If you are about to cross over a mountain range to an unexplored area of your own home game or building a world from scratch there are some valuable tools here to help in this endeavor.
While it doesn’t draw the map for you, it should trigger plenty of ideas and offer inspiration.
Draw out an area shape on graph or hex paper using information in whatever game master book you’re using. Don’t forget the borders of nations. Name them, decide on their government, and then fill them in with loads of choices from the various ‘map features’ charts. Give each realm a personality based on some of the more flavorful entries of the campaign hooks, astrology, cataclysms and years of importance, tailoring each decision to the realm to give it it’s own feel and history.
Table 2–17: Badland/Wasteland Names Barren Flats
1
Blasted Plains of the Keeplands 2
Crags of the Deep 3
Dead Field March 4
Demonsteepe 5
Desolation Gorge 6
Dragon Wastes 7
The Forge 8
Harshlands 9
Ironbound Peaks 10
Jagged Peaks of the Crow 11
Lost Rocklands 12
The Maze 13
Merciless Wastes 14
Nadir Chasm 15
Pitted Craggs 16
Razorrock Peaks 17
Rugged Tract 18
Wasteland of the Wrack 19
Wyrmridge 20
Table 2–18: Bridge Names Arch of the Elf War 1
Baron's Archway 2
Bravespan 3
Bridge of Accord 4
Bridge of the Gods 5
Bridge of Woe 6
Caravan's Crossing 7
Clifflink Bridge 8
Dread Overpass 9
Dwarfcraft Span 10
Godsarm Bridge 11
Orcsmarch Pass 12
Peacekeeper Bridge 13
Pillar Point Tunnel 14
Span of Harmony 15
Starspawn Reach 16
Thunderclap Bridge 17
Titan's Viaduct 18
Valleyspan Bridge 19
Warlord's Span 20
Table 2–19: Desert Names Badlands of Everlasting Summer 1
Barren Fields of Sunder 2
Blasted Plains of the Dead Sun 3
Bonegrind Dunes 4
Desolation 5
Desert of Legion 6
Dunes of Gorebluff 7
Extinction Desert 8
The Furnace 9
Great Black Sand of Eternity 10
Lake of Sand 11
Mirror Sands 12
Onyx Wastes 13
Plague Dunes 14
Saltland Barrens 15
Sands of Despair 16
Scarlands of the Bladed Earth 17
Sunblight Wasteland 18
Wastrel Plains 19
Yeoman's Desert 20
Table 2–20: Evil Realm Names Blackfyre Keep
1
Bonerot Plains 2
Borderlands of the Undead King 3
Broken Cliffs of Shadow 4
Darkwind Canyon 5
Eaglecrest Barrow 6
Falcon's Hallow 7
Festering Marsh of the Broken Lance 8
Gorgon's Crag 9
Ironwind Halls 10
Medusa Spire 11
Mountains of the Dead Hermit 12
Nevernight Keep 13
Obsidian Wastes 14
Scourgefell Ruins 15
Spiderkin Woods 16
Spires of the Harpy 17
Talon's Cove 18
Wastes of the Blight Mage 19
Winter's Hollow 20
Table 2–21: Forest Names Arborfell
1
Avalon Forest 2
Darkscorch Wood of the Seven Stones 3
Deathglade 4
Feywind Glade 5
Fossmoor 6
Forest of the Nine Winds 7
Goblinreach Woodlands 8
Grimlock Thicket 9
Grindwood 10
Kossoch Forest 11
Kragwitch Woods 12
Nightmare Glen 13
Riverwood Copse 14
Savior's Grove 15
Serpentwood Trench 16
Traveler’s Forest 17
Trollbrush Deep 18
Whispering Wood 19
Wildwood Hollow 20
Table 2–22: grassland/Plain Names Ardent Steppes of the Kingland 1
Cairns of the Tempest 2
Darkgulch Plains 3
Fairfield 4
Fields of Shadow 5
Godstretch 6
Grainbourne Field 7
Humble Downs 8
Horizon Meadow 9
Longstride Fens 10
Lowlands of the Eastwind People 11
Prairie of the King 12
Rockspot Stretch 13
Skybroad 14
Starpointe Plains 15
Stygian Grasslands 16
Sunspawn Savannah 17
Totem Field 18
Vulturefields 19
Wyld Steppe 20
Table 2–23: Lake Names Assail Lake
1
Blackmere 2
Darkenmere 3
Dormant Lady 4
Dragon Lake 5
Eaglenest Loch 6
Greenmoor Lake 7
Griffin’s Dive 8
Lake Abyss 9
Lake of Ages 10
Lake of Reflection 11
Loch Bargoun 12
Murk of Westhome 13
Shade Pond 14
Skyfire Lake 15
Sundown Lagoon 16
Tremor Lake 17
Trident Pond 18
Vigilant Mirror 19
Zephyr's Oxbow 20
Table 2–24: Landmark Names Canyon of Righteous Fury 1
Cliff City of the Final Skykings 2
Devil's Tear 3
Elven Towers of Thundermight 4
The Emperor's Guardians 5
Giant Lighthouse of Darynkine 6
Glass Fields of Emberstroke 7
Goblin Totems of the Bluesky Kings 8
The Great Span of Seven Sword Rift 9
Killing Fields of the Dying Harpies 10
Library of Magetop Cairn 11
Obelisk Valley 12
Observatory of Lem the Mad 13
Orcpalm Standing Stones 14
Pyramids of the Blueblood Elves 15
Runebound Keep of the Fever Hag 16
Spired Palace of the Bane Lords 17
Sunken City of the First Dwarf Kings 18
Titan's Graveyard 19
Trollpits of Scarblight 20
Table 2–25: Lowland Names 1 Ashwind Rest
1
Blindman's Ridge 2
Box Canyon 3
Brokenhall Narrows 4
Caldera of Sorrow and Wane 5
Caves of the Winter Beast 6
Crooked Vale 7
Crimsonhammer Esker 8
Cyclops Divide 9
Deadmoan Crater 10
Dire Swale 11
Despot's Chasm 12
Eagle's Warren 13
Falconhide Gorge 14
Feverwind Cirque 15
Gorgon Trench 16
Harbor's Rest 17
Helmet 18
Horror's Divide 19
Iceden Bottom 20
Table 2–26: Lowland Names 2 Ironclaw Ravine
1
Jackal's Flat 2
Kingstone Wastes 3
Minotaur Valley 4
The Nadir 5
Obedience Combe 6
Slaughterking Trough 7
Piety Basin 8
Ravine of Decay 9
Restholm Glen 10
Sabrewind Gulch 11
Scarecrow Rill 12
Sister Hollow 13
Snaking Clough 14
Thunderhollow Bottoms 15
Trollskin Basin 16
Vale of the Lesser Gods 17
Valle of the Warpstone Keeps 18
Valley of the Dirge 19
Widowmaker Run 20
Table 2–27: Marshland Names Bayou of the Drowned
1
Bog of Lifeless Bones 2
Brackish Glades 3
Corpse Fen 4
Darkglade Slough 5
Darklight Bayou 6
Deadwitch Marsh 7
Doomwalk Fen 8
Druid’s Marsh 9
Everglades of Defiance 10
Hag's Breath Morass 11
Hauntlight Swamp 12
Hightide Mire 13
Knaves’ Quagmire 14
Morass of Hidden Paths 15
Quagmire of Suffocation 16
Shadowfen Bog 17
Shallowfoot Swamp 18
Slough of Lost Voices 19
Swamp of Deathrot 20
Table 2–28: Mountain Names 1 Banner Peak
1
Battlestone Mountain 2
Bearfort Mountain 3
Blackstone Hills 4
Bucks Hill 5
Castletop Barrow 6
Cobb Hill 7
Copper Mountain 8
Dragon Hill 9
Everorc Mountain 10
Fox Hill 11
Goblinkeep Mountains 12
Gravel Peaks 13
Griffin Top 14
Hell Mountain Peaks 15
Hickory Mountain 16
Hill of the Fallen 17
High Rock Mountain 18
Horsehill Crest 19
The Iron Reaches 20
Table 2–29: Mountain Names 2 Ironhome Mountains
1
Jadecliff Pass 2
Keepstone Foothills 3
Lookout Mountain 4
Mace Mountain Summit 5
Marble Mountain 6
Miller's Pass 7
Millstone Kop 8
Mount Defiance 9
Mount Pillar 10
Mountains of the Stag 11
Onyx Peaks 12
Patience Butte 13
Saint’s Peak 14
Smiths’ Hill 15
Snake Hill Mesa 16
Stag Foothills 17
Stonybrook Mountain 18
Sunrise Reaches 19
Thunderhome Mountains 20
Table 2–30: Ocean and Sea Names Abyssal Coast
1
Archer's Gulf 2
Ardent Sea 3
Arrow Tides 4
Barrowmere Sea 5
Cairn Sea 6
Cloudshadow Ocean 7
Corsair's Gulf 8
Deathdeep Stretch 9
Eighth Sea 10
Gulldown Sea 11
Mistshroud Ocean 12
Nightshade Sea 13
Ocean of Eternity 14
Sea of Mystic Fire 15
Sea of Riptide 16
Shallowsworn Sea 17
Sharkmoor Sea 18
Stormwell Deep 19
Tempest Bay 20
Table 2–31: River Names 1 Bane River
1
Blood River 2
Calamity Run 3
Cardinal Stream 4
Cougar Run 5
Darkwater River 6
Devil’s Vein 7
Dragonfall River 8
Estuary of the Giants 9
Everscar Ravine 10
Farmer Creek 11
Ferryman's Brook 12
Fever Brooklet 13
Forger's Runnel 14
Greatbear River 15
Gypsy Creek 16
Hawkhead Ria 17
Heaven's Falls 18
Jade River 19
Lance Creek 20
Table 2–32: River Names 2 Lyre's Rill
1
Keen Narrows 2
Maiden's Crossing 3
Marble Tributary 4
Mad River Gorge 5
Miller's Branch 6
Moonstone Streamlet 7
Nightmare River 8
Plowman's Bend 9
Raven's Inlet 10
River of Sorrow 11
River of the Spheres 12
Snake Rivulet 13
Sorghum Creek 14
Spearman's Brook 15
Shimmer Rush 16
Trench 17
Trident Delta 18
Trout Run 19
Venom Falls 20
Table 2–33: Terrain 1
Abandoned farmland overgrown with wrecked home in the middle 1
Ancient, dried riverbed cuts a swath across an otherwise bleak landscape 2
Barren sand dunes as far as the eye can see 3
Broken ground torn asunder by a recent earthquake or magical activity 4
Chain of mountains single file nearly touching the clouds 5
Craggy mountain range with heavy snowfall atop and old hunter’s trails leading around 6
Dead forest with no life of any kind 7
Densely wooded area, lower branches of the larger trees have been cut off 8
Dry, broken ground where an occasional tuft of dead grass sways in the breeze 9
Evergreen forest creating a maze-like field 10
Field littered with animal carcasses as if nature’s grave 11
Fields of frost glitter in the sun and twinkle the eye 12
Fields of grass so brown a mere spark might cause the landscape to burn like kindling 13
Fields of loose dirt, shrubs and thorny bushes 14
Forest fire recently ravaged this sad grove of trees 15
Gentle sloping mountains, loose dirt and rocks make travel difficult 16
Hilly landscape with hair pin turns pockmarked with boulders 17
Large, still pond ringed by reeds is a respite for a flock of birds 18
Maple forest sways heavily as a strong storm approaches 19
Maze of rocks with various humanoid appearances carved into the stone walls 20
Table 2–34: Terrain 2
Mountain chain of densely packed dirt, solid rock and covered with trees 1
Muddy field covered in loosely packed grass that sinks underfoot 2
Old blasted stone tower with sections of mortar and blocks scattered across the field 3
Old low stone fence divides the borders of a once vibrant farm field 4
Old, unsteady wooden footbridge stretches across a short but deep gap 5
Partially logged forest with displaced wildlife looking for shelter 6
River valley with colorful flowerbeds causing a haze in vision and reflection 7
Rocky shoreline caked thick with black sand and housing the skeletal remains of an old shipwreck 8
Rolling farmland with bales of hay collected and dotting the fields, a single silo in the distance 9
Salt flats housing the skeleton and dried bones of some gargantuan beast 10
Sandy field covered with large, dry shrubs and crabgrass 11
Scattered copse of dried, dead trees—old cobwebs string among them and blow in a slight breeze 12
Serene field with scattered cairns of fallen heroes overgrown with wildflowers and willows 13
Shoreline to a large lake overrun with driftwood and loose water plants from a recent storm 14
Soft earth beneath waist high water and grass peaking above the waterline 15
Tall grass over fields of animal burrows and other dangerous divots 16
Thick hollow with old, knotted trees and weeping willows stretches across the horizon 17
Three knotted trees on top of a barren plateau 18
Very old trees tower high above provides a thick canopy 19
Wooded area with dense grass and underbrush covering the ground 20
Table 2–35: Weather 1
Blizzard worse than most local folks can remember 1
Breezy and sunny; gentle wind gives cool relief from heavy armor 2
Clouds so thick the sky darkens as a colossal shadow 3
Cloudy sky with several lightning bolts raining down on one area 4
Colorful lightning slides across the sky producing earth-shaking thunder rolls 5
Colossal clouds of cotton roll softly about the sky providing landscape shadows 6
Cool day with some clouds passing through the sky 7
Deep, purple sunset provides many long shadows across the land 8
Fierce rain storm mixed with hail clatters about on the ground 9
Flash flood as heavy rains effect a nearby river or canal 10
Flashes of lightning from the clouds nearby, but not a drop of rain falls from the sky 11
Gentle snowfall; the snowflakes are large and fall slowly from the sky 12
Heavy hailstones fall from the sky pock marking the land 13
Heavy rains and a flooding river sweep through the land 14
Light mist of rain, making the air feel even cooler 15
Long term rain has reduced the road ahead to mud and puddles 16
Mix of snow and rain makes the ground slushy and frigid 17
Mostly damp air permeates the area while a thick, heavy fog cloud rolls ahead on the horizon 18
Oppressive heat and humidity make it hard to breathe and tiresome over long distances 19
Rain so cold that it turns instantly to ice upon impact 20
Table 2–36: Weather 2
Relentless sun in a cloudless sky beats down 1
Several white clouds appear across the horizon; shapes of magical creatures can be seen 2
Steady windless snowfall coats all surrounding landmarks 3
Stiff wind tosses about high trees to and fro 4
Still and quiet, as if the weather has forsaken this day 5
Strong breeze brings with it a change in pressure, noting a season’s passing 6
Strong winds blow about the trees, capes and hair making travel unfriendly 7
Strong winds blow clouds quickly across the sky bathing the ground in light and dark 8
Sunrise is muted by heavy, dark clouds hinting to midday rain 9
Sunrise sends bright light streaming across the landscape limiting visibility 10
Sunset turns the clear sky red as blood 11
Thin fog, able to see only a few dozen feet ahead 12
Thunderstorm ends as quickly as it began 13
Tornado funnel touches down on the horizon, blasting clouds of debris into the sky 14
Torrential rainstorms threaten to unleash a mudslide nearby 15
Traditional thunder and lightning storm wreaks havoc on the horizon 16
Warm, humid rainfall provides little relief from the hot temperatures 17
Weather seems to change every ten minutes 18
Whirlwind tossing stone and debris about 19
Wind blowing so hard the rain comes from the horizon 20
Table 2–37: Places of Note Acdama: Fields of Blood 1
Bithron: The Broken Place 2
Cor-Ashan: The Smoking Furnace 3
Dan-Ylan: The Woodland Springs 4
Dishan: Wood of Rage 5
Dothan: Of the Two Wells 6
Ebonah: Mountain of Plenty 7
Elim: Land of Wolves 8
Ephedam: Borderland of Blood 9
Gehazi: Valley of Visions 10
Harhaiah: Domain of Shadows 11
Hasemunah: Hold of the Hated 12
Hodesh: Hold the New Moon 13
Hormah: The Wasteland 14
Jogli: The Blasted Plain 15
Kitron: The Burning River 16
Maroth: Land of Bitter Wine 17
Nekeb: Caverns of darkness 18
Shemesh: House of the Sun 19
Tiria: Fortress of Cold Fear 20
Table 2–38: Tribal Realm Names Black Trees
1
Birdkill Home 2
Bloodking Lands 3
Bounty 4
Click-Claw Moors 5
Clifftide Fen 6
Darkmount Earth 7
Haven 8
Heart of the Bear 9
Honor's Price 10
Hornsaw 11
Hunter's Thicket 12
Iron Hammer Rock 13
Land of the Thousand Kings 14
Many Rivers 15
Moon River Grounds 16
Sevenstone Plains 17
Table 2–39: Realm Names, Macro-Almyrah Caliphate
1
Archduchy of Ten Thousand 2
Bloodoath Confederacy 3
Commonwealth of Spires 4
Dynasty of Ash 5
Empire of the Damned 6
Kingdom of Last Spear 7
The Gray Dynasty 8
Holy Lands of the Nine Kings 9
Iron States of Myrrikhan 10
Malik'suldar Sultanate 11
The Middle Lands 12
Nations of the Cloak 13
The Plague Marshes 14
Realm of Deeperearth 15
Samhan Empire 16
Seven Time Seven Lands 17
Tamilkirk Republic 18
Tribes of Nuath 19
United Clans of the Severed Mountains 20
Table 2–40: Realm Names, Micro-Barony of Salt
1
Borderheart Refuge 2
Broken Realms of the Janisary 3
City-State of Light and Valor 4
Duchy of the Black Ward 5
Dunwater Clan 6
Eagle's Crest City-State 7
Enlightened Republic of the Eldermen 8
Fallen Angel Caliphate 9
Hordelands of the Steepe Clans 10
Holy City of the Righteous Gods 11
Icewall Fens 12
The Ivory Dale 13
The Kine Veil Absolute 14
Loward Downs 15
Occupied Lands of the Gyrian Knights 16
Province of the White Sword 17
Thornwood Break 18
Quiet River Tribe 19
Winter Principality 20
Table 2–41: Dwarf Realms Althing
1
Black Dwarven Citadel 2
Blackgate Kingdom 3
Citadel Helmhome 4
Clan of the Cudgel 5
Dundread Wall Keep 6
Dwarven Nations of the Hundred Truths 7
Everdrink Halls 8
Gemstone Caverns 9
Greybeard Empire 10
Hammerhome 11
The Iceheart Glaciers of ‘Evernear 12
Keep of the Thousand Promises 13
Mithril Mountains 14
Shatterfist Lands 15
Shieldwall Hills 16
Silverhall Pledgelands 17
Titan's Hammer Kingdom 18
Underhalls of the Khan 19
Valhalla’s Dynasty 20
Table 2–42: Elf Realms Adgitarran Glade 1
Arasial Fortwood 2
Asreds Dominion 3
Balatgah Forest 4
Bitbriar Sea-City 5
Eldantien Towers 6
Elehihaes Park 7
Etanahldi Swamphaven 8
Forest of Ehlias 9
Gadiehal Wildwood 10
Lonarelc Circle 11
Narubruilt Sphere 12
Oduloubi Heights 13
Plainhives of Arulaban 14
Rahiash Plains 15
Realm of Lanroht 16
Spires of Hubaid-Hai 17
Tabatlaeli Wonderwoods 18
Wilderness of Halbaer 19
Woodtowers of Lilisdaht 20
Table 2–43: Exotic Realms Celestial Summit
1
Cities of the Clouds 2
Darkholme Haven 3
Dragonfyre Kingdom 4
Empire of the Emerald Dawn 5
Fey Weald 6
Goldwall Quietus 7
Grace Home of Dictum and Purity 8
Hidden Caves of Kubla Khan 9
Lost Ruins of the Eternal Knights 10
Keeps of the Frozen Serpents 11
Mithril Kingdoms of Final Legion 12
The Oracle Clans 13
Pinnacle of Avarice 14
Sapphire Kingdoms 15
The Seven Thousand Nation of Ohm 16
Spires of Eternity 17
The Shadowlands of Sulphur and Lies 18
Tribes of the Forever Heart 19
White Palaces of the Forever City 20
Table 2–44: goblin/Nonhuman Realms Bird Lands Here
1
Bone 2
Eel Gut Hole 3
Empty Water 4
Fire Camp 5
Fish Stink Pond 6
Ghoulface Warrens 7
Gruk's Camp 8
Ick 9
Mud Mud 10
Murder Shelter 11
Scab Den 12
Scratch Earth Caverns 13
Slime Hill 14
Skulltop Place 15
Tall Tall Grass 16
Throttle Hills 17
Trollfist Home 18
Wart 19
Wet Dirt Cave 20
Table 2–45: Realm Size
Isolated Realm, light population 1
Isolated Realm, moderate population 2
Isolated Realm, sparse population 3
Large Realm, high population 4
Large Realm, light population 5
Large Realm, moderate population 6
Large Realm, sparse population 7
Medium Realm, dense population 8
Medium Realm, high population 9
Medium Realm, light population 10
Medium Realm, moderate population 11
Medium Realm, sparse population 12
Small Realm, dense population 13
Small Realm, high population 14
Small Realm, light population 15
Small Realm, moderate population 16
Small Realm, sparse population 17
Sprawling Realm, high population 18
Sprawling Realm, light population 19
Sprawling Realm, moderate population 20
Table 2–46: State of the Nation Anarchy
1
Civil war 2
Economic progress 3
Economic recession 4
Election/regency 5
Enlightenment 6
External war 7
Foreign war 8
Heavy exporting 9
Heavy importing 10
Industrial progress 11
Martial law 12
Neighboring war 13
New freedom 14
New ruler 15
Peace 16
Police state 17
Revolution 18
Status quo 19
Trading 20
Table 2–47: National Boundary Desert or waste
1
Forest 2
Fortress line 3
Glacier 4
Guarded/patrolled 5
Hub villages 6
Lake or bay 7
Monuments 8
Mountain 9
Neutral nation 10
Ocean or sea 11
Ordained 12
Ridge or cliff 13
Standing stones 17
Table 2–48: National Strength/Weakness Art
Gems/gold reserves 8
Military training 16
Multiculturalism 17
Political structure 18
Religion 19
Trade 20
Table 2–49: National Transportation Barge
1
Blimp/dirigible 2
Canal skiff 3
Elemental skiff 7
Ferry 8
Flying mount 9
Horse/mount 10
Ice sail 11
Magical flight 12
Portal 13
Riverboat 14
Sailing ship 15
Table 2–50: National Trade Map Symbols Alchemy
Gold/precious metal 7
Table 2–51: National Calamities Civil war
1
Economic collapse 5
Environmental collapse 6
Governmental collapse 10
Invasion/war 11
Magical blight/cataclysm*
12
Meteor crash 13
Volcanic eruption 20
Table 2–52: National Calamities, Magical Arrival/death of a deity
1
Clouds touch down to the earth 2
Comet 3
Constellations shift form 4
Death of a god 5
Draconic awakening/enlightenment 6
Gate to lower planes ruptures 7
Inanimate objects animate 8
Lunar cataclysm 9
Magic null-zone 10
Meteor shower 11
Planar conjunction 12
Plants/vegetation wither and die 13
Polar shift 14
Second moon takes orbit in sky 15
Summoning of a demon/devil 16
Sun goes black 17
Undead rise from the grave 18
Unstable portal 19
Visions of the end times 20
Table 2–53: Road Type Clay and packed earth 1
Cobblestone pathway 2
Druid-tended road 3
Granite blocks 4
Heavily packed dirt 5
Incomplete and in progress 6
Laid bricks 7
Loose earthen trail 8
Loose rock covering 9
Muddy and overgrown 10
Patrolled by nearby noble lord 11
Poorly maintained with potholes 12
Riddled with weed growth 13
Rife with wildlife 14
Shaded by trees 15
Skulls and bones 16
Tended by permanent unseen servant 17
Thick stone tablets 18
Well tended 19
Wooden planks 20
Table 2–54: Road Names Brokeblade Trail
1
Cave Trail 2
Cliffside Road 3
Cloverfield Trail 4
Farmer's Path 5
Ferry Road 6
Forge Road 7
Gnoll Way 8
Hammerdwarf Path 9
Hunter's Path 10
King's Path 11
Kobold Trail 12
Moonlit Path 13
Mountain Road 14
Redwood Trail 15
River Road 16
Sundown Trail 17
Swamplight Trail 18
Tradesman Road 19
Trapper's Path 20
Table 2–55: Village Names 1 Ash Grove
1
Black Gorge 2
Bowmantle 3
Dark Eel Creek 4
Davis Rise 5
Deerfield 6
Delta Springs 7
Devil Throne 8
Eagle's Point 9
Emerald Face 10
Glen Heights 11
Harbor 12
Hawthorne 13
Hyana View 14
Ivory 15
Knight Grove 16
Landling 17
Lucifer’s Break 18
Miner's Gate 19
Mist Hollow 20
Table 2–56: Village Names 2 Moor
1
New Raven 2
North Red 3
Orc Wall 4
Peirmen’s Roost 5
Pine Bluff 6
Pike's Cairn 7
Quietwood Home 8
Resilience 9
Rising Cliff 10
Stormcall Ridge 14
Tarendale Helm 15
Village of Terrill 16
Warlock's Den 17
Whitethorn Creek 18
Witch Meadow Run 19
Wolfholme 20
Table 2–57: Town Names 1 Brenton's Hope
1
Brynport 2
Burrwell Mines 3
Caervale 4
Castle Gherond 5
Curney Peak 6
Dyne Falls 7
Dunworth 8
Eisenburg 9
Ejdin Dale 10
Greywalk Reach 14
Halebury Brine 15
Highland Prairie 16
Ivory Downs 17
Janismoor 18
Killbourne 19
Knaves Hollow 20
Table 2–58: Town Names 2 Lake Minor
1
Last Break 2
North Bend 7
Norville 8
Old Brookdon 9
Palewind Shore 10
Port Newgate 11
Portwater 12
Ridgeglen Mill 13
Shadowoak 14
South Torisberg 15
Stonemill 16
Treason River 17
Tylengaard 18
Uncaster Keep 19
Yorkpoint 20
Table 2–59: City Names, generic 1 Accord
City of Fire 7
City of the Last King 8
East Fretonn 9
Forked River 10
Table 2–60: City Names, generic 2 Montaigne
1
North Westvale 2
Port Deep 6
Slayer’s Point 11
South Keyport 12
Standholm 13
Steel Keep 14
Stillwater Bay 15
Trident Harbour 19
Wisdom Hall 20
Table 2–61: City Names, Specific 1
Lis Aventar 16
Table 2–62: City Names, Specific 2 Metrand
Novi Ren 6
Orishend 7
Ovenburg 8
Pav Ature 9
Table 2–63: Footbridges Bones, animal
1
Bones, humanoid 2
Boulders 3
Broken statue 4
Giant bone 5
Large rocks 6
Living saplings 7
Old fence pieces 8
Overhanging tree with rope 9
Sand bar 10
Several small saplings 11
Small rocks, piled 12
Small saplings supported by rock in center
Small saplings supported by rock in center