge Assessments with Application to Middle School

The wealth of literature on instrument validation within education, psychometrics, and other disciplines is vast. The approaches in much of this literature rely upon administering instruments repeatedly to the same students, or administering them to many hundreds or even thousands of students. These techniques are impractical for the vast majority of computer science education research projects. This paper presents a practical approach to validating knowledge assessment instruments that has been developed over several years of collaboration between computer scientists, computer science education researchers, educational psychologists, and an industrial/organizational psychologist. First, we present widely accepted practices for establishing validity and reliability of knowledge assessment instruments. Second, we describe the application of this approach to the E NGAGE project, a computer science education research project focused on developing a game-based learning environment for middle school computer science. This case study illustrates how, within the constraints of a typical research project, and with the availability of only a handful of classrooms in which to operate, widely accepted practices can be adapted to validate and iteratively refine computer science knowledge assessment instruments.
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CONCORDIA UNIVERSITY Faculty of Engineering & Computer Science Application for Readmission

CONCORDIA UNIVERSITY Faculty of Engineering & Computer Science Application for Readmission

If readmitted, and in addition to the conditions stipulated in the letter of readmission, students may be required, in consultation with his/her academic advisor, to complete assessment[r]

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Faculty of Computer Science

Faculty of Computer Science

The interviews with the selected candidates will take place on September 3-4, 2015, at the Faculty of Computer Science of the Free University of Bozen-Bolzano, or via a remote video connection, using Skype. The precise date and time of the interview will be communicated per email before August 31, 2015. Candidates who wish to be interviewed via Skype, should indicate this in their application letter, and must include in the contact information also their skype id.

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School of Computer Science

School of Computer Science

This  module  introduces  advanced  software  engineering  methods  supporting  the  development  of  complex,   composite   software   systems   with   an   emphasis   on   software   configuration   management,   reuse   and   test-­‐ driven   development   practices.   It   examines   software   reuse   at   different   levels   of   scale,   from   software   libraries   and   components   to   service-­‐oriented   architectures   and   discusses   how   reuse   presents   both   challenges  and  opportunities  for  the  development  of  quality  software.  A  key  process  in  today's  software   engineering   practice   is   testing;   the   module   introduces   testing   methods   that   complement   the   different   scales   of   reuse-­‐oriented   development,   from   unit-­‐level   testing   to   integration   testing   and   system-­‐level   testing.  Students  work  on  a  project  to  design,  implement  and  test  a  complex,  distributed  application  to  put   the  content  of  the  lectures  into  practice.  Reference  is  made  to  the  content  of  the  co-­‐requisite  Software   Engineering  Principles  module  where  appropriate,  so  that  students  learn  how  the  practices  studied  fit  into   a  larger  software  engineering  lifecycle.  
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Mathematics and Computer Science

Mathematics and Computer Science

The introduction of low-impact kernel-level tracing tools allows for comprehensive and transparent reporting of process and operating system activity. An operating system trace log provides detailed, explicit information about which processes use which system resources at what time. This time series data contains underlying knowledge, such as common execution patterns. This information can assist in both simple and complex systems-related tasks: application debugging, security enforcement, performance optimization, operating systems debugging, and dynamic reconfiguration. However, while kernel trace collection tools have advanced and matured, there remains a lack
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School of Computer Science

School of Computer Science

This  module  introduces  advanced  software  engineering  methods  supporting  the  development  of  complex,   composite   software   systems   with   an   emphasis   on   software   configuration   management,   reuse   and   test-­‐ driven   development   practices.   It   examines   software   reuse   at   different   levels   of   scale,   from   software   libraries   and   components   to   service-­‐oriented   architectures   and   discusses   how   reuse   presents   both   challenges  and  opportunities  for  the  development  of  quality  software.  A  key  process  in  today's  software   engineering   practice   is   testing;   the   module   introduces   testing   methods   that   complement   the   different   scales   of   reuse-­‐oriented   development,   from   unit-­‐level   testing   to   integration   testing   and   system-­‐level   testing.  Students  work  on  a  project  to  design,  implement  and  test  a  complex,  distributed  application  to  put   the  content  of  the  lectures  into  practice.  Reference  is  made  to  the  content  of  the  co-­‐requisite  Software   Engineering  Principles  module  where  appropriate,  so  that  students  learn  how  the  practices  studied  fit  into   a  larger  software  engineering  lifecycle.  
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MEng Computer Science

MEng Computer Science

The principal attendance system adopted within the University uses i-Beacons installed in all our teaching spaces which interacts with the Leeds Beckett application in your smartphone or tablet using Bluetooth technology. For those students who do not have a smart device you will be able to register manually via any student PC on campus allowing you to check in to your class. Some Schools may monitor your attendance via alternate methods which may include your lecturer asking you to sign a paper register.

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Department of Computer Science

Department of Computer Science

In support of these degree programs, the department offers courses covering all the major areas of computer science including programming languages, operating systems, databases, computer networks, computer architecture, computer graphics, artificial intelligence, WEB application development, systems administration, software engineering, algorithms, and parallel programming. In addition, the department offers an undergraduate minor and service courses for students from other fields who will use computer science as a tool in their own areas. Students interested in computer science will be advised with respect to Computer Science courses by the department so they may profitably pursue their academic and professional interests.
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School of Computer Science

School of Computer Science

Placements suitable for the majority of our programmes will involve some level of development work, hardware, software or application. We like the students to get an opportunity to see during the placement how the development lifecycle works in the workplace and for most of them to get their hands dirty with ‘real’ coding.

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Serious computer games in computer science education

Serious computer games in computer science education

Simulation of tasks is a very common form of serious games. There are no strict boundaries between conventional simulations and games based on simulations. Typically, the latter contains an additional motivation in the form of a story added to it, which can further increase the interest and challenges. Simulation allows the player to encounter a customized virtual reality, which allows adjustment of the complexity of the situation and control, while allowing the implementation of activities that would be is too dangerous (or too expensive) in the a world. Otherwise, the various forms of simulations of driving, shipping or flying are known for a long time in the education of drivers, sailors and pilots. Even the operation of nuclear power plants or dangerous chemical process in practice cannot be done just for practice. Today's performance of multimedia technology increases the realism of the action and lowers the price and availability of such systems. Therefore, they are often also used in the activities in the field of protection and rescue, in the health sector, in public administration and even in business studies. Experiencing the consequences of compliance with the rules is just an extension of these simulation processes. Sorting and organizing, which we already encountered in both types of skills previously discussed, are here associated with the application of the rules.
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School of Computer Science

School of Computer Science

The submission deadlines for projects are listed on pages 4 and 2 of this handbook. Projects can only be extended or deferred in very exceptional circumstances. Your project plan should be flexible enough to allow for short periods that keep you from working due to welfare matters. Should you nevertheless have a welfare matter that seriously interferes with your project, it is your responsibility to inform the Welfare Team as soon as possible and provide appropriate evidence. The Welfare Team will generally not extend or defer a project if informed retrospectively only. Please refer to the section on Welfare Matters in this handbook. It is always a good idea to discuss any application for an
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Procedia Computer Science

Procedia Computer Science

overriding system libraries that nonetheless needs recompiling application. So they can be bypassed simply by processes having higher privileged. In contrast kernel level IDSs [5] have a complete view of the whole kernel subsystems and get protection from user level processes; but they are still vulnerable against kernel level intrusions. Putting IDS in user or kernel layer of software system will be putting a new function to a very complex with big chunk of code that is mostly not a trusted platform. In this paper, we put our HIDS into a small hypervisor that communicate with other layers by a known interface namely x86 ISA. This hypervisor will be more trustworthy container for an IDS Because of its smallness and definitive interface and makes IDS more robust by completely isolating it from the other software layers [6].
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COMPUTER STUDIES. Computer Studies. Computer Information Systems Computer Science

COMPUTER STUDIES. Computer Studies. Computer Information Systems Computer Science

Intended for home users and business people who desire a working knowledge of personal computer hardware and software. Special emphasis on software that is most widely used in Kern County as well as the nation. Mainly focuses on business and home applications of personal computers. Hands-on training with word processing, spreadsheets, database management systems and the necessary operating system fundamentals to use the listed application software. Recommended: Reading Level 5 or 6. Hours: (81) 3 lect, 1.5 lab by arrangement. Offered: F, S. CCS: Occupational Education. Transferable: CSU and private colleges. COMS B10 Structured Program Design (1 unit)
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UNIVERSITY OF HERTFORDSHIRE. School of Computer Science. Modular Masters Programme in Computer Science

UNIVERSITY OF HERTFORDSHIRE. School of Computer Science. Modular Masters Programme in Computer Science

Data is split over the shards using a defined range based shard key. This means that if the patient ID is used as the shard key, the first five thousand patients may be stored on shard one, the next five thousand on shard two etc. When querying the data, if the patient ID is included in the query then the router knows to only search the shard that ID is registered too, providing the user with a quick response. If the query does not include the patient ID then the router searches each of the shards to answer the query (MongoDB [II], 2015). Once a shard key has been decided upon, all records must include the shard key for the record to be legal. Otherwise the router does not know which shard to place the data into. This means that the patient’s telephone number would not make a suitable shard key as not all patients may have a telephone. Multiple routers can be set up and if one fails then the application just uses a different one. If set up correctly, Mongo is excellent for scaling as it just requires extra shards being added to the cluster. However, Mongo has been criticised for the way it achieves its impressive benchmarks. When a write command is executed on Mongo, it is not written anywhere. Instead it is staged to be written at a later time. If a problem occurs before the data is permanently written, it is lost forever.
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Online Masters Programme in Computer Science Study anytime, anywhere. School of Computer Science

Online Masters Programme in Computer Science Study anytime, anywhere. School of Computer Science

For the online programme, you should apply directly to the School of Computer Science. See go.herts.ac.uk/csonline for further information or email csonline@herts.ac.uk for the application form. You will need to provide two academic references or one academic reference plus one from your current work. You will also need to provide evidence of your

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AND COMPUTER SCIENCE. Department of Mathematics and Computer Science. Faculty. Chairperson: Dr. Barbara A. Bracken

AND COMPUTER SCIENCE. Department of Mathematics and Computer Science. Faculty. Chairperson: Dr. Barbara A. Bracken

The Computer Science curriculum consists of theoretical as well as application-oriented courses and is based on a strong foundation in mathematics. The B.A. degree is intended for those interested in management and social sciences, whereas the B.S. degree requires greater concentration in the engineering, natural, and physical sciences. Two tracks of study are offered to satisfy students’ interests and career goals—the Gaming and Media Design track and the Classic track. The gaming and media design track prepares students for work in the expanded gaming industry, while the traditional track prepares students for graduate study and research in the discipline or for employment in government or industry. Students are encouraged, through the pursuit of a minor or second major, to acquire competence in an area that lends itself to meaningful computer applications.
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Computer Science vs. Computer Literacy Which to Teach?

Computer Science vs. Computer Literacy Which to Teach?

In the USA, Advanced Placements courses taught in secondary schools are supposed to cover material typically taught in the first year university courses. Students who successfully pass the national advanced placement exam in a given subject, receive university credit for that subject. The curriculum for Advanced Placement in Computer Science, covers basic topics in computer science - algorithms, data structures, - in the context of programming in Pascal. There is no requirement that students be able to use spreadsheet application, build and query a data base, or even use a word processor. Similarly, the Curriculum ‘91 - the major document used to define university level computer science programs silently assumes that students will learn how to use computers effectively, but does not have any specific recommendations or requirements. Outside of the USA, especially in the countries, where computers are not yet a commonplace item, the situation is similar. Computer science educators shun teaching of ‘computer literacy’ as simple skill building and concentrate on the seminal, theoretical foundations of the field. Many students become skilled programmers in one of the higher level languages (C, Scheme, Lisp, Pascal), can build a compiler or an operating system, analyze efficiency of an algorithm using powerful mathematical methods, yet never used a spreadsheet to do a simple calculation.
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Computer Science: Reflection and Future

Computer Science: Reflection and Future

(f) Security of infrastructures: Due to technological advances, it has been a common practice for quite some time to use embedded computers for monitoring and control of physical processes/plants. These are essentially networked, computer-based systems consisting of application-specific control-processing systems, actuators, sensors, etc., that are used to digitally control physical systems (often in a federated manner) within a defined geographical location such as power plants, chemical plants, etc. Different terminologies like distributed control systems (DCS), cyber physical systems (CPS), supervisory control and data acquisition systems (SCADA), etc., are used for denoting similar usages. SCADA have evolved from special purpose closed system of the early era to a network of components-off-the-shelf systems consisting of computers and communication components using TCP/IP. While it has greatly enhanced the flexibility and usability, it has also exposed itself at several vulnerable points.
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COMPUTER SCIENCE. COLLEGE OF SCIENCE

COMPUTER SCIENCE. COLLEGE OF SCIENCE

A nonrefundable $50.00 application fee must be submitted with the Graduate School’s online application for Admissions to Graduate Study in Computer Science. Applicants may pay this fee by credit card if applying electronically or must pay by personal check, cashier’s check, or money order made out to SIU, and payable to a U.S. Bank, sent along with their supporting documentation. Decisions concerning the admission of students to and retention of students in the graduate program will be made by the department faculty subject to the requirements of the Graduate School.
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COMPUTER GRAPHICS IN COMPUTER SCIENCE EDUCATION

COMPUTER GRAPHICS IN COMPUTER SCIENCE EDUCATION

For the past several years computer graphics subjects have played an important role in information and computer technology studies. The inclusion of computer graphics subjects into university curricula is moti- vated not only by modern technologies and methods being used in this branch, but above all by the training of programming techniques and math application these subjects provide. At the Faculty of Informatics and Management of the University of Hradec Kralove, subjects Computer Graphics I, II and III (CG) have been professed for several years within the curricula of the Applied Informatics and the Information Management study programs. Besides visualisation and graphical data processing, these subjects are focused on practicing and widening the knowledge and practical skills of students, future IT specialists. This paper introduces goals, structure and educational techniques in the CG subjects, which expand informatics subjects such as program- ming and algorithm development. Educational methods that involve a term project, a special framework and an e-learning support are also described. Finally several specifi c examples of math application used during problem solving are presented.
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