172 Hero System 5thEdition Revised UNTIL HEAVY WEAPONS AGENT
Val Char Cost Roll Notes
18 STR 8 13- Lift 300 kg; 3½d6 [1]
15 DEX 15 12- OCV: 5/DCV: 5 14 CON 8
10 BODY 0
13 INT 3 PER Roll 10 EGO 0 11- ECV: 3
13 PRE 3 12- PRE Attack: 2½d6 10 COM 0
7 PD 3 Total: 15 PD (8 rPD) 4 ED 1 Total: 12 ED (8 rED) 3 SPD 5 Phases: 4, 8, 12 7 REC 0
28 END 0
25 STUN 0 Total Characteristics Cost: 46 Movement: Running: 6”/12”
Cost Powers END
33 U-WJM “Thunderbolt” Assault Cannon:
Multipower, 100-point reserve; all OAF Bulky (-1½), Crew-Served (3 agents; -½), 16 Charges for entire Multipower (-0) [16]
3u 1) Setting A: Energy Blast 20d6; OAF Bulky (-1½), Crew-Served (3 agents; -½) 3u 2) Setting B: RKA 6d6; OAF Bulky (-1½),
Crew-Served (3 agents; -½)
30 U-SHL Blaster Pistol: Energy Blast 8d6, 2 Clips of 32 Charges (+½); OAF (-1) [32]
10 UB-1 Battle Knife: HKA 1d6 (2d6 with STR), Reduced Endurance (0 END;
+½); OAF (-1), No Knockback (-¼) 1 Martial Arts: UNTIL Combat Training
Maneuver OCV DCV Notes
4 Block +2 +2 Block, Abort
4 Punch +2 +0 5½d6 Strike
3 Throw +0 +1 3½d6 + vel/5;
Target Falls 12 U-AS Standard Uniform: Armor (8 PD/
8 ED); OIF (-½), Activation Roll 14- (does not protect Hit Locations 3-7; -½) 0 5 U-AS Combat Helmet Protection: Armor
(6 PD/6 ED); OIF (-½), Activation Roll 8- (only protects Hit Locations 3-5; -2) 0 4 U-AS Combat Helmet Noise Compensation:
Hearing Group Flash Defense (6 points);
OIF (-½) 0
6 U-AS Combat Helmet Communications Uplink: HRRP (Radio Group); OIF (-½), Affected As Sight And Hearing Group As
Well As Radio Group (-½) 0
11 U-M3 Mini-Flashlight: Sight Group
Images, +4 to PER Rolls, Reduced Endurance (0 END; +½); OAF (-1), Only To
Create Light (-1) 0
Perks
1 Fringe Benefit: International Driver’s License 5 Fringe Benefit: International Police Powers 2 Fringe Benefit: International Weapon Permit 1 Fringe Benefit: Passport
2 Fringe Benefit: UNTIL Rank: Private Talents
2 U-AS Combat Helmet Chronometer Readout: Absolute Time Sense; OIF (-½) 2 U-AS Combat Helmet GPS Unit: Bump
Of Direction; OIF (-½) Skills
4 +2 OCV with U-KTF Blaster Assault Rifle 3 Concealment
12-3 Criminology 12-3 Deduction
12-3 KS: International Law & Law Enforcement 2 12-KS: The Superhuman World
11-2 KS: The United Nations 11-2 KS: UNTIL
11-2 KS: VIPER 11-2 KS: World Politics
11-2 Language: an additional Language (fluent conversation; must be English if English is not Native Language)
3 Paramedics 12-3 PS: UNTIL Agent 12-3 Stealth
12-3 Tactics 12-3 Teamwork
12-9 WF: Small Arms, Emplaced Weapons, Flamethrowers, Grenade Launchers, Heavy Machine Guns, Knives, Shoulder- Fired Weapons
Total Powers & Skills Cost: 195 Total Cost: 241
75+ Disadvantages
5 Distinctive Features: UNTIL Uniform (Easily Concealed)
10 Hunted: UNTIL 8- (Mo Pow, NCI, Watch-15 ing)Hunted: enemies of UNTIL 8- (Mo Pow,
sometimes NCI, Capture/Kill)
20 Social Limitation: Subject To Orders (Very Frequently, Major)
116 Experience Points Total Disadvantage Points: 241
UNTIL LIGHT HORSE AGENT Val Char Cost Roll Notes
15 STR 5 12- Lift 200 kg; 3d6 [1]
18 DEX 24 13- OCV: 6/DCV: 6 14 CON 8
10 BODY 0
13 INT 3 PER Roll 10 EGO 0 11- ECV: 3
13 PRE 3 12- PRE Attack: 2½d6 10 COM 0
5 PD 2 Total: 13 PD (8 rPD) 4 ED 1 Total: 12 ED (8 rED) 3 SPD 2 Phases: 4, 8, 12 6 REC 0
28 END 0
25 STUN 0 Total Characteristics Cost: 48 Movement: Running: 6”/12”
Cost Powers END
53 U-KTF Blaster Assault Rifle: Energy Blast 10d6, Autofire (5 shots; +½), 2 clips of 32 Charges each (+½); OAF (-1) plus +1 OCV; OAF (-1) plus +1 versus Range
Modifier; OAF (-1) [32]
6 Rifle-butt Club: HA +3d6; OAF (-1),
Hand-To-Hand Attack (-½) 1
30 U-SHL Blaster Pistol: Energy Blast 8d6, 2 Clips of 32 Charges (+½); OAF (-1) [32]
10 UB-1 Battle Knife: HKA 1d6 (2d6 with STR), Reduced Endurance (0 END;
+½); OAF (-1), No Knockback (-¼) 1 Martial Arts: UNTIL Combat Training
Maneuver OCV DCV Notes
4 Block +2 +2 Block, Abort
4 Punch +2 +0 5d6 Strike
3 Throw +0 +1 3d6 + vel/5;
Target Falls 12 U-AS Standard Uniform: Armor
(8 PD/8 ED); OIF (-½), Activation Roll 14- (does not protect Hit Locations 3-7; -½) 0 5 U-AS Combat Helmet Protection: Armor
(6 PD/6 ED); OIF (-½), Activation Roll 8- (only protects Hit Locations 3-5; -2) 0 4 U-AS Combat Helmet Noise Compensation:
Hearing Group Flash Defense (6 points);
OIF (-½) 0
6 U-AS Combat Helmet Communications Uplink: HRRP (Radio Group); OIF (-½), Affected As Sight And Hearing Group As
Well As Radio Group (-½) 0
11 U-M3 Mini-Flashlight: Sight Group Images, +4 to PER Rolls, Reduced Endurance (0 END; +½); OAF (-1), Only
To Create Light (-1) 0
5 Light Horse Training: +1 SPD; Only For Piloting UNTIL Aircraft (-1) 0
Perks
1 Fringe Benefit: International Driver’s License 5 Fringe Benefit: International Police Powers 2 Fringe Benefit: International Weapon Permit 1 Fringe Benefit: Passport
2 Fringe Benefit: UNTIL Rank: Private 39 Vehicle: UNTIL Jet-Cycle
Talents
2 U-AS Combat Helmet Chronometer Readout: Absolute Time Sense; OIF (-½) 2 U-AS Combat Helmet GPS Unit: Bump
Of Direction; OIF (-½) Skills
4 +2 OCV with U-KTF Blaster Assault Rifle 2 +1 OCV with U-SHL Blaster Pistol 3 Combat Piloting
13-3 Concealment 12-3 Criminology 12-3 Deduction
12-3 KS: International Law & Law Enforcement 12-2 KS: The Superhuman World
11-2 KS: The United Nations 11-2 KS: UNTIL
11-2 KS: VIPER 11-2 KS: World Politics
11-2 Language: an additional Language (fluent conversation; must be English if English is not Native Language)
2 Navigation (Air) 12-3 Paramedics 12-3 PS: UNTIL Agent
12-2 PS: UNTIL Jet-Cycle Maintenance And Repair
11-3 Stealth
12-3 WF: Small Arms, Knives 1 TF: UNTIL Jet-Cycle Total Powers & Skills Cost: 257 Total Cost: 305
75+ Disadvantages
5 Distinctive Features: UNTIL Uniform (Easily Concealed)
10 Hunted: UNTIL 8- (Mo Pow, NCI, Watch-15 ing)Hunted: enemies of UNTIL 8- (Mo Pow,
sometimes NCI, Capture/Kill)
20 Social Limitation: Subject To Orders (Very Frequently, Major)
180 Experience Points Total Disadvantage Points: 305
174 Hero System 5thEdition Revised Movement: Running: 6”/12”
Cost Powers END
60 Peacekeeper Armor Weapons: Multipower;
90-point reserve, all OIF (-½)
6u 1) Blaster: Energy Blast 12d6, Reduced Endurance (0 END; +½); OIF (-½) 0 6u 2) Laser: RKA 3d6, Armor Piercing
(+½), Reduced Endurance (0 END; +½);
OIF (-½) 0
6u 3) Vari-Cannon: Energy Blast 10d6, Variable Special Effects (set group: sonics, fire/heat, ice/cold, radiation; +¼), Reduced Endurance (0 END; +½); OIF (-½) 0
Martial Arts: UNTIL Combat Training Maneuver OCV DCV Notes 5 Flare Compensation: Sight Group Flash
Defense (8 points); OIF (-½) 0 5 Noise Compensation: Hearing Group Flash
Defense (8 points); OIF (-½) 0 7 Life Support System: Life Support
(Self-Con-tained Breathing); OIF (-½), 1 Continuing Fuel Charge Lasting 3 Hours (-0) [1cc]
35 Jetpack: Flight 15”, x4 Noncombat, Red- uced Endurance (0 END; +½); OIF (-½) 0 6 Communications Uplink: HRRP (Radio
Group); OIF (-½), Affected As Sight And Hearing Group As Well As Radio
Group (-½) 0
3 IR Lenses: Infrared Perception (Sight
Group); OIF (-½) 0
3 Lowlight Lenses: Nightvision; OIF (-½) 0 3 UV Lenses: Ultraviolet Perception (Sight
Group); OIF (-½) 0
2 Hearing Enhancement System: Ultrasonic Perception (Hearing Group); OIF (-½) 0 8 Telescopic Lenses: +8 versus Range for Sight
Group; OIF (-½) 0
8 Parabolic Hearing: +8 versus Range for
Hearing Group; OIF (-½) 0
Perks
1 Fringe Benefit: International Driver’s License 5 Fringe Benefit: International Police Powers 2 Fringe Benefit: International Weapon Permit 1 Fringe Benefit: Passport
2 Fringe Benefit: UNTIL Rank: Private Talents
2 Chronometer: Absolute Time Sense; OIF (-½).
2 GPS Unit: Bump Of Direction; OIF (-½).
Skills
4 +2 OCV with U-KTF Blaster Assault Rifle 6 +2 with Peacekeeper Armor Weapons 3 Concealment
12-3 Criminology 12-3 Deduction
12-3 KS: International Law & Law Enforcement 12-2 KS: The Superhuman World
11-2 KS: The United Nations 11-2 KS: UNTIL
11-2 KS: VIPER 11-2 KS: World Politics
11-2 Language: an additional Language (fluent conversation; must be English if English is not Native Language)
3 Paramedics 12-3 PS: UNTIL Agent 12-3 Stealth
12-4 WF: Small Arms, Knives, Peacekeeper Armor Weapons
Total Powers & Skills Cost: 279 Total Cost: 321
75+ Disadvantages
5 Distinctive Features: UNTIL Uniform (Easily Concealed)
10 Hunted: UNTIL 8- (Mo Pow, NCI, Watch-15 ing)Hunted: enemies of UNTIL 8- (Mo Pow,
sometimes NCI, Capture/Kill)
20 Social Limitation: Subject To Orders (Very Frequently, Major)
196 Experience Points Total Disadvantage Points: 321
UNTIL WILDERNESS DIVISION AGENT Val Char Cost Roll Notes
15 STR 5 12- Lift 200 kg; 3d6 [1]
15 DEX 15 12- OCV: 5/DCV: 5 14 CON 8
10 BODY 0
13 INT 3 PER Roll 10 EGO 0 11- ECV: 3
13 PRE 3 12- PRE Attack: 2½d6 10 COM 0
5 PD 2 Total: 13 PD (8 rPD) 4 ED 1 Total: 12 ED (8 rED) 3 SPD 5 Phases: 4, 8, 12 6 REC 0
28 END 0
25 STUN 0 Total Characteristics Cost: 42 Movement: Running: 6”/12”
Cost Powers END
53 U-KTF Blaster Assault Rifle: Energy Blast 10d6, Autofire (5 shots; +½), 2 clips of 32 Charges each (+½); OAF (-1) plus +1 OCV; OAF (-1) plus +1 versus Range
Modifier; OAF (-1) [32]
6 Rifle-butt Club: HA +3d6; OAF (-1),
Hand-To-Hand Attack (-½) 1
30 U-SHL Blaster Pistol: Energy Blast 8d6, 2 Clips of 32 Charges (+½); OAF (-1) [32]
11 UB-1-WD Battle Knife: HKA 1d6 (2d6 with STR), Reduced Endurance (0 END;
+½); OAF (-1), No Knockback (-¼) plus +1 to Survival; OAF (-1) 1 Martial Arts: UNTIL Combat Training
Maneuver OCV DCV Notes
4 Block +2 +2 Block, Abort
4 Punch +2 +0 5d6 Strike
3 Throw +0 +1 3d6 + vel/5;
Target Falls 12 U-AS Standard Uniform: Armor (8 PD/
8 ED); OIF (-½), Activation Roll 14- (does not protect Hit Locations 3-7; -½) 0 5 U-AS Combat Helmet Protection: Armor
(6 PD/6 ED); OIF (-½), Activation Roll 8- (only protects Hit Locations 3-5; -2) 0 4 U-AS Combat Helmet Noise Compensation:
Hearing Group Flash Defense (6 points);
OIF (-½) 0
6 U-AS Combat Helmet Communications Uplink: HRRP (Radio Group); OIF (-½), Affected As Sight And Hearing Group As
Well As Radio Group (-½) 0
11 U-M3 Mini-Flashlight: Sight Group Images, +4 to PER Rolls, Reduced Endurance (0 END; +½); OAF (-1),
Only To Create Light (-1) 0
Perks
1 Fringe Benefit: International Driver’s License 5 Fringe Benefit: International Police Powers 2 Fringe Benefit: International Weapon Permit 1 Fringe Benefit: Passport
2 Fringe Benefit: UNTIL Rank: Private Talents
2 U-AS Combat Helmet Chronometer Readout: Absolute Time Sense; OIF (-½) 2 U-AS Combat Helmet GPS Unit: Bump
Of Direction; OIF (-½) Skills
2 +1 OCV with U-KTF Blaster Assault Rifle 2 Animal Handler (one category of GM’s
choice) 12-3 Climbing 12-3 Criminology
12-3 KS: International Law & Law Enforcement 12-2 KS: The Superhuman World
11-2 KS: The United Nations 11-2 KS: UNTIL
11-2 KS: World Politics
11-2 Language: an additional Language (fluent conversation; must be English if English is not Native Language)
2 Navigation (Land) 12-3 Paramedics 12-3 PS: UNTIL Agent 12-7 Stealth
14-6 Survival (two environment groups of the GM’s choice)
13-3 Tracking
12-3 TF: Basic Parachuting, SCUBA, Snow Skiing 3 WF: Small Arms, Knives
Total Powers & Skills Cost: 219 Total Cost: 261
75+ Disadvantages
5 Distinctive Features: UNTIL Uniform (Easily Concealed)
10 Hunted: UNTIL 8- (Mo Pow, NCI, Watch-15 ing)Hunted: enemies of UNTIL 8- (Mo Pow,
sometimes NCI, Capture/Kill)
20 Social Limitation: Subject To Orders (Very Frequently, Major)
136 Experience Points Total Disadvantage Points: 261
176 Hero System 5thEdition Revised UNTIL OCEANIC/ARCTIC DIVISION AGENT
Val Char Cost Roll Notes Movement: Running: 6”/12”
Swimming: 8”/16” (+4”, Swimfins)
Cost Powers END
11 U-OAD-1 Speargun: RKA 2d6; OAF (-1), 4 Recoverable Charges (-½),
No Knockback (-¼) [4rc]
53 U-KTF Blaster Assault Rifle: Energy Blast 10d6, Autofire (5 shots; +½), 2 clips of 32 Charges each (+½); OAF (-1) plus +1 OCV; OAF (-1) plus +1 versus Range
Modifier; OAF (-1) [32]
6 Rifle-butt Club: HA +3d6; OAF (-1),
Hand-To-Hand Attack (-½) 1
30 U-SHL Blaster Pistol: Energy Blast 8d6, 2 Clips of 32 Charges (+½); OAF (-1) [32]
10 UB-1 Battle Knife: HKA 1d6 (2d6 with STR), Reduced Endurance (0 END;
+½); OAF (-1), No Knockback (-¼) 1 Martial Arts: UNTIL Combat Training
Maneuver OCV DCV Notes 4 Block +2 +2 Block, Abort 4 Punch +2 +0 5d6 Strike 3 Throw +0 +1 3d6 + vel/5;
Target Falls 12 U-AS Standard Uniform: Armor (8 PD/
8 ED); OIF (-½), Activation Roll 14- (does not protect Hit Locations 3-7; -½) 0 5 U-AS Combat Helmet Protection: Armor
(6 PD/6 ED); OIF (-½), Activation Roll 8- (only protects Hit Locations 3-5; -2) 0 4 U-AS Combat Helmet Noise Compensation:
Hearing Group Flash Defense (6 points);
OIF (-½) 0
6 U-AS Combat Helmet Communications Uplink: HRRP (Radio Group); OIF (-½), Affected As Sight And Hearing Group As
Well As Radio Group (-½) 0
3 U-SCUBA Equipment: Life Support (Expanded Breathing: Breathe Underwater); OIF (-½); 1 Continuing Charge lasting 2 Hours (-0) [1cc]
4 OAD Training: Swimming +2” (4” total) 1 3 Swimfins: Swimming +4” (6” total); OIF (-½) 1 4 Skis: Running +6” (12” total); OAF (-1),
Only On Snow/Ice (-1) 1
11 U-M3 Mini-Flashlight: Sight Group Images,
+4 to PER Rolls, Reduced Endurance (0 END;
+½); OAF (-1), Only To Create Light (-1) 0 6 Wrist Depth Gauge/Compass: Detect
Depth 16- (no Sense Group); OAF (-1) plus Bump of Direction; OAF (-1) 0 11 Shoulder-Mounted Searchlight: Sight
Group Images, +4 to PER Rolls, Reduced Endurance (0 END; +½); OAF (-1), Only
To Create Light (-1) 0
Perks
1 Fringe Benefit: International Driver’s License 5 Fringe Benefit: International Police Powers 2 Fringe Benefit: International Weapon Permit 1 Fringe Benefit: Passport
2 Fringe Benefit: UNTIL Rank: Private Talents
2 U-AS Combat Helmet Chronometer Readout: Absolute Time Sense; OIF (-½) 2 U-AS Combat Helmet GPS Unit: Bump
Of Direction; OIF (-½) Skills
2 +1 OCV with U-KTF Blaster Assault Rifle 3 Criminology
12-3 Demolitions
12-3 KS: International Law & Law Enforcement 12-2 KS: The Superhuman World
11-2 KS: The United Nations 11-2 KS: UNTIL
11-2 KS: World Politics
11-2 Language: an additional Language (fluent conversation; must be English if English is not Native Language)
2 Navigation (Marine) 12-3 Paramedics
12-3 PS: UNTIL Agent 12-2 SS: Hydrography 11-2 SS: Marine Biology 11-2 SS: Oceanography 11-3 Stealth
12-6 Survival (Arctic/Subarctic, Marine) 13-2 Survival Kit: +2 with Survival; OAF (-1) 3 Systems Operation
12-6 TF: three points’ worth of Water Vehicles (GM’s choice), SCUBA, Snowmobiles, Snow Skiing
3 WF: Small Arms, Knives Total Powers & Skills Cost: 265 Total Cost: 307
75+ Disadvantages
5 Distinctive Features: UNTIL Uniform (Easily Concealed)
10 Hunted: UNTIL 8- (Mo Pow, NCI, Watching) 15 Hunted: enemies of UNTIL 8- (Mo Pow,
sometimes NCI, Capture/Kill)
20 Social Limitation: Subject To Orders (Very Frequently, Major)
182 Experience Points Total Disadvantage Points: 307
UNTIL ELECTRONIC WARFARE AGENT Val Char Cost Roll Notes
15 STR 5 12- Lift 200 kg; 3d6 [1]
15 DEX 15 12- OCV: 5/DCV: 5 14 CON 8
10 BODY 0
13 INT 3 PER Roll 10 EGO 0 11- ECV: 3
13 PRE 3 12- PRE Attack: 2½d6 10 COM 0
5 PD 2 Total: 13 PD (8 rPD) 4 ED 1 Total: 12 ED (8 rED) 3 SPD 5 Phases: 4, 8, 12 6 REC 0
28 END 0
25 STUN 0 Total Characteristics Cost: 42 Movement: Running: 6”/12”
Cost Powers END
53 U-KTF Blaster Assault Rifle: Energy Blast 10d6, Autofire (5 shots; +½), 2 clips of 32 Charges each (+½); OAF (-1) plus +1 OCV; OAF (-1) plus +1 versus Range
Modifier; OAF (-1) [32]
6 Rifle-butt Club: HA +3d6; OAF (-1),
Hand-To-Hand Attack (-½) 1
30 U-SHL Blaster Pistol: Energy Blast 8d6, 2 Clips of 32 Charges (+½); OAF (-1) [32]
10 UB-1 Battle Knife: HKA 1d6 (2d6 with STR), Reduced Endurance (0 END;
+½); OAF (-1), No Knockback (-¼) 1 Martial Arts: UNTIL Combat Training
Maneuver OCV DCV Notes
4 Block +2 +2 Block, Abort
4 Punch +2 +0 5d6 Strike
3 Throw +0 +1 3d6 + vel/5;
Target Falls 12 U-AS Standard Uniform: Armor (8 PD/
8 ED); OIF (-½), Activation Roll 14- (does not protect Hit Locations 3-7; -½) 0 5 U-AS Combat Helmet Protection: Armor
(6 PD/6 ED); OIF (-½), Activation Roll 8- (only protects Hit Locations 3-5; -2) 0 4 U-AS Combat Helmet Noise Compensation:
Hearing Group Flash Defense (6 points);
OIF (-½) 0
6 U-AS Combat Helmet Communications Uplink: HRRP (Radio Group); OIF (-½), Affected As Sight And Hearing Group As
Well As Radio Group (-½) 0
11 U-M3 Mini-Flashlight: Sight Group Images, +4 to PER Rolls, Reduced Endurance (0 END; +½); OAF (-1),
Only To Create Light (-1) 0
Perks
25 EWD Laptop (see page 100)
1 Fringe Benefit: International Driver’s License 5 Fringe Benefit: International Police Powers 2 Fringe Benefit: International Weapon Permit 1 Fringe Benefit: Passport
2 Fringe Benefit: UNTIL Rank: Private Talents
2 U-AS Combat Helmet Chronometer Readout: Absolute Time Sense; OIF (-½) 2 U-AS Combat Helmet GPS Unit: Bump
Of Direction; OIF (-½) Skills
2 +1 OCV with U-KTF Blaster Assault Rifle 3 Bugging
12-3 Bureaucratics
12-7 Computer Programming 14-3 Criminology
12-5 Cryptography 13-3 Deduction 12-5 Electronics
13-3 KS: International Law & Law Enforcement 12-2 KS: The Superhuman World
11-2 KS: The United Nations 11-2 KS: UNTIL
11-2 KS: World Politics
11-2 Language: an additional Language (fluent conversation; must be English if English is not Native Language)
3 PS: UNTIL Agent
12-2 Security Systems 12-; Electronic/
Technological Systems Only (-½) 3 Stealth
12-5 Systems Operation 13-3 WF: Small Arms, Knives Total Powers & Skills Cost: 248 Total Cost: 290
75+ Disadvantages
5 Distinctive Features: UNTIL Uniform (Easily Concealed)
10 Hunted: UNTIL 8- (Mo Pow, NCI, Watching) 15 Hunted: enemies of UNTIL 8- (Mo Pow,
sometimes NCI, Capture/Kill)
20 Social Limitation: Subject To Orders (Very Frequently, Major)
165 Experience Points Total Disadvantage Points: 290
178 Hero System 5thEdition Revised UNTIL CRIMINALISTICS
AND FORENSICS AGENT Val Char Cost Roll Notes
15 STR 5 12- Lift 200 kg; 3d6 [1]
15 DEX 15 12- OCV: 5/DCV: 5 14 CON 8
10 BODY 0
13 INT 3 PER Roll 10 EGO 0 11- ECV: 3
13 PRE 3 12- PRE Attack: 2 ½d6 10 COM 0
5 PD 2 Total: 13 PD (8 rPD) 4 ED 1 Total: 12 ED (8 rED) 3 SPD 5 Phases: 4, 8, 12 6 REC 0
28 END 0
25 STUN 0 Total Characteristics Cost: 42 Movement: Running: 6”/12”
Cost Powers END
56 U-KTF Assault Blaster Rifle: Energy Blast 10d6, Autofire (5 shots; +½), 2 Clips of 32 Charges (+½); OAF (-1) plus +1 OCV;
OAF (-1) plus +1 versus Range Modifier;
OAF (-1) [32]
3 Rifle-Butt Club: HA +3d6; OAF (-1),
Hand-To-Hand Attack (-½) 1
30 U-SHL Blaster Pistol: Energy Blast 8d6, 2 Clips of 32 Charges (+½); OAF (-1) [32]
10 UB-1 Battle Knife: HKA 1d6 (2d6 with STR), Reduced Endurance (0 END; +½); OAF (-1),
No Knockback (-¼) 1
Martial Arts: UNTIL Combat Training Maneuver OCV DCV Notes 4 Block +2 +2 Block, Abort 4 Punch +2 +0 5d6 Strike 3 Throw +0 +1 3d6 + vel/5;
Target Falls 12 U-AS Standard Uniform: Armor (8 PD/
8 ED); OIF (-½), Activation Roll 14- (does not protect Hit Locations 3-7; -½) 0 5 U-AS Combat Helmet Protection: Armor
(6 PD/6 ED); OIF (-½), Activation Roll 8- (only protects Hit Locations 3-5; -2) 4 U-AS Combat Helmet Noise Compensation:
Hearing Group Flash Defense (6 points);
OIF (-½)
6 U-AS Combat Helmet Communications Uplink: HRRP (Radio Group); OIF (-½), Affected As Sight And Hearing Group As Well As Radio Group (-½)
11 U-M3 Mini-Flashlight: Sight Group Images, +4 to PER Rolls, Reduced Endurance (0 END; +½); OAF (-1),
Only To Create Light (-1) 0
Perks
25 C&F Laptop (see page 101)
1 Fringe Benefit: International Driver’s License 5 Fringe Benefit: International Police Powers 2 Fringe Benefit: International Weapon Permit 1 Fringe Benefit: Passport
2 Fringe Benefit: UNTIL Rank: Private Talents
2 U-AS Combat Helmet Chronometer Readout:
Absolute Time Sense; OIF (-½)
2 U-AS Combat Helmet GPS Unit: Bump Of Direction; OIF (-½)
Skills
2 +1 OCV with U-KTF Blaster Assault Rifle 3 Crime Scene Kit: +2 to Criminology and
Forensic Medicine; OAF (-1) 3 Bureaucratics
12-3 Concealment 12-7 Criminology 14-3 Deduction 12-5 Forensic Medicine
13-3 KS: International Law & Law Enforcement 12-2 KS: The Superhuman World
11-2 KS: The United Nations 11-2 KS: UNTIL
11-2 KS: World Politics
11-2 Language: an additional Language (fluent conversation; must be English if English is not Native Language)
3 Paramedics 12-3 PS: UNTIL Agent 12-3 Streetwise
12-3 WF: Small Arms, Knives Total Powers & Skills Cost: 239 Total Cost: 281
75+ Disadvantages
5 Distinctive Features: UNTIL Uniform (Easily Concealed)
10 Hunted: UNTIL 8- (Mo Pow, NCI, Watching) 15 Hunted: enemies of UNTIL 8- (Mo Pow,
sometimes NCI, Capture/Kill)
20 Social Limitation: Subject To Orders (Very Frequently, Major)
156 Experience Points Total Disadvantage Points: 281
Abernathy, Kevin ...121
ADIS ...120
Advanced Chemical Weapons Research Project (ACW) ...43
Advanced Robotics Coalition (ACR) .43 Advanced Training School ...52
Aegir ...44, 128-30, 162 Affiliate program for superheroes ..135
Africa ...48
Agencies of the UN ... 22-23 Agent Recruit (AR) ... 51-52 Agent Templates ...171
Analyst Package Deal ...67
Ankylosaur ...13
Antarctic Research Outpost ...48, 161 Appendices ...167
Archdruid (former member of UNITY) ...137
ARGENT ...158, 160, 164 Armor ... 92-93
Banner, Dr. Arthur ...128
Base Commanders ...37
Basic Training ...51
Batchelor, Bruce ...45
Battle Of Detroit ...12, 46 Ben-Israel, Field Marshall David ... 33-34, 45, 160
Board Of Directors, UNTIL ...36
Borovik, Pavel ...12, 46 Boudreau, Violette ...36, 70 Branches of UNTIL ...56
Bristol, Undersecretary Jeffrey ...33, 45, 160 Bronck, Henrik ...36, 70 Bronze Age, UNTIL in ...158
Bronze Eagle ...55
Buanarollo, Paolo (Gladiator) ...151
Buangam ...49
Buangam, Prajadhipok ...36
Bulletheads ...45
Bureau 17 ...10
Bureau Of Superhuman Statistics (BSS) ...42
Calderon, Daniel ...13, 21 Caldwell, Christine ...39
Captain Patriot (Don Randall) ... 9
Caracal (former member of UNITY) ...137
Central America ...47
Chain of command ...45
Champions, the ...135
Champions Universe, UNTIL as part of ...135
Champions, UNTIL in ... 155-58 Character creation ...56, 76 Chiluba, Alice ...36
China ...11, 13, 49, 135 Chíquador ...18, 160, 164 Christianshab, Greenland ...51
Clay, Elijah ...36, 37, 135, 137 Cleaves, Dr. Jon ...92
Cohn, Roy ... 8
Cohyn, Wilhelm ...45
Coligny, Jeanne ...45
Combat Clothing ...94
Combat Pilot Package Deal ... 58-59 Combat Piloting ...76
Combat, with agents ... 132-34 Commando Hero ...158 Cordero, Benito Paez ...12
Costa Soler, Antonio ...119
Court, UNTIL in ...14
Crew-Served (Limitation) ...85
Criminal law, international ...26
Criminalistis & Forensics Division Package Deal ...66
Cross-training ...52
Crowns Of Krim ...13, 70 Currie, Rodney ...36. 45, 121 Customary law ...34
Cyber Hero ...158
Dargon the Usurper ...18
Dark Champions ...158
Dark Seraph ... 12-13 de Luna, Nestor ...45
Death penalty ...44
Dekkar, Dr. Miles (the Monster Maker) ... 10-11 DEMON ...70
Diophoros, Stephen ...45
Diplomatic and Administrative Corps ...41
Diplomatic immunity ...27
Discipline ...54
Distinguished Service Ribbon ...55
Distribution of UNTIL technology ..78
Division Commanders ...36
Divisions (administrative grouping) 40 Divisions (types of agents) ...56
Dr. Black (member of UNITY) ...48, 146, 163 Dr. Destroyer ...8, 12-13, 19, ...46, 48, 71, 128, 139, 160, 162 Dr. White (member of UNITY) .146, 163 Drake-Victoria, Inc. ...42, 92 Dulles, John Foster ... 9
Dunant, Francois ...45
Dweomer ...70
Eckhardt, Wilhelm Carl ...12, 32, 45, 70, 160 Eclipsar (supervillain) ...119
Economic And Social Council ...22
El Pícaro (member of UNITY) ..144, 163 el-Bhakari, Jalal ...45
Eldritch ...70, 148 Electric Eel (supervillain) ...128
Electronic Warfare Division Package Deal ...65
Empyreans ... 161-62 Energy Pistols ...78
Energy Rifles ...80
Energy Submachine Guns ...80
English ... 16, 51-52 Equipment, in Package Deals ...56
Espionage World ...49
Europe ...48
EWD Laptop ...100
Extradition ...26
Fabulous Five ... 9-11 Facilities ... 119-30 Fall, Asine Mustafa ...12
Fantasy Hero ...159
Field Commanders ...37
Field Marshal ... 33-34 Field Teams ...38
Firewing ...122
Fitzgerald, Bryan ...23
Flying Fish Missilepedoes ...107
Flynn, Alexandria ...45
Food And Agriculture Organization (FAO) ...23, 160 Force Field Belt, U-FFB ...94
Freya-class Speedboat ...117
Fringe Benefits ...76
FRONTIER ...49, 161 Fujibayashi Tora ...70
Future Soldier Program (FSP) ... 43, 151, 163 Fyodorovich, Alexei ...36, 45, 126 Gadroon ...12
Gamemastering ... 154-59 Garrastazu, President ...18, 160 GATEWAY ...13, 21, 120-26, 162 GEM Laser Weapons Project ...43
General Assembly ...19
Gimlé ...47, 124 Gladiator ...151, 166 Glossary of UNTIL terms ...168
GM’s Vault ... 160-66 Golden Age, UNTIL in ...158
Governments, UNTIL and ...46
Graham, Sen. Brent ...11
Grav-Car ...108
Ground Vehicles ... 103-08 Guamanga ...160
Guardhouse ...119
Gun advocates ...45
Ha-Nl (South Korean superhero) ... 9
Hague, the ...22
Hammarskjold, Dag ... 9
Haroldsdottr, Toril ...70
Harrows Flying Submersible ...115
Heavy Weapons ...84
Heavy Weapons Specialist Package Deal ...59
Heimdall-class Patrol Cruiser ...116
Hejaz, Mahmoud ...36, 48 High Command, UNTIL ...31
History ... 6-13 Horror Hero ...159
Hosikara Eisaku ...45
HUGIN ...44, 96 HUGIN Assessment And Control Squad (HACS) ...44, 65 Humanitarians ...45
IC Combat Clothing ...94
Infiltrator Package Deal ...68
Infractions ...54
Intelligence Corps Basic Package Deal ...67
Intelligence Corps Package Deals ... 66-68 Internal politics ...44
International Atomic Energy Agency (IAEA) ...23
International Concealed Weapon Permit ...76
International Court Of Justice (ICJ) ....22
International law ... 24-29 International Monetary Fund ...23
International Police Powers ...76
International Weapon Permit ...76
Introduction ... 4
Irok, Mahmoud ...45
Iron Age, UNTIL in ...158
Ironclad ...122
Ironwood Industrial Technologies ...42
Istvatha V’han ...13
Jandebeur, James ...45, 129 Jawasarlal, Rajiv ...45
Jet-Cycle ...110
Jones, Gideon H. ...42
Jorgensson, Nygard ...36
Jurisdiction, under international law ..24
Jurisdiction, UNTIL’s ...14
Justice Squadron ...12, 29, 69, 135 Kamiida, Kalaiwa’a ...70
Kamuzawe, Dr. Kwayera ...44
Katie Blaster Assault Rifle (BAR) ...80
Kazan (supervillain) ...119