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Serious Games and Gamification

Gamification and serious games in a healthcare informatics context

Gamification and serious games in a healthcare informatics context

... Abstract—The objective of this literature overview paper is to inform the healthcare informatics reader, who is new to gameful design, and introduce him or her into the domain of serious games and ...

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Serious games and gamification for mental health: current status and promising directions

Serious games and gamification for mental health: current status and promising directions

... cONcLUsiON In this perspective paper, we have illustrated the potential of serious games and gamification for mental health and high- lighted that there is serious work still to be done. The ...

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Integrating Open Educational Resources to Foster Serious Games and Gamification Design Principles

Integrating Open Educational Resources to Foster Serious Games and Gamification Design Principles

... This cannot be achieved by adding game elements like points, leaderboards, or badges to an existing activity or system; instead, it is the outcome of integrating game elements (Kapp, 2012; Nicholson, 2012) promoting a ...

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The use of serious games and gamification within interventions for obese and overweight children and adolescents : a systematic review

The use of serious games and gamification within interventions for obese and overweight children and adolescents : a systematic review

... involved gamification. Third, the results indicate that the use of serious games within interventions for obese and overweight children and adolescents is a promising and effective approach, since ...

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The use of gamification and serious games within interventions for children with autism spectrum disorder

The use of gamification and serious games within interventions for children with autism spectrum disorder

... [5] future research could realize such methods. Second, it would be interesting to know when they are implemented and which circumstances are indicated during the implementation. Here one could obtain relevant ...

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Serious Games & Gamification

Serious Games & Gamification

... Thom, J, Millen, D., DiMicco, J. (2012). Removing Gamification from an Enterprise SNS. ACM CSCW, 2012. http://intelligent-gamification.de, e.g. ...

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Serious games and the gamification of tourism

Serious games and the gamification of tourism

... Based on game design elements, tourist players will experience 585. challenges, rewards, competition, story telling, fantasy, role play etc, enhancing their 586[r] ...

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Serious games and the gamification of tourism

Serious games and the gamification of tourism

... including Destination Management Organizations (DMOs), airlines, hotels etc.. Based on game design elements, tourist players will experience 586. challenges, rewards, com[r] ...

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Gamification on learning : gamifying the gamification and serious game course

Gamification on learning : gamifying the gamification and serious game course

... define gamification in a simpler way as the adoption of video game components in a non-gaming context to increase user experience and user ...that serious games and gamification are similar in ...

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Serious games in theology

Serious games in theology

... playing games in the classroom – this is ...of serious games and gamification (collectively referred to as gaming) in the design of curricula, being presented in schools and institutions of ...

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Review Article Teaching Method for Software Measurement Process Based on Gamification or Serious Games: A Systematic Review of the Literature

Review Article Teaching Method for Software Measurement Process Based on Gamification or Serious Games: A Systematic Review of the Literature

... that games are an optimized way to learn a new skill, especially if the target audience is the current ...educational games with commercial games, it is possible to notice a great disparity in ...

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Serious Refactoring Games

Serious Refactoring Games

... addressing serious games, gamification or game-based learning in the field of software refactoring so ...a serious refactoring game in the sense that it is based on the code base of a ...

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Serious Gaming and Gamification interventions for health professional education

Serious Gaming and Gamification interventions for health professional education

... digital games for health professional education, thereby encompassing ‘Serious Games’, ‘Serious Diverting’ and ‘Serious ...of games to real world processes or problems” (Wortley ...

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Serious Gaming and Gamification Education in Health Professions: Systematic Review

Serious Gaming and Gamification Education in Health Professions: Systematic Review

... As serious gaming/gamification is an emerging field in the education sector, there are few previous reviews of the literature on its role in health professions ...of serious games for training ...

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Neosperience Gamification The Serious Side of Games to Take Your Digital Customer Experience to the Next Level

Neosperience Gamification The Serious Side of Games to Take Your Digital Customer Experience to the Next Level

... In this white paper we have broken down the game mechanics into their constituent parts, describing implementations and features available in Neosperience Gamification module. Some elements are as basic as ...

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Applied Games and Gamification Drivers for Change

Applied Games and Gamification Drivers for Change

... Creating Games for Sustainability Education This paper offers a qualitative review of the types of learning computer and video games have been shown to support and goes on to focus in on the specific area ...

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Serious gaming and gamification education in health professions: Systematic review

Serious gaming and gamification education in health professions: Systematic review

... This review was conducted in collaboration with the Health Workforce Department at the World Health Organization (WHO). We would like to thank Mr Carl Gornitzki, Ms GunBrit Knutssön, and Mr Klas Moberg from the ...

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Gamification of the Games Course

Gamification of the Games Course

... To motivate the users to work toward these goals, gamification implements an accomplishment based reward system. Points, stars and badges are often “given” to users for completing important tasks. Progress bars ...

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Manhattan: Serious games for serious music

Manhattan: Serious games for serious music

... Developing on observed practices and aesthetics in digital music subcultures, composing and coding through a unified digital notation is fashioned as a ‘serious game’; composers compete against themselves or ...

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Autonomy in Video Games and Gamification

Autonomy in Video Games and Gamification

... 16 An additional less-successful implementation of gamification that did not support autonomy was the semester-long longitudinal study conducted by Hanus and Fox (2015). In this study, researchers compared a ...

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