Massively Multiplayer Online Games
Dynamic Load Balancing for Massively Multiplayer Online Games
192
PROBLEMATIC USE OF MASSIVELY MULTIPLAYER ONLINE GAMES: SCALE DEVELOPMENT AND VALIDATION
7
CAMEO: Continuous Analytics for Massively Multiplayer Online Games on Cloud Resources
10
The Impact of Virtualization on the Performance and Operational Costs of Massively Multiplayer Online Games
20
Dynamic Load Balancing for Massively Multiplayer Online Games Using OPNET
16
Voronoi State Management for Peer-to-Peer Massively Multiplayer Online Games
5
Performance evaluation and simulation of peer-to-peer protocols for Massively Multiplayer Online Games
21
Simulation of Massively Multiplayer Online Games Communication Using OPNET Custom Application
6
Comparison of Static and Dynamic Resource Allocations for Massively Multiplayer Online Games on Unreliable Resources
12
The presentation of self in Massively Multiplayer Online games
371
Adaptive Interfaces for Massively Multiplayer Online Games
153
ADDICTION AND THE STRUCTURAL CHARACTERISTICS OF MASSIVELY MULTIPLAYER ONLINE GAMES.
122
Object-Oriented Network Middleware for Massively Multiplayer Online Games
18
Design Issues for Peer-to-Peer Massively Multiplayer Online Games
25
Design Issues for Peer-to-Peer Massively Multiplayer Online Games.
18
Scalable Resource and QoS Brokering Mechanisms for Massively Multiplayer Online Games
96
Simulation of Area of Interest Management for Massively Multiplayer Online Games Using OPNET
6
Solving key design issues for massively multiplayer online games on peer-to-peer architectures
242
Peer-to-Peer Live Video Streaming with Rateless Codes for Massively Multiplayer Online Games
15
Solving Key Design Issues for Massively Multiplayer Online Games on Peer-to-Peer Architectures
242