UNTIL’s role as protector of the world’s inter-national waters, not to mention the existence of its NAUTILUS undersea base, means it needs a wide variety of boats, ships, and other watercraft.
STINGRAY-CLASS MINISUB Val Char Cost Notes
3 Size 15 2” x 1”; -3 KB; -2 DCV 25 STR 0 Lift 800 kg, 5d6 HTH [0]
14 DEX 12 OCV: 5/DCV: 5 13 BODY 0
6 DEF 12
3 SPD 6 Phases: 4, 8, 12
Total Characteristic Cost: 45 Movement: Ground Movement: 0”/0”
Swimming: 12”/24”
Abilities & Equipment
Cost Power END
Propulsion Systems
10 Marine Vehicle: Swimming +10”
(12” total), 1 Continuing Fuel Charge (easily obtained fuel; 6 Hours; -0) [1cc]
-12 Marine Vehicle: Ground Movement -6”
Operations Systems
13 Periscope: Clairsentience (Sight Group), Reduced Endurance (0 END; +½); OIF Bulky (-1), Limited Range (5”; -¼) 0 10 Active Sonar Arrays: Active Sonar
(Hearing Group), Increased Arc Of Perception (360 Degrees), Telescopic (+4 versus Range Modifier); OIF Bulky (-1), Affected As Sight Group As Well As
Hearing Group (-½) 0
9 Searchlight: Sight Group Images, +4 to PER Rolls, Reduced Endurance (0 END;
+½); OIF Bulky (-1), Only To Create Light (-1), Limited Arc Of Fire (60 Degrees For-ward; -½) [0]
Personnel Systems
11 Submersible: Life Support (Self-
Contained Breathing; Safe Environment:
High Pressure) 0
Total Abilities & Equipment Cost: 41 Total Vehicle Cost: 86
Value Disadvantages
15 Distinctive Features: UNTIL underwater vehicle (Not Concealable, Noticed And Recognized)
Total Disadvantage Points: 15 Total Cost: 71/5 = 14
COMPUTER AND ADDITIONAL VEHICLES Cost Power
65 MUNIN Mark III Computer
20 U-T26 Torpedo Launchers: 1 U-T26 tor-pedo (use Mark 48, TUV page 133) 10 U-T26 Torpedo Launchers: 3 more U-T26
torpedoes (total of 4)
Description: The favorite of many OAD agents, the Stingray is UNTIL’s highly mobile mini-sub. Nor-mally it is not equipped for combat, but UNTIL technicians can add a torpedo rack if necessary.
UNTIL often volunteers to take members of the scientific community down in Stingrays when the scientists’ research requires it.
The Stingray requires one pilot and can hold up to three more persons.
HARROWS FLYING SUBMERSIBLE Val Char Cost Notes
4 Size 20 2.5” x 1.25”; -4 KB; -2 DCV 30 STR 0 Lift 1,600 kg; 5d6 HTH [0]
18 DEX 24 OCV: 6/DCV: 6 14 BODY 0
7 DEF 15
4 SPD 12 Phases: 3, 6, 9, 12
Total Characteristic Cost: 71 Movement: Ground Movement: 0”/0”
Flight: 25”/200 “ Swimming: 15”/30”
Abilities & Equipment
Cost Power END
Propulsion Systems
105 Hover Systems: Flight 25”, x8 Non- combat, No Turn Mode (+¼), Sideways Maneuverability (+½); 1 Continuing Fuel Charge (easily obtained fuel;
6 Hours; -0) [1cc]
13 Marine Vehicle: Swimming +13”
(15” total); 1 Continuing Fuel Charge (easily obtained fuel; 6 Hours; -0) [1cc]
-12 Only Flies And Swims: Ground Movement -6” (0” total) Tactical Systems
37 Flying Fish Missilepedoes: RKA 3d6, Armor Piercing (+½), Indirect (always comes from vehicle, but can strike target from any direction; +½), No Range Modifier (+½); OIF Bulky (-1), 4 Charges (-1) [4]
24 Forward Blaster Cannon: RKA 2½d6, Reduced Endurance (0 END; +½); OIF Bulky (-1), Limited Arc Of Fire (60 Degrees Forward; -½) 0
Operations Systems
11 U-MR317 Radar: Radar, Increased Arc Of Perception (360 Degrees), Telescopic (+8 versus Range Modifier); OIF Bulky (-1), Affected As Sight Group As Well As
Hearing Group (-½) 0
10 Active Sonar Array: Active Sonar (Hearing Group), Increased Arc Of Perception (360 Degrees), Telescopic (+4 versus Range Modifier); OIF Bulky (-1), Affected As Sight Group As Well As
Hearing Group (-½) 0
9 Searchlight: Sight Group Images, +4 to PER Rolls, Reduced Endurance (0 END;
+½); OIF Bulky (-1), Only To Create Light (-1), Limited Arc Of Fire (60 Degrees Forward; -½) [0]
Personnel Systems
11 Submersible: Life Support (Self-
Contained Breathing; Safe Environment:
High Pressure) 0
Total Abilities & Equipment Cost: 208 Total Vehicle Cost: 279
Value Disadvantages
25 Distinctive Features: UNTIL marine vehicle (Not Concealable, Causes Extreme Reaction [fear/respect])
Total Disadvantage Points: 25 Total Cost: 254/5 = 51 COMPUTER
Cost Power
65 MUNIN Mark III Computer
Description: One of UNTIL’s most distinctive and renowned vehicles, the Harrows Flying Submersible (named after its creator, Dr. Kurt Harrows) is a versa-tile vehicle capable of performing as a mini-subma-rine or a fighter aircraft (because it is most often used underwater, UNTIL classifies it as a watercraft). It comes equipped with four Flying Fish Missilepedoes and a Forward Blaster Cannon.
116 ■ UNTIL Technology Hero System 5thEdition Revised HEIMDALL-CLASS PATROL CRUISER
Val Char Cost Notes
10 Size 50 10” x 5”; -10 KB; -6 DCV 60 STR 0 Lift 100 tons; 12d6 HTH [0]
12 DEX 6 OCV: 4/DCV: 4 20 BODY 0
7 DEF 12 Does Not Protect Some Occupants (-¼) 3 SPD 8 Phases: 4, 8, 12
Total Characteristic Cost: 76 Movement: Swimming: 23”
Abilities & Equipment
Cost Power END
Propulsion Systems
-12 Marine Vehicle: Ground Movement -6”
(0” total)
10 Marine Vehicle: Swimming +21” (23”
total); Surface Movement Only (-1), 1 Continuing Fuel Charge (easily
obtained fuel; 6 Hours; -0) [1cc]
Tactical Systems
67 Turreted Blaster Cannon: RKA 3d6, Autofire (5 shots; +½), Armor Piercing (+½), Reduced Endurance (0 END; +1);
OIF Bulky (-1) 0
56 Flying Fish Missilepedoes: RKA 3d6, Armor Piercing (+½), Indirect (always comes from vehicle, but can strike target from any direction; +½), No Range Modifier (+½); OIF Bulky (-1),
16 Charges (-0) [16]
Operations Systems
11 U-MR317 Radar: Radar, Increased Arc Of Perception (360 Degrees), Telescopic (+8 versus Range Modifier); OIF Bulky (-1), Affected As Sight Group As Well As
Hearing Group (-½) 0
10 Active Sonar Array: Active Sonar (Hearing Group), Increased Arc Of Perception (360 Degrees), Telescopic (+4 versus Range Modifier); OIF Bulky (-1), Affected As Sight Group As Well As
Hearing Group (-½) 0
15 Searchlight: Sight Group Images, +4 to PER Rolls, Increased Size (4” radius; +½), Reduced Endurance (0 END; +½); OIF Bulky (-1), Only To Create Light (-1) 0 Total Abilities & Equipment Cost: 157
Total Vehicle Cost: 233 Value Disadvantages
25 Distinctive Features: UNTIL marine vehicle (Not Concealable, Causes Extreme Reaction [fear/respect])
Total Disadvantage Points: 25 Total Cost: 208/5 = 42 COMPUTER
Cost Power
65 MUNIN Mark III Computer
Description: The Heimdall class of small cruisers is used for extended oceanic missions — typically rescues, patrols of dangerous coastal areas, and anti-piracy campaigns. A Heimdall can carry a crew of up to 30 men.
In the event of combat, the Heimdall mounts two weapons. The first is a turretted blaster cannon with a wide arc of fire. The second is a battery of 16 Flying Fish missilepedoes.
Heimdalls are usually painted white or battle-ship grey, with the UNTIL symbol prominently displayed.
FREYA-CLASS SPEEDBOAT Val Char Cost Notes
5 Size 25 3.2” x 1.6”; -5 KB; -3 DCV 35 STR 0 Lift 3,200 kg; 7d6 HTH [0]
20 DEX 30 OCV: 6/DCV: 6 15 BODY 0
7 DEF 15
4 SPD 10 Phases: 3, 6, 9, 12
Total Characteristic Cost: 80 Movement: Swimming: 30”/60”
Abilities & Equipment
Cost Power END
Propulsion Systems
-12 Marine Vehicle: Ground Movement -6”
(0” total)
14 Marine Vehicle: Swimming +28”
(30” total); Surface Movement Only (-1), 1 Continuing Fuel Charge (easily
obtained fuel; 6 Hours; -0) [1cc]
Tactical Systems
45 Turreted Blaster Cannon: RKA 2d6, Autofire (5 shots; +½), Armor Piercing (+½), Reduced Endurance (0 END; +1);
OIF Bulky (-1) 0
56 Flying Fish Missilepedoes: RKA 3d6, Armor Piercing (+½), Indirect (always comes from vehicle, but can strike target from any direction; +½), No Range Modifier (+½); OIF Bulky (-1),
16 Charges (-0) [16]
Operations Systems
10 U-MR250 Radar: Radar, Increased Arc Of Perception (360 Degrees), Telescopic (+4 versus Range Modifier); OIF Bulky (-1), Affected As Sight Group As Well As
Hearing Group (-½) 0
10 Active Sonar Array: Active Sonar (Hearing Group), Increased Arc Of Perception (360 Degrees), Telescopic (+4 versus Range Modifier); OIF Bulky (-1), Affected As Sight Group As Well As
Hearing Group (-½) 0
13 Searchlight: Sight Group Images, +4 to PER Rolls, Increased Size (2” radius; +¼), Reduced Endurance (0 END; +½); OIF Bulky (-1), Only To Create Light (-1) 0 Total Abilities & Equipment Cost: 136
Total Vehicle Cost: 216 Value Disadvantages
25 Distinctive Features: UNTIL marine vehicle (Not Concealable, Causes Extreme Reaction [fear/respect])
Total Disadvantage Points: 25 Total Cost: 191/5 = 38 COMPUTER
Cost Power
65 MUNIN Mark III Computer OPTIONAL EQUIPMENT Cost Power
+7 Motor Silencer: Invisible to Hearing Group (+¼) for Swimming 30”
Description: The Freya is UNTIL’s standard speed-boat, used for short-range coastal patrol and pursuit missions, covert landings, and the like. Its motor can be equipped with a special sound suppressor for times when UNTIL would prefer to operate secretly (though the silencing effect is not perfect; the boat still makes noise moving against the water).
Freyas are usually painted dark blue, and on non-covert missions fly the UNTIL flag.
118 ■ UNTIL Technology Hero System 5thEdition Revised
ULLER-CLASS SNOWMOBILE Val Char Cost Notes
0 Size 0 1” x .5”; -0 KB; -0 DCV 20 STR 10 Lift 400 kg; 4d6 HTH [0]
18 DEX 24 OCV: 6/DCV: 6 12 BODY 2
4 DEF 4 Does Not Protect Occupant (-½) 3 SPD 2 Phases: 4, 8, 12
Total Characteristic Cost: 42 Movement: Ground: 18”/72”
Swimming: 0”/0”
Abilities & Equipment
Cost Power END
Propulsion Systems
13 Tracked- And Runner-Driven Vehicle:
Ground Movement +20” (26” total), x4 Noncombat; OAF Bulky (rubber tracks;
-1½), Only On Appropriate Terrain (snow/ice; -1), 1 Continuing Fuel Charge (easily-obtained fuel; 4 Hours; -0) [1cc]
-2 Ground Vehicle: Swimming -2”
(0” total)
Operations Systems
5 Communications Uplink: HRRP (Radio Group); OIF Bulky (-1), Affected As Sight And Hearing Groups As Well As Radio Group (-½)
Total Abilities & Equipment Cost: 16 Total Vehicle Cost: 58
Value Disadvantages
15 Distinctive Features: UNTIL snowmobile (Not Concealable, Noticed And
Recognized)
Total Disadvantage Points: 15 Total Cost: 43/5 = 9
OPTIONAL EQUIPMENT Cost Power
+13 Motor Silencer: Invisible to Hearing Group (+¼) for Ground Movement 26”
24 Forward Blaster: RKA 2½d6, Reduced Endurance (0 END; +½); OIF Bulky (-1), Limited Arc Of Fire (60 Degrees Forward; -½)
Description: When OAD agents find themselves needing rapid transportation across icy ground, they turn to the Uller-class high-performance snowmo-bile. The Uller is not intended primarily for combat, so it has no weapons and is only lightly armored. A Forward Blaster can be installed as an option.
Ullers are usually painted white and light blue, to create a camouflage effect.