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In document UNTIL 5E.pdf (Page 171-179)

172 Hero System 5thEdition Revised UNTIL HEAVY WEAPONS AGENT

Val Char Cost Roll Notes

18 STR 8 13- Lift 300 kg; 3½d6 [1]

15 DEX 15 12- OCV: 5/DCV: 5 14 CON 8

10 BODY 0

13 INT 3 PER Roll 10 EGO 0 11- ECV: 3

13 PRE 3 12- PRE Attack: 2½d6 10 COM 0

7 PD 3 Total: 15 PD (8 rPD) 4 ED 1 Total: 12 ED (8 rED) 3 SPD 5 Phases: 4, 8, 12 7 REC 0

28 END 0

25 STUN 0 Total Characteristics Cost: 46 Movement: Running: 6”/12”

Cost Powers END

33 U-WJM “Thunderbolt” Assault Cannon:

Multipower, 100-point reserve; all OAF Bulky (-1½), Crew-Served (3 agents; -½), 16 Charges for entire Multipower (-0) [16]

3u 1) Setting A: Energy Blast 20d6; OAF Bulky (-1½), Crew-Served (3 agents; -½) 3u 2) Setting B: RKA 6d6; OAF Bulky (-1½),

Crew-Served (3 agents; -½)

30 U-SHL Blaster Pistol: Energy Blast 8d6, 2 Clips of 32 Charges (+½); OAF (-1) [32]

10 UB-1 Battle Knife: HKA 1d6 (2d6 with STR), Reduced Endurance (0 END;

+½); OAF (-1), No Knockback (-¼) 1 Martial Arts: UNTIL Combat Training

Maneuver OCV DCV Notes

4 Block +2 +2 Block, Abort

4 Punch +2 +0 5½d6 Strike

3 Throw +0 +1 3½d6 + vel/5;

Target Falls 12 U-AS Standard Uniform: Armor (8 PD/

8 ED); OIF (-½), Activation Roll 14- (does not protect Hit Locations 3-7; -½) 0 5 U-AS Combat Helmet Protection: Armor

(6 PD/6 ED); OIF (-½), Activation Roll 8- (only protects Hit Locations 3-5; -2) 0 4 U-AS Combat Helmet Noise Compensation:

Hearing Group Flash Defense (6 points);

OIF (-½) 0

6 U-AS Combat Helmet Communications Uplink: HRRP (Radio Group); OIF (-½), Affected As Sight And Hearing Group As

Well As Radio Group (-½) 0

11 U-M3 Mini-Flashlight: Sight Group

Images, +4 to PER Rolls, Reduced Endurance (0 END; +½); OAF (-1), Only To

Create Light (-1) 0

Perks

1 Fringe Benefit: International Driver’s License 5 Fringe Benefit: International Police Powers 2 Fringe Benefit: International Weapon Permit 1 Fringe Benefit: Passport

2 Fringe Benefit: UNTIL Rank: Private Talents

2 U-AS Combat Helmet Chronometer Readout: Absolute Time Sense; OIF (-½) 2 U-AS Combat Helmet GPS Unit: Bump

Of Direction; OIF (-½) Skills

4 +2 OCV with U-KTF Blaster Assault Rifle 3 Concealment

12-3 Criminology 12-3 Deduction

12-3 KS: International Law & Law Enforcement 2 12-KS: The Superhuman World

11-2 KS: The United Nations 11-2 KS: UNTIL

11-2 KS: VIPER 11-2 KS: World Politics

11-2 Language: an additional Language (fluent conversation; must be English if English is not Native Language)

3 Paramedics 12-3 PS: UNTIL Agent 12-3 Stealth

12-3 Tactics 12-3 Teamwork

12-9 WF: Small Arms, Emplaced Weapons, Flamethrowers, Grenade Launchers, Heavy Machine Guns, Knives, Shoulder- Fired Weapons

Total Powers & Skills Cost: 195 Total Cost: 241

75+ Disadvantages

5 Distinctive Features: UNTIL Uniform (Easily Concealed)

10 Hunted: UNTIL 8- (Mo Pow, NCI, Watch-15 ing)Hunted: enemies of UNTIL 8- (Mo Pow,

sometimes NCI, Capture/Kill)

20 Social Limitation: Subject To Orders (Very Frequently, Major)

116 Experience Points Total Disadvantage Points: 241

UNTIL LIGHT HORSE AGENT Val Char Cost Roll Notes

15 STR 5 12- Lift 200 kg; 3d6 [1]

18 DEX 24 13- OCV: 6/DCV: 6 14 CON 8

10 BODY 0

13 INT 3 PER Roll 10 EGO 0 11- ECV: 3

13 PRE 3 12- PRE Attack: 2½d6 10 COM 0

5 PD 2 Total: 13 PD (8 rPD) 4 ED 1 Total: 12 ED (8 rED) 3 SPD 2 Phases: 4, 8, 12 6 REC 0

28 END 0

25 STUN 0 Total Characteristics Cost: 48 Movement: Running: 6”/12”

Cost Powers END

53 U-KTF Blaster Assault Rifle: Energy Blast 10d6, Autofire (5 shots; +½), 2 clips of 32 Charges each (+½); OAF (-1) plus +1 OCV; OAF (-1) plus +1 versus Range

Modifier; OAF (-1) [32]

6 Rifle-butt Club: HA +3d6; OAF (-1),

Hand-To-Hand Attack (-½) 1

30 U-SHL Blaster Pistol: Energy Blast 8d6, 2 Clips of 32 Charges (+½); OAF (-1) [32]

10 UB-1 Battle Knife: HKA 1d6 (2d6 with STR), Reduced Endurance (0 END;

+½); OAF (-1), No Knockback (-¼) 1 Martial Arts: UNTIL Combat Training

Maneuver OCV DCV Notes

4 Block +2 +2 Block, Abort

4 Punch +2 +0 5d6 Strike

3 Throw +0 +1 3d6 + vel/5;

Target Falls 12 U-AS Standard Uniform: Armor

(8 PD/8 ED); OIF (-½), Activation Roll 14- (does not protect Hit Locations 3-7; -½) 0 5 U-AS Combat Helmet Protection: Armor

(6 PD/6 ED); OIF (-½), Activation Roll 8- (only protects Hit Locations 3-5; -2) 0 4 U-AS Combat Helmet Noise Compensation:

Hearing Group Flash Defense (6 points);

OIF (-½) 0

6 U-AS Combat Helmet Communications Uplink: HRRP (Radio Group); OIF (-½), Affected As Sight And Hearing Group As

Well As Radio Group (-½) 0

11 U-M3 Mini-Flashlight: Sight Group Images, +4 to PER Rolls, Reduced Endurance (0 END; +½); OAF (-1), Only

To Create Light (-1) 0

5 Light Horse Training: +1 SPD; Only For Piloting UNTIL Aircraft (-1) 0

Perks

1 Fringe Benefit: International Driver’s License 5 Fringe Benefit: International Police Powers 2 Fringe Benefit: International Weapon Permit 1 Fringe Benefit: Passport

2 Fringe Benefit: UNTIL Rank: Private 39 Vehicle: UNTIL Jet-Cycle

Talents

2 U-AS Combat Helmet Chronometer Readout: Absolute Time Sense; OIF (-½) 2 U-AS Combat Helmet GPS Unit: Bump

Of Direction; OIF (-½) Skills

4 +2 OCV with U-KTF Blaster Assault Rifle 2 +1 OCV with U-SHL Blaster Pistol 3 Combat Piloting

13-3 Concealment 12-3 Criminology 12-3 Deduction

12-3 KS: International Law & Law Enforcement 12-2 KS: The Superhuman World

11-2 KS: The United Nations 11-2 KS: UNTIL

11-2 KS: VIPER 11-2 KS: World Politics

11-2 Language: an additional Language (fluent conversation; must be English if English is not Native Language)

2 Navigation (Air) 12-3 Paramedics 12-3 PS: UNTIL Agent

12-2 PS: UNTIL Jet-Cycle Maintenance And Repair

11-3 Stealth

12-3 WF: Small Arms, Knives 1 TF: UNTIL Jet-Cycle Total Powers & Skills Cost: 257 Total Cost: 305

75+ Disadvantages

5 Distinctive Features: UNTIL Uniform (Easily Concealed)

10 Hunted: UNTIL 8- (Mo Pow, NCI, Watch-15 ing)Hunted: enemies of UNTIL 8- (Mo Pow,

sometimes NCI, Capture/Kill)

20 Social Limitation: Subject To Orders (Very Frequently, Major)

180 Experience Points Total Disadvantage Points: 305

174 Hero System 5thEdition Revised Movement: Running: 6”/12”

Cost Powers END

60 Peacekeeper Armor Weapons: Multipower;

90-point reserve, all OIF (-½)

6u 1) Blaster: Energy Blast 12d6, Reduced Endurance (0 END; +½); OIF (-½) 0 6u 2) Laser: RKA 3d6, Armor Piercing

(+½), Reduced Endurance (0 END; +½);

OIF (-½) 0

6u 3) Vari-Cannon: Energy Blast 10d6, Variable Special Effects (set group: sonics, fire/heat, ice/cold, radiation; +¼), Reduced Endurance (0 END; +½); OIF (-½) 0

Martial Arts: UNTIL Combat Training Maneuver OCV DCV Notes 5 Flare Compensation: Sight Group Flash

Defense (8 points); OIF (-½) 0 5 Noise Compensation: Hearing Group Flash

Defense (8 points); OIF (-½) 0 7 Life Support System: Life Support

(Self-Con-tained Breathing); OIF (-½), 1 Continuing Fuel Charge Lasting 3 Hours (-0) [1cc]

35 Jetpack: Flight 15”, x4 Noncombat, Red- uced Endurance (0 END; +½); OIF (-½) 0 6 Communications Uplink: HRRP (Radio

Group); OIF (-½), Affected As Sight And Hearing Group As Well As Radio

Group (-½) 0

3 IR Lenses: Infrared Perception (Sight

Group); OIF (-½) 0

3 Lowlight Lenses: Nightvision; OIF (-½) 0 3 UV Lenses: Ultraviolet Perception (Sight

Group); OIF (-½) 0

2 Hearing Enhancement System: Ultrasonic Perception (Hearing Group); OIF (-½) 0 8 Telescopic Lenses: +8 versus Range for Sight

Group; OIF (-½) 0

8 Parabolic Hearing: +8 versus Range for

Hearing Group; OIF (-½) 0

Perks

1 Fringe Benefit: International Driver’s License 5 Fringe Benefit: International Police Powers 2 Fringe Benefit: International Weapon Permit 1 Fringe Benefit: Passport

2 Fringe Benefit: UNTIL Rank: Private Talents

2 Chronometer: Absolute Time Sense; OIF (-½).

2 GPS Unit: Bump Of Direction; OIF (-½).

Skills

4 +2 OCV with U-KTF Blaster Assault Rifle 6 +2 with Peacekeeper Armor Weapons 3 Concealment

12-3 Criminology 12-3 Deduction

12-3 KS: International Law & Law Enforcement 12-2 KS: The Superhuman World

11-2 KS: The United Nations 11-2 KS: UNTIL

11-2 KS: VIPER 11-2 KS: World Politics

11-2 Language: an additional Language (fluent conversation; must be English if English is not Native Language)

3 Paramedics 12-3 PS: UNTIL Agent 12-3 Stealth

12-4 WF: Small Arms, Knives, Peacekeeper Armor Weapons

Total Powers & Skills Cost: 279 Total Cost: 321

75+ Disadvantages

5 Distinctive Features: UNTIL Uniform (Easily Concealed)

10 Hunted: UNTIL 8- (Mo Pow, NCI, Watch-15 ing)Hunted: enemies of UNTIL 8- (Mo Pow,

sometimes NCI, Capture/Kill)

20 Social Limitation: Subject To Orders (Very Frequently, Major)

196 Experience Points Total Disadvantage Points: 321

UNTIL WILDERNESS DIVISION AGENT Val Char Cost Roll Notes

15 STR 5 12- Lift 200 kg; 3d6 [1]

15 DEX 15 12- OCV: 5/DCV: 5 14 CON 8

10 BODY 0

13 INT 3 PER Roll 10 EGO 0 11- ECV: 3

13 PRE 3 12- PRE Attack: 2½d6 10 COM 0

5 PD 2 Total: 13 PD (8 rPD) 4 ED 1 Total: 12 ED (8 rED) 3 SPD 5 Phases: 4, 8, 12 6 REC 0

28 END 0

25 STUN 0 Total Characteristics Cost: 42 Movement: Running: 6”/12”

Cost Powers END

53 U-KTF Blaster Assault Rifle: Energy Blast 10d6, Autofire (5 shots; +½), 2 clips of 32 Charges each (+½); OAF (-1) plus +1 OCV; OAF (-1) plus +1 versus Range

Modifier; OAF (-1) [32]

6 Rifle-butt Club: HA +3d6; OAF (-1),

Hand-To-Hand Attack (-½) 1

30 U-SHL Blaster Pistol: Energy Blast 8d6, 2 Clips of 32 Charges (+½); OAF (-1) [32]

11 UB-1-WD Battle Knife: HKA 1d6 (2d6 with STR), Reduced Endurance (0 END;

+½); OAF (-1), No Knockback (-¼) plus +1 to Survival; OAF (-1) 1 Martial Arts: UNTIL Combat Training

Maneuver OCV DCV Notes

4 Block +2 +2 Block, Abort

4 Punch +2 +0 5d6 Strike

3 Throw +0 +1 3d6 + vel/5;

Target Falls 12 U-AS Standard Uniform: Armor (8 PD/

8 ED); OIF (-½), Activation Roll 14- (does not protect Hit Locations 3-7; -½) 0 5 U-AS Combat Helmet Protection: Armor

(6 PD/6 ED); OIF (-½), Activation Roll 8- (only protects Hit Locations 3-5; -2) 0 4 U-AS Combat Helmet Noise Compensation:

Hearing Group Flash Defense (6 points);

OIF (-½) 0

6 U-AS Combat Helmet Communications Uplink: HRRP (Radio Group); OIF (-½), Affected As Sight And Hearing Group As

Well As Radio Group (-½) 0

11 U-M3 Mini-Flashlight: Sight Group Images, +4 to PER Rolls, Reduced Endurance (0 END; +½); OAF (-1),

Only To Create Light (-1) 0

Perks

1 Fringe Benefit: International Driver’s License 5 Fringe Benefit: International Police Powers 2 Fringe Benefit: International Weapon Permit 1 Fringe Benefit: Passport

2 Fringe Benefit: UNTIL Rank: Private Talents

2 U-AS Combat Helmet Chronometer Readout: Absolute Time Sense; OIF (-½) 2 U-AS Combat Helmet GPS Unit: Bump

Of Direction; OIF (-½) Skills

2 +1 OCV with U-KTF Blaster Assault Rifle 2 Animal Handler (one category of GM’s

choice) 12-3 Climbing 12-3 Criminology

12-3 KS: International Law & Law Enforcement 12-2 KS: The Superhuman World

11-2 KS: The United Nations 11-2 KS: UNTIL

11-2 KS: World Politics

11-2 Language: an additional Language (fluent conversation; must be English if English is not Native Language)

2 Navigation (Land) 12-3 Paramedics 12-3 PS: UNTIL Agent 12-7 Stealth

14-6 Survival (two environment groups of the GM’s choice)

13-3 Tracking

12-3 TF: Basic Parachuting, SCUBA, Snow Skiing 3 WF: Small Arms, Knives

Total Powers & Skills Cost: 219 Total Cost: 261

75+ Disadvantages

5 Distinctive Features: UNTIL Uniform (Easily Concealed)

10 Hunted: UNTIL 8- (Mo Pow, NCI, Watch-15 ing)Hunted: enemies of UNTIL 8- (Mo Pow,

sometimes NCI, Capture/Kill)

20 Social Limitation: Subject To Orders (Very Frequently, Major)

136 Experience Points Total Disadvantage Points: 261

176 Hero System 5thEdition Revised UNTIL OCEANIC/ARCTIC DIVISION AGENT

Val Char Cost Roll Notes Movement: Running: 6”/12”

Swimming: 8”/16” (+4”, Swimfins)

Cost Powers END

11 U-OAD-1 Speargun: RKA 2d6; OAF (-1), 4 Recoverable Charges (-½),

No Knockback (-¼) [4rc]

53 U-KTF Blaster Assault Rifle: Energy Blast 10d6, Autofire (5 shots; +½), 2 clips of 32 Charges each (+½); OAF (-1) plus +1 OCV; OAF (-1) plus +1 versus Range

Modifier; OAF (-1) [32]

6 Rifle-butt Club: HA +3d6; OAF (-1),

Hand-To-Hand Attack (-½) 1

30 U-SHL Blaster Pistol: Energy Blast 8d6, 2 Clips of 32 Charges (+½); OAF (-1) [32]

10 UB-1 Battle Knife: HKA 1d6 (2d6 with STR), Reduced Endurance (0 END;

+½); OAF (-1), No Knockback (-¼) 1 Martial Arts: UNTIL Combat Training

Maneuver OCV DCV Notes 4 Block +2 +2 Block, Abort 4 Punch +2 +0 5d6 Strike 3 Throw +0 +1 3d6 + vel/5;

Target Falls 12 U-AS Standard Uniform: Armor (8 PD/

8 ED); OIF (-½), Activation Roll 14- (does not protect Hit Locations 3-7; -½) 0 5 U-AS Combat Helmet Protection: Armor

(6 PD/6 ED); OIF (-½), Activation Roll 8- (only protects Hit Locations 3-5; -2) 0 4 U-AS Combat Helmet Noise Compensation:

Hearing Group Flash Defense (6 points);

OIF (-½) 0

6 U-AS Combat Helmet Communications Uplink: HRRP (Radio Group); OIF (-½), Affected As Sight And Hearing Group As

Well As Radio Group (-½) 0

3 U-SCUBA Equipment: Life Support (Expanded Breathing: Breathe Underwater); OIF (-½); 1 Continuing Charge lasting 2 Hours (-0) [1cc]

4 OAD Training: Swimming +2” (4” total) 1 3 Swimfins: Swimming +4” (6” total); OIF (-½) 1 4 Skis: Running +6” (12” total); OAF (-1),

Only On Snow/Ice (-1) 1

11 U-M3 Mini-Flashlight: Sight Group Images,

+4 to PER Rolls, Reduced Endurance (0 END;

+½); OAF (-1), Only To Create Light (-1) 0 6 Wrist Depth Gauge/Compass: Detect

Depth 16- (no Sense Group); OAF (-1) plus Bump of Direction; OAF (-1) 0 11 Shoulder-Mounted Searchlight: Sight

Group Images, +4 to PER Rolls, Reduced Endurance (0 END; +½); OAF (-1), Only

To Create Light (-1) 0

Perks

1 Fringe Benefit: International Driver’s License 5 Fringe Benefit: International Police Powers 2 Fringe Benefit: International Weapon Permit 1 Fringe Benefit: Passport

2 Fringe Benefit: UNTIL Rank: Private Talents

2 U-AS Combat Helmet Chronometer Readout: Absolute Time Sense; OIF (-½) 2 U-AS Combat Helmet GPS Unit: Bump

Of Direction; OIF (-½) Skills

2 +1 OCV with U-KTF Blaster Assault Rifle 3 Criminology

12-3 Demolitions

12-3 KS: International Law & Law Enforcement 12-2 KS: The Superhuman World

11-2 KS: The United Nations 11-2 KS: UNTIL

11-2 KS: World Politics

11-2 Language: an additional Language (fluent conversation; must be English if English is not Native Language)

2 Navigation (Marine) 12-3 Paramedics

12-3 PS: UNTIL Agent 12-2 SS: Hydrography 11-2 SS: Marine Biology 11-2 SS: Oceanography 11-3 Stealth

12-6 Survival (Arctic/Subarctic, Marine) 13-2 Survival Kit: +2 with Survival; OAF (-1) 3 Systems Operation

12-6 TF: three points’ worth of Water Vehicles (GM’s choice), SCUBA, Snowmobiles, Snow Skiing

3 WF: Small Arms, Knives Total Powers & Skills Cost: 265 Total Cost: 307

75+ Disadvantages

5 Distinctive Features: UNTIL Uniform (Easily Concealed)

10 Hunted: UNTIL 8- (Mo Pow, NCI, Watching) 15 Hunted: enemies of UNTIL 8- (Mo Pow,

sometimes NCI, Capture/Kill)

20 Social Limitation: Subject To Orders (Very Frequently, Major)

182 Experience Points Total Disadvantage Points: 307

UNTIL ELECTRONIC WARFARE AGENT Val Char Cost Roll Notes

15 STR 5 12- Lift 200 kg; 3d6 [1]

15 DEX 15 12- OCV: 5/DCV: 5 14 CON 8

10 BODY 0

13 INT 3 PER Roll 10 EGO 0 11- ECV: 3

13 PRE 3 12- PRE Attack: 2½d6 10 COM 0

5 PD 2 Total: 13 PD (8 rPD) 4 ED 1 Total: 12 ED (8 rED) 3 SPD 5 Phases: 4, 8, 12 6 REC 0

28 END 0

25 STUN 0 Total Characteristics Cost: 42 Movement: Running: 6”/12”

Cost Powers END

53 U-KTF Blaster Assault Rifle: Energy Blast 10d6, Autofire (5 shots; +½), 2 clips of 32 Charges each (+½); OAF (-1) plus +1 OCV; OAF (-1) plus +1 versus Range

Modifier; OAF (-1) [32]

6 Rifle-butt Club: HA +3d6; OAF (-1),

Hand-To-Hand Attack (-½) 1

30 U-SHL Blaster Pistol: Energy Blast 8d6, 2 Clips of 32 Charges (+½); OAF (-1) [32]

10 UB-1 Battle Knife: HKA 1d6 (2d6 with STR), Reduced Endurance (0 END;

+½); OAF (-1), No Knockback (-¼) 1 Martial Arts: UNTIL Combat Training

Maneuver OCV DCV Notes

4 Block +2 +2 Block, Abort

4 Punch +2 +0 5d6 Strike

3 Throw +0 +1 3d6 + vel/5;

Target Falls 12 U-AS Standard Uniform: Armor (8 PD/

8 ED); OIF (-½), Activation Roll 14- (does not protect Hit Locations 3-7; -½) 0 5 U-AS Combat Helmet Protection: Armor

(6 PD/6 ED); OIF (-½), Activation Roll 8- (only protects Hit Locations 3-5; -2) 0 4 U-AS Combat Helmet Noise Compensation:

Hearing Group Flash Defense (6 points);

OIF (-½) 0

6 U-AS Combat Helmet Communications Uplink: HRRP (Radio Group); OIF (-½), Affected As Sight And Hearing Group As

Well As Radio Group (-½) 0

11 U-M3 Mini-Flashlight: Sight Group Images, +4 to PER Rolls, Reduced Endurance (0 END; +½); OAF (-1),

Only To Create Light (-1) 0

Perks

25 EWD Laptop (see page 100)

1 Fringe Benefit: International Driver’s License 5 Fringe Benefit: International Police Powers 2 Fringe Benefit: International Weapon Permit 1 Fringe Benefit: Passport

2 Fringe Benefit: UNTIL Rank: Private Talents

2 U-AS Combat Helmet Chronometer Readout: Absolute Time Sense; OIF (-½) 2 U-AS Combat Helmet GPS Unit: Bump

Of Direction; OIF (-½) Skills

2 +1 OCV with U-KTF Blaster Assault Rifle 3 Bugging

12-3 Bureaucratics

12-7 Computer Programming 14-3 Criminology

12-5 Cryptography 13-3 Deduction 12-5 Electronics

13-3 KS: International Law & Law Enforcement 12-2 KS: The Superhuman World

11-2 KS: The United Nations 11-2 KS: UNTIL

11-2 KS: World Politics

11-2 Language: an additional Language (fluent conversation; must be English if English is not Native Language)

3 PS: UNTIL Agent

12-2 Security Systems 12-; Electronic/

Technological Systems Only (-½) 3 Stealth

12-5 Systems Operation 13-3 WF: Small Arms, Knives Total Powers & Skills Cost: 248 Total Cost: 290

75+ Disadvantages

5 Distinctive Features: UNTIL Uniform (Easily Concealed)

10 Hunted: UNTIL 8- (Mo Pow, NCI, Watching) 15 Hunted: enemies of UNTIL 8- (Mo Pow,

sometimes NCI, Capture/Kill)

20 Social Limitation: Subject To Orders (Very Frequently, Major)

165 Experience Points Total Disadvantage Points: 290

178 Hero System 5thEdition Revised UNTIL CRIMINALISTICS

AND FORENSICS AGENT Val Char Cost Roll Notes

15 STR 5 12- Lift 200 kg; 3d6 [1]

15 DEX 15 12- OCV: 5/DCV: 5 14 CON 8

10 BODY 0

13 INT 3 PER Roll 10 EGO 0 11- ECV: 3

13 PRE 3 12- PRE Attack: 2 ½d6 10 COM 0

5 PD 2 Total: 13 PD (8 rPD) 4 ED 1 Total: 12 ED (8 rED) 3 SPD 5 Phases: 4, 8, 12 6 REC 0

28 END 0

25 STUN 0 Total Characteristics Cost: 42 Movement: Running: 6”/12”

Cost Powers END

56 U-KTF Assault Blaster Rifle: Energy Blast 10d6, Autofire (5 shots; +½), 2 Clips of 32 Charges (+½); OAF (-1) plus +1 OCV;

OAF (-1) plus +1 versus Range Modifier;

OAF (-1) [32]

3 Rifle-Butt Club: HA +3d6; OAF (-1),

Hand-To-Hand Attack (-½) 1

30 U-SHL Blaster Pistol: Energy Blast 8d6, 2 Clips of 32 Charges (+½); OAF (-1) [32]

10 UB-1 Battle Knife: HKA 1d6 (2d6 with STR), Reduced Endurance (0 END; +½); OAF (-1),

No Knockback (-¼) 1

Martial Arts: UNTIL Combat Training Maneuver OCV DCV Notes 4 Block +2 +2 Block, Abort 4 Punch +2 +0 5d6 Strike 3 Throw +0 +1 3d6 + vel/5;

Target Falls 12 U-AS Standard Uniform: Armor (8 PD/

8 ED); OIF (-½), Activation Roll 14- (does not protect Hit Locations 3-7; -½) 0 5 U-AS Combat Helmet Protection: Armor

(6 PD/6 ED); OIF (-½), Activation Roll 8- (only protects Hit Locations 3-5; -2) 4 U-AS Combat Helmet Noise Compensation:

Hearing Group Flash Defense (6 points);

OIF (-½)

6 U-AS Combat Helmet Communications Uplink: HRRP (Radio Group); OIF (-½), Affected As Sight And Hearing Group As Well As Radio Group (-½)

11 U-M3 Mini-Flashlight: Sight Group Images, +4 to PER Rolls, Reduced Endurance (0 END; +½); OAF (-1),

Only To Create Light (-1) 0

Perks

25 C&F Laptop (see page 101)

1 Fringe Benefit: International Driver’s License 5 Fringe Benefit: International Police Powers 2 Fringe Benefit: International Weapon Permit 1 Fringe Benefit: Passport

2 Fringe Benefit: UNTIL Rank: Private Talents

2 U-AS Combat Helmet Chronometer Readout:

Absolute Time Sense; OIF (-½)

2 U-AS Combat Helmet GPS Unit: Bump Of Direction; OIF (-½)

Skills

2 +1 OCV with U-KTF Blaster Assault Rifle 3 Crime Scene Kit: +2 to Criminology and

Forensic Medicine; OAF (-1) 3 Bureaucratics

12-3 Concealment 12-7 Criminology 14-3 Deduction 12-5 Forensic Medicine

13-3 KS: International Law & Law Enforcement 12-2 KS: The Superhuman World

11-2 KS: The United Nations 11-2 KS: UNTIL

11-2 KS: World Politics

11-2 Language: an additional Language (fluent conversation; must be English if English is not Native Language)

3 Paramedics 12-3 PS: UNTIL Agent 12-3 Streetwise

12-3 WF: Small Arms, Knives Total Powers & Skills Cost: 239 Total Cost: 281

75+ Disadvantages

5 Distinctive Features: UNTIL Uniform (Easily Concealed)

10 Hunted: UNTIL 8- (Mo Pow, NCI, Watching) 15 Hunted: enemies of UNTIL 8- (Mo Pow,

sometimes NCI, Capture/Kill)

20 Social Limitation: Subject To Orders (Very Frequently, Major)

156 Experience Points Total Disadvantage Points: 281

Abernathy, Kevin ...121

ADIS ...120

Advanced Chemical Weapons Research Project (ACW) ...43

Advanced Robotics Coalition (ACR) .43 Advanced Training School ...52

Aegir ...44, 128-30, 162 Affiliate program for superheroes ..135

Africa ...48

Agencies of the UN ... 22-23 Agent Recruit (AR) ... 51-52 Agent Templates ...171

Analyst Package Deal ...67

Ankylosaur ...13

Antarctic Research Outpost ...48, 161 Appendices ...167

Archdruid (former member of UNITY) ...137

ARGENT ...158, 160, 164 Armor ... 92-93

Banner, Dr. Arthur ...128

Base Commanders ...37

Basic Training ...51

Batchelor, Bruce ...45

Battle Of Detroit ...12, 46 Ben-Israel, Field Marshall David ... 33-34, 45, 160

Board Of Directors, UNTIL ...36

Borovik, Pavel ...12, 46 Boudreau, Violette ...36, 70 Branches of UNTIL ...56

Bristol, Undersecretary Jeffrey ...33, 45, 160 Bronck, Henrik ...36, 70 Bronze Age, UNTIL in ...158

Bronze Eagle ...55

Buanarollo, Paolo (Gladiator) ...151

Buangam ...49

Buangam, Prajadhipok ...36

Bulletheads ...45

Bureau 17 ...10

Bureau Of Superhuman Statistics (BSS) ...42

Calderon, Daniel ...13, 21 Caldwell, Christine ...39

Captain Patriot (Don Randall) ... 9

Caracal (former member of UNITY) ...137

Central America ...47

Chain of command ...45

Champions, the ...135

Champions Universe, UNTIL as part of ...135

Champions, UNTIL in ... 155-58 Character creation ...56, 76 Chiluba, Alice ...36

China ...11, 13, 49, 135 Chíquador ...18, 160, 164 Christianshab, Greenland ...51

Clay, Elijah ...36, 37, 135, 137 Cleaves, Dr. Jon ...92

Cohn, Roy ... 8

Cohyn, Wilhelm ...45

Coligny, Jeanne ...45

Combat Clothing ...94

Combat Pilot Package Deal ... 58-59 Combat Piloting ...76

Combat, with agents ... 132-34 Commando Hero ...158 Cordero, Benito Paez ...12

Costa Soler, Antonio ...119

Court, UNTIL in ...14

Crew-Served (Limitation) ...85

Criminal law, international ...26

Criminalistis & Forensics Division Package Deal ...66

Cross-training ...52

Crowns Of Krim ...13, 70 Currie, Rodney ...36. 45, 121 Customary law ...34

Cyber Hero ...158

Dargon the Usurper ...18

Dark Champions ...158

Dark Seraph ... 12-13 de Luna, Nestor ...45

Death penalty ...44

Dekkar, Dr. Miles (the Monster Maker) ... 10-11 DEMON ...70

Diophoros, Stephen ...45

Diplomatic and Administrative Corps ...41

Diplomatic immunity ...27

Discipline ...54

Distinguished Service Ribbon ...55

Distribution of UNTIL technology ..78

Division Commanders ...36

Divisions (administrative grouping) 40 Divisions (types of agents) ...56

Dr. Black (member of UNITY) ...48, 146, 163 Dr. Destroyer ...8, 12-13, 19, ...46, 48, 71, 128, 139, 160, 162 Dr. White (member of UNITY) .146, 163 Drake-Victoria, Inc. ...42, 92 Dulles, John Foster ... 9

Dunant, Francois ...45

Dweomer ...70

Eckhardt, Wilhelm Carl ...12, 32, 45, 70, 160 Eclipsar (supervillain) ...119

Economic And Social Council ...22

El Pícaro (member of UNITY) ..144, 163 el-Bhakari, Jalal ...45

Eldritch ...70, 148 Electric Eel (supervillain) ...128

Electronic Warfare Division Package Deal ...65

Empyreans ... 161-62 Energy Pistols ...78

Energy Rifles ...80

Energy Submachine Guns ...80

English ... 16, 51-52 Equipment, in Package Deals ...56

Espionage World ...49

Europe ...48

EWD Laptop ...100

Extradition ...26

Fabulous Five ... 9-11 Facilities ... 119-30 Fall, Asine Mustafa ...12

Fantasy Hero ...159

Field Commanders ...37

Field Marshal ... 33-34 Field Teams ...38

Firewing ...122

Fitzgerald, Bryan ...23

Flying Fish Missilepedoes ...107

Flynn, Alexandria ...45

Food And Agriculture Organization (FAO) ...23, 160 Force Field Belt, U-FFB ...94

Freya-class Speedboat ...117

Fringe Benefits ...76

FRONTIER ...49, 161 Fujibayashi Tora ...70

Future Soldier Program (FSP) ... 43, 151, 163 Fyodorovich, Alexei ...36, 45, 126 Gadroon ...12

Gamemastering ... 154-59 Garrastazu, President ...18, 160 GATEWAY ...13, 21, 120-26, 162 GEM Laser Weapons Project ...43

General Assembly ...19

Gimlé ...47, 124 Gladiator ...151, 166 Glossary of UNTIL terms ...168

GM’s Vault ... 160-66 Golden Age, UNTIL in ...158

Governments, UNTIL and ...46

Graham, Sen. Brent ...11

Grav-Car ...108

Ground Vehicles ... 103-08 Guamanga ...160

Guardhouse ...119

Gun advocates ...45

Ha-Nl (South Korean superhero) ... 9

Hague, the ...22

Hammarskjold, Dag ... 9

Haroldsdottr, Toril ...70

Harrows Flying Submersible ...115

Heavy Weapons ...84

Heavy Weapons Specialist Package Deal ...59

Heimdall-class Patrol Cruiser ...116

Hejaz, Mahmoud ...36, 48 High Command, UNTIL ...31

History ... 6-13 Horror Hero ...159

Hosikara Eisaku ...45

HUGIN ...44, 96 HUGIN Assessment And Control Squad (HACS) ...44, 65 Humanitarians ...45

IC Combat Clothing ...94

Infiltrator Package Deal ...68

Infractions ...54

Intelligence Corps Basic Package Deal ...67

Intelligence Corps Package Deals ... 66-68 Internal politics ...44

International Atomic Energy Agency (IAEA) ...23

International Concealed Weapon Permit ...76

International Court Of Justice (ICJ) ....22

International law ... 24-29 International Monetary Fund ...23

International Police Powers ...76

International Weapon Permit ...76

Introduction ... 4

Irok, Mahmoud ...45

Iron Age, UNTIL in ...158

Ironclad ...122

Ironwood Industrial Technologies ...42

Istvatha V’han ...13

Jandebeur, James ...45, 129 Jawasarlal, Rajiv ...45

Jet-Cycle ...110

Jones, Gideon H. ...42

Jorgensson, Nygard ...36

Jurisdiction, under international law ..24

Jurisdiction, UNTIL’s ...14

Justice Squadron ...12, 29, 69, 135 Kamiida, Kalaiwa’a ...70

Kamuzawe, Dr. Kwayera ...44

Katie Blaster Assault Rifle (BAR) ...80

Kazan (supervillain) ...119

In document UNTIL 5E.pdf (Page 171-179)