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game play

On the Subject of Play: Digital Game-Play as Models of Ideologies

On the Subject of Play: Digital Game-Play as Models of Ideologies

... digital game-play, that does not mean that I disregard scholarship regarding non-digital ...‘analogue’ play for a couple of reasons. First, play loses some of its reflexive capabilities when ...

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On Linking Cognitive Mechanisms to Game Play

On Linking Cognitive Mechanisms to Game Play

... will play the ...to game play. In game theory, this is normally done through some sort of model depicting the actors in a game and deriving conclusions about their behavior from various ...

8

Negative correlates of computer game play in adolescents

Negative correlates of computer game play in adolescents

... computer game play and the number of good friends which boys have in the class, and therefore it could be argued that there is some support for the ` social isolation’ ...to game play ; ...

16

The Challenge of Managing Affordances in Computer Game Play

The Challenge of Managing Affordances in Computer Game Play

... studying game play activities. Cognitive aspects of people’s everyday game play activities are still far from understood, but the grounding of analyses in Gibson’s concept of affordance will ...

27

Not so doomed: computer game play and positive adolescent development

Not so doomed: computer game play and positive adolescent development

... between play and aggression (see ...computer game play, these results justify closer ...low play group (although not between the high play group and the never play ...higher ...

20

A Design for Using Physiological Signals to Affect Team Game Play

A Design for Using Physiological Signals to Affect Team Game Play

... reality game. Components of this game are simulated by PhysiRogue, including the wireless technologies that constrain the original ...the game, and players may utilize them as safe areas where they ...

6

Video Game Play Effects on Dreams: Self-Evaluation and Content Analysis

Video Game Play Effects on Dreams: Self-Evaluation and Content Analysis

... video game play where the player is an active participant in the emerging ...video game play effects represent the best way to examine the effects of computer-mediated communications on inner ...

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Problematic video game play and ADHD traits in an adult population

Problematic video game play and ADHD traits in an adult population

... 2 Mainstream video games first appeared in the 1970s and their popularity has been steadily increasing since. Video games can vary in theme and style, can be played online or offline, can encourage cooperation or ...

18

Machine Learning, Game Play, and Go   David Stoutamire pdf

Machine Learning, Game Play, and Go David Stoutamire pdf

... science, game playing happens to be studied in this paper because it is concrete and easy to ...with game play—who has not played tic-tic-toe?—so the immediate goal (to win!) is not obtuse and ...

90

Learning about water resource sharing through game play

Learning about water resource sharing through game play

... the game with natural events that include global and regional heavy rainfall, water poisoning, floods, droughts, tornados, or ...board game, where players are also awarded points as their settlements grow, ...

13

Learning tennis skill through game play and stay in elementary pupilsls

Learning tennis skill through game play and stay in elementary pupilsls

... through game Play and Stay in elementary ...of Play and Stay tennis program on learning the service skill on Elementary School pupils and the development of their ...the Play and Stay program, ...

13

The influence of videogame reinforcement schedules on game play duration

The influence of videogame reinforcement schedules on game play duration

... on Game Play Duration Videogame playing as a leisure activity has become increasingly popular in many developed countries and has been associated with a variety of benefits, most notably from educational ...

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The False Dichotomy between Positive and Negative Affect in Game Play

The False Dichotomy between Positive and Negative Affect in Game Play

... successful game is that it should be fun to play ...a game should result in increased ...of play that can also result in engaging and transformative ...the game “Binding of Isaac” ...

7

Heart rate response to game-play in professional basketball players

Heart rate response to game-play in professional basketball players

... the game positions played, highest HRmax values were recorded in the point guards ...examined game positions in professional men’s basketball since the new norms were put into ...to play several ...

18

The physiological load imposed on basketball players during game play

The physiological load imposed on basketball players during game play

... It is Ukely, therefore, that most estimations have concentrated on the energy requirements associated with the high intensity work periods as, in the authors opinion, it is unlikely th[r] ...

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The Effect of Violent Video Game Play, Arousal, and Personality on Sleep Quality

The Effect of Violent Video Game Play, Arousal, and Personality on Sleep Quality

... In addition to sleep quality, violent video games may also affect physiological arousal. Anderson and Bushman (2001) conducted a meta-analysis of video game research in PsychINFO through the year 2000 that ...

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Events and collusions: A glossary for the microethnography of video game play

Events and collusions: A glossary for the microethnography of video game play

... investment in the anthropomorphic monkey in his or her battles with his or her environment. Yet in the game world, the player’s agency is exercised through the environment: the player [r] ...

12

Proper Instructions Play Yugioh Card Game Mac

Proper Instructions Play Yugioh Card Game Mac

... the game over 10 years ago, it was a very basic When you begin to build your first deck, you will want to have a good balance of all the cards available with the ability to make plays on every turn If you look at ...

5

Reinventing the Arcade: Computer Game Mediated Play Spaces for Physical Interaction

Reinventing the Arcade: Computer Game Mediated Play Spaces for Physical Interaction

... Whilst the concept of genre in games is considered to be an imprecise and intuitive concept that is impervious to rigorous classification [18], games that are classified in these genres often do not fully explore the ...

11

The Labor of Play: the Political Economy of Computer Game Culture

The Labor of Play: the Political Economy of Computer Game Culture

... III’s game-play experience relied on habitual play to produce a steady supply of commodities for the auction ...sustained play, and one such feature was Paragon ...to play for an hour, ...

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