Pervasive Games
BOLLOCKS!! Designing pervasive games that play with the social rules of built environments
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Boxed pervasive games: an experience with user-created pervasive games
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Serious pervasive games
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Towards a new requirements’ definition methodology using ontologies for Pervasive Games Based Learning Systems
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Definition of Pervasive Games
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A Learning Outcome-oriented Approach towards Classifying Pervasive Games for Learning using Game Design Patterns and Contextual Information
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Dynamic Pervasive Storytelling in Long Lasting Learning Games
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Data Gathering Methods for Evaluating Playability of Pervasive Mobile Games. Hannamari Saarenpää
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Tangible Interfaces for Pervasive Gaming
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Meeting Technology Challenges of Pervasive Augmented Reality Games
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Pervasive Learning Using Games to Tear Down the Classroom Walls
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D2.1: Principles of pervasive monitoring
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A taxonomy of pervasive healthcare systems
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Pervasive Developmental Disorders: Autism
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Principles of Pervasive Cloud Monitoring
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Solving the Challenges of Pervasive Computing
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Experience Design for Pervasive Computing
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An Application Model for Pervasive Computing
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Advertising in a Pervasive Computing Environment
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Reuse of pervasive system architectures
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