• No results found

Architecture and atmosphere

In document Ultimate Toolbox (Page 103-111)

Table 3–46: Building Descriptions

Complicated connections span a series of buildings all owned by a single landlord 1

Large business fortification for private arms maker 2

Large family home for extended relatives with two towers 3

Large family home with extended yard and family graveyard 4

Large government building housing judicial and tax papers and workers 5

Large guildhall for meetings with stage and secret entrance 6

Large manor home with servant quarters and private stable 7

Medium business hall for multiple craftsmen 8

Medium family home with two stores and private entrance 9

Medium family villa near park with second-story balconies 10

Medium government building for planning with secret entrance 11

Medium intricate market for nearby fishermen and trappers 12

Medium keep with collapsed tower in great need of repair 13

Simple large tower housing multiple students from nearby colleges 14

Simple one-family home with common room 15

Small craft business in need of repair 16

Small family home near a riverside with a private dock 17

Small government building for community meetings and votes 18

Small manor house with one tower 19

Small tavern or service building with simple stables 20

Table 3–47: Architecture

Ancient and influenced by dwarves 1

Angled towers accentuate smaller buildings 2

Close-quarter planning with little open spaces 3

Colorful and hardy stonework 4

Column worked into roofing and porches 5

Cramped and towering 6

High vaulted towers 7

Large grounds and whitewashed brick 8

Log walls and tree designs and motifs abound 9

Many domes in higher towers 10

Muted slate and stonework 11

Open with numerous doors and windows 12

Rounded buildings with curved intersections 13

Second-story structures with many windows 14

Simple houses designed to withstand coastal 15

storms and heavy rains

Squared buildings with rigid angles 16

Stucco finish to most buildings 17

Thick, sturdy buildings withstand time 18

Table 3–48: Districts and Quarters Caravan quarter

1

Castle district 2

Guard and jail district 3

Inn and tavern district 4

Magic district with towers 5

Market district with open ground 6

Military quarter 7

Noble quarter 8

Prison district 9

Red-light district 10

Residential district 11

Residential district, wealthy 12

Slave quarter 13

Slum district 14

Tannery district 15

Temple district with graveyard or necropolis 16

Theater district 17

Walled keep 18

Warehouse district 19

Table 3–49: Neighborhood Features City gate in the area

1

Businesses plentiful 2

Civic area with many official buildings 3

Dwarves prominent 4

Elves prominent 5

Embassies scattered about 6

Fine diverse shops 7

Garrison with siege weapons 8

Guild workshops gathered 9

Heavy security 10

High crime rate in alleys 11

Lightly patrolled 12

Nonhuman prominent 13

Numerous inns and taverns 14

Park district with wide streets 15

Plentiful gardens and flowerboxes 16

Poorly maintained 17

Riverside with docks 18

Shantytown and shelters 19

Simple and open, impoverished 20

Table 3–50: Monuments Arch

Druidic stone circle 6

Grave stones 7

Historic keep/watchtower 8

Terminating vista 17

Triumphal arch 18

Tomb 19

War memorial 20

Table 3–51: Flag symbols 1 Anvil and bolt

1

Arcane sigil 2

Book and candle 3

Boot and coins 4

Bow and arrow 5

Box and barrel 6

Broken shield 7

Clashing armies 8

Cross and sunburst 9

Crossed swords 10

Demonic helmet 11

Dragon flying 12

Dragon and tower 13

Eagle and telescope 14

Field of stars 15

Fiery lance 16

Fist and dagger 17

Gate and spear 18

Griffon head 19

Griffon and snake 20

Table 3–52: Flag symbols 2 Hammer and anvil

1

Horse and wheat 2

Intricate coat of arms 3

King's head in profile 4

Lightning jags 5

Lock and key 6

Orc head on pike 7

Oriflamme and skull 8

Raised gauntlet 9

Ram's head 10

Runes 11

Scroll, ink, and paper 12

Scimitar and sun 13

Shield and helmet 14

Ship and sail 15

Sphinx 16

Sword and shield 17

Tower and sunburst 18

Wall and hippogriff 19

Wave and cloud 20

Table 3–53: Building Types 1 Abandoned structure

1

Amphitheater 2

Apartment block 3

Apothecary 4

Aqueduct 5

Archway (spanning) 6

Arena 7

Armory 8

Art gallery 9

Table 3–54: Building Types 2 Brothel

Castle 4

Cathedral 5

Chapel 6

Church 7

Circus (chariot racing) 8

Citadel 9

City gate 10

City hall 11

Collapsed structure 12

Coliseum 13

Concert hall 14

Condominium 15

Consulate 16

Cottage 17

Courthouse 18

Defensive wall 19

Docks/Harbor 20

Table 3–55: Building Types 3 Dumas

1

Embassy 2

Factory 3

Farm house 4

Gambling den 10

Garden/Greenhouse 11

General store 12

Guard tower 17

Guildhouse 18

Hay loft 19

Hospice 20

Table 3–56: Building Types 4 Hospital

1

Hostel 2

Imperial forum 3

Imperial palace 4

Kiln (outdoor) 9

Manor house 13

Marina 14

Market (outdoor) 15

Market building 16

Table 3–57: Building Types 5 Mosque

1

Museum 2

Observatory 3

Opera house 4

Oratory 5

Pen 6

Prison 7

Residence 8

Ruined structure 9

Sanitarium 10

Senate house 11

Sewer 12

School 13

Shanty 14

Shed 15

Shop 16

Shrine 17

Silo 18

Smithy 19

Stable 20

Table 3–58: Building Types 6 Stage (outdoor)

1

Stadium 2

Sty 3

Tavern 4

Teahouse 5

Temple 6

Theater 7

Tower 8

Trading post 9

Training grounds 10

Triumphal arch 11

University 12

Warehouse 13

Watchtower 14

Watermill 15

Well (exposed) 16

Well house 17

Windmill 18

Winery 19

Wizard tower 20

Table 3–59: City sights

Bard performs on a street corner with an animal friend 1

Castle decorated for local celebration 2

Children playing by waterside with a dog 3

City official tours the neighborhood under tight security 4

Dock workers offloading caged animals from ship 5

Exotic foreign ship pulling into harbor 6

Fountain square gathers women and children talking and cleaning 7

Funeral procession heading to cemetery 8

Guards arrest a shopkeeper while his family protests 9

Gypsy camp sets up in the middle of the street 10

Horse trainer has street demonstration 11

Local crowd partaking of a public stoning or execution 12

Local gang shouts threats at passerby 13

Procession for a local noble and entourage passes by 14

Public auctioneer draws an impressive crowd 15

Recently burned or weather-damaged building 16

Sanitation crews pass with full wagons of garbage 17

Street mountebank offers special elixirs for health and looks 18

Tall ivory walls mark a neighborhood transition; folks sit atop it 19

Tall marble statue of local war hero 20

Table 3–60: City sounds 1 Bard singing a song of sadness 1

Beggar asking for coin 2

Bell chimes 3

Bird cracking shell 4

Bird song 5

Boiling of water 6

Broom sweeping 7

Cat hissing 8

Child calling out 9

Cloth tearing 10

Clothes on line snapping 11

Crackle of a fire 12

Crowd of people talking 13

Dog barking 14

Dog digging 15

Glass breaking 16

Hammer striking wood 17

High-pitched laughter 18

Horse hooves on rocks 19

Leaves crunching 20

Table 3–61: City sounds 2 Lovers parting

1

Lute strumming 2

Meat sizzling 3

Merchant selling wares 4

Metal file scraping against stone 5

Metal splintering wood 6

Metal striking metal 7

Paper ripping 8

Parts of a loom moving 9

Person addressing a crowd 10

Puddle splashing 11

Sailor yelling to shore 12

Saw cutting wood 13

Scissors snipping 14

Shovel into dirt 15

Singing of a tavern crowd 16

Wagon wheels squeaking 17

Water dripping 18

Wind whipping 19

Woman yelling 20

Table 3–62: City smells 1 Blood

1

Body odor 2

Brandy 3

Bread baking 4

Burnt sugar 5

Candy 6

Charcoal burning 7

Cheap perfume 8

Cigar smoke 9

Cinnamon 10

Coffee 11

Cut grass or bushes 12

Decomposing food 13

Freshly tanned leather 19

Fruit 20

Table 3–63: City smells 2

Garlic, onions, pepper, herbs, or spices 1

Hemp rope 2

Lemons and honey 3

Maple 4

Mead and yeast 5

Roasting meat 9

Rotting flesh 10

Sea air 11

Wet animals 16

Wet leaves 17

Wood burning 18

Wood shavings 19

Wood smoldering 20

Table 3–64: Monument Description

Arch, made of white marble and infused with lines of cobalt blue, formed at the apex like strong, 1

gauntlet-covered hands in friendship or accord.

Catacombs, showing burial pits and ledges, various rites and symbols meant to protect the 2

departed from thieves, historians, or necromancers.

Cenotaph, depicting Korov, a mighty general of the goblinkin wars from the Age of Deception, with 3

his trio of mighty wardogs at his side.

Columns, with decorative lines as if a dragon’s claws had grasped them and run down the sides, 4

every line varying in width and depth.

Crypt, interring the many nameless and forgotten souls who have been found dead in the city over 5

the years, sponsored by a suspicious ruler.

Druidic stone circle, each a slightly different oval shape with a single rune on them of a forgotten 6

tongue, scarred where spellcasters have tried divining their meaning.

Grave stones, carved in the shapes of runes representing the birth signs of the deceased to protect 7

them and as a tribute to their ages.

Historic keep/watchtower, with designs of shells and sea creatures in homage to the mermaid 8

scions of the undersea kingdom of Arquatonia.

Mausoleum, of the Berkshire family and their servants, who helped give the current people their 9

vision for the city and nation they call home.

Memorial, for the Company of the Fyrespyke Staff, defenders of the Prince of Ash, who became 10

king after a revolt against the tyrannical Arychast the Usurper.

Obelisk, each side dedicated to one elemental god and its avatars, genies, or servants who helped 11

shape the world by combining their might (from a creation myth).

Palace, with high spires meant by the builder to challenge (and pay homage to) the great 12

monuments of the giant lords of old.

Pyramid, with the very top portion missing, making a small flat space deliberately left by the original 13

architects for some unknown reason.

Shrine, for the goddess of magic, crafted of worked metal fused with stone, impervious to 14

unhallowed curses and any misuse by her foes.

Spire, with a curve just enough to resemble a colossal beast’s claw or tooth, reaching out from the 15

earth, bone-chillingly realistic.

Statue, of an ancient knight with a star mark on his head, riding a six-legged horse atop the clouds, 16

a truly marvelous representation by a master craftsman.

Terminating vista, the coliseum of the savage ancient tribes where great mock battles were fought 17

for the gods’ enjoyment and judgment.

Triumphal arch, with both edges bearing the family names and runes of the respective warriors 18

who perished fighting to free the land from bugbear slavers.

Tomb, for the giant Boskir, who led the pilgrimage of the ancient gods to the lands of promise, as 19

ordained by the god of prophecy.

War memorial, for the heroes of the dwarf war, honoring the greatest human and elf allied 20

generals, who finally bought their people together as one.

Table 3–65: statue Description

Blue and white marbled statue. When light shines on it, it captures and magically reflects the light 1

back in a kaleidoscope of colors. “In honor of Oben Dreamweaver” is inscribed on it.

Elf Tree of Light. This pure white oak tree’s leaves are platinum in color. The tree’s girth is wider 2

then the arm span of a dozen elves.

Gathrak's Lagacy. A statue of Gathrak the legendary troll of the northern marshes. Graffiti — 3

written in several languages — covers part of it.

Golden statue of the king standing with his foot on the head of a dragon, based on an old tale often 4

told by bards.

Huge anchor cast in bronze lies near the wharf. When touched, a name can be uttered and that 5

name, providing it is of one who truly was lost at sea, appears on the massive base.

Huge fully armed figure cast in pure obsidian from top to base stands tall. Its armor is spiked and its 6

hands rest on the hilt of its sword, which rests point down into the base.

Huge obsidian stone statue of a spider spans the street, forcing people to walk beneath its belly.

7

Its origins are unknown.

Large silver unicorn statue acts as the centerpiece of a large fountain. At night the unicorn’s horn 8

glows brightly, providing a soft light to all those who tarry around it.

Marble statue of an elf rises from the base and roots of an ancient tree. The tree must have been 9

massive while it lived, and the figure's meticulous craftsmanship suggests a nonhuman sculptor.

Monument of an elf riding a wolf and holding a book, its backpack overflowing with scrolls.

10

It is titled Tristam’s Legacy.

Pillar of souls, a monolith made entirely of skulls. Stark white in color, mist appears to spill out 11

from the mouths rising to the sky. When wind blows the right way it sounds like it is moaning.

Primitive statue stands at the entrance to the city. Made of local stone and weathered by time it 12

still stands its full eight feet tall. In goblin the plaque states Uglemesh great leader and king of mighty clans.

Serpent’s Rock. This enormous rock is shaped like a dragon. On the belly is a memorial to a silver 13

dragon that once defended the area.

Small stone, about the size of a large tome, lies half in and half out of the ground. It seems a marker 14

of some sort but the writing is difficult to make out.

Statue of an armored knight. “To honor all those who fell before you” is inscribed at the base.

15

Foul markings have been scribed on its surface.

Statue of a plate-armored figure with his sword raised high and the symbol of the god of valor on 16

his shield. “In honor of Laramo who valiantly strove against evil no matter the odds.”

Stones hang in a perfectly circular formation from their bases, each one carved with a historical 17

scene which spirals down from base to tip in chronological order.

Tall, once pure-white obelisk rises to the sky. It is covered with strange ancient writings and is 18

rumored to be only one of many.

Torren's Might: A statue of Torren the adventurer mentalist of Redlarch, longspear in hand, who 19

died while killing a great black dragon.

Tree is actually a sculpture, living and growing. Its branches twist and turn in fanciful ways. Every 20

tiny branch has been sculpted, even to the very top branches, suggesting it was done either by small winged creatures or is the work of magic.

Table 3–66: Gravestone Description

Aldeman Targath: Lived 68 years, died 2 months ago.

1

“Merchant, Mayor, Friend” is marred by graffiti that reads “Burn in Hell.”

Shane Ashar: Lived 82 years, died 47 years ago.

2

His headstone has fallen down and cracked in half. “Patriarch of the Finneran Clan.”

Brother Silas: Lived 47 years, died 73 years ago.

3

The weather-worn plaque on his gravestone reads, “May his next life be as full as this one was.”

Darlen Olafsdottir: Lived 23 years, died 19 years ago.

4

“A life for a life, mother to daughter. We miss you, always.”

Eldara Sinaralin: Lived 659 years, died 7 years ago.

5

An arrow trailing sparks behind it across a crescent moon is carved into her headstone.

Esmeralda Tetkith: Lived 113 years, died 17 years ago.

6

“Best cook in the land,” followed by “Always go easy on the basil. Too much can overwhelm the stew.”

Herrin Charlas: Lived 21 years, died 4 years ago.

7

“Beloved son, brave warrior. Evil took him from us too soon.”

Hettie Bonchell: Lived 38 years, died last week.

8

“Dearest soul mate, wondrous mother” is partially obscured by a flowered grave blanket.

Ilsa Trueweave: Lived 482 years, died 26 years ago.

9

“World’s Greatest Illusionist.” A permanent illusion makes the words flash in different colors.

Kanira Petal: Lived 12 years, died 14 years ago.

10

A single wildflower grows on her grave, and the angel-topped headstone reads,

“Sleep well, little one. Our Lady holds thee now.”

Lerthan Hammerhand: Lived 178 years, died 87 years ago.

11

His sturdy, black stone monument has a carving of an anvil, a hammer, and tongs on it.

It looks as though it is cleaned regularly.

Oltar Keselmun: Lived 60 years, died 8 years ago.

12

This headstone is small and simple. It is overgrown with weeds and neglected.

Phinean Kanter: Lived 34 years, died 8 years ago.

13

His simple marker is covered in filth. Beneath the grime, it reads, “May he know no peace.”

Rendril Batenford: Lived 211 years, died 28 years ago.

14

A baying wolf and a wickedly curved blade are carved on his monument.

Seldin Ironhand: Lived 51 years, died 12 years ago.

15

A huge monument topped with a holy symbol and carved with accounts of his deeds marks this grave.

The guards next to it, hired from a mercenary company in perpetuity, only reinforce this paean to his ego.

Sir Carthon of Angare: Lived 52 years, died 6 years ago.

16

A shield decorated with a mailed hand holding a ball of flame is carved on this monument.

Thog: Lived 32 years, died 2 years ago.

17

“The gentlest of giants, protector of our children.” Toys, seemingly left in tribute, lie about the headstone.

Tomas Alrain Ixelmeier: Lived 4 years, died 6 years ago.

18

A lamb is carved into this headstone, and fresh flowers lie on top of the grave.

Yaniza El-Fariq: Lived 26 years, died 3 years ago.

19

A craven sigil is carved into the strange stone marker, defaced by the word “Witch” painted on it in red.

Zyndris Farseer: Lived 96 years, died 10 years ago.

20

In document Ultimate Toolbox (Page 103-111)