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Digital Game Based

Lessons Learned from the Gamified Solutions in Healthcare Project: Usability Studies of Digital Game-based Physical Exercises for Elderly People

Lessons Learned from the Gamified Solutions in Healthcare Project: Usability Studies of Digital Game-based Physical Exercises for Elderly People

... that game developers today are paying more attention to younger audience, and most of them are not aware of basic guidelines for game usability and accessibility for elderly people ...of digital ...

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Defining Preliminary Research for Digital Game-Based Learning Evaluation: Best Practices

Defining Preliminary Research for Digital Game-Based Learning Evaluation: Best Practices

... 2017). Digital game-based learning, which incorporates educational content into computers with the aim of engaging learners in an entertaining way (Connolly, Boyle, MacArthur, Hainey, & Boyle, ...

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Fifth Graders' Flow Experience in a Digital Game-Based Science Learning Environment.

Fifth Graders' Flow Experience in a Digital Game-Based Science Learning Environment.

... example, based on a review of 48 empirical studies, Hays (2005) found no clear evidence to support the claim that instructional games were a more effective method of teaching in comparison to traditional classroom ...

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Exploring the Digital Game Based Elements in Mathematics Education: A Meta Analysis Review

Exploring the Digital Game Based Elements in Mathematics Education: A Meta Analysis Review

... Digital Game-based learning is learning with use of electronic devices as a part of teaching and learning purpose (Lim & Leong, ...2017). Game-based learning is also known as ...

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Development of Rubric to Measure Children's 21st Century Skills in Digital Game Based Learning

Development of Rubric to Measure Children's 21st Century Skills in Digital Game Based Learning

... designing digital games. The 21 st century skills that are related to game design are i) learning skills and innovation; ii) information, media and technology skills; and iii) life and career development ...

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Developing Digital Game Based on the Conception of Insects (DGBI) to Test Elementary Student’s Insect Conceptions

Developing Digital Game Based on the Conception of Insects (DGBI) to Test Elementary Student’s Insect Conceptions

... a digital game based on the conception of insects (DBGI) teaching material that can detect elementary school student’s insect concept, which are interest- ing and has scientific insect concept in ...

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Domesticating Digital Game-based Learning

Domesticating Digital Game-based Learning

... the game that the sixth graders favoured, Sundae Times, was a simple drill/ quiz ...the game led to great progress in knowing the multiplication table by heart for those who had ...The game allowed ...

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Digital Game based Learning for Early Childhood

Digital Game based Learning for Early Childhood

... is based on the work of Jean Piaget (Piaget, 1962; Singer & Revenson, 1997), the psychomotor development on the work of (Gallahue & Ozmun, 2006), the emotional and social development on the work of ...

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Pre service Teachers' Practices towards Digital Game Design for Technology Integration into Science Classrooms

Pre service Teachers' Practices towards Digital Game Design for Technology Integration into Science Classrooms

... resisted digital games’ ...after game play for providing effectiveness. Most of the reports about digital game based learning contain unfamiliar technology ...introduce digital ...

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Elucidating Ubiquitin Chain Formation Catalyzed by E2 Enzymes through use of a Di Ubiquitin Probe

Elucidating Ubiquitin Chain Formation Catalyzed by E2 Enzymes through use of a Di Ubiquitin Probe

... Today’s technology allows us to have access to learning and knowledge through a wireless PDA. There are so many social network apps that can be installed on the cell phone. Because of this, individuals have unlimited ...

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The effect of games and simulations on higher education: a systematic literature review

The effect of games and simulations on higher education: a systematic literature review

... towards digital gaming than female students, or at least spend more time playing computer games compared to girls (Hainey et ...avoid digital game-based learning methods, due to their negative ...

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Why so serious? On the relation of serious games and learning

Why so serious? On the relation of serious games and learning

... setting. Game-Based Learning is a subset of this including the use of any type of games ...or digital games) for learning/educational ...etc.). Digital game-based learning (DGBL) ...

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... outcome. Game technology in conjunction with learning have been attested as one of the ways that increase learners’ learning motivation and attention and have hands-on experience for effective learning ...of ...

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Digital gamers' attitude towards intention to continue playing digital games

Digital gamers' attitude towards intention to continue playing digital games

... the digital games sector could be the panacea for economic recovery. The game sector is becoming a global phenomenon ...of digital games is still at its early ...

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An Investigation of the Digital Sublime in Video Game Production

An Investigation of the Digital Sublime in Video Game Production

... of game easier than the downloadable version was based on a number of ...a game in the context of an art work can persuade the visitor to re-assess their preconceptions of the ...

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Using an Online Interactive Game to Enhance the Learning Outcomes for First Year Tertiary Students

Using an Online Interactive Game to Enhance the Learning Outcomes for First Year Tertiary Students

... The game is currently written using a combination of perl, html and java script and is compliant for students with disabili- ties who use Dragon or Jaws software for computer ...the game using multiple ...

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Indoor Fireworks: The Pleasures of Digital Game Pyrotechnics

Indoor Fireworks: The Pleasures of Digital Game Pyrotechnics

... a game, and the overall aesthetic effect of the game is to be found in the relationship between this force and the individual pleasures that fly out of it, and that one experiences in the playing (and this ...

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Hyper-Ludicity, Contra-Ludicity, and the Digital Game

Hyper-Ludicity, Contra-Ludicity, and the Digital Game

... commercialized, digital game developers began to realise the potential of hyper-ludicity to act as ...a game purchase has rapidly evolved, from paratextual items ...the game were only ...

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Proceedings of the 6th Irish Game Based Learning Conference

Proceedings of the 6th Irish Game Based Learning Conference

... Numerous reports have highlighted the need to address the national language skills’ shortage (e.g. 2015 National Skills Bulletin, Ireland’s National Skills Strategy 2025, National Employer Survey, 2015). At the same ...

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Key Dimensions of Contemporary Video Game Literacy: Towards A Normative Model of the Competent Digital Gamer

Key Dimensions of Contemporary Video Game Literacy: Towards A Normative Model of the Competent Digital Gamer

... of digital games require long- term involvement from players who want to enjoy their activity to the maximum ...of digital games, players need to invest considerable resources (time, thinking, physical ...

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