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Games and Culture

Framework for developing culture based multi modal mind games: improving social interaction skills of autistic children

Framework for developing culture based multi modal mind games: improving social interaction skills of autistic children

... Since the research is intended to teach social interaction using culture-based multi-modal mind games approach, the first step is to understand the concept of multi-modal approach. Multimodal learning is an ...

7

Disappearance of Traditional games in Bengal by the imitation of Colonial Culture through the Historical parameters of Cultural Colonialism

Disappearance of Traditional games in Bengal by the imitation of Colonial Culture through the Historical parameters of Cultural Colonialism

... history, culture, and identity of their own very distinct from the ...the games, which existed in rural Bengal during the time, were given a boost by the addition of a few ...folk games have found ...

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The culture of high security: A case study of the 2014 Glasgow Commonwealth Games (G2014)

The culture of high security: A case study of the 2014 Glasgow Commonwealth Games (G2014)

... security culture involves looking behind the surface presentation of objectified risks in order to uncover the ideological drivers of risk-based ...the Games the country will be asked to vote on the ...

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childhood in the countryside: toys, games and culture

childhood in the countryside: toys, games and culture

... children’s games as cultural practices, regarding their presence in childhoods lived in rural contexts or in the so-called traditional communities in ...their games tell us about their lives and forms of ...

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Postcolonial Playgrounds: Games and postcolonial culture

Postcolonial Playgrounds: Games and postcolonial culture

... This could be clarified further by using his specification of the activities that mapping and touring entail. De Certeau relates maps to the act of looking and going to the act of touring. In historical strategy ...

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Games as (not) culture: a critical policy analysis of the economic agenda of Horizon 2020

Games as (not) culture: a critical policy analysis of the economic agenda of Horizon 2020

... H2020 is influenced by an overriding concern for economic growth and innovation in the European Economic Area (EEA). However, this concern is allayed (at least in theory) by an overarching focus on so-called RRI, which ...

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Guest Editorial Preface. Applied Playfulness – 5th Vienna Games Conference (FROG11)

Guest Editorial Preface. Applied Playfulness – 5th Vienna Games Conference (FROG11)

... potentials games offer in theory and in practice? Today players use different forms of media to engage in games and novel forms of playfulness arise and are ...and culture is transforming and novel ...

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Electroplankton revisited: A Meta-Review

Electroplankton revisited: A Meta-Review

... game culture, liberating digital games from solely being a form competitive entertainment, and creating a unique experience opposing or at least complementing the plethora of mass-manufactured entertainment ...

5

A future for game histories?

A future for game histories?

... and culture of study around them clearly indicates a maturing medium, particularly as the ludologi- cal school maintain that videogames be treated separately to other art forms and media (Aarseth, ...of ...

11

The Pyrrhic Victory of Game Studies : Assessing the Past, Present, and Future of Interdisciplinary Game Research

The Pyrrhic Victory of Game Studies : Assessing the Past, Present, and Future of Interdisciplinary Game Research

... and culture look at games and play entirely from a design, humanities, and social science ...computer games as (1) philosophical and formal definitions and histories of computer games, their ...

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Innovation NOT Opposition: The Logic of Distinction of Independent Games

Innovation NOT Opposition: The Logic of Distinction of Independent Games

... popular games still are too vague and on the part of producers and game users have been internalised only insignificantly to enfold directed dynamics of distinction in the sense of a much-cited ‚indie ...digital ...

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Players for life : reflections by elders on play across the age continuum : a thesis presented in partial fulfilment of the requirements for the degree of Master of Arts in Social Anthropology at Massey University

Players for life : reflections by elders on play across the age continuum : a thesis presented in partial fulfilment of the requirements for the degree of Master of Arts in Social Anthropology at Massey University

... Anthropology has often seen play in a utilitarian way as a means to transmit culture, while others have emphasised the distinct character of play through types of games played and their [r] ...

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Children Designing Serious Games for Children from other Cultures

Children Designing Serious Games for Children from other Cultures

... a culture some distance from one’s own, there is some work ...a culture by observation, interviews and diary techniques; an example is work done by a design team to understand the lives of residents in a ...

8

Wargaming (as) literature

Wargaming (as) literature

... The Culture has been at war with the Idirians for many ...antagonistic games, such as Hazard, where players bet body parts and mutilation against each other (also a form of wager in ...

41

Evaluation of Games in Games and Physical Activity Course Curriculum in terms of Common Basic Skills

Evaluation of Games in Games and Physical Activity Course Curriculum in terms of Common Basic Skills

... It can be seen that a series of life patterns developed at and after birth are grouped under the term of the game. Children mostly play games in developing senses. Touching an object for discovering, attempting to ...

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School games 2011/12

School games 2011/12

... This statistical release presents the cost per participant of the School Games. More specifically the average public sector cost per eligible student at schools participating in the School Games for ...

9

A Revolt of the Masses: Culture and Modernity in Early 20th Century Spain: From Bullfights to Football Games

A Revolt of the Masses: Culture and Modernity in Early 20th Century Spain: From Bullfights to Football Games

... At the end of the 19 th century, racing and cycling had been the most popular sports, and the practice of sports was limited to military men and young men of high social class. Football, however, was a simple game with ...

14

Creative Industries in Brazil: Analysis of Specifics Cases for a Country in Development

Creative Industries in Brazil: Analysis of Specifics Cases for a Country in Development

... digital games sector becomes eligible to receive resources from the Rouanet law of fiscal incentive to the ...digital games sector, with a R$ 10 million budget from the Audio-visual Sector Fund (FSA) to ...

20

Heritage Tourism: An Analysis of Perceived Authenticityand Economic Impact of the Scottish Highland Games in North Carolina

Heritage Tourism: An Analysis of Perceived Authenticityand Economic Impact of the Scottish Highland Games in North Carolina

... their Games heritage, but these activities, with their opportunities for display of Scottish heritage also attracted non-Scots (Donaldson, ...the Games in the US (in the 1970s) led to the creation of an ...

200

The abbasid rulers: lifestyle and culture

The abbasid rulers: lifestyle and culture

... In all the cases of Abbasid dynasty, it is found that the Persian or Iranian culture was very influential. Similarly, the reflection of the Iranian culture on dresses was very conspicuous. Its influence was ...

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