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Online Games

Investigating the Continuance Intention To Play Massively Multi-Player Online Games

Investigating the Continuance Intention To Play Massively Multi-Player Online Games

... Confirmation and usefulness are hypothesized to be positively related in the IS continuance model [Bhattacherjee, 2001]. This link is derived from cognitive dissonance theory [Festinger, 1957], which suggests that users ...

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Notes on the Biographical Meaning of Games and Online-Games

Notes on the Biographical Meaning of Games and Online-Games

... video games are usually stereotyped as young and ...video games abide in peoples´ lives is a still a new perspective on video games ...of online players (Taylor 2006, ...of Games and ...

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Discretionary Online Games and Social Skills On Children’s  Aggressive Behavior

Discretionary Online Games and Social Skills On Children’s Aggressive Behavior

... networked games involving massive number of players); Mobile (games designed for smaller screen and shorter play time); and Real (games requiring players to physically relocate ...themselves). ...

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Real Boys Carry Girly Epics: Normalising Gender Bending in Online Games

Real Boys Carry Girly Epics: Normalising Gender Bending in Online Games

... play games and online games, the assumption that a player may be male irrespective of what avatar stands on the screen ...in online games, one’s avatar becomes a persistent, ...

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Win, lose or cheat: The analytics of player behaviors in online games

Win, lose or cheat: The analytics of player behaviors in online games

... Analysis of game telemetry data is fundamental for under- standing common player behaviors and combating cheating in massively multi-player online games (MMO). The chal- lenge of such analysis is data ...

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‘What sort of Fish was it?’ How Players Understand their Narrative in Online Games

‘What sort of Fish was it?’ How Players Understand their Narrative in Online Games

... We have seen definitions of individual player types [3], [20] and of guild formations, leadership, demographics and group composition [20]. But what of the players as a thought community – a group that shares information ...

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Online games training aging brains: Limited transfer to cognitive control functions

Online games training aging brains: Limited transfer to cognitive control functions

... The experimental design was a randomized controlled trial. Consistent with the recommendations of (Boot et al., 2011), par- ticipants were told that the study compared two brain training interventions, without reference ...

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Interactive Online And Offline Games: Their Influence To The Mathematical Aptitude Of Secondary School Learners

Interactive Online And Offline Games: Their Influence To The Mathematical Aptitude Of Secondary School Learners

... interactive games and are thought to be addicted to those ...played online by ...video games specifically those who were using PCs at internet ...play online games in the internet ...

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ONLINE GAMING: IMPACT ON THE ACADEMIC PERFORMANCE AND SOCIAL BEHAVIOR OF THE STUDENTS OF COLLEGE OF AGRICULTURE, CENTRAL LUZON STATE UNIVERSITY

	 

ONLINE GAMING: IMPACT ON THE ACADEMIC PERFORMANCE AND SOCIAL BEHAVIOR OF THE STUDENTS OF COLLEGE OF AGRICULTURE, CENTRAL LUZON STATE UNIVERSITY  

... play online gaming are equal in both sexes ranges from age 18 and 19 years ...play online games for about one to three hours per day and the length they played is six to twelve ...between ...

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Online vocabulary games to promote vocabulary acquisition among primary school students

Online vocabulary games to promote vocabulary acquisition among primary school students

... through online games is more favourable to ...using online games in learning ...using online games is an effective and efficient way in learning vocabulary due to the current ...

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Plant-Powered: A Digital Plant-Based Nutrition Intervention for Low-Income Patients with Type II Diabetes

Plant-Powered: A Digital Plant-Based Nutrition Intervention for Low-Income Patients with Type II Diabetes

... of online games helps them feel a little comfort and find a long-lost sense of accomplishment and ...time, online games can at least let you have the hope, compared to the cruelty of real ...

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SERIOUS GAMES IN ONLINE LEARNING

SERIOUS GAMES IN ONLINE LEARNING

... for online game players are of great help in designing ...multiplayer online games are played, on average, for 22 hours a week for players in their mid-20s (Yee, ...down online play motivation ...

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Addiction for Violent Online Game in Adolescent: Virtual Ethnography Analysis

Addiction for Violent Online Game in Adolescent: Virtual Ethnography Analysis

... to online video games (Stockdale and Coyne, ...computer online games (Sussman et ...playing online games), poor eating habits, loss of non-gamer friends, social isolation and ...

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Subtle sophistry versus savvy strategy: A critical review of the potential efficacy of product placement regulations

Subtle sophistry versus savvy strategy: A critical review of the potential efficacy of product placement regulations

... Product placement involves the insertion of a recognizable branded product into the content or background of a range of media broadcasting formats. Placements may occur in traditional media formats such as radio, ...

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Virtual world

Virtual world

... computers, online gameplay is expanding. Once online games started crowding the market, networks, such as the Dreamcast, PlayStation 2, Game Cube took advantage of online functionality with ...

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iLeisure and youth

iLeisure and youth

... almost 74% of adolescents utilise chat functions such as instant messages and approximately 68% use IM at least three days per week (Lenhart et al, 2007). High speed Internet access allows the use of the interactive ...

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Multimodal Instructional Approach: The Use of Videos, Games, Practical and Online Classroom to Enhance Students’ Performance in Programming Languages

Multimodal Instructional Approach: The Use of Videos, Games, Practical and Online Classroom to Enhance Students’ Performance in Programming Languages

... plans online course, it is helpful to remember that in any environment “good teaching is good teaching” ...typical online course, it would be most useful to compare a large and representative set of ...

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Online learning readiness and attitudes towards gaming in gamified online learning – a mixed methods case study

Online learning readiness and attitudes towards gaming in gamified online learning – a mixed methods case study

... The concept of gamification is still a rather new area of research and is defined as the use of game-like elements such as points, badges, leaderboards or progress bars in non-game contexts (Deterding, Dixon, Khaled, ...

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Online Convex Optimization for Sequential Decision Processes and Extensive-Form Games

Online Convex Optimization for Sequential Decision Processes and Extensive-Form Games

... making problems by minimizing regret locally at each deci- sion point. Although more general, our proof also provides a new perspective on the CFR algorithm in terms of our regret decomposition, and we explained the need ...

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Bargaining Set Solution Concepts in Dynamic Cooperative Games

Bargaining Set Solution Concepts in Dynamic Cooperative Games

... Bargaining Set Solution Concepts in Dynamic Cooperative Games Hellman, Ziv.. Online at https://mpra.ub.uni-muenchen.de/8798/ MPRA Paper No.[r] ...

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