Usability and Acceptance
Digital technologies in resource constrained higher institutions of learning: a study on students’ acceptance and usability
19
Effects of Early Experiences with Interaction Style on Usability and Acceptance of New Technologies by Older Adults: A Generation-Oriented Approach.
215
Comparing the Usability and Users Acceptance of Open Sources Learning Management System (LMS)
5
Acceptance and usability of a home-based monitoring tool of health indicators in children of people with dementia: A proof of principle (POP) study
8
Identifying Dimensions and Their Measuring Items for Library Website Usability Acceptance Model: Instrument Development and Validation
11
Factors Affecting the Usability of Laboratory Information System used in Libyan Hospitals by using Technology Acceptance Model (TAM)
10
Acceptance and Usability of Electronic Payment Systems in Nigeria Major Markets
5
Self-administered C1 esterase inhibitor concentrates for the management of hereditary angioedema: usability and patient acceptance
11
Make me Happy: Usability, Mindfulness and Acceptance of the Intervention Geluk en Zo
33
Results of a human factors experiment of the usability and patient acceptance of a new autoinjector in patients with rheumatoid arthritis
11
Evaluating the Factors Influencing E-book Technology Acceptance among School Children Using TOPSIS Technique
15
How to Increase the acceptance of an online telemedicine service?
71
The interaction between consumers and electrical cars : a longitudinal study
57
Return on Investment and Effort Expenditure in the Software Development Environment
7
What influences a patient’s decision to use custom made orthopaedic shoes?
7
Analytical Comparison of usability Measurement Methods
8
Title: Research Study on Importance of Usability Testing/ User Experience (UX) Testing
8
The relationship between user interface problems of an admission, discharge and transfer module and usability features: a usability testing method
8
International Standards for Usability Should Be More Widely Used
8
Re Design of a Serious Game for eHealth
97